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  • to the system specifically for those tournaments, with a x0.85 for American tournaments and x1.25 for international tournaments. Furthermore, to accommodate
    27 KB (271 words) - 07:09, November 28, 2023
  • Aerial hit 7 high/low hitbox set knockback (45 (high)/80 (low) → 60/50). Aerial hit 9 hitlag (1.8x → 2x). All hits except for the final hit are weight
    11 KB (343 words) - 14:19, May 9, 2024
  • positioning (hitbox 1 front X-axis: 11 → 10, hitbox 2 front X/Y-axis: 20/7.5 → 19/7, hitbox 1 back X/Y-axis: 9/14.6 → 6.6/13.8, hitbox 2 back X/Y-axis: 16/17 → 15/16
    1 KB (1,944 words) - 20:33, November 14, 2022
  • Game & Watch Forever! is the 45th event match of the 51 event matches in Super Smash Bros. Melee. The player controls a red Mr. Game & Watch and must win
    2 KB (124 words) - 16:16, November 20, 2022
  • third hits have a higher hitlag multiplier (1x/1.4x → 1.5x/1.6x (hit 1), 1x → 1.2x (hit 2), 1x/1.4x → 1.8x/2x (hit 3)), giving opponents more time to SDI
    59 KB (8,213 words) - 17:26, May 12, 2024
  • (scaling) → 30/97). Forward aerial has increased hitlag (0.5x (sweetspot)/0.5x/1x (sourspot) → 1.2x/0.8x). This makes it benefit from the introduction of frame
    73 KB (9,408 words) - 15:00, April 4, 2024
  • Final Smash Meter version of Puff Up has a higher knockback multiplier (x0.815 → x0.92). Peach Parasol's multi hits have reduced knockback (FKB: 180/160
    4 KB (2,950 words) - 14:11, November 10, 2023
  • towards specific regions. The X-Factor returns, but unlike the previous lists, players outside the Top 50 were counted for the X-Factor list. Additionally
    26 KB (409 words) - 10:51, April 12, 2023
  • and second hits of up smash hitlag: 0.75x → 1x. First and second hits of up smash SDI multiplier: 0.5x → 0.8x. Neutral aerial duration: frame 3-32 → 3-30
    47 KB (5,444 words) - 01:47, March 17, 2024
  • the panelists referred to as "X-Factor", which follows a more similar approach to Melee It On Me's SSBMRank. A player's X-Factor is the difference between
    15 KB (440 words) - 20:10, December 4, 2023
  • attack has less ending lag (FAF 45 → 40). Dash attack deals more knockback (70 (base), 50 (scaling) → 100/45 (clean), 45/30 → 100/30 (late)). Dash attack
    79 KB (8,863 words) - 21:44, April 16, 2024
  • WWR v6, the X-Factor rankings made a return this season. The top 89 players who attended 3 or more WWR-ranked tournaments are ranked below. X-Factor List
    21 KB (137 words) - 13:50, September 12, 2023
  • 5%/6.5%). Up throw's first seven hits have a lower hitlag multiplier (1x → 0.5x). This makes the throw faster to execute although it still remains extremely
    2 KB (1,812 words) - 14:03, August 9, 2017
  • ranked #51. The following were confirmed to be on the X-Factor survey. Their positions on the X-Factor list are unknown as the list was not publicly released
    19 KB (391 words) - 17:25, April 2, 2024
  • (0.66x → 0.8x). The aerial version's late hit has higher knockback scaling (60 → 65). The aerial version's hitbox is positioned further downwards (x offset:
    68 KB (8,436 words) - 21:33, April 24, 2024
  • ranked #51. The following were confirmed to be on the X-Factor survey. Their positions on the X-Factor list are unknown as the list was not publicly released
    24 KB (382 words) - 19:56, May 3, 2024
  • except for xxV and the 4th swings Hitlag Multiplier: x1 > x0.9 xxV (3rd swing down) Hitlag Multiplier: x1 > x0.75 (repeating hits only) xxx^ (4th swing up) Damage
    36 KB (3,688 words) - 17:42, May 4, 2024
  • Pokédex at #376 as the "Iron Leg Pokémon". It evolves from Metang at level 45, which evolves from Beldum at level 20. Metagross and its evolutionary line
    8 KB (687 words) - 15:35, December 29, 2023
  • variations: 0.72x (default, Decisive)/0.576x (Hyper) → 0.8x/0.64x. Monado Buster's damage input multiplier decreased for all variations: 1.2x (default, Decisive)/1
    3 KB (4,321 words) - 01:20, January 11, 2019
  • range. The first and second hits have increased hitlag (hit 1: 1x → 1.5x, hit 2: 1x → 1.2x). The first hit and infinite deal less damage (hit 1: 3% → 2%
    74 KB (9,414 words) - 23:31, April 24, 2024
  • a lower hitlag modifier (2.5x → 1.5x), causing the throw to execute faster. Counter Surge slows down opponents more (6x → 9x), allowing it to connect more
    4 KB (2,430 words) - 15:38, January 18, 2024
  • uses two extended hitboxes. Both of the hitboxes extend further (x offsets: 10/4.1 → 11/x stretch: 4; z offset: 1 → (2/-0.5)/z stretch: 2/-0.5), giving forward
    5 KB (141 words) - 16:30, July 18, 2023
  • → 3.5u). Reflected projectiles have a higher speed (1x → 1.3x) and duration multiplier (0.5x → 0.8x). Reflector has an updated sound effect and animation
    78 KB (10,269 words) - 05:47, April 14, 2024
  • Nintendo / HAL Laboratory, Inc. Japanese title: スマブラDX:オープニング [X], Sumabura DX: Opening [X] This song is the main theme of Super Smash Bros. Brawl, which
    94 KB (6,462 words) - 10:01, May 1, 2024
  • (grounded), 52 → 57 (aerial)). Puff Up slows opponents more during startup (3x → 7x). Pummel has a larger hitbox (4.5u → 5.5u) that is placed further horizontally
    6 KB (4,194 words) - 10:09, April 12, 2023
  • Fanfare used in Super Mario Bros. Bowser is smaller (size multiplier: 1x → 0.82x). This makes his hurtboxes smaller, making him harder to hit but this also
    89 KB (11,597 words) - 17:22, November 22, 2023
  • outward (x offset: 0u/2.7342u → 0.6/4.199983u (clean)/-0.5u/5.5u (late)), increasing its range. Down tilt: Down tilt's foot hitboxes were moved inward (x offset:
    27 KB (2,925 words) - 12:16, March 12, 2024
  • Hanenbow now has multiple tracks to choose from, but it also means Flat Zone X only has two tracks. As of version 8.1.0, all Super Smash Bros. stages now
    11 KB (1,602 words) - 19:40, May 6, 2024
  • multiplier: 2x → 0x). Ganondorf releases opponents from forward throw one frame later (frame 12 → 13). The hitbox has increased hitlag (1.0x → 1.5x), making
    88 KB (10,762 words) - 04:00, April 18, 2024
  • vertical and horizontal distance (height multiplier: 1.63x (ground)/1.53x (aerial) → 1.83x/1.73x). Bayonetta's up and side taunts no longer cause her voice
    4 KB (2,562 words) - 04:49, April 17, 2021
  • grid changing with the stage size; 10x8 on small stages, 14x11 for medium, and 18x14 for large (each grid cell is 20x20 units). The player can use parts
    40 KB (3,256 words) - 21:14, January 23, 2024
  • radius of Electrode will take 30% damage and massive knockback (KOing around 45%). Electrode returns in Super Smash Bros. Melee, this time as a Poké Ball
    10 KB (1,030 words) - 18:01, March 23, 2023
  • ending lag (FAF 26 → 29). Jigglypuff's item throw is slightly slower (0.9x → 0.8933333x). Neutral attack: Neutral attack has increased base knockback (8/16
    75 KB (8,927 words) - 13:51, April 20, 2024
  • percent; the multiplier is x0.66 at 0%, increases to x1.0 (base power) at 65%, and caps out at 190% with a multiplier of x1.67. Aura multipliers are also
    52 KB (8,113 words) - 20:41, April 22, 2024
  • (base), 30 (scaling) → 66/45). Reflector has a higher speed multiplier (1x → 1.4x) and a higher duration multiplier (0.5x → 1x), making it more effective
    67 KB (8,683 words) - 23:30, March 24, 2024
  • first two hits have lower hitlag (x1.0 (both) → x0.75 (hit 1)/x0.5 (hit 2)) and the second hit has a lower angle (45° → 30°) and lower base fixed knockback
    3 KB (133 words) - 17:24, July 31, 2022
  • launches at lower angles (50°/60° → 45°/55° (clean), 60°/75° → 55°/70° (late)), with knockback not fully compensated (100 base/45 scaling → 96/44 (clean), 100/30
    54 KB (7,033 words) - 07:52, February 21, 2024
  • decides what tier a tournament is. Due to the unique nature of the ranking, X-Factor rankings were not formed. List with full stats (NOTE: The following
    10 KB (118 words) - 10:53, April 12, 2023
  • speed: x1.17 ~ x1.2 Fall speed: x1.17 ~ x1.2 Gravity: x1.17 ~ x1.2 Initial dash speed: x1.1 ~ x1.13 Run speed: x1.1 ~ x1.13 Ground traction x1.1 ~ x1.13 Successfully
    65 KB (6,718 words) - 18:31, March 26, 2024
  • 0632 → 0.068). Peach's double jump grants much more height (multiplier 0.7x → 1x), though it still grants much less height than its Melee counterpart. Peach's
    71 KB (9,008 words) - 19:11, May 1, 2024
  • it reflects projectiles. Reflected projectiles do 1.5x more damage, and will be accelerated to 1.7x speed, similar to how Wolf's Reflector works. Using
    6 KB (632 words) - 21:14, September 14, 2023
  • better anti-air utility. The first hit has a reduced hit lag multiplier (1x → 0.8x), making it harder to escape from. The first hit's aerial-only hitbox has
    68 KB (6,138 words) - 14:17, March 28, 2024
  • (1.0x → 1.8x hit 1/1.2x hit 2). The infinite's hitbox is larger (3.5u → 4.0), increasing its vertical range. It also has reduced hitlag (1.0x → 0.6x) and
    80 KB (8,654 words) - 17:41, April 26, 2024
  • positioning (hitbox 1 front X-axis: 11 → 10, hitbox 2 front X/Y-axis: 20/7.5 → 19/7, hitbox 1 back X/Y-axis: 9/14.6 → 6.6/13.8, hitbox 2 back X/Y-axis: 16/17 → 15/16
    88 KB (11,094 words) - 07:37, May 12, 2024
  • from Pokémon X and Y. Lumiose City: The track played when exploring Lumiose City, sourced from Pokémon X and Y. Victory Road - Pokémon X / Pokémon Y: The
    116 KB (15,153 words) - 10:48, March 31, 2024
  • falling. The first two hits have a lower SDI multiplier (1.5x (hit 1)/1.3x (hit 2) → 0.5x). When combined with the move's altered angle against aerial
    78 KB (9,532 words) - 17:04, April 9, 2024
  • attacks now have low hitlag modifiers (≈0.7x), and his tippered moves now have high hitlag modifiers (≈1.25x/1.3x/1.5x). This makes his sourspotted moves safer
    58 KB (7,401 words) - 20:27, May 8, 2024
  • full compensation on its knockback (45 (base), 105 (scaling) → 60/65) and it launches opponents at a lower angle (45° → 43°). The hitboxes are larger (3
    72 KB (9,003 words) - 13:58, April 30, 2024
  • bigger (x1.0 → x1.12), increasing his grab range. Kirby is slightly smaller (x0.94 → x0.91), reducing his grab range. Luigi is slightly bigger (x1.0 → x1.12)
    52 KB (4,372 words) - 10:25, May 1, 2024
  • mid percents). It now has below average hitlag and SDI multipliers (1.0x → 0.5x) making it extremely difficult to escape if Sheik chains multiple forward
    41 KB (5,241 words) - 17:24, February 9, 2024
  • knockback, slightly improving its KO potential. It has increased shieldstun (1x → 1.5x), improving its safety against shields, although it is still more unsafe
    64 KB (7,890 words) - 12:20, May 8, 2024
  • 110), hindering her endurance. Samus is smaller (model size multiplier: 1x → 0.88x). This makes her harder to hit but reduces the range of her attacks. Rolls
    54 KB (6,604 words) - 10:02, May 1, 2024
  • lower hitlag multiplier, especially after their first active frame (2x → 1x (clean)/0.7x (late)). This results in the move paralyzing opponents for a shorter
    63 KB (8,339 words) - 09:59, April 20, 2024
  • less range inside Sonic. The final hit has a higher hitlag multiplier (1x → 1.5x), making it easier to DI. As forward aerial cannot be frame canceled, this
    76 KB (9,429 words) - 10:25, May 1, 2024
  • additional range inside of Diddy. The infinite has a much lower SDI multiplier (2x → 0.7x), making it more difficult to escape. The infinite has a much larger hitbox
    81 KB (10,554 words) - 10:02, May 1, 2024
  • higher despite his higher gravity. Meta Knight is larger (size multipler: 0.95x → 1x). This makes him easier to hit and while this would improve his range, this
    107 KB (13,584 words) - 16:33, February 28, 2024
  • the move. It has a higher hitlag multiplier (0.2x → 0.3x) but it has a lower SDI multiplier (0.7x → 0.6x). Its angles have been altered (32° → 28°/26°)
    77 KB (9,650 words) - 10:00, May 1, 2024
  • first time ever, sub tournaments were allowed for the rankings, albeit with an x0.85 multiplier. Although the fifth season ranked the top 75 players, due to
    16 KB (96 words) - 10:52, April 12, 2023
  • variations: 0.72x (default, Decisive)/0.576x (Hyper) → 0.8x/0.64x. Monado Buster's damage input multiplier decreased for all variations: 1.2x (default, Decisive)/1
    64 KB (6,628 words) - 22:46, April 10, 2024
  • Smash Con 2016, The Big House 6, UGC Smash Open, and 2GGT: ZeRo Saga. The X-Factor metric made its return as well. The number of panelists was reduced
