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Flame: Difference between revisions

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{{ArticleIcons|series=y}}
{{ArticleIcons|allgames=y}}
[[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack in ''[[Super Smash Bros. Ultimate]]''.]]
[[File:BowserFireBreathUltimate.jpg|thumb|200px|{{SSBU|Bowser}} using his [[Fire Breath]], a flame attack, in ''[[Super Smash Bros. Ultimate]]'']]
[[File:Flame.png|thumb|200px|right|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, on {{SSB|Link}} as he is set on fire in ''[[Super Smash Bros]]''.]]
[[File:Flame.png|thumb|200px|{{SSB|Mario}} throwing a [[Fireball]], a flame attack, at {{SSB|Link}} as he is set on fire, in ''[[Super Smash Bros.]]'']]
There are various attacks in the ''{{b|Super Smash Bros.|series}}'' series that cause the '''flame''' effect. Targets hit by these attacks will momentarily be set on fire, flashing red and orange, and in ''Ultimate'', will appear visibly scorched. Flame attacks have other effects:
[[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}'s PK Fire attack on {{SSBB|Lucas}}]]
'''Flame''', also known as '''fire''', is a kind of [[effect]] in the ''{{b|Super Smash Bros.|series}}'' series that debuted in ''[[Super Smash Bros.]]'' Targets hit by flame attacks are momentarily set on fire, flashing red and orange, and in ''Ultimate'', will appear visibly scorched.


*They thaw [[frozen]] characters.
In addition, flame attacks have several other effects:
*They cause [[Blast Box]]es, [[Bomber]]s, Link's {{b|Bomb|Link}}s and [[Remote Bomb]]s, and Young Link and Toon Link's Bombs to detonate instantly (with the exception of the Hothead).
*They thaw [[frozen]] characters (prior to ''Ultimate'').
*They cause [[Blast Box]]es, [[Bomber]]s, [[Link]]'s {{b|Bomb|Link}}s and [[Remote Bomb]]s, and [[Young Link]] and [[Toon Link]]'s Bombs, to detonate instantly and [[Steve]]'s [[TNT]] to detonate more quickly.
*They do no damage to Red {{b|Pikmin|species}}, which will not flinch.
*They do no damage to Red {{b|Pikmin|species}}, which will not flinch.
*They deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}} in ''[[Brawl]]''.
*In ''[[Super Smash Bros. Brawl]]'', due to [[type effectiveness]] they deal 1.1x [[knockback]] to {{SSBB|Ivysaur}} and 0.9x knockback to {{SSBB|Squirtle}}.
*They are strengthened by Flame Attack [[sticker]]s and Fire & Explosion Attack ↑ [[spirits]] and resisted by Flame Resistance stickers and Fire/Explosion Resist ↑ spirits.
*In ''Brawl'' and ''SSB4'', flame and electric attacks make [[Hothead]]s grow larger and more powerful (in ''Ultimate'', all attacks can do this, albeit not as quickly).
*They make [[Hothead]]s grow larger and make them more powerful.


Flame is by far the most common "elemental" attack in the ''Smash Bros.'' series, with over half of ''Brawl'''s roster having access to at least one.
Flame attacks are boosted by Flame Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]] and in ''[[Super Smash Bros. Ultimate]]'' by the primary [[spirit]] trait Fire Attack ↑, the support spirit skill Fire & Explosion Attack ↑, as well as certain [[Spirit Battle]] [[condition]]s. Flame attacks are resisted by Flame Resist stickers in ''Brawl'' and the spirit trait or skill Fire/Explosion Resist ↑ in ''Ultimate''. These attacks also deal more damage to fighters equipped with a primary spirit with the trait Fire Weakness in ''Ultimate''.


The vast majority of [[explosive]] attacks use the flame effect.
Flame is by far the most common "elemental" attack in the ''Super Smash Bros.'' series, with over half of ''Brawl''{{'}}s roster having access to at least one flame attack. Most [[explosive]]-[[type]] attacks use the flame effect.
[[File:NessFire.jpg|thumb|200px|The flame effect as demonstrated by {{SSBB|Ness}}' PK Fire attack on {{SSBB|Lucas}}.]]


