List of spirits (Super Mario series): Difference between revisions
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*The yellow Rosalina & Luma reference Rosalina's association with stars in the ''Mario'' series, serving as the mother of Lumas, a star-shaped species that resembles the Super Star. | *The yellow Rosalina & Luma reference Rosalina's association with stars in the ''Mario'' series, serving as the mother of Lumas, a star-shaped species that resembles the Super Star. | ||
*The yellow Rosalina & Luma and the stage reference their respective appearance in ''Super Mario Galaxy'' and ''Super Mario 64'', both of which feature the {{iw|mariowiki|Power Star}}s, a collectible goal item resembling the Super Star. | *The yellow Rosalina & Luma and the stage reference their respective appearance in ''Super Mario Galaxy'' and ''Super Mario 64'', both of which feature the {{iw|mariowiki|Power Star}}s, a collectible goal item resembling the Super Star. | ||
*The music track represents the theme song played on | *The music track represents the theme song played on {{iw|mariowiki|Bob-omb Battlefield}}, the first course in ''Super Mario 64'' featuring the game's first Power Star. | ||
*The Temporary Invincibility rule references the Super Star's ability to grant the player temporary invincibility when collected, which also gives them a bright, sparkling appearance. | *The Temporary Invincibility rule references the Super Star's ability to grant the player temporary invincibility when collected, which also gives them a bright, sparkling appearance. | ||
*The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen. | *The Attack Power ↑ and Easy to Launch rules reference the Super Star's ability to grant the player the ability to easily defeat enemies by running into them and knocking them off-screen. | ||
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*The black Metal Mario represents Metal Mario, the dark, metallic power-up form of Mario which can obtained after breaking the [[Metal Box]]. | *The black Metal Mario represents Metal Mario, the dark, metallic power-up form of Mario which can obtained after breaking the [[Metal Box]]. | ||
*The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, an underground cavernous stage featuring crystals and water in ''Super Mario 64'' where the Metal Mario power-up form can be first obtained. | *The stage represents the {{iw|mariowiki|Cavern of the Metal Cap}}, an underground cavernous stage featuring crystals and water in ''Super Mario 64'' where the Metal Mario power-up form can be first obtained. | ||
*The stage represents [[Meta Crystal]], a stage based on Cavern of the Metal Cap in ''Super Smash Bros.'''s [[1P Game]] mode | *The stage represents [[Meta Crystal]], a stage based on Cavern of the Metal Cap in ''Super Smash Bros.'''s [[1P Game]] mode featuring the Metal Mario mini-boss battle. | ||
*The stage's Battlefield form and the music track represents the {{SSBM|Battlefield}} stage in ''Super Smash Bros. Melee'''s [[Adventure Mode]], | *The stage's Battlefield form and the music track represents the {{SSBM|Battlefield}} stage in ''Super Smash Bros. Melee'''s [[Adventure Mode]], featuring the Metal Mario mini-boss battle. | ||
*The first battle condition references Metal Mario's increased offense and defense stats, and decreased speed and mobility stats in his game appearances. | *The first battle condition references Metal Mario's increased offense and defense stats, and decreased speed and mobility stats in his game appearances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | |{{SSBUMusicLink|Super Mario Bros.|Castle / Boss Fortress - Super Mario World / SMB 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Mario represents Boo Mario, the ghost-like | *The black Mario represents Boo Mario, the ghost-like {{iw|mariowiki|Boo Mushroom}} power-up form of Mario featuring his physical facial traits and his hat. | ||
*The stage represents the haunted mansion in the {{iw|mariowiki|Ghostly Galaxy}}, a ghost-themed galaxy in ''Super Mario Galaxy'' where the Boo Mario power-up form can be first obtained. | *The stage represents the haunted mansion in the {{iw|mariowiki|Ghostly Galaxy}}, a ghost-themed galaxy in ''Super Mario Galaxy'' where the Boo Mario power-up form can be first obtained. | ||
*The stage and music track represent the {{iw|mariowiki|Ghost House}} stages in ''Super Mario World'' and {{iw|mariowiki|World 2-Fortress}} in ''Super Mario Bros. 3'', both of which | *The stage and music track represent the {{iw|mariowiki|Ghost House}} stages in ''Super Mario World'' and {{iw|mariowiki|World 2-Fortress}} in ''Super Mario Bros. 3'', both of which feature Boo as an enemy, who serves as the basis of Boo Mario's design. | ||
*The music track features the | *The music track features the Ghost House theme song in ''Super Mario World'', which is used for the {{iw|mariowiki|Boo Moon Galaxy}} stage in ''Super Mario Galaxy 2'' where the Boo Mario power-up form can be obtained. | ||
*The Invisibility rule references the Boo's ability to turn invisible and Boo Mario's ability to turn invisible and intangible, which allows him to pass through certain walls and grates. | *The Invisibility rule references the Boo's ability to turn invisible and Boo Mario's ability to turn invisible and intangible, which allows him to pass through certain walls and grates. | ||
*The Low Gravity and High Gravity hazards reference the Boo's ability to float in the air and Boo Mario's ability to levitate higher while floating in midair. | *The Low Gravity and High Gravity hazards reference the Boo's ability to float in the air and Boo Mario's ability to levitate higher while floating in midair. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | |{{SSBUMusicLink|Super Mario Bros.|Melty Monster}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Metal Jigglypuff represents Rock Mario, the rock-like | *The blue Metal Jigglypuff represents Rock Mario, the rock-like {{iw|mariowiki|Rock Mushroom}} power-up form of Mario which allows him to transform into a spherical, hard-shelled boulder. | ||
*The stage's Battlefield form represents the starting planet of the {{iw|mariowiki|Boulder Bowl Galaxy}}, a semispherical planet with a large round platform where the Rock Mario power-up form can be first obtained. | *The stage's Battlefield form represents the starting planet of the {{iw|mariowiki|Boulder Bowl Galaxy}}, a semispherical planet with a large round platform where the Rock Mario power-up form can be first obtained. | ||
*The music track represents the theme song played on the {{iw|mariowiki|Melty Monster Galaxy}}, a lava-filled galaxy in ''Super Mario Galaxy 2'' where the Rock Mario power-up form can be obtained. | *The music track represents the theme song played on the {{iw|mariowiki|Melty Monster Galaxy}}, a lava-filled galaxy in ''Super Mario Galaxy 2'' where the Rock Mario power-up form can be obtained. | ||
*Jigglypuff's favored [[Rollout]] | *Jigglypuff's favored [[Rollout]] references Rock Mario's ability to transform into his spherical boulder form and roll at high speeds, which is capable of damaging any enemies along the way. | ||