    14 KB (277 words) - 10:52, April 12, 2023
  • multiplier (2x → 1x) making it harder to DI. New forward smash has more startup lag (frame 15 → 17) and it has increased SDI multipliers (0.8x (hit 1), 0x (hit
    37 KB (4,291 words) - 00:27, March 31, 2024
  • hits connect together better as they have a reduced SDI multiplier (1.2x → 0.8x) and the last hit has increased knockback scaling (120 → 150), improving
    70 KB (7,932 words) - 01:14, April 5, 2024
  • fewer freeze frames. Forward smash also has a reduced SDI multiplier (0.5x → 0.25x) making it more difficult to escape from. Up smash has less startup (frame
    36 KB (4,143 words) - 18:24, May 11, 2024
  • WWRv3's presentation remains the same as the WWRv2, maintaining the Area 51 and X-Factor ratings. However, the structure of the WWRv3 had some major changes
    15 KB (281 words) - 19:52, May 26, 2022
  • Ness (x offset: 0.33 → 0), slightly decreased their range. Forward aerial: Forward aerial's looping hits have a decreased SDI multiplier (1.5x → 0.8x) which
    55 KB (6,801 words) - 19:35, April 7, 2024
  • Hitlag Multiplier: x1.0 > x0.9 This fixes an issue where some characters were unable to ASDI down nair Forward Air Second hit BKB 45>40 Modified hitboxes
    30 KB (3,273 words) - 16:16, May 8, 2024
  • compensate (x0.88 → x0.8498994), however, his overall double jump height remains unchanged. Marth has an altered size multiplier (x1.15 → x0.975). However
    28 KB (2,639 words) - 14:37, March 20, 2024
  • torso for the final hit. The final hit has a lower hitlag multiplier (1.5x → 1x), making it harder to SDI/DI strategically. It hits two fewer times with
    78 KB (12,461 words) - 05:33, May 10, 2024
  • (foot)/5% (leg)), and deals less knockback (33/38/43 (base), 130 (scaling) → (45/45/50)/110). These changes significantly improve its combo potential with minimum
    58 KB (7,094 words) - 10:50, April 9, 2024
  • ground and rebounding towards the upper blast line. This attack ends up dealing 45% damage—5% with the initial strike, 26% for the flurry of attacks (13 strikes
    8 KB (1,130 words) - 15:57, September 6, 2023
  • also crosses up shields consistently and has a shieldstun multiplier of 1.15x. This makes it a bit safer on shield than it would be at a glance, but remains
    6 KB (853 words) - 09:46, April 7, 2024
  • → 35°), and both it and the farthest hitbox have reduced set knockback (62/45 → 47/30), allowing it to connect more reliably into the second hit. The second
    2 KB (75 words) - 16:43, January 30, 2022
  • loop hits have a higher SDI multiplier (0.1x → 0.5x) and hits 5-7 also have a higher hitlag multiplier (0.5x → 1x), giving them more hitlag despite no longer
    86 KB (10,264 words) - 18:04, April 22, 2024
  • angle has proved very valuable for data miners; since the number 361 (or 0x169 in hexadecimal) appears commonly in attack data and rarely elsewhere, searching
    4 KB (603 words) - 19:57, January 13, 2024
  • hit has been moved slightly farther from Link (X offset: 8u → 8.5u), and the mid hit has been moved back (X offset: 3.8u → 3u), slightly increasing the range
    63 KB (9,553 words) - 16:09, May 8, 2024
  • due to Ganondorf's faster jumpsquat. The late hit deals more shieldstun (1x → 1.3x), improving its safety on shield. Ganondorf has new smash attacks: they
    67 KB (9,116 words) - 11:44, April 21, 2024
  • forward smash has reduced base knockback (50 → 45) and sends opponents at a slightly higher angle (40° → 45°) hindering its KO potential at the middle of
    36 KB (4,100 words) - 00:08, March 17, 2024
  • also counted for this list, making up a total of 100 players in this season's X-Factor rankings. This is the first PGR season where someone other than ZeRo
    19 KB (390 words) - 10:46, April 12, 2023
  • damage multiplier (1.3x → 1.5x). Space Pirate Rush’s dragging animation has a lower hitlag multiplier on its hitbox (0.8x → 0.5x). This shortens the amount
    1 KB (779 words) - 10:14, April 12, 2023
  • also counted for this list, making up a total of 100 players in this season's X-Factor rankings. However, unlike the previous season, voting did not start
    19 KB (375 words) - 10:45, April 12, 2023
  • Illmatic, Denti, Xyro, Gnes, X, Razer, and Trela  True Blue - Best Sonic in Florida  Wonf - Best Mexican Sonic main  X - 6th at MLG Dallas Around the
    31 KB (3,463 words) - 21:32, January 26, 2024
  • ending lag (FAF 33 → 53). Lucina is larger (model size multiplier: 0.92x → 0.95x), now being the same size as Marth. This increases her range, but also
    61 KB (7,045 words) - 22:38, May 11, 2024
  • https://ibb.co/xhX18Zm. December 2022. June 2022. https://www.instagram.com/p/B9ABWFgDrIA/. https://www.instagram.com/p/B3aRJQRIbQd/. https://x.com/Marchig
    99 KB (607 words) - 08:23, May 1, 2024
  • counterpart) and the move absorbs much more damage (2.8x the original amount as opposed to 1.5x +5 the original amount), making it much more effective
    23 KB (3,343 words) - 17:57, March 16, 2024
  • and grant a 1.3x increase in damage dealt to spirits that their type is strong against. However, they will also impose a weakness of 0.85x damage dealt to
    92 KB (5,878 words) - 14:51, May 10, 2024
  • Quick Draw ends on the ground (0.25x → 0.38x). Ike retains less momentum when Quick Draw ends in the air (0.5x → 0.42x). The dash has more ending lag (14
    74 KB (8,566 words) - 03:36, April 22, 2024
  • higher angle (361° → 45°), hindering its effectiveness against grounded opponents. The final hit has a larger hitlag multiplier (1x → 2x). Standing grab has
    67 KB (7,986 words) - 10:25, May 1, 2024
  • base knockback on the clean hit (50 → 70), but less on the late hit (50 → 45), allowing it to lead more consistently into the second hit. The second hit
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  • Japanese title: トンネルシーン (X (エックス)), Tunnel Scene (X) Another remix of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in the Americas
    98 KB (8,981 words) - 10:01, May 1, 2024
  • further improving its damage output. Its hitlag was also compensated (1.25x → 1x). It launches the opponent vertically, whereas Mario's launches them horizontally
    79 KB (11,100 words) - 15:14, April 23, 2024
  • positioned closer to Falco (x offset: 0 → -0.5). The second hit of neutral attack's near hitbox launches opponents at a lower angle (50° → 45°). Neutral infinite's
    2 KB (3,017 words) - 14:02, August 9, 2017
  • reliably: Both hits have lower hitlag (1.0x (both) → 0.75x (hit 1)/0.5x (hit 2)). The second hit sends at a lower angle (45° → 30°) and has lower set knockback
    57 KB (6,505 words) - 13:12, May 9, 2024
  • tool and shield pressuring tool. In Melee, the move has about 5x as much startup lag and 3x as much ending lag and the move no longer auto-cancels while
    53 KB (6,619 words) - 10:01, May 1, 2024
  • → 33. Forward tilt's sour x hitbox and main hitbox sizes increased: 2u (sour x)/6.7u (main) → 2.5u/7.7u. Down tilt's sour x hitbox and main hitbox sizes
    53 KB (5,868 words) - 02:10, May 2, 2024
  • S (Red) = Top 64 The points for each player are determined by Pts = x/√p, where x is the approximate amount of points that the TTS gives the tournament
    22 KB (447 words) - 11:27, April 11, 2023
  • The grounded version of Screw Attack has decreased SDI multipliers (1x → 0.5x/0.2x/0.4x) regaining its trapping abilities from Smash 64, improving its damage-racking
    43 KB (5,409 words) - 02:54, March 30, 2024
  • Capcom, and Sega, the first being Project X Zone and the third being its sequel Project X Zone 2. One of Project X Zone's co-developers, Monolith Soft, was
    61 KB (8,668 words) - 11:07, May 12, 2024
  • banned in multiple series, or have requested to be left off. In addition, an X-factor ranking will be presented alongside the regular ranking. Much like that
    9 KB (233 words) - 13:24, January 5, 2022
  • hitbox (11.66u → 8.5u). Reflector has a lower reflection multiplier (1.8x → 1.5x), regaining its multiplier from the Japanese version of Smash 64. Reflector
    73 KB (9,489 words) - 18:16, April 20, 2024
  • (grounded), 55° (aerial)) and knockback (62 base/30 scaling → 45/59 base/20/25 scaling (grounded), 45 base/20 scaling (aerial)), allowing its hits to link more
    69 KB (7,682 words) - 10:06, May 3, 2024
  • Smash Meter version of Plasma Scream has a higher knockback multiplier (x0.62 → x0.71). The instant KOing glitch involving Sonic has been fixed. 3.0.0 Plasma
    70 KB (5,612 words) - 19:02, May 6, 2024
  • version 8.0.0, all spirits that have spirit battles can be rematched by pressing X or + in the Inventory. Timmy and Tommy's Sheldon's Place Beedle's Tent Funky
    231 KB (179 words) - 15:48, March 24, 2024
  • bigger hitboxes and has a reduced hitlag multiplier (1x → 0.5x (leader loop hits/partner final hit), 0.3x (partner)), making it connect more reliably especially
    47 KB (5,987 words) - 19:33, March 8, 2024
  • Forward aerial has a lower hitlag multiplier (1x → 0.5x) and the multi hits have a higher SDI multiplier (1x → 1.5x). This makes the move harder to SDI but makes
    37 KB (4,557 words) - 16:38, March 8, 2024
  • KO potential. All throws have less hitlag on their hitboxes (2x → 1.7x (forward/back)/1.8x (up/down), making them harder to DI. Up throw's hitboxes now
    36 KB (3,379 words) - 11:41, January 25, 2024
  • it is then considered stale. Any consecutive uses of the move will deal 0.75x damage; using the move more than twice in a row does not incur an additional
    20 KB (3,143 words) - 19:35, March 12, 2024
  • The clean hit has significantly increased freeze frames upon connecting (1x → 1.2x, especially for Captain Falcon due to electric hitlag properties being
    48 KB (6,216 words) - 10:25, May 1, 2024
  • competitive life, including getting 17th at Sun Rise Tournament and 9th at Sumabato X Final.  Fatal - Was considered the best Brawl player from New England and the
    44 KB (3,795 words) - 09:15, February 14, 2024
  • larger (5.5u → 22u). Oil Panic has a much higher absorption multiplier (1.5x + 5 → 2.8x). Oil Panic's minimum damage output is higher (12% → 18%). Oil Panic's
    46 KB (4,866 words) - 17:37, March 8, 2024
  • hits connect (9% → 10%). The looping hits have drastically less hitlag (2x → 0.6x), making them much harder to SDI out of. The last hit deals less damage
    59 KB (8,220 words) - 14:54, May 12, 2024
  • (height multiplier: 0.88x → 1x). Marth is heavier (87 → 90), improving his endurance. Marth is smaller (model size multiplier: 1x → 0.96x). This makes him harder
    82 KB (10,172 words) - 21:03, December 5, 2023
  • Mega Charizard X: One of Charizard's two Mega Evolutions introduced in Generation VI, being activated when it is holding Charizardite X and the player
    34 KB (3,829 words) - 14:28, March 20, 2024
  • initial dash speed use a 0.832x multiplier; his jump heights, air speed, air acceleration and air friction use a 0.808x multiplier. As a result, Dr. Mario
    81 KB (9,115 words) - 10:00, May 1, 2024
  • Up aerial: Up aerial has less ending lag (FAF 45 → 40). Down aerial: It auto-cancels earlier (frame 45 → 42), allowing it to auto-cancel in a short hop
    63 KB (7,725 words) - 13:46, April 20, 2024
  • its hitbox farther along Mewtwo's arm. Back aerial: Back aerial has a larger x-axis offset (5.1u → 5.5u), improving its horizontal range. It also deals knockback
    73 KB (8,722 words) - 12:06, April 25, 2024
  • connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23). Neutral attack's third hit's hitbox has moved forward (Z offset:
    79 KB (9,784 words) - 14:36, May 1, 2024
  • window for drag-down setups. The first five hits have more base knockback (45 → 55), and the fifth hit no longer uses set knockback. This is overall beneficial
    48 KB (6,555 words) - 18:33, April 23, 2024
  • Forward Tilt Non-angled variant: 2 Outermost Hitboxes lowered 0 > 1.2 (change in X offset) Forward tilt has arm intangibility from frames 3 to 6 Ice Down Tilt
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  • much less horizontal maneuverability on the ground (speed multiplier: 1x → 0.4x). R.O.B doesn't jump forward as far when activating the move (initial speed:
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  • 47/45). Counter Surge's counter has a shorter duration (frames 7-29 → 7-24). Counter Surge has a lower damage multiplier during its clean hit (1.3x → 1