==List of flame attacks==
==List of flame attacks==
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!width=8%|Games
!width=8%|Games
|-
|-
|rowspan=4|[[Bowser]]
|{{SSBU|Banjo & Kazooie}}
|[[Rear Egg]]
|{{GameIcon|SSBU}}
|-
|rowspan=3|[[Bowser]]
|[[Fire Breath]]
|[[Fire Breath]]
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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|-
|-
|[[Fire Roar]]
|[[Fire Roar]]
|-
|[[Flying Slam]] (explosion)
|{{GameIcon|SSBU}}
|-
|-
|rowspan=5|[[Bowser Jr.]]
|rowspan=5|[[Bowser Jr.]]
|[[Mechakoopa]] (explosion)
|[[Mechakoopa]] (explosion)
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Abandon Ship!]] (Clown Car explosion)
|[[Abandon Ship!]] (Clown Car explosion)
|rowspan=4|{{GameIcon|SSB4}}
|-
|-
|[[Meteor Ejection]] (Clown Car explosion)
|[[Meteor Ejection]] (Clown Car explosion)
|rowspan=3|{{GameIcon|SSB4}}
|-
|-
|[[Impatient Mechakoopa]] (explosion)
|[[Impatient Mechakoopa]] (explosion)
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|-
|-
|Forward aerial
|Forward aerial
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSBB}}
|-
|-
|[[Flare Blitz]]
|[[Flare Blitz]]
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=2|[[Dark Samus]]
|rowspan=2|{{SSBU|Dark Samus}}
|[[Missile]]
|[[Missile]]
|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
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|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
|-
|-
|[[Donkey Kong]]
|{{SSB4|Donkey Kong}}
|[[Hot Slap]] (flame pillars)
|[[Hot Slap]] (flame pillars)
|rowspan=2|{{GameIcon|SSB4}}
|rowspan=2|{{GameIcon|SSB4}}
|-
|-
|[[Dr. Mario]]
|{{SSB4|Dr. Mario}}
|[[Ol' One-Two]]
|[[Ol' One-Two]]
|-
|-
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|Fire Breath
|Fire Breath
|-
|-
|[[Greninja]]
|{{SSB4|Greninja}}
|[[Exploding Attack]]
|[[Exploding Attack]]
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|rowspan=2|{{SSBU|Hero}}
|[[Frizz/Frizzle/Kafrizz]]
|rowspan=2|{{GameIcon|SSBU}}
|-
|[[Command Selection]] (Sizz, Sizzle, Bang, Kaboom, Flame Slash)
|-
|-
|rowspan=2|[[Ike]]
|rowspan=2|[[Ike]]
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=3|[[Incineroar]]
|rowspan=3|{{SSBU|Incineroar}}
|[[Cross Chop]]
|[[Cross Chop]]
|rowspan=4|{{GameIcon|SSBU}}
|rowspan=4|{{GameIcon|SSBU}}
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|[[Max Malicious Moonsault]]
|[[Max Malicious Moonsault]]
|-
|-
|[[Isabelle]]
|{{SSBU|Isabelle}}
|[[Lloid Trap]] (explosion)
|[[Lloid Trap]] (explosion)
|-
|-
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=2|[[Ken]]
|rowspan=2|{{SSBU|Ken}}
|[[Shoryuken]] (heavy input)
|[[Shoryuken]] (heavy input)
|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=13|Kirby (Copy Abilities)
|rowspan=18|Kirby (Copy Abilities)
|Fireball
|Fireball
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|{{GameIcon|SSB}}{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{GameIcon|SSBU}}
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|-
|-
|Plasma Breath
|Plasma Breath
|{{GameIcon|SSBU}}
|rowspan=6|{{GameIcon|SSBU}}
|-
|Frizz / Frizzle / Kafrizz
|-
|Punch (laser)
|-
|Flare / Megaflare / Gigaflare
|-
|Flame Nova
|-
|Magic (Firaga)
|-
|-
|rowspan=2|[[Little Mac]]
|rowspan=2|[[Little Mac]]
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=3|[[Mii Brawler]]
|rowspan=2|[[Mii Brawler]]
|[[Exploding Side Kick]]
|[[Exploding Side Kick]]
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Burning Dropkick]]
|[[Burning Dropkick]]
|-
|[[Thrust Uppercut]] (explosion)
|{{GameIcon|SSBU}}
|-
|-
|rowspan=17|[[Mii Gunner]]
|rowspan=17|[[Mii Gunner]]
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|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
|-
|-
|[[Mii Swordfighter]]
|{{SSBU|Mii Swordfighter}}
|[[Blurring Blade]]
|[[Blurring Blade]]
|-
|{{SSBU|Min Min}}