*Jigglypuff's | *Jigglypuff's Rollout is also based on the Rock-type move used by spherical Pokémon, further referencing the spherical and hard-shelled appearance of Rock Mario's boulder form and ability to roll and damage enemies. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Rock Mario power-up form can help Mario collect the Power Stars in ''Super Mario Galaxy 2''. | *This spirit's Support type references how the Rock Mario power-up form can help Mario collect the Power Stars in ''Super Mario Galaxy 2''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tail Luigi represents Fox Luigi, the fox-like power-up form of Luigi | *The yellow Tail Luigi represents Fox Luigi, the fox-like [[Super Leaf]] power-up form of Luigi which gives him yellow fox ears and a fox tail. | ||
*The stage represents the main setting of ''New Super Mario Bros. U'', the follow-up game to ''New Super Mario Bros. 2'' which first features the Fox Luigi power-up form. | *The stage represents the main setting of ''New Super Mario Bros. U'', the follow-up game to ''New Super Mario Bros. 2'' which first features the Fox Luigi power-up form. | ||
*The stage represents the main setting of ''New Super Mario Bros. U'' | *The stage represents the main setting of ''New Super Mario Bros. U'' featuring the [[mariowiki:Flying Squirrel Mario|Flying Squirrel]] power-up form, which functions similarly to the Super Leaf power-up forms. | ||
*The music track | *The music track represents the ''Super Mario Bros. 3'' ground theme song played during [[mariowiki:World 1-1 (Super Mario Bros. 3)|the game's first stage]] where the Super Leaf power-up form can be first obtained. | ||
*The Heavy Wind hazard references the Super Leaf power-up form's ability to fly and glide across the stage after filling up the {{iw|mariowiki|Power Meter}} by running. | *The Heavy Wind hazard references the Super Leaf power-up form's ability to fly and glide across the stage after filling up the {{iw|mariowiki|Power Meter}} by running. | ||
*Luigi's [[Fireball]] references how Fox Luigi is based on a [[wikipedia:kitsune|kitsune]], a mythical fox creature in Japanese mythology that is known for generating glowing fireballs. | *Luigi's [[Fireball]] references how Fox Luigi is based on a [[wikipedia:kitsune|kitsune]], a mythical fox creature in Japanese mythology that is known for generating glowing fireballs. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - New Super Mario Bros. U}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The Tail Mii Swordfighter represents Flying Squirrel Toad, the {{iw|mariowiki|Super Acorn}} power-up form of Toad which gives him flying squirrel ears and a tail. | ||
*The Mii Swordfighter's Super Mushroom Hat represents Toad's mushroom-shaped head, the Monkey Suit represents Flying Squirrel Toad's yellow torso, and the high voice type represents Toad's high-pitched voice. | *The Mii Swordfighter's Super Mushroom Hat represents Toad's mushroom-shaped head, the Monkey Suit represents Flying Squirrel Toad's yellow torso, and the high voice type represents Toad's high-pitched voice. | ||
*The stage | *The stage and music track represent {{iw|mariowiki|Acorn Plains}}, the first stage in ''New Super Mario Bros. U'' where the Flying Squirrel power-up form can be first obtained. | ||
*The "increased jump power" battle condition references the Flying Squirrel Jump, a technique used by the Flying Squirrel power-up form which allows the user to propel themselves upwards while flying in midair. | *The "increased jump power" battle condition references the Flying Squirrel Jump, a technique used by the Flying Squirrel power-up form which allows the user to propel themselves upwards while flying in midair. | ||
*The Mii Swordfighter's favored [[Power Thrust]] in the air features the airborne Mii Swordfighter launching at a downward angle, referencing the Flying Squirrel power-up form's ability to descend downwards at an angle while gliding in the air. | *The Mii Swordfighter's favored [[Power Thrust]] in the air features the airborne Mii Swordfighter launching at a downward angle, referencing the Flying Squirrel power-up form's ability to descend downwards at an angle while gliding in the air. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Tiny Isabelle represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and wears a pink dress. | *The pink Tiny Isabelle represents Baby Peach, the infant counterpart of Princess Peach who features blonde hair and wears a pink dress. | ||
*The Striped Mario minion references his appearance as the series' titular main playable character, who befriends Baby Peach in | *The Striped Mario minion references his appearance as the series' titular main playable character, who befriends Baby Peach in ''Mario & Luigi: Partners in Time''. | ||
*The stage and music track represent Princess Peach's Castle, the landmark castle location featured in ''Partners in Time'' where Baby Peach resides in the past. | *The stage and music track represent Princess Peach's Castle, the landmark castle location featured in ''Partners in Time'' where Baby Peach resides in the past. | ||
*The first battle condition references Mario's role in ''Partners in Time'' to travel to the past with Luigi and protect Baby Peach and their infant counterparts from the invading {{iw|mariowiki|Shroob}} forces. | *The first battle condition references Mario's role in ''Partners in Time'' to travel to the past with Luigi and protect Baby Peach and their infant counterparts from the invading {{iw|mariowiki|Shroob}} forces. | ||
*The "increased move speed" battle condition references Baby Peach's first playable appearance in ''Mario Kart Wii'', | *The "increased move speed" battle condition references Baby Peach's first playable appearance in ''Mario Kart Wii'', who features a high acceleration stat. | ||
*Mario's favored dash attack is based on a baseball slide, referencing | *Mario's favored dash attack is based on a baseball slide, referencing ''Mario Super Sluggers'', a ''Mario''-themed baseball game featuring Baby Peach as a playable character. | ||
* | *Isabelle falls slowly, referencing Princess Peach's ability to temporarily hover and glide in the air using her {{iw|mariowiki|Floating Jump}} ability or [[mariowiki:Princess Peach's parasol|her parasol]] in her playable game appearances. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Baby Peach's supportive role in her game appearances in ''Mario & Luigi: Partners in Time'' and ''Yoshi's Island DS''. | *This spirit's Support type references Baby Peach's supportive role in her game appearances in ''Mario & Luigi: Partners in Time'' and ''Yoshi's Island DS''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}} | |{{SSBUMusicLink|Super Mario Bros.|Break Free (Lead The Way)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Peach references her appearance as the damsel-in-distress of ''Super Mario Odyssey'', who | *The white Peach references her appearance as the damsel-in-distress of ''Super Mario Odyssey'', who is kidnapped by Bowser and forced to marry him. | ||
*The Wedding Mario minion references his appearance as the main playable character of ''Odyssey'', who | *Peach's white costume is based on a wedding gown, referencing the {{s|mariowiki|Lochlady Dress}}, a white wedding dress that Princess Peach wears for her forced marriage. | ||
*The Wedding Mario minion references his appearance as the main playable character of ''Odyssey'', who rescues Princess Peach while wearing the Wedding Top Hat and Tuxedo. | |||
*The stage represents the New Donk City Hall in ''Odyssey'' where Bowser's airship can be seen flying above the top of the city hall's rooftop holding Princess Peach hostage. | *The stage represents the New Donk City Hall in ''Odyssey'' where Bowser's airship can be seen flying above the top of the city hall's rooftop holding Princess Peach hostage. | ||