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  • 5% (total)). The looping hits use a different type of autolink angle (45°/365°/45°/361° → 40°/367°/40°/367°), allowing them to connect more reliably. The
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  • smaller radius (6.5u → 5u). Both versions' ID 1 hitboxes have different offsets (X: -1u → 2u; Z (fully charged): 1.5u → 0u), better matching Kirby's proportions
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  • (upper tail)). Up tilt deals more knockback (10 (base), 100 (scaling) → (40/45)/124), improving its combo potential and safety at lower percents, while also
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  • difficult to escape from combined with the multi hit's lower SDI multiplier (1.2x → 0.8x). The 19% damage increase to shields and the increase to shieldstun also
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  • (grounded)/45 (aerial), increasing the amount of time Olimar cannot grab ledges after using the move. End of Day: End of Day slows down time more (4x → 5x) and
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  • charge (speed modifier: 1.25x → 1x), hindering its recovery potential. Reflector: Reflector has less ending lag (FAF 51 → 45), improving its safety both
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  • design inspired by the opening area of Metroid: Zero Mission. Holding the X button before choosing the stage will instead load Brinstar. Poké Floats Princess
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  • attack button. The fully charged version has a higher hitlag multiplier (0.7x → 1x). This gives it less ending lag on hit as well as making it safer on shield
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  • (set), 110 (scaling) → 50/55/62/43 (base)/7) and angles (80°/76°/45°/10° → 75°/55°/45°/40°). Altogether, these changes allow its hits to connect together
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  • party in World of Light. Mr. Game & Watch must then be defeated on Flat Zone X (the Ω form is used in World of Light). Mr. Game & Watch is a short, lightweight
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  • angle (80° → 60°), less range (6.5 → 4.5) and a higher SDI multiplier (1x → 2x). This makes the move much worse at comboing, even if the opponent applies
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  • its combo potential on landing, despite its increased SDI multiplier (1.0x → 1.4x). However, this makes the first hit transition into the second hit less
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  • invincibility frames. Reflector has an increased reflection multiplier (1.5x → 1.8x). Jigglypuff has all new voice clips due to its name change from "Purin"
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  • potentially triggered. Uniquely, this counter can also reflect projectiles with a 1.4x multiplier, but they will continue their normal trajectory. When doing it in
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  • being released for the Nintendo Switch, being Final Fantasy VII, VIII, IX, X/X-2 HD Remaster, and XII: The Zodiac Age. Later throughout 2021 and early 2022
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  • move's ending lag if it is not held (FAF 45 → 38). The loop hits far hitbox has been moved closer to Kirby (x offset: 5.5 → 4.69). There is a shorter gap
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  • on the barrel texture. Barrel Cannon http://www.youtube.com/watch?v=s2qut3x6U_Y Crates and Barrels. Smash Bros. DOJO!!. smashbros.com (2007-06-14). Retrieved
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  • (280°/80° → 80°/45°). These changes improve its KO potential but remove its ability to trip. Down aerial auto-cancels later (frame 27 → 45), significantly
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  • opponents could not previously do. The loop hits have a lower SDI multiplier (1.6x → 1x), which along with the weakening of the mechanic, makes dash attack more
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  • (clean), 3.2/0.8u (late) → 3.6u (all)), and have more favorable placements (X offset: -0.4u/0.8u → 3.6u/0u (clean), 2.4 (late)). It deals more damage on
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  • connect into the third hit better despite its higher hitlag multiplier (x1.2 → x1.23). Neutral attack's third hit's hitbox has moved forward (Z offset:
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  • fully cover the Binding Blade's trail (middlespot X/Y/Z offset: 0u/0u/1.5u → 2u-14u/1u/1.5u, sourspot X/Y/Z offset: 0u/0u/7.2u → 2u-9.5u/1u/7.5u). These
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  • Super Sonic has a higher knockback multipler when used via FS meter (x0.62 → x0.71). The instant KO glitch involving Ridley has been fixed. 3.0.0 Sonic
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  • and Mara Winzer in German. Some of Mika Kanai's recordings are from episodes 45 and 62 of the Pokémon anime. Rachael Lillis recalled not having any visual
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  • lag (FAF 33 → 53). Marth is slightly smaller (model size multiplier: 0.96x → 0.95x). This slightly reduces his range, but also makes his hurtboxes slightly
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  • smash has more ending lag (FAF 40 → 45). Up smash: Up smash has less startup (frame 8 → 7) and ending lag (FAF 55 → 45). Up smash sends opponents at a more
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  • produced upon absorbing projectiles. Its healing multiplier is higher (1.2x → 1.4x). It has less ending lag (FAF 29 → 27). Full Blast's main laser now is
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  • hitlag has also been significantly increased (with the clean hit having a 1.2x hit lag multiplier), giving more time for the opponent to DI and SDI. On the
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  • negation (16% → 17%). Its looping hits have a lower SDI multiplier (1.0x → 0.5x) making it harder to escape. Forward smash's final hit inflicts 1% less
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  • Ness' jumping height has been increased (34.47 → 34.48 (full hop), 34.47 → 45.65 (double hop), 68.95 → 80.13 (maximum)). Forward roll has less ending lag
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  • com/spreadsheets/d/13xNgYfbRISGsIVrdnE45jUwqNIYvlvqDwuF3jghJEEs/edit#gid=956452666 https://docs.google.com/spreadsheets/d/1B9B2xJuxK2Mat4BbUBbU07wKj0R
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  • each tool type are: No weapon: 0.8x damage Wood or gold: 1.0x damage Stone: 1.1x damage Iron: 1.2x damage Diamond: 1.35x damage With continuous use, Steve's
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  • Vickram Vino Vinodh Vish Vist Voo voorhese Wavebringer Webwipe Wenbobular Weon-X XIF Yabasta yoshiCR Zasa Zeo Zoler ZoSo Zuppy Rather than filling out his ballot
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  • although it has more ending lag due to its ending lag animation playing at 0.75x its normal speed (frame 36 → 41). All throws except for up throw deal more
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  • (13% → 12%). Forward smash has increased knockback (5 (base)/60 (growth) → 45/72.) Forward smash deals 4% less damage (28% head/24% body → 24%/20%). In
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  • jostle mechanics removes its blind spot. Down tilt launches at a lower angle (45˚ → 35˚). Forward smash: Forward smash has less startup (42 → 40) and ending
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  • arrangement Copyright Nintendo Japanese title: 地上BGM (ゼルダの伝説) [X], Overworld BGM (The Legend of Zelda) [X] This track is a remix and combination of the overworld
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  • increased damage (1.5× → 1.8×), travel faster (1x → 1.5x) and last longer (duration multiplier 0.75x → 1x). The reflection hitbox is smaller (9u → 7u), and
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  • longer hitbox duration, with the aerial version having less startup (frame 45-46 → 45-47 (grounded), 40-42 (aerial)), and both versions have less ending lag
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  • 35). It has significantly less ending lag (FAF 45 → 38). It deals more knockback (10 base/71 scaling → 45/70) and launches upward instead of away (361°
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  • slightly, X Offset -9.4/11.2 → -8/9.8 Up Air: Damage 23 → 22 Standing Grab: Startup 9 → 7, Total animation frames 36 → 31 Grab boxes: Outer Grab box X Offset:
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  • base/85 scaling → 95/45), greatly hindering its KO potential. However, the clean hit launches opponents at a lower angle (65° → 45°), which alongside its
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  • article: Command Selection Approximations were done with the equation (X/S), with X being the relative odds of the move and S being the sum of all moves'
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  • (4.5u/3.84u → 3.8u/2.9u). The infinite has a lower SDI multiplier (1.5x/1.3x → 1x) which along with the weakening of the mechanic, makes the infinite more
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  • Mode with a two as the second digit of the seconds portion of the clock. (XX:X2XX). After this is done, a cinematic plays when the player finishes the level
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  • Damage increased: 8.075% → 8.5%. Sour x hitbox and main hitbox sizes increased: 6.7u (main)/15.2u (sour x) → 8.2u/16.7u. Y hitbox size decreased: 3.2u
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  • rock-based remix of the Mute City theme from F-Zero and F-Zero X; this remix is based on the F-Zero X version. The guitars were performed by Hiroaki Yoshida (also
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  • (FAF 47 → 52). 2.0.0 Dash attack has a lower shieldstun multiplier. (1.875x → 1.3x). Forward tilt now always sends opponents in front of Mewtwo. Teleport
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  • knockback scaling (190 → 197). Slip Counter has a higher damage multiplier (1.3x → 1.5x). Little Mac can wall jump. For a gallery of Little Mac's hitboxes, see
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  • to normal gameplay in 9.0.0. The value for "dodges refresh one level after X time of the last-used dodge's interruptibility" is now 1 second (from 0.5 seconds)
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  • significantly improve its KO potential. Down smash has less ending lag (FAF 48 → 45) with the move now only having 12 frames of cooldown (as opposed to 25). Down
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  • Classic Mode page is a Classic Ticket x5. The reward of clearing all challenges in the Spirit Board page is a Snack (L) x20. The reward of clearing all challenges
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  • Fireball. 1.0.6 Fireball deals 1% less damage (6% → 5%) and has less hitlag (1x → 0.5x) from frames 46-66 of its duration. 1.1.0 Fireball has more ending lag
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  • ending lag (FAF 51 → 55) and the multi-hits have a higher SDI multiplier (1x → 1.2x). Neutral aerial: Neutral aerial has higher base knockback (18 → 22), giving
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  • 1: 60°/45°/75°/80°/45° → 58°/45°/70°/70°/50°, hit 2: 43°/75° → 48°/62°) and knockback (hit 1: 62/50/45/60/56 base, 25/15/25/15/25 scaling → 55/45/50/35/60
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  • Game & Watch is facing. The final hit has a higher hitlag multiplier (2x → 2.5x). Back aerial has more landing lag (12 frames → 19). Back aerial has smaller
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  • (clean)/4.2 (late) → 8/5.2), improving its range. It deals more hitlag (1x → 1.25x), making it easier to DI. Forward smash: The move deals more damage (20%/19%
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  • Copyright Nintendo Japanese title: 地上BGM (スーパーマリオブラザーズ) [X], Ground BGM (Super Mario Bros.) [X] This ensemble performance of the overworld theme from Super