|[[Punch]] ({{rollover|Ramram|forward smash; charged for 15 frames|y}}/{{rollover|Dragon|forward smash, and smashed forward and back air; uncharged and charged laser|y}})
|{{GameIcon|SSBU}}
|-
|-
|rowspan=6|[[Mr. Game & Watch]]
|rowspan=6|[[Mr. Game & Watch]]
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|rowspan=3|{{GameIcon|SSB4}}
|rowspan=3|{{GameIcon|SSB4}}
|-
|-
|rowspan=2|[[Pac-Man]]
|rowspan=2|{{SSB4|Pac-Man}}
|[[On-Fire Hydrant]]
|[[On-Fire Hydrant]]
|-
|-
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|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=2|[[Piranha Plant]]
|rowspan=2|{{SSBU|Piranha Plant}}
|Back aerial
|Back aerial
|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
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|{{b|Petey Piranha|Final Smash}} (Flame breath)
|{{b|Petey Piranha|Final Smash}} (Flame breath)
|-
|-
|[[Pit]]
|{{SSB4|Pit}}
|[[Three Sacred Treasures]] (energy pillars)
|[[Three Sacred Treasures]] (energy pillars)
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|-
|rowspan=2|[[Ridley]]
|rowspan=15|{{SSBU|Pyra}}
|Neutral attack (rabid jab and finishser)
|rowspan=15|{{GameIcon|SSBU}}
|-
|Dash attack
|-
|Forward tilt
|-
|Forward smash
|-
|Up smash
|-
|Down smash (sword)
|-
|Forward aerial
|-
|Back aerial
|-
|Down aerial
|-
|Pummel
|-
|Forward throw (hitbox)
|-
|[[Flame Nova]]
|-
|[[Blazing End]]
|-
|[[Prominence Revolt]] (pillar)
|-
|[[Burning Sword]] (pillar)
|-
|rowspan=2|{{SSBU|Ridley}}
|Forward smash
|Forward smash
|rowspan=2|{{GameIcon|SSBU}}
|rowspan=2|{{GameIcon|SSBU}}
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|-
|-
|[[Up throw]] (blast)
|[[Up throw]] (blast)
|{{GameIcon|SSBU}}
|-
|{{SSBU|Sephiroth}}
|[[Flare / Megaflare / Gigaflare]]
|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
|-
|-
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|[[Skimming Grenade]]
|[[Skimming Grenade]]
|-
|-
|[[Simon]]
|{{SSBU|Simon}}
|[[Holy Water]]
|[[Holy Water]]
|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
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|[[Grenade Launcher]]
|[[Grenade Launcher]]
|-
|-
|[[Sonic]]
|{{SSB4|Sonic}}
|[[Burning Spin Dash]]
|[[Burning Spin Dash]]
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}
|-
|{{SSBU|Sora}}
|[[Magic]] (Firaga)
|{{GameIcon|SSBU}}
|-
|rowspan=5|{{SSBU|Steve}}
|Down tilt
|rowspan=5|{{GameIcon|SSBU}}
|-
|Up smash (magma block)
|-
|Down smash
|-
|[[TNT]]
|-
|[[House of Boom]] (ending explosion)
|-
|-
|rowspan=4|[[Toon Link]]
|rowspan=4|[[Toon Link]]
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|[[Extreme Balloon Trip]]
|[[Extreme Balloon Trip]]
|-
|-
|[[Wii Fit Trainer]]
|{{SSB4|Wii Fit Trainer}}
|[[Volatile Breathing]]
|[[Volatile Breathing]]
|-
|-
|[[Wolf]]
|{{SSBB|Wolf}}
|[[Landmaster]] (shot)
|[[Landmaster]] (shot)
|{{GameIcon|SSBB}}
|{{GameIcon|SSBB}}
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!width=8%|Games
!width=8%|Games
|-
|-
|rowspan=10|[[Assist Trophies]]
|rowspan=12|[[Assist Trophies]]
|[[Bomberman]]: Bomb explosions
|[[Bomberman]]: Bomb explosions
|{{GameIcon|SSBU}}
|{{GameIcon|SSBU}}
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|[[Rathalos]]: Fireballs
|[[Rathalos]]: Fireballs
|-
|-
|[[Ray MK III]]: Missiles
|[[Ray Mk III]]: Missiles
|{{GameIcon|SSBB}}
|{{GameIcon|SSBB}}
|-
|-
|[[Tiki]]: Fire breath (dragon form)
|[[Tiki]]: Fire breath (dragon form)
|rowspan=3|{{GameIcon|SSBU}}
|rowspan=4|{{GameIcon|SSBU}}
|-
|-
|[[Wily Capsule]]: Fire projectiles
|[[Wily Capsule]]: Fire projectiles
|-
|{{b|Zero|Mega Man}}: Ryuenjin
|-
|-
|[[Banana Gun]]
|[[Banana Gun]]
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|-
|-
|[[Fennekin]]: Incinerate
|[[Fennekin]]: Incinerate
|{{GameIcon|SSB4}}
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}
|-
|-
|[[Groudon]]: Overheat (contact with body)
|[[Groudon]]: Overheat (contact with body)
Line 962: Line 1,034:


===By stage hazards===
===By stage hazards===
In addition to natural stage hazards, the [[Spirit Battle]] condition [[condition#"The floor is lava"|"The floor is lava"]] creates a hazard that inflicts flame damage.
{| class="wikitable sortable" width=70%
{| class="wikitable sortable" width=70%
|-
|-
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|[[The Great Cave Offensive]]
|[[The Great Cave Offensive]]
|[[Danger Zone]]s
|[[Danger Zone]]s
|{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}
|{{GameIcon|SSB4-U}}
|-
|-
|[[Halberd]]
|[[Halberd]]
Line 1,031: Line 1,105:
|{{GameIcon|SSB}}{{GameIcon|SSBU}}
|{{GameIcon|SSB}}{{GameIcon|SSBU}}
|-  
|-  
|[[Sector Z]]
|[[Arwing]] (lazers; when firing from the background)
|{{GameIcon|SSB}}
|-
|[[Unova Pokémon League]]
|[[Unova Pokémon League]]
|[[Reshiram]] (Fusion Flare, ground fires)
|[[Reshiram]] (Fusion Flare, ground fires)
Line 1,037: Line 1,115:
|[[Stage Builder]]
|[[Stage Builder]]
|Magma
|Magma
|{{GameIcon|SSB4-U}}
|{{GameIcon|SSB4-U}}{{GameIcon|SSBU}}
|-
|-
|rowspan=2|[[Subspace Emissary]] stages
|rowspan=2|[[Subspace Emissary]] stages
Line 1,046: Line 1,124:
|}
|}