*The music track represents the theme song played during the escape sequence after the final boss battle of ''Odyssey'', where Mario captures an unconscious Bowser and quickly escapes the collapsing moon with Peach. | *The music track represents the theme song played during the escape sequence after the final boss battle of ''Odyssey'', where Mario captures an unconscious Bowser and quickly escapes the collapsing moon with Peach. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}} | |{{SSBUMusicLink|Super Mario Bros.|Underground Moon Caverns}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The grey Bowser references his appearance as the main antagonist of ''Super Mario Odyssey'', who wears | *The grey Bowser references his appearance as the main antagonist of ''Super Mario Odyssey'', who wears a white wedding tuxedo featuring a spiky design. | ||
*The white Peach | *The white Peach ally references her appearance as the damsel-in-distress of ''Super Mario Odyssey'', who is kidnapped by Bowser and forced to marry him. | ||
*The Peach ally's white costume is based on a wedding gown, referencing the Lochlady Dress, a white wedding dress that Princess Peach wears for her forced marriage. | |||
*The stage represents the New Donk City Hall in ''Odyssey'' where Bowser can be seen aboard his airship flying above the city hall's rooftop while the {{iw|mariowiki|Mechawiggler}} absorbs the city's electricity. | *The stage represents the New Donk City Hall in ''Odyssey'' where Bowser can be seen aboard his airship flying above the city hall's rooftop while the {{iw|mariowiki|Mechawiggler}} absorbs the city's electricity. | ||
*The music track represents the theme song played during the {{iw|mariowiki|Moon Kingdom}}'s underground caverns where Bowser attempts to forcibly marry Princess Peach in the kingdom's Wedding Hall. | *The music track represents the theme song played during the {{iw|mariowiki|Moon Kingdom}}'s underground caverns where Bowser attempts to forcibly marry Princess Peach in the kingdom's Wedding Hall. | ||
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*The Mii Brawler's Super Mushroom Hat represents Toad's mushroom-shaped head, the blue Toad Outfit represents Toad's blue outfit used in his later in-game appearances, and the high voice type represents Toad's high-pitched voice. | *The Mii Brawler's Super Mushroom Hat represents Toad's mushroom-shaped head, the blue Toad Outfit represents Toad's blue outfit used in his later in-game appearances, and the high voice type represents Toad's high-pitched voice. | ||
*The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toad serves as the kingdom's dominant species and as Princess Peach's attendant. | *The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toad serves as the kingdom's dominant species and as Princess Peach's attendant. | ||
*The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' | *The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' featuring the Toad's first three-dimensional appearance in the ''Mario'' series. | ||
*The music track represents the theme song played | *The music track represents the theme song played on Plucky Pass Beginnings, the first stage of ''Captain Toad: Treasure Tracker'' featuring Captain Toad as the titular playable character. | ||
*The Super Mushroom and Poison Mushroom items reference the Toad species' mushroom-shaped heads, which resemble the Super Mushroom and the Poison Mushroom. | *The Super Mushroom and Poison Mushroom items reference the Toad species' mushroom-shaped heads, which resemble the Super Mushroom and the Poison Mushroom. | ||
*The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable appearances in the ''Mario'' series. | *The Mii Brawler's favored [[Suplex]] references Toad's ability to pluck items from the ground and throw them in his playable appearances in the ''Mario'' series. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | |{{SSBUMusicLink|Super Mario Bros.|Plucky Pass Beginnings}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink female Villager represents Toadette, a female Toad | *The pink female Villager represents Toadette, a female Toad with simple eyes whose design features a pink-and-white color scheme. | ||
*The Mii Brawler minion's costume and high voice type represent Toad, a member of the Toad species who serves as Toadette's partner in the ''Mario'' series, | *The Mii Brawler minion's costume and high voice type represent Toad, a member of the Toad species who serves as Toadette's partner in the ''Mario'' series, starting with ''Mario Kart: Double Dash!!'' | ||
*The Mii Brawler minion and music track represent Captain Toad, the main playable protagonist in ''Captain Toad: Treasure Tracker'' which also features Toadette as a main playable character. | *The Mii Brawler minion and music track represent Captain Toad, the main playable protagonist in ''Captain Toad: Treasure Tracker'' which also features Toadette as a main playable character. | ||
*The stage represents {{iw|mariowiki|Mine Cart Tunnel Throwdown}}, an underground cavern stage in ''Captain Toad: Treasure Tracker'' | *The stage represents {{iw|mariowiki|Mine Cart Tunnel Throwdown}}, an underground cavern stage in ''Captain Toad: Treasure Tracker'' featuring an underground setting and minecarts similar to the stage's normal form. | ||
*The stage and battle condition reference Captain Toad and Toadette's occupation as treasure hunters in ''Captain Toad: Treasure Tracker'', which features a similar treasure-hunting gameplay mechanic similar to "The Great Cave Offensive" in ''Kirby Super Star''. | *The stage and battle condition reference Captain Toad and Toadette's occupation as treasure hunters in ''Captain Toad: Treasure Tracker'', which features a similar treasure-hunting gameplay mechanic similar to "The Great Cave Offensive" in ''Kirby Super Star''. | ||
*The Mii Brawler's [[Head-On Assault]] references Toad's appearance in ''Super Smash Bros. Ultimate'', serving as Peach and Daisy's down throw attack where Toad headbutts the opponent into the ground. | *The Mii Brawler's [[Head-On Assault]] references Toad's appearance in ''Super Smash Bros. Ultimate'', serving as Peach and Daisy's down throw attack where Toad headbutts the opponent into the ground. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | |{{SSBUMusicLink|Super Mario Bros.|Ricco Harbor}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Builder Mario represents Toadsworth, an elderly Toad who | *The Builder Mario represents Toadsworth, an elderly mustached Toad who wears a large beige cap on his head. | ||
*The Builder Mario costume and the music track reference {{iw|mariowiki|Ricco Harbor}}, a construction zone area featured in | *The Builder Mario costume and the music track reference {{iw|mariowiki|Ricco Harbor}}, a construction zone area featured in ''Super Mario Sunshine'' which first features Toadsworth as an ally. | ||
*The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toadsworth serves as Princess Peach's attendant and longtime steward. | *The stage represents Princess Peach's Castle, the landmark castle location of the Mushroom Kingdom in the ''Mario'' series where Toadsworth serves as Princess Peach's attendant and longtime steward. | ||
*The Super Mushroom and Poison Mushroom items reference how Toadsworth is a member of the Toad species, whose mushroom-shaped heads resemble the Super Mushroom and the Poison Mushroom. | *The Super Mushroom and Poison Mushroom items reference how Toadsworth is a member of the Toad species, whose mushroom-shaped heads resemble the Super Mushroom and the Poison Mushroom. | ||