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  • hit deals more damage (2% → 2.6%) without full compensation on knockback (45 (base)/100 (scaling) → 60/95), improving its KO potential when combined with
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  • multiplier of 1.45×, which combined with the universally increased shieldstun makes it safer on shield. The late hit deals more knockback (45 base/30 scaling
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  • Complete one of the following: Play VS. matches, with Rosalina & Luma being the 45th characters to be unlocked. Clear Classic Mode with Donkey Kong or any character
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  • the C buttons on the Nintendo 64 controller or Wii Remote with Nunchuk the X or Y button with the GameCube controller, Classic Controller, 3DS, Wii U Pro
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  • their angles were altered to connect more consistently with the last hit (45° → 45°/80° (hit 1), 80° → 366° (hit 2)). The last hit has increased knockback
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  • smaller hitboxes (90u → 50u) and the far hitbox has been moved closer to Kirby (x offset: 200 → 165). Up and down smash both deal 2% less damage (18% (up)/20%
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  • hitbox of forward tilt's each hit has a lower X-offset: -5 → -3.8 Neutral aerial's SDI multiplier increased: 1x → 2x. Aerial Jolt Haymaker's distance decreased
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  • attacks have a 1/8 chance of dealing a critical hit, causing them to deal 2x damage and knockback. His Command Selection generates four random spells from
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  • enter tumble); the formula to determine the gravity penalty is (g - 0.075) x 5 . This causes higher-gravity characters to be launched at a higher velocity
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  • scaling (67 → 65). Forward smash has an increased reflection multiplier (1.5x → 1.8x). Up smash's clean hit deals less damage (19% → 17%) and sends opponents
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  • damage (3% → 1%). Forward and back throws launch at lower angles (45° → 40° (forward), 56° → 45° (back)), improving their edgeguarding ability. Back and up throws
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  • charged)) than Palutena Bow, and launches opponents at a lower angle (60° → 45°), allowing it to KO much more effectively. It travels slightly faster and
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  • has different angles (48° → 90°/45° (clean), 285°/100° (mid), 20°/85° (late)), set knockback (43 base/65 scaling → 25/45 set/100 scaling, 25/40/100, 35/30/100)
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  • edgeguarding potential due to the changes to the Sakurai angle (40° (grounded)/45.2637° (aerial) → 38°). The last hit has a higher hitlag multiplier (1× → 2×)
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  • realistic percentages. They also have an increased hitlag multiplier (0.5x → 0.8x) making them safer on shield but easier to SDI especially with their altered
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  • The reflection damage multiplier for Super Sheet has been increased (1.5x → 1.6x). Super Sheet's reflector has more range (6.5u → 7.7u). The animation for
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  • amount of damage it heals depends on the projectile's power as it heals 1.66x more as the projectile capping at 30%. This makes the move useful for improving
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  • Nintendo. Super Smash Bros. Ultimate Update History. Retrieved on May 9, 2022. xD1x (2018-12-06). Smash Bros. Ultimate Patch 1.1.0 Notes. Reddit. Retrieved on
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  • to hit opponents close to Ike more easily. It has increased shieldstun (1x → 1.2x), improving its safety on shield. It has more knockback scaling (78 → 88
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  • reliably: Both hits have lower hitlag (1.0x (both) → 0.75x (hit 1)/0.5x (hit 2)). The second hit sends at a lower angle (45° → 30°) and has lower set knockback
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  • causes Wario-Man's direct attacks to deal around 1.8x their normal damage, instead of the usual 1.56x. He shares this trait with his regular version (Wario)
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  • several towns in the Light Realm. It features the Prism Tower from Pokémon X and Pokémon Y. This city list on the southern portion divided by an aqueduct
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  • 14 → 11). The first hit has altered angles (55°/72° → 361°) and knockback (45/38 base/50/40 scaling → 40/38 base/20 scaling) to keep opponents on the ground
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  • 8u/4.3u/3u). Its hitlag multiplier has been significantly increased (1.0x → 1.4x), making it somewhat safer on shield, but easier to SDI, especially consider
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  • (6u/5u → 5u/4u). The clean hit deals less knockback (20 base/99 scaling → 45/78), and can no longer lock or trip opponents at lower percents due to its
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  • hit 2 KBG: 57 → 63 Dash attack KBG: 78/72 → 85/77 Dash attack angles: 45/60/70° → 45/50/55° For a gallery of Link's hitboxes, see here. English/Japanese/Chinese
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  • attack has less ending lag (FAF 22 → 18). It deals less knockback (10/9/8 base/45 scaling → 12/18 base/20/30 scaling). Combined with the increased traction
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  • so. The names of the attacks are sourced from the book Dairantō Smash Bros. X: The Complete Guide, save for "Teleport", which is not given a name. Blade
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  • drastically increases, reaching lows of 92.28ms (5.5 frames) and highs of 106.45ms (6.2 frames). If used with Smash 4, the latency is a bit lower, being about
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  • chargable for 59 frames as opposed to 60, and a fully charged smash deals x1.3671 of the uncharged amount. Stale-move negation now uses Melee's reduction
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  • Rankings. Repo : Ranked 44th on the JAPAN Power Rankings. Matcha : Ranked 45th on the JAPAN Power Rankings. Kisha : Ranked 47th on the JAPAN Power Rankings
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  • different offsets (2.4u → 1.5u (ID 0 X offset), 0u/1u/1u → 1.1u/-0.3u/-0.4u (ID 1 X/Y/Z), 5u/0u/0u → 1u/-4u/1u (ID 2 X/Y/Z)), better matching Kirby's proportions
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  • Autoreticle aims slightly further down on Daisy's "hip" bone compared to Peach (X offset: 1u → 0u). Daisy's Impact Run hitbox offset has been adjusted to match
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  • (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon
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  • increase (+15 - +18) compared to the other two, although with an angle of 45. It is most optimal to angle forward tilt downwards when it comes to going
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  • bundle, consisting of 20 stickers. Large sticker bundle, consisting of around 45 stickers. A relatively rare trophy. A CD, provided there were still random
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  • 363°/367°/30°/30°/367°/365°) and knockback (30/30/0/0 set/60/100/70/70 base → 45/30/45/45/0/0 set/50/80/50/80/25/25 base), alongside a lower hitlag multiplier (1×
    53 KB (7,028 words) - 10:00, April 20, 2024
  • likewise, they can only cancel hitstun with an aerial attack after at least 45 frames, and if their current launch speed is lower than 2. For reference,
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  • 361°/180°) to keep opponents closer to Bowser, and no longer deals set knockback (45/30/18 set/100 scaling → 40/35/30 base/18 scaling). This allows it to jab lock
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  • doesn't DI. Lucario 0% = Damage at 0% (0.7x Aura) 85% = Damage at 85% (1x (Aura) 170% = Damage at 170% (1.4x Aura) Olimar: W = White Pikmin Y = Yellow
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  • Arts). In addition, Kirby's variant of the opponent's neutral special has a 1.2x damage multiplier. Kirby can also inhale projectiles; smaller projectiles will
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  • sends opponents at a slightly lower angle (50° → 45°). Roy's back throw has less knockback growth (60 → 45). This improves its follow-up potential, but hinders
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  • less ending lag (FAF 32 → 29). Dash attack launches at a lower angle (55° → 45°), improving its edgeguarding and KO potential. Poison Breath's damage increase
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  • Inc. Composition and arrangement Copyright Nintendo Unlock the Flat Zone X stage. A chiptune-inspired rock arrangement of the "Chill" theme from Dr. Mario
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  • this event, who will attempt to stop the player. Event 20: All-Star Battle x1: Zero Suit Samus is one of the eight opponents fought in this event along
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  • 7/10/11 (standing/dash/pivot) → 9/12/13) and ending lag (FAF 32/40/37 → 37/45/40). Dash grab has slightly less range (Z2 offset: 10.6u → 10.4u). Pummel:
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  • after grabbing them. Significantly increased shieldstun (damage/3) → (damage x 2.7)+2). Gravity, fall speed, jump speed, and short hop speed have all been
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  • (9% → 11% (clean), 6% → 8% (late)). It has altered knockback scaling (52 → 45 (clean), 44 (late)). Overall, the clean hit deals less knockback, hindering
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  • the move's ending lag. Hits 1-7 damage (1% → 0.5%). Hits 1-7 hitlag (1.0x → 0.5x). Throw angle (70° → 82°). Knockback: (0 (base), 100 (scaling) → 80/200
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  • Rankings. Compact : Ranked 43rd on the JAPAN Power Rankings. ZAKI : Ranked 45th on the JAPAN Power Rankings. Nishiya : Ranked 52nd on the JAPAN Power Rankings
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  • to connect more reliably. The move has slightly more ending lag (FAF 43 → 45). The third hit has altered knockback (30 base/180 scaling → 20/183), hindering
    63 KB (6,277 words) - 10:25, May 1, 2024
  • panelist responses were normalized, their Top 5 would be scored from as 10.X (from 10.5 to 10.1). Each character's highest and lowest 3 responses were then
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  • out of durability after the attack, Robin throws it away on frame 33, using X and Y offsets [-1, 0] for its release point. If he lands before then, he throws
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  • has more base knockback, but less knockback scaling (25 base/102 scaling → 45/83), improving its safety on hit at lower percents but hindering its KO potential
    50 KB (6,417 words) - 04:31, April 17, 2024
  • using up aerial (frame 58 → 56). Down aerial auto-cancels earlier (frame 59 → 45), matching the move's interruptibility. Up throw has more knockback. Cross
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  • out of durability after the attack, Robin throws it away on frame 27, using X and Y offsets [-8, 14] for its release point. If he lands before then, he throws
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  • out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [6, 15] for its release point. If he lands before then, he throws
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  • out of durability after the attack, Robin throws it away on frame 28, using X and Y offsets [-4.5, 9] for its release point. If he lands before then, he
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  • out of durability after the attack, Robin throws it away on frame 39, using X and Y offsets [1.5, 22] for its release point.
