Zero Suit Samus (SSB4)/Back throw
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Overview[edit]
Update History[edit]
The throw deals more damage (4% → 6%) although its knockback was compensated (70 (base), 60 (scaling) → 72/45).
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 6% | ![]() |
Forwards | 72 | 45 | 0 | 0 | None | ![]() |
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1 | 3% | ![]() |
Forwards | 60 | 100 | 0 | 0 | None | ![]() |
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Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 9-10 |
Throw Release | 11 |
Interruptible | 28 |
Animation length | 34 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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