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|{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}} | |{{SSBUMusicLink|Mario Kart|Waluigi Pinball - Mario Kart DS}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Luigi's purple costume is based on Waluigi, the evil counterpart of Luigi who appears as the Assist Trophy enemy. | ||
*The stage represents {{iw|mariowiki|Peach Court}}, a tennis court located outside of Peach's Castle | *The stage represents {{iw|mariowiki|Peach Court}}, a tennis court located outside of Peach's Castle in ''Mario Tennis'' which first features Waluigi as a playable character. | ||
*The stage represents Princess Peach's Castle, a stage in ''Super Smash Bros.'' released on the Nintendo 64 console alongside ''Mario Tennis''. | *The stage represents Princess Peach's Castle, a stage featured in ''Super Smash Bros.'', which was released on the Nintendo 64 console alongside ''Mario Tennis''. | ||
*The music track represents the theme song of [[mariowiki:DS Waluigi Pinball|Waluigi Pinball]], a race course in ''Mario Kart DS'' which is themed after Waluigi. | *The music track represents the theme song of [[mariowiki:DS Waluigi Pinball|Waluigi Pinball]], a race course in ''Mario Kart DS'' which is themed after Waluigi. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Tiny Donkey Kong | *The red Tiny Donkey Kong represents the Goomba, a small, brown mushroom enemy featuring scowling eyes who appears in groups. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]], the first stage of [[mariowiki:World 1 (Super Mario Bros.)|World 1]] in ''Super Mario Bros.'' which first features the Goomba as an enemy. | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]], the first stage of [[mariowiki:World 1 (Super Mario Bros.)|World 1]] in ''Super Mario Bros.'' which first features the Goomba as an enemy. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy who is commonly depicted with a green shell. | *The green Squirtle starting off with a Green Shell represents the Koopa Troopa, a turtle-like enemy who is commonly depicted with a green shell. | ||
*The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|World 1-1]], the first stage of [[mariowiki:World 1 (New Super Mario Bros. 2)|World 1]] in ''New Super Mario Bros. 2'' | *The stage and music track represent [[mariowiki:World 1-1 (New Super Mario Bros. 2)|World 1-1]], the first stage of [[mariowiki:World 1 (New Super Mario Bros. 2)|World 1]] in ''New Super Mario Bros. 2'' featuring the Koopa Troopa as an enemy. | ||
*The Defense ↑ rule references how the Koopa Troopa cannot be defeated by a jump attack in the ''Mario'' series, instead retreating into their shells until they reemerge. | *The Defense ↑ rule references how the Koopa Troopa cannot be defeated by a jump attack in the ''Mario'' series, instead retreating into their shells until they reemerge. | ||
*The Green Shell item represents the green Koopa Troopa shell, which acts as an item that can be carried, hit, or thrown after hitting the Koopa Troopa with a jump attack. | *The Green Shell item represents the green Koopa Troopa shell, which acts as an item that can be carried, hit, or thrown after hitting the Koopa Troopa with a jump attack. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Yoshi represents Hammer Bro, a reptilian enemy with a yellow color scheme who appears as the Assist Trophy enemy. | *The yellow Yoshi represents Hammer Bro, a reptilian enemy with a yellow color scheme who appears as the Assist Trophy enemy. | ||
*The stage represents World 1-1, the first stage of World 1 in ''New Super Mario Bros. 2'' | *The stage represents World 1-1, the first stage of World 1 in ''New Super Mario Bros. 2'' featuring the Hammer Bro as an enemy. | ||
*The music track represents | *The music track represents the ground theme of ''Super Mario Bros. 3'', featuring the Hammer Bro as an enemy. | ||
*The Hammer Bro Assist Trophy enemy appears when Yoshi reaches 50% damage, referencing how the Hammer Bro appears in groups in the ''Mario'' series. | *The Hammer Bro Assist Trophy enemy appears when Yoshi reaches 50% damage, referencing how the Hammer Bro appears in groups in the ''Mario'' series. | ||
*Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to attack the player by throwing their hammers while remaining stationary. | *Yoshi's favored [[Egg Throw]] references the Hammer Bro's ability to attack the player by throwing their hammers while remaining stationary. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Iggy Koopa represents Lakitu, a bespectacled Koopa enemy who pilots the {{iw|mariowiki|Lakitu Cloud}}, a faced white cloud capable of hovering. | *Iggy Koopa represents Lakitu, a bespectacled green-shelled Koopa enemy who pilots the {{iw|mariowiki|Lakitu Cloud}}, a faced white cloud capable of hovering. | ||
*The red Tiny Bowser minions represent the Spinies, a small quadruped Koopa who features a red spiked shell and appears in groups. | *The red Tiny Bowser minions represent the Spinies, a small quadruped Koopa who features a red spiked shell and appears in groups. | ||
*The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|World 4-1]], the first stage of [[mariowiki:World 4 (Super Mario Bros.)|World 4]] in ''Super Mario Bros.'' which first features the Lakitu and Spinies as enemies. | *The stage and music track represent [[mariowiki:World 4-1 (Super Mario Bros.)|World 4-1]], the first stage of [[mariowiki:World 4 (Super Mario Bros.)|World 4]] in ''Super Mario Bros.'' which first features the Lakitu and Spinies as enemies. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Underwater Theme - Super Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Tiny Inklings represent the Blooper, a small, white, squid-like | *The cyan Tiny Inklings represent the Blooper, a small, white, squid-like featuring black markings around their eyes who appears in groups. | ||
*The stage represents Isle Delfino, the main hub world of ''Super Mario Sunshine'' | *The stage represents Isle Delfino, the main hub world of ''Super Mario Sunshine'' featuring the Blooper's first three-dimensional appearance in the ''Mario'' series. | ||
*The | *The music track represents the theme song of the underwater stages in ''Super Mario Bros.'' which first features the Blooper as an enemy. | ||
*The Low Gravity hazard | *The Low Gravity hazard references the swimming gameplay mechanic featured in the ''Mario'' series, where the players can quickly swim upwards and slowly descend underwater. | ||
*The Low Gravity hazard and third battle condition reference the Blooper's erratic swimming patterns while underwater in the ''Mario'' series' underwater stages. | *The Low Gravity hazard and third battle condition reference the Blooper's erratic swimming patterns while underwater in the ''Mario'' series' underwater stages. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|Airship Theme - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Captain Falcon | *The black Captain Falcon represents the Bullet Bill, a black bullet-like enemy who appear in groups, which appear as the item. | ||
*The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|World 5-1]], the first stage of [[mariowiki:World 5 (Super Mario Bros.)|World 5]] in ''Super Mario Bros.'' which first features the Bullet Bill | *The stage represents [[mariowiki:World 5-1 (Super Mario Bros.)|World 5-1]], the first stage of [[mariowiki:World 5 (Super Mario Bros.)|World 5]] in ''Super Mario Bros.'' which first features the Bullet Bill as an enemy. | ||