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  • hitbox duration (frame 5 → frames 4-5). The finisher deals more knockback (45 base/170 scaling → 40/185). The third hit and infinite deal less damage (5%
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  • opening cinema movie, this is fast-paced music interspersed with parts of track 45. 2: How to Play: Low-key music heard during the How to Play segment. 3: Character
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  • Chrom's Counter has different knockback values (60 (base)/90 (scaling) → 45/100). Overall, it deals less knockback when countering weaker attacks, and
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  • ending lag reduced: 66 → 62. Charge Blast at any charge end frame reduced: 45 → 39. Gunner Missile ending lag reduced 76 → 62 on homing missile and 59 →
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  • damage taken by the player. The CPUs also have launch rates slightly below 1.0x, possibly to stop some moves from KOing them too early due to the damage multipliers
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  • horizontal coverage. The clean hit of Levin Sword's up smash deals more knockback (45 base/84 scaling → 55/86). The late hit with the Levin Sword deals much more
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  • giving it a consistently active hitbox (frames 6-8, 16-18, 24-26, 33-35, 43-45 → 6-33 (loop)/34-35 (last hit)) and thus making it easier to hit. Its loop
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  • move due to the second hit having higher knockback (30 (base) 106 (scaling) → 45/115). The first hit now has set knockback and the second hit comes out slightly
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  • out of durability after the attack, Robin throws it away on frame 40, using X and Y offsets [-3, 17] for its release point. If he lands before then, he throws
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  • with the overall time and damage: Marth, Luigi, Jigglypuff, and Mewtwo. Event 45: Game & Watch Forever!: Mr. Game & Watch is the player's character, going
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  • Main article: List of SSBU Music (The Legend of Zelda series) Total Songs: 45 Main article: List of SSBU Music (Metroid series) Total Songs: 25 Main article:
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  • (frames 11-15 → 10-15 (hit 1), frames 26-28 → 26-29 (hit 2), frames 41-43 → 41-45 (hit 3). Link was given a lengthy sliding DACUS, whose inputs can also be
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  • "Challenges" under How to Smash's "Game Modes" section has seven pages and says "45/111" when referring to the number of challenges in the game, showing that
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  • vertical displacement lowered. Back aerial has a lower SDI multiplier (x1.0 → x0.5) and a different hitbox angle 365° → 366°, allowing it to link more
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  • pillar has been reduced from being active for 100 frames to being active for 45 frames. PK Thunder 2 travels farther and keeps its hitbox throughout the move
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  • Sudden Death, other Challenger Approaching matches, and jumping with the X Button do not count, but jumping with the Control Stick does count). However
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  • 33, 23, 23, 48). The second hit's hitboxes are also moved slightly further (X: 0.0, 0.0, 5.2, 5.2 → 1.0, 1.0, 6.5, 6.5). This overall improves the move's
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  • collision), 10% (collision). Forward aerial's sourspots deal less knockback (45 base/100 scaling → 35/92), but the sweetspot deals more knockback (25 base/80
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  • does more damage (12% → 13%/10%) has adjusted knockback (12 base/95 growth → (45/40 base/70 growth), and can be angled. Up tilt's bow dagger hitbox has been
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  • latter of which isn't always safe on hit. All of his aerials are sluggish, with 45 landing lag (22 with l-canceling), leaving his fastest aerial from the ground
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  • treasure chest in the Lost Woods) 26 Mr. Game & Watch Shield 7,500 Flat Zone X Ω Flat Zone 2 In The Light Realm (beyond the light breach, in the maze) 27
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  • 7 Yu 6 ▼ 1 8 Monty 15 ▲ 7 9 X-Hylian 12 ▲ 3 10 Far! 11 ▲ 1 11 Eddy Mexico 2 ▼ 9 12 Lengüitas 8 ▼ 4 13 Herrán 21 ▲ 8 14 E X 17 ▲ 3 15 Twin 7 ▼ 8 16 KRIS-
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  • KO at 62%, and when fully charged through Offense Up, it can KO as early as 45%. This Up Smash slides the furthest in the game with DACUS. Down smash Normal:
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  • 68 Ouch!? 43 ▼ 25 45.85 69 M0tsunabE — — 45.83 70 Capitancito — — 45.76 71 Snow — — 45.50 72 Paseriman 99 ▲ 27 45.38 73 Lui$ 32 ▼ 41 45.36 74 Eik — — 44
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  • tilt throw explosion (DK) 45% 44% 43% Air forward smash throw (DK) 25% 23% 18-28% Explosion air forward smash throw (DK) 45% 45% 40-51% Air up smash throw
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  • to become the best Pichu player in the world. On March 10th, 2015, Chaos (xChaos on SmashBoards) replied to a SmashBoards forum titled "Pichu isn't the
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  • Up smash Flare Blitz 366° Fly (hits 2-5) 367° Mega Charizard X (Dragon Rush) Mega Charizard X (Fire Blast) 366° Chrom Soaring Slash (hits 2-3) Cloud Limit
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  • Pokémon X/Y (10/2013) 49. Pokémon X & Pokémon Y (1) Fennekin Poké Ball  ? G; —  ? G This Fire-type Pokémon is one of the first partners in Pokémon X and Y
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  •  Bloodcross 7.479 41  Dojo 7.444 42  Orion 7.442 43  Ryo 7.337 44  Waymas 7.279 45  Seibrik 7.263 46  Koolaid 7.153 46  MikeHAZE 7.153 48  Atomsk 7.147 49  ChuDat
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  • C Daddy's Den X Supreme Pacific Northwest (Washington) March 18th-19th B CT Gamercon 6 New England (Connecticut) March 18th-19th C HyperX Arena - 5 Year
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  • Batalla de Villanos Dominican Republic August 27th Category 2 Daddy’s Den X Ultra Pacific Northwest (Washington) August 27th Category 2 Border Brawl! Pacific
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  • 24th, 2021 unknown 8 DAT BlastZone 31 October 30th, 2021 London 128 WANTED X ZEVENT October 29th-31st, 2021 Cretèil 260 Kagaribi 5 October 30th-31st, 2021
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  • Chikusho — — 35 Slhoka — — 37 Link69 — — 38 Vlad — — 39 Dero — — 40 PiKaLeX — —
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  • Academy 2: Batalla de Villanos Dominican Republic August 27th C Daddy’s Den X Ultra Pacific Northwest August 27th C Ultimate WANTED 4 Île-de-France August
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  • FreeSSBM — — 40 WeWa — — 41 Tarchwood — — 42 IOA — — 43 Nitro — — 44 Sweat — — 45 2can — — 46 Arcade — — 47 33 toes — — 48 Spades — — 49 ETHAN BURKE — — 50
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  • formula 1 + 6 * (charge frames / 45), for a maximum of 7×. The move charges for a minimum of 19 frames and a maximum of 45 frames, allowing the sweetspot
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  • Zelda. Mewtwo appears after 15 seconds. — 45 Game & Watch Forever! (3 stocks) (level 3, 1 stock, altered knockback) x25 Flat Zone Flat Zone Defeat all opponents
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  • Nintendo 39 ▼ 2 6.446 42 Santiago 67 ▲ 25 6.434 43 Tekk — — 6.426 44 Kage 45 ▲ 1 6.421 45 Gahtzu 78 ▲ 33 6.240 46 KJH — — 6.234 47 Overtriforce — — 6.224 48 Android
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  • Angle: Sakurai angle → 45°. Base knockback increased: 50 (early)/40 (late) → 62. Hitbox sizes increased: 6.5u → 7u.
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  • 10th Category 4 Lagn't 1 Costa Rica October 10th Category 2 BrookLAN Brawls X Tristate (New York) October 10th Category 2 Super Smash Con: Fall Fest MDVA
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  • starts a frame earlier (19 → 18). Down smash is interruptible much sooner (45 → 37). Dash grab starts a frame earlier (10 → 9). Male Wire Frame's native
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  • Nintendo — — 7.588 42 Eddy Mexico — — 7.550 42 Lovage — — 7.550 44 Weon-X — — 7.514 45 Darc — — 7.511 46 Darkatma — — 7.471 47 HugS — — 7.449 48 Nintendude
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  • Kagaribi 6 Kanto (Tokyo Metropolis) January 8th-9th Category 4+ Gifu Smash x C-Sea Chubu (Gifu Prefecture) January 16th Category 2 Blastoff 2022 Inland/Gulf
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  • of the Tunnel Scene theme from the DSiWare sequel to X, known as X-Scape in North America. Source: X-Scape Composition and arrangement Copyright Nintendo
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  • → 6%) although its knockback was compensated (70 (base), 60 (scaling) → 72/45).
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  • Collision X was a Super Smash Bros. for Wii U regional tournament held on November 29th, 2014. (45 entrants) Bracket (9 teams) Bracket SmashBoards announcement
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  • ⬡ 606 3031 395 1978 [None] 905 X ★★★ ⬡ 1486 4459 1372 4116 Can Be Enhanced at Lv. 99 Mega Man X Series 906 Full Armor X ★★★★ ⬡ 1567 3918 1282 3206 Super
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  • SumabatoX 4 was a Japanese Brawl tournament. (45-65 entrants) Results thread VODs
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  • 1.0.4/ 1.0.0 Ending lag (FAF 45 → 50).
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  • Supervisor: Atsuko Asahi Battle! (Trainer Battle) (Pokémon X and Pokémon Y) [78] New Remix Source: Pokémon X and Pokémon Y Arrangement Supervisor: Yuzo Koshiro
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  • 41 Lord 29 ▼ 12 7.459 42 Cactuar 40 ▼ 2 7.457 43 Weon-X 44 ▲ 1 7.456 44 Darkrain 39 ▼ 5 7.428 45 Kage 34 ▼ 11 7.413 46 Zanguzen — — 7.372 47 SilentSpectre
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  • 931 3,725 731 2,927 Jump ↑ Daemon X Machina •Battle via Spirit Board (during the event "Arsenals at the Ready! DAEMON X MACHINA"; available normally once
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  • Patriot — — 5 Zackerz — — 6 Bovine — — 7 Stormcrow — — 8 Multiball — — 9 Striker45 — — 10 Blue — —
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  • the opponent to crumple if it lands, as well as dealing massive damage, with 45% from the first stab followed up with an extra 10% when he retracts his tail
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  • 43 Wishes — — — 44 Kuro — — — 45 Big D — — — 46 Kola — — — 47 Sinji — — — 48 Elegant — — — 49 BestNess — — — 50 Raffi-X — — — 51 Suarez — — — 52 Fatality
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  • knee. The beginning of the attack is a strong hit that sends opponents at a 45° angle, while the rest of the move is a weak hit that sends opponents at a
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  • Glutonny 1 0 2 Sisqui 2 0 3 Bloom4Eva 15 ▲ 12 4 Mr.R 5 ▲ 1 5 Tarik 17 ▲ 12 6 quiK 45 ▲ 39 7 Space 11 ▲ 4 8 Raflow 7 ▼ 1 9 Luugi 22.5 ▲ 13.5 10 Leon 4 ▼ 6 11 Oryon
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  • 1.0.4/ 1.0.0 Ending lag (FAF 45 → 42). 1.1.0 Ending lag (FAF 42 → 40). Hitbox sizes (2.4u/1.9u → 2.7u/2.1u).
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  • Battle! (Champion) / Champion Cynthia Outdoors at 7 p.m. (Sunny) / Main Street [45] Manami Kiyota Rosalina in the Observatory / Luma's Theme Destroyed Skyworld
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  • being the third strongest forward smash if tipped and reliably KOing anyone at 45% from center stage when fully charged. However, it is extremely weak if not
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  • its strong hit and 6% for its weak hit. Coming out on frame 10, and having 45 frames of endlag, it is extremely punishable, with any situation involving
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  • both of his legs. With the hitbox coming out on frame 16 and ending on frame 45, down aerial can be used as a standard gimping tool, a suboptimal approaching
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  • * The move should become interruptible on frame 45 but due to the late auto-cancel window, it cannot be interrupted until frame 55. The developers most
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  • 991.00 42 6WX 33 ▼ 9 976.07 43 falln 34 ▼ 9 960.98 44 ScAtt 46 ▲ 2 915.90 45 Javi — — 883.83 46 tyroy 62 ▲ 16 808.31 47 Wrath 41 ▼ 6 797.41 48 Glutonny
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  • Atlantic Southeast (North Carolina) February 29th Category 3 Calyptus Cup X: Powwer Up Germany February 29th Category 2 SKL: Open Primavera 2020 Northeast
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  • 690.5 41 Wrath — — 689.3 42 Taiheita — — 662 43 dyr — — 649.7 44 9B — — 646 45 RAIN — — 629.5 46 ScAtt — — 627.5 47 WaDi — — 624.4 48 iStudying — — 615.5
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  • ▲ 5 43 Hades 35 ▼ 8 44 Latæ — — 45 Rody 30 ▼ 15 46 Kiddo 22 ▼ 24 47 BlueBlaze — — 48 Slade — — 49 Alexis 47 ▼ 2 50 SA-X — —
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  • neutral aerial or the landing hit of a down aerial. However, the move has 45 frames of ending lag, making it extremely punishable if it misses.
