Luigi (SSB4)/Neutral special/Default
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This article is about the hitbox visualization in
Super Smash Bros. 4
. For the move itself, see
Fireball
.
This article or section may require competitive expertise.
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this page to improve it.
Update history
1.0.6
Fireball deals 1% less damage (6% → 5%) and has less hitlag (1x → 0.5x) from frames 46-64 of its duration.
1.1.0
Fireball has more ending lag (FAF 41 → 44).
Hitboxes
ID
Part
Rehit rate
Damage
SD
Angle
BK
KS
FKV
Radius
Bone
Offset
SDIx
FFx
T%
Clang
Rebound
Type
Effect
G
A
Sound
Direct
Hit bits
Blockable
Reflectable
Absorbable
Piercing
Heedless
No GFX
Flinchless
Stretch
Clean hit
0
0
0
6%
0
Standard
7
25
0
2.4
0
0.0
0.0
0.0
1.0x
1.0x
0%
Burn
63
—
Late hit
0
0
0
5%
0
Standard
7
25
0
2.4
0
0.0
0.0
0.0
1.0x
0.5x
0%
Burn
63
—
Timing
Clean hit
17-45
Late hit
46-64
Interruptible
44
Animation length
46
Fireball
Lag
Legend (1 square = 1
frame
)
Lag time
Hitbox
Hitbox change
Interruptible
Luigi's moveset
Neutral attack
(
1
·
2
·
3
)
·
Forward tilt
·
Up tilt
·
Down tilt
·
Dash attack
·
Forward smash
·
Up smash
·
Down smash
Neutral aerial
·
Forward aerial
·
Back aerial
·
Up aerial
·
Down aerial
Grab
·
Pummel
·
Forward throw
·
Back throw
·
Up throw
·
Down throw
Floor attack (front)
·
Floor attack (back)
·
Floor attack (trip)
·
Edge attack
Neutral special
(
def
·
c1
·
c2
)
·
Side special
(
def
·
c1
·
c2
)
·
Up special
(
def
·
c1
·
c2
)
·
Down special
(
def
·
c1
·
c2
)
·
Final Smash
Down taunt
Categories
:
Typeless attacks (SSB4)
Flame attacks (SSB4)
Indirect attacks
Reflectable attacks
Absorbable attacks
Luigi (SSB4)
Special moves (SSB4)
Neutral special moves (SSB4)
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