*The music track represents the theme song | *The music track represents the airship stage theme song in ''Super Mario Bros. 3'' featuring the Bullet Bill as an enemy. | ||
*The Bullet Bill item's ability and the battle conditions reference how multiple Bullet Bills can be shot out of their Bullet | *The Bullet Bill item's ability and the battle conditions reference how multiple Bullet Bills can be shot out of their [[Bullet Blaster]]s towards the player at high speeds. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references how Bullet Bills attack by shooting at the player from the Bill Blasters. | *This spirit's Attack type references how Bullet Bills attack by shooting at the player from the Bill Blasters. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Mii Fighters' | *The Mii Fighters' Shy Guy Mask, red Standard Outfit, and low voice type represent the Shy Guy, a masked deep-voiced humanoid enemy wearing a red cloak who appears in groups. | ||
*The Tail Mii Gunner represents the [[Fly Guy]], a variation of the Shy Guy who uses a propeller attached to their heads to fly and hover in the air | *The Tail Mii Gunner minion represents the [[Fly Guy]], a variation of the Shy Guy who uses a propeller attached to their heads to fly and hover in the air. | ||
*The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|World 1-1]], the first stage of [[mariowiki:World 1 (Super Mario Bros. 2)|World 1]] in ''Super Mario Bros. 2'' which first features the Shy Guy as an enemy. | *The stage and music track represent [[mariowiki:World 1-1 (Super Mario Bros. 2)|World 1-1]], the first stage of [[mariowiki:World 1 (Super Mario Bros. 2)|World 1]] in ''Super Mario Bros. 2'' which first features the Shy Guy as an enemy. | ||
*The Mii Fighters' favored [[Shot Put]], [[Grenade Launch]], and [[Chakram]], and the Throwing Type items reference the {{iw|mariowiki|Snifit}}s, a variation of the Shy Guy featuring a nozzle mask which they use to shoot projectiles. | *The Mii Fighters' favored [[Shot Put]], [[Grenade Launch]], and [[Chakram]], and the Throwing Type items reference the {{iw|mariowiki|Snifit}}s, a variation of the Shy Guy featuring a nozzle mask which they use to shoot projectiles. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Peach represents Pidgit, a black crow-like enemy whose magical flying carpet features a similar floating ability similar to Peach's | *The black Peach represents Pidgit, a black crow-like enemy whose magical flying carpet features a similar floating ability similar to Peach's in her playable debut game, ''Super Mario Bros. 2''. | ||
*The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|World 1-2]], the second stage of World 1 in ''Super Mario Bros. 2'' which first features Pidgit as an enemy, who appears as a stage hazard. | *The stage and music track represent [[mariowiki:World 1-2 (Super Mario Bros. 2)|World 1-2]], the second stage of World 1 in ''Super Mario Bros. 2'' which first features Pidgit as an enemy, who appears as a stage hazard. | ||
*Peach starting off with a Rocket Belt and the "increased jump power" battle condition references the Pidgit's usage of the magical flying carpet, which allows it to fly upwards and hover in the air. | *Peach starting off with a Rocket Belt and the "increased jump power" battle condition references the Pidgit's usage of the magical flying carpet, which allows it to fly upwards and hover in the air. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue King K. Rool represents Wart, the reptilian main antagonist of ''Super Mario Bros. 2'' who features an oversized gut and wears a royal crown and cape. | *The blue King K. Rool represents Wart, the reptilian main antagonist of ''Super Mario Bros. 2'' who features an oversized gut and wears a royal crown and cape. | ||
*The white Peach minion | *The white Peach minion's [[Vegetable]] represents the {{iw|mariowiki|Dream Machine}}, a device featured in ''Super Mario Bros. 2'' which can produce vegetables that the player can use to grab and throw at Wart. | ||
*The stage represents [[mariowiki:World 7 (Super Mario Bros. 2)|World 7]], the seventh and final world of ''Super Mario Bros. 2'' taking place in an area in the sky | *The stage represents [[mariowiki:World 7 (Super Mario Bros. 2)|World 7]], the seventh and final world of ''Super Mario Bros. 2'' taking place in an area in the sky featuring cloudy platforms. | ||
*The stage's background represents World 7 | *The stage's background represents World 7 in the enhanced version of ''Super Mario Bros. 2'' in ''Super Mario All-Stars'' where the background features a cloudy sky setting and ancient temples. | ||
*The music track represents the boss battle theme song of ''Super Mario Bros. 2'', referencing Wart's status as the game's final boss. | *The music track represents the boss battle theme song of ''Super Mario Bros. 2'', referencing Wart's status as the game's final boss. | ||
*The Slumber Floor hazard references the dream world of {{iw|mariowiki|Subcon}}, the main setting of ''Super Mario Bros 2'' taken over by Wart, which is revealed to take place in Mario's dream while he sleeps. | *The Slumber Floor hazard references the dream world of {{iw|mariowiki|Subcon}}, the main setting of ''Super Mario Bros 2'' taken over by Wart, which is revealed to take place in Mario's dream while he sleeps. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Grab type references Wart's role in ''Super Mario Bros. 2'' as the game's main antagonist, who takes over the dream world of Subcon. | *This spirit's Grab type references Wart's role in ''Super Mario Bros. 2'' as the game's main antagonist, who takes over the dream world of Subcon. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Kirby represents Boo, a white ghost-like enemy with a spherical body and stubby arms who features the ability to float in the air. | *The white Kirby represents Boo, a white ghost-like enemy with a spherical body and stubby arms who features the ability to float in the air. | ||
*The | *The stage represents World 2-Fortress, the second fortress stage in ''Super Mario Bros. 3'' which first features the Boo as an enemy. | ||
*The | *The stage's background represents World 2-Fortress featured in the enhanced version of ''Super Mario Bros. 3'' in ''Super Mario All-Stars'' where the background features stone walls and barred windows. | ||
*The music track represents the main theme song of ''Luigi's Mansion'', the first installment of the titular game series | *The music track represents the main theme song of ''Luigi's Mansion'', the first installment of the titular game series featuring the Boo as an enemy. | ||
*The Invisibility rule references the Boo's shy personality in the ''Mario'' series where they hide their face when faced by the player, sometimes causing them to turn transparent and nearly invisible. | *The Invisibility rule references the Boo's shy personality in the ''Mario'' series where they hide their face when faced by the player, sometimes causing them to turn transparent and nearly invisible. | ||
*Kirby's shielding and the second battle condition reference the Boo's ability to shield their face when faced by the player, and their inability to be defeated under normal circumstances | *Kirby's shielding and the second battle condition reference the Boo's ability to shield their face when faced by the player, and their inability to be defeated under normal circumstances | ||