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  • however, the move suffers from extremely high startup lag (coming out on frame 45) and very poor range. This makes the move incredibly difficult to land and
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  • 5th B Straight Outta Smashville: Hardcover Volume 2 Other October 6th B SnR x SMW October Monthly Other October 12th C Ultimate Naifu Wars: Clash for Kongo
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  • as well. Firstly, the move has 12 frames of startup lag, and a duration of 45 frames, making its usage somewhat of a commitment. Additionally, as mentioned
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  • panelist responses were normalized, their Top 5 would be scored from as 10.X (from 10.5 to 10.1). Each character's highest and lowest 3 responses were then
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  • multiple opponents at once and a deadly edgeguarding move. Otherwise, it KOs at 45% from the center of Final Destination. Both moves used originate from Kid
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  • Meme — — 17 MVD — — 18 Rivers — — 19 MuteAce — — 20 Stroder Ame — — 21 Raffi-X — — 22 Toast — — 23 Big D — — 24 Riddles — — 25 Sinji — — 26 Nicko — — 27 Prodigy
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  • Link Outfit The Legend of Zelda Majora's Mask The Legend of Zelda N/A X's Helmet X's Armour Mega Man Proto Man's Helmet Proto Man's Armour Mega Man Dunban
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  • Fiesta Guatemala February 11th C Uprise 2024 Portugal February 17th C GENESIS X Northern California February 16th-18th P Kamisuma 22 Kansai (Hyogo Prefecture)
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  • stale-move negation) if three are landed, and lock middleweights until around 45%. However, due to its low base knockback and rather high ending lag (24 frames)
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  • latest autocancel window of all its aerials, not autocancelling until frame 45, which renders it incapable of autocancelling off a short hop, and should
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  • z-lwEbZi57pU/edit?usp=sharing https://docs.google.com/spreadsheets/d/1B9B2xJuxK2Mat4BbUBbU07wKj0RV6pL44aPCfDEofhw/edit?usp=sharing
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  • 7.0 1.0x 1.0x 0% Shock Hit 2-6 (loop) 0 0 0.8% 0 45 25 0 5.2 0 0.0 22.0 2.0 1.0x 0.5x 0% Shock 1 0 0.8% 0 45 25 0 5.6 0 0.0 25.0 2.0 1.0x 0.5x 0% Shock
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  • Blockable Reflectable Absorbable Flinchless No GFX Heedless 0 0 0 7.0% 0 Forward 45 12 0 4.3 sword2 2.7 -2.0 -2.3 1.0× 1.0× 0% Slash All All 1 0 0 14.0% 0 Forward
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  • Smash Attack Sunday Illusion, KenryckYT TVSeries Friday Conway, MagZ, VaR, 200X, Gravy Wary Fighter Wednesdays Formerly Friday (currently defunct) N/A
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  • Forwards 0 0 120 3.8 9 0.0 0.0 0.0 1.0x 1.0x 0% Kick 63 — 1 0 0 3% 1 Forwards 0 0 120 3.8 9 3.5 -0.5 0.0 1.0x 1.0x 0% Kick 63 —
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  • 4 1.0x 1.0x 0% Kick 1 0 9% 1 70 50 0 3.0 7 0.0 1.4 1.2 1.0x 1.0x 0% Kick Late hit 0 0 7% 1 45 30 0 4.0 7 0.0 2.0 -0.4 1.0x 1.0x 0% Kick 1 0 7% 1 45 30 0
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  • 66 24.76 25.23 25.52 25.8 26.09 26.85 Interruptible 43.53 44.74 44.94 45.35 45.75 45.96 46.16 46.36 46.76 46.97 47.78 47.98 48.18 48.58 48.79 48.99 49.19
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  • GENESIS X was the 10th edition of the GENESIS tournament series which took place in San Jose, California, from February 16th-18th, 2024. The event featured
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  • 0.0 0.0 4.0 1.0x 0.25x 0% Punch 11111111111111
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  • January 27th 320  Glutonny GENESIS X February 16th-18th 1,506  Zomba King Con February 24th-25th 840  MkLeo Sumabato SP 45 March 3rd 309  Miya Litvitational
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  • Standard 42 80 0 4.7 25 0.0 15.0 0.0 1.0x 1.2x 0% Cloud hit 63 — 1 0 0 12% 0 Standard 42 80 0 4.7 25 0.0 9.0 0.0 1.0x 1.2x 0% Cloud hit 63 — 2 0 0 12% 0 Standard
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  • 1.0 0.0 0.0 1.0x 1.0x 40% Punch 1 0 2% 0 0 100 30 4.0 50 1.0 0.0 0.0 1.0x 1.0x 40% Punch 2 0 2% 0 0 100 30 4.0 51 1.0 0.0 0.0 1.0x 1.0x 40% Punch 3 0 2%
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  • 2.5 45 0.0 0.0 0.0 1.0x 1.0x 12% Punch 4 0 2% 0 20 0 0 2.5 45 5.0 0.0 0.0 1.0x 1.0x 12% Punch Hit 2 0 0 1% 0 20 20 0 3.0 49 0.0 0.0 0.0 1.0x 1.0x 12% Punch
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  • 80 0 5.0 45 0.0 0.0 0.0 1.0x 1.0x 40% Punch 1 0 8% 0 40 80 0 5.0 52 0.0 0.0 0.0 1.0x 1.0x 40% Punch 2 0 8% 0 40 80 0 5.0 43 0.0 0.0 0.0 1.0x 1.0x 40% Punch
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  • 0.0 0.0 3.7 1.0x 1.0x 0% Punch 1 0 12% 0 35 103 0 4.0 43 0.0 0.0 3.0 1.0x 1.0x 0% Punch 2 0 12% 0 35 103 0 4.0 44 0.0 0.0 2.8 1.0x 1.0x 0% Punch 3 0 10%
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  • 49 1.0 0.0 0.0 1.0x 0.5x 0% Punch 1 0 2% 0 20 20 0 4.0 50 1.0 0.0 0.0 1.0x 0.5x 0% Punch 2 0 2% 0 20 20 0 4.0 51 1.0 0.0 0.0 1.0x 0.5x 0% Punch 3 0 2% 0
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  • 42 1.0 0.0 0.0 1.0x 1.0x 12% Punch 1 0 3% 0 0 100 8 4.0 43 1.0 0.0 0.0 1.0x 1.0x 12% Punch 2 0 3% 0 0 100 8 4.0 44 1.0 0.0 0.0 1.0x 1.0x 12% Punch 3 0 3%
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  • online tournaments beginning with S@X 346 from March 24th-25th, 2020. It returned to physical tournaments starting with S@X 409 from June 8th-9th, 2021. https://www
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  • UCI x GameChanger Charity Smash Ultimate Tournament was a Super Smash Bros. Ultimate regional tournament held in Irvine, California, on December 3rd, 2019
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  • August 11th, 2020. There was a total of $45 in hitlist money for randomly selected bounties.  Ravenking  Raffi-X  ChunkyKong (416 entrants) Top 64 Bracket
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  • hits, h represents the victims stock deficit over Mewtwo (0.2 for -1 stock, 0.45 for -2 or less stocks), r represents Mewtwo's stock lead over the opponent
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  • Bracket (45 entrants) Top 16 Bracket (130 entrants) Top 16 Bracket (129 entrants) Top 16 Bracket *DQ'd in Losers. Entered as "Genghis Juan" Entered as "xXBuntaifan94000Xx"
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  • comes from a Japan-only Game Boy game named X, and Sakurai confirmed there wouldn't be any stage based on X in Brawl; there would be songs playing on stages
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  • tournament on his birthday. This tournament had notable upsets like Doku and Bt'x losing in first round and not advancing a single bracket (Doku avoided last
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  • toward the 60. From SumabatoX 15 onward, the following end-of-game rules applied (any changes between SumabatoX 10 and SumabatoX 14 have been lost): The ledge
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  • him using a possible grab move on Ike. September 21: "Snake: Special Moves [45]: The second update revealed three of Solid Snake's special moves, as well
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  • Akira. He placed well at number of regionals including 3rd at KetubatoX 2 and KetubatoX 5. In Super Smash Bros. for Wii U, he mained Fox and took sets over
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  • took sets off of notable players such as Rich Brown, NAKAT, and MJG. Sumabato X: 9B (Ice Climbers) vs Kie (Peach) *Japan* (Super Smash Bros. Brawl) TBH6 CREWS
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  • for his set against Meta Knight player Akira in a local tournament; SumabatoX02. OCEAN is well known for his Gyro tactics, such as firing it against the
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  • such as Frenzy, Madness, Aephage and NekoKaze. Psylo vs. Frenzy at Arcamini X
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  • players like Joaco, Ray, Aliluc, ZanT, Escurridizo, Paco, Daraen, and B't X. Now in Ultimate, Dyasmond is a Pyra and Mythra player, but this time with
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  • 16%, but it sends the opponent flying forward diagonally at an angle between 45° and 60°; this means that this axe causes the opponent to fly more upward
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  • considered the best Melee Jigglypuff main in Toronto, having taken sets off of Weon-X, KirbyKaze and RaynEX in tournament. He also mains Zelda in Project M. He was
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  • this tournament on YouTube. Mr.Rit vs. DjaGoF at Arcamini X3 Mr.Rit vs. Ginger at GENESIS X
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  • ranked 1st on the South Florida Melee Power Rankings. He was picked up by U4X eSports on September 19th, 2016. He left the team on December 9th, 2016. He
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  • sylized as ☆☆Burgandy☆☆, who also goes by Double Justice, Justice, and Burdandy X. Justice is an Ultimate smasher from Michigan and is considered one of the
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  • He has wins against players like Joaco, Bakuryu, Ale M, Escurridizo, B't X, Paco, Aliluc, and KPC. In February of 2017, ZanT was signed by Malvinas Gaming
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  • Argentina). He had notable wins against Joaco, Oz, Escurridizo, Aliluc, B't X, Dyasmond, KPC, and Smashu. On June 21st, 2019, JOA was signed by ReckTeam
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  • Metaknight and Diddy Kong in tandem. At this point he placed within the top 45 of most majors he entered, not often beating notable players but always making
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  • Canada's top players across all three titles, such as Ally, KirbyKaze, Weon-X, n0ne, RaynEX, Ryan Ford, Holy, Poke, and Yoh, along with a number of players
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  • Palutena player in MD/VA. He has wins over players like WaDi, RFang, Raffi-X, saj, Remzi, Mekos, Sova Unknown, and Zephyr. He was ranked 4th on the final
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  • #17 Luigi Complete Stage #1 of Adventure Mode with the time ending in a ":X2" in the second's slot, then defeat Luigi and Peach in less than a minute and
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  • both Fête 3: By the Sea and Arcamelee 4. They were able to attend GENESIS X with the help of Cody Schwab, who was impressed at the sisters' Doubles play
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  • shooting items; before, characters were forced to remain immobile in a stationary x-position while using a shooting item like a Super Scope or a Fire Flower. May
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  • "I ain't stoppin" on his stream, owns a real stop sign crossed over with an X, and does push-ups after losing a set in tournament. In December 2022, Mekk
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  • a professional Captain Falcon player from Sweden. He was previously ranked 45th on the European Melee Power Rankings and 12th on the Swedish Power Rankings
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  • three months. These instances includes throwing his controller at Smashtag #45 the day prior, hitting people with his thrown controller, and insulting and
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  • players like Paju and ducc to game 5. Starting with 1st / 45 at Union XXI and ending with 2nd / 45 at Koneistamo 21, Lancelot won every single Finnish regional
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  • smasher from Michigan. She has wins over Sonido, WonderBread, Advo, Runes, PC3X, E-Serpent, SETHsational, Llany, and GimR. Twitter account YouTube channel
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  • a Super Smash Bros. Ultimate Chrom main from Ohio. He was formerly ranked 45th on the Wi-Fi Warrior Rank v5.