{{Template:Effects}}
==Trivia==
*Contrary to popular belief, none of [[Terry]]'s special moves, including super special moves and Final Smash, use the flame effect. Rather, they possess the [[normal]] effect.
 
{{Effects}}


[[Category:Effects]]
[[Category:Effects]]

Latest revision as of 09:57, October 23, 2023

Bowser's Fire Breath in Super Smash Bros. Ultimate.
Bowser using his Fire Breath, a flame attack, in Super Smash Bros. Ultimate
Mario's Fireball hitting Link in Super Smash Bros., showing the flame effect.
Mario throwing a Fireball, a flame attack, at Link as he is set on fire, in Super Smash Bros.
Ness hitting Lucas with PK Fire in Super Smash Bros. Brawl.
The flame effect as demonstrated by Ness's PK Fire attack on Lucas

Flame, also known as fire, is a kind of effect in the Super Smash Bros. series that debuted in Super Smash Bros. Targets hit by flame attacks are momentarily set on fire, flashing red and orange, and in Ultimate, will appear visibly scorched.

In addition, flame attacks have several other effects:

Flame attacks are boosted by Flame Attack stickers in Super Smash Bros. Brawl's The Subspace Emissary and in Super Smash Bros. Ultimate by the primary spirit trait Fire Attack ↑, the support spirit skill Fire & Explosion Attack ↑, as well as certain Spirit Battle conditions. Flame attacks are resisted by Flame Resist stickers in Brawl and the spirit trait or skill Fire/Explosion Resist ↑ in Ultimate. These attacks also deal more damage to fighters equipped with a primary spirit with the trait Fire Weakness in Ultimate.