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*The purple Kirby represent the Bob-omb, a dark, spherical, bomb-like enemy who features simple eyes and appears in groups, which appear as the item. | *The purple Kirby represent the Bob-omb, a dark, spherical, bomb-like enemy who features simple eyes and appears in groups, which appear as the item. | ||
*The stage represents [[mariowiki:World 3-3 (Super Mario Bros. 2)|World 3-3]], the third stage of [[mariowiki:World 3 (Super Mario Bros. 2)|World 3]] in ''Super Mario Bros. 2'' featuring a brick layout, which first features the Bob-omb as an enemy. | *The stage represents [[mariowiki:World 3-3 (Super Mario Bros. 2)|World 3-3]], the third stage of [[mariowiki:World 3 (Super Mario Bros. 2)|World 3]] in ''Super Mario Bros. 2'' featuring a brick layout, which first features the Bob-omb as an enemy. | ||
*The music track represents the theme song | *The music track represents the airship stage theme song in ''Super Mario Bros. 3'' featuring the Bob-omb as an enemy. | ||
*The first battle condition references how the Bob-omb can be used as a throwing item after being pulled up from the ground or attacked. | *The first battle condition references how the Bob-omb can be used as a throwing item after being pulled up from the ground or attacked. | ||
*The "increased move speed" battle condition references how the Bob-ombs will increase its walking speed and run after the player after being spotted in later ''Super Mario'' games. | *The "increased move speed" battle condition references how the Bob-ombs will increase its walking speed and run after the player after being spotted in later ''Super Mario'' games. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The black Metal Pac-Man represents the Chain Chomp, a round, metallic, biting enemy who appears as the Assist Trophy enemy. | *The black Metal Pac-Man represents the Chain Chomp, a round, metallic, biting enemy who appears as the Assist Trophy enemy. | ||
*The stage represents Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'' | *The stage represents Yoshi's Island, the main setting of ''Super Mario World 2: Yoshi's Island'' featuring the Chain Chomp as an enemy, who appear as background characters. | ||
*The music track represents the theme song of Bob-omb Battlefield, the first course in ''Super Mario 64'' | *The music track represents the theme song of Bob-omb Battlefield, the first course in ''Super Mario 64'' featuring a single Chain Chomp as an enemy. | ||
*The Chain Chomp Assist Trophy enemy often appears, referencing how the Chain Chomp appears in groups in the ''Mario'' series. | *The Chain Chomp Assist Trophy enemy often appears, referencing how the Chain Chomp appears in groups in the ''Mario'' series. | ||
*Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to attack the player by lunging at them and biting them while being held back by their chains. | *Pac-Man's favored [[Power Pellet]] references the Chain Chomp's ability to attack the player by lunging at them and biting them while being held back by their chains. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | |{{SSBUMusicLink|Super Mario Bros.|Ground Theme - Super Mario Bros. 3 (Remix)}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The white Tiny Pac-Man | *The white Tiny Pac-Man represents the Nipper Plant, a tiny, white, round plant-like enemy who appear in groups. | ||
*The stage and music track represent [[mariowiki:World 5-1 (Super Mario Bros. 3)|World 5-1]], the first stage of [[mariowiki:World 5 (Super Mario Bros. 3)|World 5]] in ''Super Mario Bros. 3'' which first features the Nipper Plant as an enemy. | *The stage and music track represent [[mariowiki:World 5-1 (Super Mario Bros. 3)|World 5-1]], the first stage of [[mariowiki:World 5 (Super Mario Bros. 3)|World 5]] in ''Super Mario Bros. 3'' which first features the Nipper Plant as an enemy. | ||
*Pac-Man's [[Pac-Jump]] and the first battle condition reference the Nipper Plant's ability to jump and attack the player by biting them when they pass over them. | *Pac-Man's [[Pac-Jump]] and the first battle condition reference the Nipper Plant's ability to jump and attack the player by biting them when they pass over them. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Giant Squirtle represents Boom Boom, a large Koopa enemy who features a red shell. | *The red Giant Squirtle represents Boom Boom, a large Koopa enemy who features a red shell. | ||
*The stage and music track represent the mini-fortress stages in ''Super Mario Bros. 3'' | *The stage and music track represent the mini-fortress stages in ''Super Mario Bros. 3'' featuring Boom Boom as a mini-boss. | ||
*The first battle condition reference how Boom Boom briefly will briefly crouch and retreat into his spiked shell when damaged by the player in ''Super Mario Bros. 3''. | |||
*The second battle condition references Boom Boom's ability to attack and damage the player by charging into them in ''Super Mario Bros. 3''. | *The second battle condition references Boom Boom's ability to attack and damage the player by charging into them in ''Super Mario Bros. 3''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references the red color scheme of Boom Boom's shell, and Boom Boom's usage of powerful attacks in his boss battles. | *This spirit's Attack type references the red color scheme of Boom Boom's shell, and Boom Boom's usage of powerful attacks in his boss battles. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | |{{SSBUMusicLink|Super Mario Bros.|Underground Theme - Super Mario Land}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Morton Koopa represents Tatanga, a stout, fanged antagonist who pilots his spaceship the {{iw|mariowiki|Pagosu}}, which is equipped with an arsenal of weapons. | *Morton Koopa represents Tatanga, a stout, fanged antagonist who pilots his spaceship, the {{iw|mariowiki|Pagosu}}, which is equipped with an arsenal of weapons. | ||
*The stage's background features an outer space setting, referencing Tatanga's status as an alien invader who originates from an unknown planet from outer space. | *The stage's background features an outer space setting, referencing Tatanga's status as an alien invader who originates from an unknown planet from outer space. | ||
*The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}}, an outer space zone in ''Super Mario 2: 6 Golden Coins'' | *The stage represents the [[mariowiki:star stage|second stage]] of the {{iw|mariowiki|Space Zone}}, an outer space zone in ''Super Mario 2: 6 Golden Coins'' featuring Tatanga as a boss. | ||
*The music track represents the underground theme song in ''Super Mario Land'', which first features Tatanga as the game's main antagonist. | *The music track represents the underground theme song in ''Super Mario Land'', which first features Tatanga as the game's main antagonist. | ||
*Morton starting off with a Super Scope, and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga during his boss battles, which includes lasers and scattered bombs. | *Morton starting off with a Super Scope, and the [[Ray Gun]] and [[Motion-Sensor Bomb]] items reference the weapons used by Tatanga during his boss battles, which includes lasers and scattered bombs. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Wario Team's helmet represents Chargin' Chuck, a large, muscular Koopa enemy wearing an American football helmet who appears in groups. | *The green Wario Team's helmet represents Chargin' Chuck, a large, muscular Koopa enemy wearing an American football helmet who appears in groups. | ||
