Zelda (SSBU)/Side special
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Overview[edit]
Update History[edit]
Din's Fire's sweetspot is larger (2.6u → 3.5u), and the explosion's hitbox is active for longer (4 frames → 6).
Hitboxes[edit]
The hitboxes' damage is multiplied by the result of the formula 1 + 6 * (charge frames / 45), for a maximum of 7×. The move charges for a minimum of 19 frames and a maximum of 45 frames, allowing the sweetspot to deal between 7.066667% and 14% damage, and the sourspot to deal between 3.533333% and 7% damage.
Timing[edit]
The duration shown is for the minimum charge amount. The fireball starts moving forward and can be controlled vertically from frame 13 onward.
| Charges between | 11-31 |
|---|---|
| Fireball generation | 12 |
| Fireball detonation | 31 |
| Hitbox | 44-49 |
| Interruptible | 70 |
| Animation length (grounded) | 89 |
| Animation length (aerial) | 84 |
| Fireball | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grounded |