Donkey Kong (SSBU)/Neutral special
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Hitboxes[edit]
Not fully charged[edit]
The hitboxes' damage can increase up to 28% and 24% (respectively) depending on the move's charge. More specifically, their damage output is equal to base damage + 18 * (charge frames / 110), rounded down.
Fully charged[edit]
Landing any hitbox other than the ID 3 one produces a Special Zoom.