*The stage | *The stage and music track represent {{iw|mariowiki|Yoshi's Island 1}}, the first stage of the [[mariowiki:Yoshi's Island (world)|Yoshi's Island]] world in ''Super Mario World'' which first features Chargin' Chuck as an enemy. | ||
*Wario's favored dash attack references Chargin' Chuck's ability to attack the player with a dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack. | *Wario's favored dash attack references Chargin' Chuck's ability to attack the player with a dashing tackle attack, which appears and behaves similarly to Wario's shoulder tackle attack. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | |{{SSBUMusicLink|Super Mario Bros.|Fortress Boss - Super Mario World}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Inkling | *The cyan Inkling represents Kamek, a Magikoopa enemy wearing thick eyeglasses and a cyan robe who appears in groups. | ||
*The stage represents the {{iw|mariowiki|Slide Lift Tower}}, the tower stage of the {{iw|mariowiki|Merignue Clouds}} world in ''New Super Mario Bros. U'' | *The stage represents the {{iw|mariowiki|Slide Lift Tower}}, the tower stage of the {{iw|mariowiki|Merignue Clouds}} world in ''New Super Mario Bros. U'' featuring the Magikoopa as the boss. | ||
*The stage and the music track represent the [[mariowiki:#3 Lemmy's Castle|Lemmy's Castle]] and [[mariowiki:#7 Larry's Castle|Larry's Castle]] stages in ''Super Mario World'' which first features the Magikoopa as an enemy. | *The stage and the music track represent the [[mariowiki:#3 Lemmy's Castle|Lemmy's Castle]] and [[mariowiki:#7 Larry's Castle|Larry's Castle]] stages in ''Super Mario World'' which first features the Magikoopa as an enemy. | ||
*Inkling starting off with a Star Rod and the Star Rod item reference the magic scepter carried around by the Magikoopa, which they can use to attack the player by shooting damaging magical spells. | *Inkling starting off with a Star Rod and the Star Rod item reference the magic scepter carried around by the Magikoopa, which they can use to attack the player by shooting damaging magical spells. | ||
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|{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | |{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The yellow Tiny Bowser | *The yellow Tiny Bowser represents the Mechakoopa, the smaller, yellow mechanical versions of Bowser who appear in groups. | ||
*The | *The stage represents the Front Door and the {{iw|mariowiki|Back Door}} stages of Bowser's Castle, the final stage in ''Super Mario World'' which first features the Mechakoopa as an enemy. | ||
*The music track represents the remized theme song of Bowser's final boss battle in ''Super Mario Bros. 3'', referencing how the Mechakoopa appears during Bowser's final boss battle in ''Super Mario World''. | *The music track represents the remized theme song of Bowser's final boss battle in ''Super Mario Bros. 3'', referencing how the Mechakoopa appears during Bowser's final boss battle in ''Super Mario World''. | ||
*Bowser starting off with a Bob-omb references the Mechakoopa's appearance in the ''Super Smash Bros.'' series as Bowser Jr.'s down special move where it will explode after colliding with another player. | *Bowser starting off with a Bob-omb references the Mechakoopa's appearance in the ''Super Smash Bros.'' series as Bowser Jr.'s down special move where it will explode after colliding with another player. | ||
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*The stage's Battlefield form and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]], the first castle stage in ''New Super Mario Bros.'' where Bowser transforms into Dry Bowser after being submerged into the lava by Mario. | *The stage's Battlefield form and the Lava Floor hazard represent [[mariowiki:World 1-Castle (New Super Mario Bros.)|World 1-Castle]], the first castle stage in ''New Super Mario Bros.'' where Bowser transforms into Dry Bowser after being submerged into the lava by Mario. | ||
*The stage's Battlefield form and the Lava Floor hazard represent the lava-filled {{iw|mariowiki|Castle}} stages in the ''Mario'' series which serve as the boss stages against the Dry Bowser boss. | *The stage's Battlefield form and the Lava Floor hazard represent the lava-filled {{iw|mariowiki|Castle}} stages in the ''Mario'' series which serve as the boss stages against the Dry Bowser boss. | ||
*The music track represents | *The music track represents Bowser's final boss battle theme song in ''Super Mario Bros. 3'', referencing how Dry Bowser is the skeletal version of Bowser who also serves as a final boss in the ''Mario'' series. | ||
*The Curry-Filled rule references how Dry Bowser retains some of Bowser's signature physical abilities, including his signature [[Fire Breath]] attack, which was initially colored red-and-yellow in ''New Super Mario Bros.'' | *The Curry-Filled rule references how Dry Bowser retains some of Bowser's signature physical abilities, including his signature [[Fire Breath]] attack, which was initially colored red-and-yellow in ''New Super Mario Bros.'' | ||
*The Defense ↑ rule reference how Dry Bowser shares the {{iw|mariowiki|Dry Bones}} enemy's abilities, including an immunity to Mario's fireball attacks and not be defeated under normal circumstances. | *The Defense ↑ rule reference how Dry Bowser shares the {{iw|mariowiki|Dry Bones}} enemy's abilities, including an immunity to Mario's fireball attacks and not be defeated under normal circumstances. | ||
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*The stage represents the main setting of ''New Super Mario Bros. U'' which first features the Big Urchin as an enemy, who appears as a stage hazard in the stage's Rock-Candy Mines layout. | *The stage represents the main setting of ''New Super Mario Bros. U'' which first features the Big Urchin as an enemy, who appears as a stage hazard in the stage's Rock-Candy Mines layout. | ||
*The music track features the theme song of the underwater stages in ''Super Mario 3D Land'', referencing how the Big Urchin serves as an enemy of the water levels in the ''Mario'' series. | *The music track features the theme song of the underwater stages in ''Super Mario 3D Land'', referencing how the Big Urchin serves as an enemy of the water levels in the ''Mario'' series. | ||
*The Unira item represents the sea urchin enemy from ''Clu Clu Land'' | *The Unira item represents the sea urchin enemy from ''Clu Clu Land'' similar to the Big Urchin, whose spines can damage the player on contact and prevent it from being damaged. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Shield type further references the Big Urchin's spines, which prevents them from being defeated under normal circumstances. | *This spirit's Shield type further references the Big Urchin's spines, which prevents them from being defeated under normal circumstances. | ||
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*The purple Giant Kirby represents King Bob-omb, the giant-sized king of the Bob-ombs who features a dark, spherical shape with bright simple eyes. | *The purple Giant Kirby represents King Bob-omb, the giant-sized king of the Bob-ombs who features a dark, spherical shape with bright simple eyes. | ||
*The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' which first features King Bob-omb as the game's first boss. | *The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' which first features King Bob-omb as the game's first boss. | ||
