Zero Suit Samus (SSB4)/Down throw
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Overview[edit]
Update history[edit]
The hitbox now has an extended hitbox (x/y stretch: 0/0 → -2.5/4), which gives it more range in the Z axis.
The throw deals less damage (5% → 3%) and has increased knockback (100 (base), 25 (scaling) → 90/60), hindering its combo potential at higher percents.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 3% | ![]() |
Forwards | 90 | 60 | 0 | 0 | 0.0x | ![]() |
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1 | 3% | ![]() |
Forwards | 60 | 100 | 0 | 0 | None | ![]() |
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Timing[edit]
Invincibility | 1-18 |
---|---|
Hitbox | 26-27 |
Throw Release | 28 |
Interruptible | 46 |
Animation length | 55 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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