Flame is by far the most common "elemental" attack in the Super Smash Bros. series, with over half of Brawl's roster having access to at least one flame attack. Most explosive-type attacks use the flame effect.

List of flame attacksEdit

By charactersEdit

Character Move(s) Games
Banjo & Kazooie Rear Egg  
Bowser Fire Breath     
Fire Shot  
Fire Roar
Bowser Jr. Mechakoopa (explosion)   
Abandon Ship! (Clown Car explosion)
Meteor Ejection (Clown Car explosion)  
Impatient Mechakoopa (explosion)
Big Mechakoopa (explosion)
Captain Falcon Forward smash      
Falcon Dive
Falcon Kick
Falcon Punch     
Raptor Boost
Falcon Dash Punch  
Mighty Falcon Punch
Heavy Raptor Boost
Wind-up Raptor Boost
Explosive Falcon Dive
Charizard Flamethrower    
Forward tilt (sweetspot)
Neutral aerial (sweetspot)
Back aerial (sweetspot, second hit in Brawl)
Down throw
Fire Blast (in both Triple Finish and Mega Charizard X)
Forward aerial  
Flare Blitz   
Blast Burn  
Dark Samus Missile  
Bomb
Diddy Kong Rocketbarrel Boost    
Rocketbarrel Barrage (ending explosion)   
Peanut Popgun (overcharge explosion)   
Exploding Popgun (overcharge explosion)  
Jumbo Peanuts (overcharge explosion)
Rocketbarrel Attack
Rocketbarrel Kaboom
Hyper Rocketbarrel  
Donkey Kong Hot Slap (flame pillars)  
Dr. Mario Ol' One-Two
Duck Hunt Trick Shot (explosion)   
Wild Gunman (sombrero gunman)
High-Explosive Shot  
Zigzag Shot
Quick Draw Aces (sombrero gunman)
Mega Gunman (sombrero gunman)
Falco Fire Bird     
Landmaster shots   
Fast Fire Bird  
Distant Fire Bird
Fox Fire Fox      
Landmaster shots   
Fox Burst (explosion)  
Ganondorf Volcano Kick (up-tilt)     
Giga Bowser Forward smash
Pummel
Forward throw
Fire Breath
Greninja Exploding Attack  
Hero Frizz/Frizzle/Kafrizz  
Command Selection (Sizz, Sizzle, Bang, Kaboom, Flame Slash)
Ike Eruption    
Furious Eruption  
Incineroar Cross Chop  
Revenge
Max Malicious Moonsault
Isabelle Lloid Trap (explosion)
Jigglypuff Rest  
Wakie Wakie  
Ken Shoryuken (heavy input)  
Shinryuken
King Dedede Jet Hammer (hammer head when fully charged)    
Armored Jet Hammer (hammer head when fully charged)  
Dash Jet Hammer (hammer head when fully charged)
Dedede Burst (ending explosion)
Dede-Rush (missiles)  
Kirby Dash attack   
Cook Kirby  
Hammer Flip (fully charged)   
Giant Hammer (fully charged)  
Kirby (Copy Abilities) Fireball      
Falcon Punch     
Chef (pan)
Fire Breath
Eruption    
Flamethrower
Robo-Beam (close range)
Flare Blade    
Hand Grenade   
Peanut Popgun (overcharge explosion)   
Shakunetsu Hadoken
Trick Shot (explosion)
Plasma Breath  
Frizz / Frizzle / Kafrizz
Punch (laser)
Flare / Megaflare / Gigaflare
Flame Nova
Magic (Firaga)
Little Mac Up smash (sweetspot)   
Flaming Straight Lunge  
Link Bomb     
Giant Bomb  
Meteor Bomb
Lucas PK Fire    
PK Starstorm   
Luigi Fireball      
Fire Jump Punch (sweetspot)
Green Missile     
Bouncing Fireball  
Floating Missile
Quick Missile
Fiery Jump Punch (sweetspot)
Mario Fireball      
Forward smash (sweetspot)     
Mario Finale    
Fast Fireball  
Fire Orb
Explosive Punch
Scalding F.L.U.D.D.
Mega Man Down smash   
Forward aerial
Crash Bomber
Mega Legends (trapping hit)
Hyper Bomb  
Mii Brawler Exploding Side Kick   
Burning Dropkick
Mii Gunner Jab (third hit)   
Up tilt
Down tilt
Dash attack
Up smash
Down smash
Back aerial
Down aerial (sweetspot)
Floor attacks and trip attack
Flame Pillar
Gunner Missile
Lunar Launch
Grenade Launch  
Stealth Burst
Cannon Uppercut (launch blast)
Bomb Drop
Cannon Jump Kick (launch blast)  
Mii Swordfighter Blurring Blade
Min Min Punch (Ramram/Dragon)  
Mr. Game & Watch Forward smash (sweetspot)     
Chef (pan)
Judge #6
XXL Chef (pan)  
Short-Order Chef (pan)
Forward aerial (bomb explosion)  
Ness PK Fire      
Down throw     
PK Starstorm   
PK Bonfire  
PK Fire Burst
Olimar With a Red Pikmin, all Pikmin-based attacks (all smashes, all aerial attacks except neutral air, pummel, all throws, Pikmin Throw and customs)    
End of Day (take-off and crash land)
Pikmin Chain (red Pikmin)  
Explosive Pluck  
Pac-Man On-Fire Hydrant
Dire Hydrant
Palutena Explosive Flame   
Celestial Firework  
Rocket Jump
Peach Peach Bomber  
Flying Peach Bomber  
Piranha Plant Back aerial  
Petey Piranha (Flame breath)
Pit Three Sacred Treasures (energy pillars)  
Pyra Neutral attack (rabid jab and finishser)  
Dash attack
Forward tilt
Forward smash
Up smash
Down smash (sword)
Forward aerial
Back aerial
Down aerial
Pummel
Forward throw (hitbox)
Flame Nova
Blazing End
Prominence Revolt (pillar)
Burning Sword (pillar)
Ridley Forward smash  
Plasma Breath
R.O.B. Up smash    
Neutral aerial
Back aerial
Down aerial
Robo Beam (close range)
Fire Gyro  
Robin Jab finisher (Fire Tome)   
Arcfire
Arcfire+  
Fire Wall
Pair Up (last hit)
Roy Up smash    
Flare Blade
Double-Edge Dance (last hits)
Blazer
Counter
Critical Hit   
Down aerial  
Ryu Shakunetsu Hadoken   
Samus Up smash      
Forward aerial
Bomb
Down tilt     
Missile
Forward smash (sweetspot)   
Relentless Missile  
Turbo Missile
Slip Bomb
Mega Bomb
Up throw (blast)  
Sephiroth Flare / Megaflare / Gigaflare  
Sheik Vanish     
Burst Grenade   
Gravity Grenade  
Skimming Grenade
Simon Holy Water  
Snake Forward smash   
Up smash (shell)
Hand Grenade (explosion)
Remote Missile
C4
Down smash  
Grenade Launcher
Sonic Burning Spin Dash  
Sora Magic (Firaga)  
Steve Down tilt  
Up smash (magma block)
Down smash
TNT
House of Boom (ending explosion)
Toon Link Bomb    
Fire Bow  
Time Bomb
Short-Fused Bomb
Villager Up smash   
Lloid Rocket
Liftoff Lloid  
Pushy Lloid
Extreme Balloon Trip
Wii Fit Trainer Volatile Breathing
Wolf Landmaster (shot)  
Young Link Fire Bow   
Bomb
Down aerial (above Young Link with the hilt of the sword)  
Yoshi Super Dragon (fireballs and fire breath)   
Zelda Up aerial     
Din's Fire
Farore's Wind (hitbox upon reappearance)  
Nayru's Passion  
Din's Flare
Din's Blaze
Zero Suit Samus Plasma Whip (sweetspot)    
Forward smash (sweetspot of second hit)   
Plasma Dash  

