Zelda (SSBU)/Side special
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Overview[edit]
Update History[edit]
Din's Fire's sweetspot is larger (2.6u → 3.5u), and the explosion's hitbox is active for longer (4 frames → 6).
Hitboxes[edit]
The hitboxes' damage is multiplied by the result of the formula 1 + 6 * (charge frames / 45), for a maximum of 7×. The move charges for a minimum of 19 frames and a maximum of 45 frames, allowing the sweetspot to deal between 7.066667% and 14% damage, and the sourspot to deal between 3.533333% and 7% damage.
Timing[edit]
The duration shown is for the minimum charge amount. The fireball starts moving forward and can be controlled vertically from frame 13 onward.
| Charges between | 11-31 |
|---|---|
| Fireball generation | 12 |
| Fireball detonation | 31 |
| Hitbox | 44-49 |
| Interruptible | 70 |
| Animation length (grounded) | 89 |
| Animation length (aerial) | 84 |
| Fireball | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Aerial |
Parameters[edit]
Move[edit]
| Horizontal speed multiplier on startup | 0.8 |
|---|---|
| Air friction | 0.01 |
| Period before applying gravity | 10 frames |
| Gravity | 0.012 |
| Fireball X/Y offsets | [9, -0.8] |
Fireball[edit]
| Initial speed | 1.2 |
|---|---|
| Acceleration | 0.055 |
| Maximum speed | 7 |
| Initial angle | 0° |
| Stick sensitivity for vertical angle deviation | 0.5 |
| Angle deviation per frame | 1.645° |
| Maximum angle deviation | 78° |
| Minimum travel time | 19 frames |
| Maximum travel time | 45 frames |
| Maximum damage multiplier with travel time | 7 |
| Maximum size multiplier with travel time | 3.8 |
| Delay before detonation upon release | 12 frames |
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