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  • French Power Rankings, 31st on the OrionRank Ultimate: Eclipse Europe, and 45th on the European Ultimate Power Rankings; he was also formerly ranked 25th
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  • unless otherwise specified. Stocks: 4 Timer: 8:00 Handicap: Off Damage Ratio: x1.0 Items: Off Pause: Off Team Attack: On Stage Clause: A player may not pick
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  • Argentina (alongside supra). He had taken sets off of players such as B't X, Ipu, Nova, Doku, Guunnz, and More. Twitter account
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  • Edition Shotwin vs. ILikeTurtles at Arcamini XII Shotwin vs. Sekanor at Arcamini X3
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  • 33rd on the European Ultimate Power Rankings; he was also formerly ranked 45th on the Wi-Fi Warrior Rank v6 and 49th on the PGRU v3 EU. He has online wins
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  • 43rd on the European Ultimate Power Rankings; he was also formerly ranked 45th on the PGRU v3 EU. He is Link91's brother, and they frequently team with
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  • Power Rankings and 41st on the SSBMRank 2023; Skerzo was also formerly ranked 45th on the Japan SSBM Rank 2018. Skerzo has defeated players such as Jmook,
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  • player and coach. He is currently ranked 29th on the French Power Rankings and 45th on the European Ultimate Power Rankings. He has wins over players such as
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  • major doubles events such as Smash Factor 9, Battle of BC 5, and Smash Factor X. MkLeo was signed by Echo Fox and Most Valuable Gaming from January 4, 2017
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  • "christheheghog" after Mid-Atlantic USA 4 Entered as "Definitely not Micro!!!" Listed as "X" Mid-Atlantic USA Recap. Dabuz's comment. Mid-Atlantic USA 1 start.gg page
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  • Portland, Oregon on May 14th, 2022. (256 entrants) Top 32 Bracket Top 8 Bracket (45 teams) Bracket Entered as "mr cool" Start.gg page
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  • Light, Kola, Tweek, Zomba, Asimo, Riddles, and Cosmos. He is currently ranked 45th on the Wi-Fi Warrior Rank v7, 28th on the OrionRank 2022 North America and
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  • and Wolf players in Japan during the early metagame. He is currently ranked 45th on the Japan Player Rankings. RAIN is known for his ability to understand
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  • joined the newly founded Japanese organization Team Vrilliant (Vrilliant Owl X at the time) as their first Smash player, along Lea. With both Lucina and Min
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  • Pennsylvania on February 28th to March 1st, 2015. (194 entrants) Top 72 bracket (45 teams) Bracket (94 entrants) Top 32 bracket (24 teams) Bracket (104 entrants)
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  • he would go on to defeat him in bracket 3-2. Madness vs. Tekk at Arcamini X-1 Madness vs. Charlon at HFLAN 2022: Golden Melee Edition Madness vs. Psylo
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  • 8 Bracket (67 teams) Bracket (174 entrants) Top 24 Bracket Top 8 Bracket (45 teams) Bracket (25 entrants) Bracket (49 entrants) Bracket (7 entrants) Bracket
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  • 7th-8th, 2014, that also featured singles for Project M. (165 entrants) Bracket (45 teams) Bracket (74 entrants) Top 8 Bracket SmashBoards thread Results thread
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  • are ranked 9th on the NorCal Power Rankings. Their best event was at GENESIS X, where they defeated Beastly twice and VoiD to place 49th. Outside of those
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  • tournament marked the highest entree fee for a European tournament at that time, at 45 euros. Nintendojo page Smashboards results thread
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  • is currently ranked 4th on the British Columbia Ultimate Power Rankings and 45th on the LumiRank 2023; he was also ranked 3rd on the old Smash Canada Rankings
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  • California on January 22nd-23rd, 2011. (105 entrants) (30 teams) (140 entrants) (45 teams) SmashBoards thread Results thread
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  • player in the world. SDX is ranked 1st on the New York Power Rankings and 45th on the Panda Global Rankings 100. Excluding the PGR 100, Secret is the youngest
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  • grand finals and bested Nairo to win the torunament. At LAN WAR X Ally was upset by Red X in winners, but went on to defeat HolyNightmare twice to win the
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  • the second best Incineroar player in his country. Nanon is currently ranked 45th on the Mexican Power Rankings and has defeated players such as Rox, Wonf
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  • which entailed a bracket of 3 person crews. (177 entrants) Top 32 bracket (45 teams) Top 16 bracket (116 entrants) Top 32 bracket (30 teams) Top 16 bracket
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  • teams) Bracket (21 entrants) Bracket (10 teams) Bracket (23 entrants) Bracket (45 entrants) Bracket (26 entrants) Bracket (21 entrants) Bracket (36 entrants)
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  • Sheik. Shroomed is currently ranked 2nd on the NorCal Melee Power Rankings and 45th on the SSBMRank 2023. He joined the Winterfox team on July 16th, 2015 and
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  • Rankings and was formerly ranked 18th on the French Ultimate Power Rankings, and 45th on the European Smash Rankings. He has wins over Glutonny, Jeda, Ogey, Otakuni
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  • currently ranked 1st on the New York Power Rankings and was formerly ranked 45th on the Wi-Fi Warrior Rank v4. He has offline wins over players such as PikaPika
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  • game 5 at Arcamelee 4. The pair would help getting them to attend GENESIS X, where they would go on to place 9th in Doubles, notably defeating Aura / Stiv
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  • referee that they would like to protest the game. (184 entrants) Bracket (45 teams) SmashBoards thread Nintendo Dojo page Results thread
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  • Super Smash Bros. Ultimate Luigi player from Mexico. He is currently ranked 45th on the Mexican Power Rankings and has wins over players such as Goblin,
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  • own rules or stage lists. Stocks: 4 Timer: 8:00 Handicap: Off Damage Ratio: x1.0 Items: Off Pause: Off Team Attack: On Stage Clause: A player may not pick
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  • remaining 64 were eliminated for a 32-man bracket. (124 entrants) Bracket (45 teams) Bracket SmashBoards thread Results thread
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  • 2.4 0.7 0.76 1.9 2.8 Smoke Ball -0.4 3 0.9 2.5 Steel Diver -0.4 3 1.1 2.2 X Bomb -0.4 1 0.9 2.5 Banjo and Kazooie's Rear Egg -0.4 0.8 1 2.2 Diddy Kong's
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  • alongside ShinyMark. ESAM is currently ranked 18th on the Wi-Fi Warrior Rank v7, 45th on the OrionRank 2022 North America, and 82nd on the OrionRank 2022; he
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  • Mexico and is the best Duck Hunt player in Mexico. He was formerly ranked 45th on the Mexican Power Rankings and has wins over Meme, Best Taco, Daige,
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  • Smash Bros. Ultimate Palutena player from Mexico. Ázral was formerly ranked 45th on the Mexican Power Rankings and has defeated players such as WaKa, AlexDisC
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  • also a Bayonetta player. He is ranked 6th on the German Power Rankings and 45th on the European Smash 4 Power Rankings. His best run in that game was at
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  • and tf as well as online wins on Eed, RebelGalaxy, SnakeNinja, and Zekken. X account YouTube channel
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  • He is currently ranked 51st on the Mexican Power Rankings and was ranked 45th on the Wi-Fi Warrior Rank v1. Puffy's playstyle is focused around his great
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  • to: 1 Win Stage Morph: Off Stage Hazards: Off Team Attack: On Launch Rate: x1.0 Underdog Boost: Off Pausing: Off Score Display: Off Show Damage: Yes Custom
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  • 0 0 8.5% 25 45 95 0 3.0 0 0.0 8.5 8.0 1.0x 1.0x 0% Slash 1 0 8.5% 25 45 95 0 3.0 0 0.0 8.5 27.0 1.0x 1.0x 0% Slash Full charge 0 0 23% 50 45 95 0 2.5 0
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  • only has 80 tracks. snd_bgm_X12_SIMPLEINTRO Super Smash Bros. Assumed to be used in the intros for Classic Mode. snd_bgm_X14_ENDING Super Smash Bros. Assumed
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  • Direct Contact 0 0 4% 6 22 45 0 2.0 0 0.0 0.0 0.0 1.0x 0.6x 0% Explosion Explosion 0 0 5% 6 15 45 0 7.38 0 0.0 0.0 0.0 1.0x 0.3x 0% Explosion
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  • $406.20 7th  Light $406.20 9th  ESAM $135.40 9th  Zackray $135.40 9th  Raffi-X $135.40 9th  Shuton $135.40 13th  Riddles 13th  Salt One 13th  kept 13th  BlazingPasta
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  • 2014 1st (Split) 5th PB&J S@X 64 September 30th, 2014 1st — — The Big House 4 October 4th-5th, 2014 3rd 1st ZeRo $444 Roll Tier X4 October 11th, 2014 1st 1st
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  • 2015-May 7th, 2016 7th X-Factor: 0 PGR v2 May 13th-December 18th, 2016 5th X-Factor: -2 PGR v3 January 7th-June 18th, 2017 6th X-Factor: -1 PGR v4 June
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  • Black Yoshi S@X 181 December 20th, 2016 1st — — S@X 182 December 27th, 2016 1st — — Anvil Smash #84 January 2nd, 2017 1st 1st Black Yoshi S@X 183 January
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  • 0 10.0 0.0 1.0x 1.0x 0% Kick 6 1 0 1.2% 0 0 60 70 3.5 0 0.0 3.0 0.0 1.0x 1.0x 0% Kick 6 2 0 1.2% 0 45 20 0 4.2 0 0.0 10.0 -7.0 1.0x 1.0x 0% Kick 6 3 0
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  • Sumabato x Cyclops #5 May 12th, 2017 5th — — Sumabato x Cyclops #7 May 24th, 2017 5th — — Sumabato x Cyclops #8 May 31st, 2017 13th — — Sumabato x Cyclops
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  • Tournament x STUDIO SKY #3 May 17th, 2017 7th — — Toryumon Weekday Tournament x STUDIO SKY #4 May 31st, 2017 17th — — Toryumon Weekday Tournament x STUDIO
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  • 0 1.2 0.0 1.0x 1.0x 20% Punch Three 0 0 6% 25 45 50 0 6.0 24 0.0 6.0 0.0 1.0x 1.0x 0% Paper 1 0 6% 25 45 50 0 3.0 24 0.0 1.2 0.0 1.0x 1.0x 0% Paper Four
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  • Civil War March 24th-26th, 2017 33rd 7th Tsu- Shulla-bra X April 30th, 2017 5th — — Sumabato x Cyclops #15 July 21st, 2017 2nd — — Sumabato 19 August 12th
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  • KetubatoX 1 August 7th, 2008 3rd / 94 — — KetubatoX 2 August 17th-18th, 2008 5th / ≥48 — — KetubatoX 3 September 27th-28th, 2008 5th / ≥48 — — KetubatoX 4 August
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  • 17th  Rumbly 17th  Czar 17th  KeroKeroppi 17th  Han Solo 17th  Dark Link -X- 17th  I LOVE SMASH 17th  Oxolane
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  • — S@X 60 September 2nd, 2014 1st — — S@X 61 September 10th, 2014 1st — — S@X 62 September 17th, 2014 3rd — — S@X 63 September 24th, 2014 1st — — S@X 64
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  • 29th, 2020 25th — — OS x Redbull Invitational 3 May 28th, 2020 5th — — King of WiFi Random Characters May 30th, 2020 17th — — OS NYC x Redbull Invitational
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  • 0.0 7.5 -0.5 1.0x 1.0x 0% Punch 1 0 1.3% 0 45 50 0 5.5 22 4.0 0.0 0.0 1.0x 1.0x 0% Punch 2 0 1.3% 0 45 50 0 5.5 16 4.0 0.0 0.0 1.0x 1.0x 0% Punch Final
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  • Partner S@X 133 January 18th, 2016 7th — —
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  • 28th-29th 2020 2nd X-Factor: 0 Wi-Fi Warrior Rank v6 July 5th-December 27th, 2020 4th Wi-Fi Warrior Rank v7 January 2nd-June 30th, 2021 2nd X-Factor: 0
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  •  Craftis $144.90 7th  Marss $144.90 9th Spark $72.45 9th  Xorn $72.45 9th  dyr $72.45 9th  Mr.E $72.45 13th  Ling Ling 13th Z 13th  SuperGirlKels 13th  JJROCKETS
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  • 2019 April 19th-21st, 2019 33rd — — Nimbus #44 May 2nd, 2019 1st — — Nimbus #45 May 9th, 2019 1st — — Get On My Level 2019 May 17th-19th, 2019 13th 5th Westballz
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  • VIII June 2nd, 2010 7th 2nd Lovage Grev IX July 3rd, 2010 5th 2nd Lovage Grev X July 17th, 2010 5th 3rd Lovage Good Shit German July 24th-25th, 2010 17th 9th
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  • Anther S@X 137 February 17th, 2016 4th — — Battle of the Five Gods March 17th-19th, 2016 16th — — OUTFOXX'D March 26th, 2016 7th 3rd Captain Faceroll S@X 143
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  • Character(s) Earnings 1st  Dabuz Team Ally $10,363.80 2nd  Fatality Team Ally $3,717.45 3rd  T Team ZeRo $2,365.65 4th  CaptainZack Team Ally $1,577.10 5th  Kirihara
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  • April 21st, 2018 1st — — Smash Summit 6 May 3rd-6th, 2018 5th 1st Armada $990.45 King of Nordic: Super Smash Bros. Melee @ Birdie May 10th-13th, 2018 1st 1st