By itemsEdit

Item Attack Games
Assist Trophies Bomberman: Bomb explosions  
Dr. Kawashima: Number explosions   
Dark Samus: Missiles, Bombs  
Infantry & Tanks: Bullets and missiles   
Jeff: Rockets    
Knuckle Joe: Smash Punch, Rising Break
Nikki: Bullet Bill, dragon (flames)  
Rathalos: Fireballs
Ray Mk III: Missiles  
Tiki: Fire breath (dragon form)  
Wily Capsule: Fire projectiles
Zero: Ryuenjin
Banana Gun Explosions
Blast Box   
Bob-omb      
Containers (Barrels, Crates, Capsules and Party Balls) Explosion (occurs at random)
Fake Smash Ball Explosion  
Fire Bar All swings and throws   
Fire Flower Fire stream and throws      
Gooey Bomb Explosion when attacked or after sticking into something    
Hocotate Bomb Impact on land   
Home-Run Bat Second hit of forward smash when used by Captain Falcon  
Hothead Throw and contact with it while sliding    
Motion-Sensor Bomb Explosion      
Poké Ball Pokémon Charizard: Flamethrower   
Charizard: Contact with body  
Clefairy: Explosion, Fire Spin
Cyndaquil: Flamethrower
Ditto: Transform (if the summoner possesses flame attacks)  
Electrode: Explosion (both by itself and when thrown)     
Entei: Fire Spin
Fennekin: Incinerate   
Groudon: Overheat (contact with body)  
Ho-oh: Both Sacred Fire and contact with body   
Moltres: Fly (contact with body)     
Solgaleo: Sunsteel Strike  
Torchic: Fire Spin  
Vulpix: Fire Spin  
Red Shell Throw: only Red Shells by Koopa Troopas in Mushroom Kingdom  
Smart Bomb Explosion upon being attacked or thrown    
Soccer Ball Hit upon being struck by an attack with heavy knockback    
Super Scope Fully charged shot     
Superspicy Curry Spewed fireballs    
X Bomb Cross-shaped explosion   

By enemies and bossesEdit

Enemy/Boss Attack(s) Games
Banzai Bill Explosion  
Bombed Head throw  
Bonkers Hammer Flip  
Buckot Bucket dump  
Bumpety Bomb Explosion  
Chandelure Fire Spin
Crazy Hand Center of sandwich punch combo move    
Hits of applause combo move
Vertical punch
Start of jet flight     
Bomb rain    
Dracula Hellfire  
Dark Inferno
Fire pillars
Duon Fiery cut  
Fire Primid Fireballs and fire streams
Flame Chomp Fireball shots and explosion  
Galleom Missiles   
Gamyga Lasers  
Ganon Fireballs  
Glire Fire burst   
Jyk (flame variety) Contact with body  
Marx Growing appendages  
Master Hand Second hit of kick attack  
Start of jet flight     
Vertical punch
Center of sandwich punch combo move   
Metal Face Death explosion   
Meta Ridley Fireballs (all kinds)   
Porky Porky-Bots  
Puppit Lasers
Rathalos Fireballs  
Rayquaza Explosion  
Red Bubble Contact  
Ridley Fireballs  
Scope Primid Fully charged shot  
Tabuu Bullet Rain (last hit)
Explosive Teleport
Ghost Projection
Pinpoint Explosion
Yellow Devil Death explosion   

By stage hazardsEdit

In addition to natural stage hazards, the Spirit Battle condition "The floor is lava" creates a hazard that inflicts flame damage.

Stage Hazard Games
75m Fireball enemies    
Bridge of Eldin King Bulblin's bomb
Brinstar Acid     
Corneria Arwing shots     
Gerudo Valley Koume's fire spell   
The Great Cave Offensive Danger Zones  
Halberd Combo Cannon (cannonball explosion)    
Jungle Hijinxs Barrel Cannons (explosion)  
Kalos Pokémon League Blazing Chamber fire pillars   
Mario Bros. Fireballs   
Midgar Ifrit (Hellfire)   
Norfair Lava    
Orbital Gate Assault Great Fox (exhaust), missiles (exhaust, explosion)  
Planet Zebes Acid  
Princess Peach's Castle Banzai Bill (explosion)   
Saffron City Charmander (contact, Flamethrower), Electrode (Explosion)   
Sector Z Arwing (lazers; when firing from the background)  
Unova Pokémon League Reshiram (Fusion Flare, ground fires)   
Stage Builder Magma   
Subspace Emissary stages Lava  
Rocket exhaust traps

TriviaEdit

  • Contrary to popular belief, none of Terry's special moves, including super special moves and Final Smash, use the flame effect. Rather, they possess the normal effect.