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  • Forwards 35 20 0 2.0 0 0.0 0.0 0.0 1.0x 0.3x 0% Pill 63 — Mid hit 0 0 0 5% 0 Forwards 28 15 0 1.8 0 0.0 0.0 0.0 1.0x 0.3x 0% Pill 63 — Late hit 0 0 0 4% 0 Forwards
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  • 6900 Airport Road Mississauga, Ontario Attendance 1,018 Entry fees Venue: $45-$90 Singles: $10 Doubles: $20 per team Spectator Pass: $30-$50 Results winners
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  • Tournament x STUDIO SKY #1 April 26th, 2017 5th — — Umebura Japan Major 2017 May 6th-7th, 2017 49th 4th Edge Toryumon Weekday Tournament x STUDIO SKY #2
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  • Character(s) Notes Wi-Fi Warrior Rank v5 January 11th-June 29th, 2020 57th X-Factor: +27
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  • Attendance 440 Entry fees Early Bird Competitor Pass: 40€ Regular Competitor Pass: 45€ Late Competitor Pass: 50€ Singles: 10€ Doubles: 10€ per player 3v3 Crews:
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  • 00 3rd  Mango $783.00 4th  Westballz $391.50 5th  Shroomed $117.45 5th  Hungrybox $117.45 7th  Plup $78.30 7th  The Moon $78.30 9th  PewPewU $50.00 9th  SFAT
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  • February 3rd, 2024 2nd / 124 — — Pre-Genesis X at Guildhouse (Wednesday) February 14th, 2023 9th / 127 — — Pre-Genesis X at Guildhouse (Thursday) February 15th
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  • 18th, 2022 25th LumiRank Mid-Year 2023 December 19th, 2022 - July 23rd, 2023 45th LumiRank 2023 December 19th, 2022 - December 17th, 2023 84th
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  • — — The Box: Lunch Box 9 February 24th, 2021 25th — — Super Galaxy Gambit x Collision April 3rd, 2021 33rd — — LEVELUP Arena Premier Tournament April 23rd
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  • Earth SumabatoX 6 March 12th, 2011 65th / 150 — — SumabatoX 7 June 25th, 2011 33rd / 66 — — SumabatoX 9 October 9th, 2011 25th / 88 — — SumabatoX 12 February
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  • 7th-June 18th, 2017 45th X-Factor: -15 PGR v4 June 24th-December 3rd, 2017 50th X-Factor: -12 PGR v5 December 23rd, 2017-July 1st, 2018 38th X-Factor: -6 PGR
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  • Cup July 15th, 2023 1st / 52 — — Road to Smash Factor X July 16th, 2023 1st / 140 — — Smash Factor X July 28th-30th, 2023 13th / 702 2nd / 108 Maister Super
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  • Character(s) Earnings 1st  Armada 2,418.43€ 2nd  Leffen 1,390.59€ 3rd  Westballz 846.45€ 4th  Ice 544.15€ 5th  Trifasia 302.30€ 5th  Professor Pro 302.30€ 7th  Amsah
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  • Monthlies 5 June 14th, 2014 4th 3rd Alan MLG Anaheim 2014 June 20th-22nd, 2014 45th 9th Alan EVO 2014 July 11th-13th, 2014 65th 17th Alan The Big House 4 October
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  • Sumabato x Cyclops #28 November 3rd, 2017 4th — — Sumabato x Cyclops #29 November 10th, 2017 2nd — — Sumabato 22 November 12th, 2017 13th — — Sumabato x Cyclops
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  • 5 2.0 2.0 1.0x 1.0x 0% Kick
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  • 2020 3rd OrionRank Ultimate: Eclipse Europe June 2020-December 19th, 2021 45th OrionRank 2022 Europe December 22nd, 2021-December 18th, 2022 6th
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  • Fight Pitt 8 April 7th, 2018 5th 3rd lloD S@X 246 April 18th, 2018 1st 2nd Hazy S@X 247 April 25th, 2018 1st — — S@X 248 May 2nd, 2018 2nd — — Pound Underground
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  • SUMABATO X CYCLOPS #102 July 12th, 2019 3rd — — Sumabato SP 6 July 13th, 2019 9th — — SUMABATO X CYCLOPS #103 July 18th, 2018 17th — — SUMABATO X CYCLOPS
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  • Rude Gamerz Rebooted #43 August 11th, 2017 7th 2nd Stark Gamerz Rebooted #45 August 25th, 2017 9th 2nd Stark Gamerz Rebooted #46 September 1st, 2017 4th
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  • 17th-19th, 2016 9th — — Pound 2016 April 2nd-3rd, 2016 33rd 3rd Westballz S@X 144 April 6th, 2016 1st — — Enthusiast Gaming Live Expo April 29th-May 1st
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  • KetubatoX 3 September 27th-28th, 2008 33rd / ≥48 — — KetubatoX 4 August 15th, 2009 25th / 96 — — KetubatoX 5 March 20th-21st, 2010 13th — — SumabatoX 6 March
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  • 3/Losers Round 3 1:00PM-1:45PM 1v1 Championship Losers Round 4 1:45PM-2:30PM 1v1 Championship Winners Finals/Losers Round 5 2:30PM-3:45PM 1v1 Championship Losers
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  • Pre-Genesis X at Guildhouse (Thursday) February 15th, 2024 1st / 160 — — GENESIS X February 16th-18th, 2024 17th / 1,505 5th / 302 Maister Sumabato SP 45 March
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  • 2019 2nd — — DreamHack Atlanta 2019 November 15th-17th, 2019 13th — — LUST #45 December 21st, 2019 1st 2nd BonsaiWarrior LUST #46 January 18th, 2020 1st
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  • 2016 1st 1st Vex Kasrani WNF 1.8 April 6th, 2016 2nd — — Mega Smash Mondays 45 April 11th, 2016 1st — — Special Smash April 23rd, 2016 7th — — 2GGT: Fresh
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  • round 8 3:30PM-4:00PM 2v2 winners finals/losers round 9 4:00PM-4:45PM 2v2 losers finals 4:45PM-5:30PM 2v2 finals
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  • Tournament x STUDIO SKY #3 May 17th, 2017 7th — — Toryumon Weekday Tournament x STUDIO SKY #4 May 31st, 2017 7th — — Toryumon Weekday Tournament x STUDIO SKY
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  • Time period Rank Character(s) Notes PGR v4 June 24th-December 3rd, 2017 45th X-Factor: -13 PGR 100 January 30th, 2015-November 18th, 2018 86th
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  • 8th, 2022 7th — — Maesuma TOP 10 October 15th-16th, 2022 33rd — — Koshisuma x Super Smash Brothers Shintoshin 1 October 23rd, 2022 17th — — KOWLOON 3 November
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  • 25th 13th Zanguzen Zenith 2014 August 2nd-3rd, 2014 49th 4th Zanguzen KTAR X October 4th, 2014 3rd 2nd Emukiller Justice 4 October 11th, 2014 25th — — KTAR
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  • 2017 33rd — — Sumabato x Cyclops #22 September 15th, 2017 4th — — Sumabato x Cyclops x Koikeya October 13th, 2017 5th — — Sumabato x Cyclops #34 December
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  • 12th-14th, 2021 3rd — — Smash Summit 12 December 9th-12th, 2021 13th — — $796.45 Smash World Tour 2021 Championships December 17th-19th, 2021 13th — — $1,000
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  • Rating Notes .5 43rd 1,919 For 3DS 1 28th 1,900 2 58th 1,813 3 17th 1,961 4 45th 1,846 5 56th 1,808 6 81st 1,834 8 29th 1,986 9 22nd 2,002 10 19th 1,936
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  • 4th — — Runback 2016 May 14th-15th, 2016 9th 9th SoySauS Super Smash Sundays 45 June 5th, 2016 4th — — Super Smash Sundays 46 June 19th, 2016 5th — — Super
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  • Galaxy Gambit x Collision #10 February 26th, 2021 3rd — — Galaxy Gambit x Collision #11 March 5th, 2021 25th — — Mega Smash Mondays Online 45 March 9th, 2021
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  • June 26th, 2022 36th OrionRank 2022 December 22nd, 2021 - December 18th, 2022 45th
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  • Georgia Entry fees Venue: $25 (until June 10th) $35 (until October 7th) $45 (Late registration) Results winners  Mew2King 1v1  Mew2King &  Swedish Delight
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  • SumabatoX 6 March 12th, 2011 33rd / 150 — — SumabatoX 8 September 4th, 2011 33rd / 115 — — SumabatoX 12 February 11th, 2012 17th / 81 — — SumabatoX 15 August
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  • Rankings and results info Most recent ranking 2018 MPGR: 73rd Winnings ~$8,502.45 ~$581.25 Personal and other info Real name Kelly Smith Birth date July 16
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  • January 21st, 2024 13th / 199 — — Pre-Genesis X at Guildhouse (Wednesday) February 14th, 2023 17th / 127 — — GENESIS X February 16th-18th, 2024 97th / 1,506 33rd
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  • Pre-Genesis X at Guildhouse (Wednesday) February 14th, 2023 3rd / 127 — — Pre-Genesis X at Guildhouse (Thursday) February 15th, 2024 9th / 160 — — GENESIS X February
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  • 2017 9th 5th SKIPPER Counterpick 42 August 11th, 2017 3rd — — Counterpick 45 September 22nd, 2017 5th — — Syndicate 2017 September 23rd-24th, 2017 9th
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  • 2018 33rd 13th Cob Tripoint Smash 14 June 8th, 2018 2nd — — FuddBrudders #45 June 13th, 2018 3rd 3rd Deegs Smashville 7 June 16th, 2018 2nd 5th Holiday
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  • Frosty Faustings X January 19th-20th, 2018 17th 9th Dux Backthrow Thursdays 44 January 25th, 2018 — 1st Tyroy Backthrow Thursdays 45 February 1st, 2018
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  • 4th, 2022 9th — — Shinosuma HEROES 2 September 19th, 2022 5th — — Koshisuma x Super Smash Brothers Shintoshin 1 October 23rd, 2022 4th — — DAWN 9 November
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  • 11th, 2024 97th / 287 — — Pre-Genesis X at Guildhouse (Wednesday) February 14th, 2023 9th / 127 — — Pre-Genesis X at Guildhouse (Thursday) February 15th
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  • KetubatoX 1 August 7th, 2008 9th / 94 — — KetubatoX 3 September 27th-28th, 2008 4th / ≥48 — — KetubatoX 4 August 15th, 2009 25th / 96 — — SumabatoX 1 August
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  • Place Name Character(s) Earnings 1st  Hungrybox $899.45 2nd  Hax $449.73 3rd  KirbyKaze $179.89 4th  MacD $89.95 5th  Duck $53.97
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  • Mississauga, Ontario Attendance 979 Entry fees Venue: $40 CAD (June 1st pricing) $45 CAD (July 1st pricing) $50 CAD (August 1st pricing) $55 CAD (September 1st
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  • 5th, 2017 9th 5th Escurridizo Waveshine 2 April 23rd, 2017 17th Top 3 SlimeX Cirugamers May 7th, 2017 5th — — Waveshine 3 May 28th, 2017 9th — — Waveshine
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  • 17th  CMK 17th  Cagt 17th  Clipboards 17th  Sheppy 17th  SpaceMario 17th  x45x 25th  LeeT 25th  Wave 25th  Pyro 25th  ScepKo 25th  Quen 25th  Cleon 25th
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  •  Sonix $45 4th  Sharp $30 5th*  Lumbre $15 5th  Myran $15 7th  Ribbon 7th  Fatality 9th  Ned 9th  Raffi-X 9th  mattheus 9th  DM 13th  GamingHI9x9 13th  Axiom
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  • — The Second National Melee Arcadian May 5th, 2019 33rd 1st Vavez Nimbus #45 May 9th, 2019 5th — — Half Moon #44 May 14th, 2019 1st — — Zotcade '19 May
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  • 20th-22nd, 2023 97th — — Pre-Genesis X at Guildhouse (Wednesday) February 14th, 2023 13th / 127 — — Pre-Genesis X at Guildhouse (Thursday) February 15th
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  • The Second National Melee Arcadian May 5th, 2019 17th 25th MegaXmas Nimbus #45 May 9th, 2019 7th — — Zotcade '19 May 19th, 2019 13th 2nd Nut Fight for SoCal
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  • 217 62 Malmö, Sweden Attendance 219 Entry fees Venue: 35€ (early bird) / 45€ (after February 10th) Results winners  Trif 1v1  aMSa &  nebbii 2v2 winners
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  • Juice Box #44 500 Markus Florido  ShinyMark  Gamer July 21st, 2021 Juice Box #45 512 Brett Esposito  8BitMan  Desmona August 4th, 2021 Juice Box #46 512 Edgar
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  • February 27th-28th, 2016 1st — — Tech Republic April 2nd-3rd, 2016 25th — — Smash x Ramboot 10 Summer Fest August 13th-14th, 2016 5th — —
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  • Eastern Front 4 May 18th, 2019 4th 5th DX17 Fair Game 9 June 2nd, 2019 13th / 45 2nd / 12 MysticEyes Reflect June 15th-16th, 2019 5th — — Bailrigg 8 June 22nd
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  • 2019 129th 49th Babycakes S@X 303 May 21st, 2019 9th — — S@X 307 June 18th, 2019 5th — — S@X 309 July 2nd, 2019 9th — — S@X 312 July 23rd, 2019 9th — —
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  • 2021 13th — — FCW x GlobalClan: Special Edition 1 February 13th, 2021 49th — — Lockdown #94 February 14th, 2021 2nd — — On The Grind #45 (EU) February 16th
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  •  Mango  Unknown522 $200 ($100 each) 2nd  Europhoria  I.B $90 ($45 each) 3rd  Toph  Weon-X $30 ($15 each) 4th  Juggleguy  KJH $20 ($10 each) 5th  Idea  MadJ
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  • Gettin' Schooled 2 June 25th-26th, 2005 13th 4th Jv3x3 MELEE-FC3 July 10th-12th, 2005 33rd 7th Jv3x3 MLG Los Angeles 2005 October 14th-16th, 2005 5th 4th
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  •  DKwill $294.00 5th  Vinnie $176.40 5th  MJG $176.40 7th  Zinoto $51.45 7th  Ned $51.45 9th  MVD $14.70 9th  LOE1 $14.70 9th  Dan $14.70 9th  Dicks $14.70
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  • November 5th-6th, 2016 50th — — Battle on the Strip November 12th-20th, 2016 45th — — PG Key to GENESIS 4 January 1st-5th, 2017 193rd — — Denti's Bizarre
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  • 17th-19th, 2015 186th — — CFL Smackdown 39 July 28th, 2015 7th — — CFL Smackdown 45 September 8th, 2015 17th — — CFL Smackdown 48 September 28th, 2015 7th — —
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