*The music track represents the theme song played on the Bob-omb Battlefield course, the first course in ''Super Mario 64'' | *The music track represents the theme song played on the Bob-omb Battlefield course, the first course in ''Super Mario 64'' featuring King Bob-omb as a boss. | ||
*The Bob-omb item and the second battle condition reference King Bob-omb's boss battle in ''Super Mario 64 DS'' where he will throw Bob-ombs at Yoshi without disguising himself as Mario, Luigi, or Wario. | *The Bob-omb item and the second battle condition reference King Bob-omb's boss battle in ''Super Mario 64 DS'' where he will throw Bob-ombs at Yoshi without disguising himself as Mario, Luigi, or Wario. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The Kirby Team's yellow, blue, red, and green costumes represent the Luma's common yellow, blue, red, and green color schemes. | *The Kirby Team's yellow, blue, red, and green costumes represent the Luma's common yellow, blue, red, and green color schemes. | ||
*The stage represents {{iw|mariowiki|Gateway Galaxy}}, the starting planet of ''Super Mario Galaxy'' which first features the Luma as an ally, who appear as background characters piloting the Starship Mario. | *The stage represents {{iw|mariowiki|Gateway Galaxy}}, the starting planet of ''Super Mario Galaxy'' which first features the Luma as an ally, who appear as background characters piloting the Starship Mario. | ||
*The music track features the theme song played on | *The music track features "Luma's Theme" and the theme song played on {{iw|mariowiki|Comet Observatory}}, the main hub area of ''Super Mario Galaxy'' inhabited by the Lumas. | ||
*The Star items references the Lumas' star-shaped design and their ability to transform into stars at will, which includes the Power Stars and the {{iw|mariowiki|Launch Star}}s. | *The Star items references the Lumas' star-shaped design and their ability to transform into stars at will, which includes the Power Stars and the {{iw|mariowiki|Launch Star}}s. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Rosalina & Luma references her appearance in ''Super Mario Galaxy'' who serves as the "mother" of the Lumas, while her pink costume references the Hungry Luma's pink color scheme. | *The pink Rosalina & Luma references her appearance in ''Super Mario Galaxy'' who serves as the "mother" of the Lumas, while her pink costume references the Hungry Luma's pink color scheme. | ||
*The orange Kirby minion represents the Hungry Luma, the pink, hungry variation of the Luma who features the ability to | *The orange Kirby minion represents the Hungry Luma, the pink, hungry variation of the Luma who features the ability to inhale certain food, swell up, and transform after being fed. | ||
*The stage represents Gateway Galaxy, the starting planet of ''Super Mario Galaxy'' which first features the Hungry Luma as an ally. | |||
*The stage's background features falling {{iw|mariowiki|Star Bit}}s, which serves as the Lumas' primary source of food to feed the Hungry Luma in the ''Super Mario Galaxy'' games. | *The stage's background features falling {{iw|mariowiki|Star Bit}}s, which serves as the Lumas' primary source of food to feed the Hungry Luma in the ''Super Mario Galaxy'' games. | ||
*The music track represents the theme song played on {{iw|mariowiki|Good Egg Galaxy}}, the first galaxy of ''Super Mario Galaxy'' which first features the Hungry Luma as an ally. | |||
*The music track represents the {{iw|mariowiki|Good Egg Galaxy}}, the first galaxy of ''Super Mario Galaxy'' which first features the Hungry Luma as an ally. | |||
*The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxys after being fed enough Star Bits or Coins, which can be accessed through a Launch Star. | *The Super Launch Star item references the Hungry Luma's ability to transform into planets and galaxys after being fed enough Star Bits or Coins, which can be accessed through a Launch Star. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | |{{SSBUMusicLink|Super Mario Bros.|Gusty Garden Galaxy}} | ||
| | | | ||
*The yellow Giant Pikachu's costume features a black-and-yellow striped cap, representing the Honey Queen, | *The yellow Giant Pikachu's costume features a black-and-yellow striped cap, representing the Honey Queen, a giant queen bee featuring black-and-yellow stripes. | ||
*The stage represents Gateway Galaxy, the starting planet of ''Super Mario Galaxy'' which first features the Honey Queen as an ally. | *The stage represents Gateway Galaxy, the starting planet of ''Super Mario Galaxy'' which first features the Honey Queen as an ally. | ||
*The music track represents the theme song of {{iw|mariowiki|Gusty Gardens Galaxy}}, a grass-like galaxy in ''Super Mario Galaxy 2'' | *The music track represents the theme song of {{iw|mariowiki|Gusty Gardens Galaxy}}, a grass-like galaxy in ''Super Mario Galaxy 2'' featuring the Honey Queen as an ally. | ||
*The Beehive item features a swarm of bees when used, representing the | *The Beehive item features a swarm of bees when used, representing the {{iw|mariowiki|Honeybee}}s, the race of bees ruled over by the Honey Queen, which reflects the size difference between the bees and their queen. | ||
*The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form | *The timed stamina battle condition references the {{iw|mariowiki|Bee Mario}} power-up form, which allows the player to fly for a limited time before the flight gauge runs out. | ||
|- | |- | ||
|74 | |74 | ||
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*This spirit's Support type and Swimmer ability reference Plessie's role in ''Super Mario 3D World'' by transporting the player(s) through the river stages. | *This spirit's Support type and Swimmer ability reference Plessie's role in ''Super Mario 3D World'' by transporting the player(s) through the river stages. | ||
*This spirit's Grab type references how Plessie can be mounted on and controlled when jumped on. | *This spirit's Grab type references how Plessie can be mounted on and controlled when jumped on. | ||
*In World of Light, the Plessie spirit in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, the first river level to feature Plessie as a playable character | *In World of Light, the Plessie spirit in the rapids area in the Light Realm, further referencing Plessie's Plunging Falls, the first river level to feature Plessie as a playable character featuring waterfalls. | ||
|- | |- | ||
|78 | |78 | ||
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|{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | |{{SSBUMusicLink|Super Mario Bros.|Jump Up, Super Star!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Peach's red costume is based on Pauline, the damsel-in-distress of the ''Donkey Kong'' arcade game who is originally named "The Lady" and is depicted as a blonde woman wearing a red dress. | ||
*The Wedding Mario minion references his appearance as the main playable character of ''Donkey Kong'', who is originally named "Jumpman" in the game's English instructions. | *The Wedding Mario minion references his appearance as the main playable character of ''Donkey Kong'', who is originally named "Jumpman" in the game's English instructions. | ||
*The Wedding Mario minion's costume references his appearance as the main playable character of ''Super Mario Odyssey'', which features Pauline | *The Wedding Mario minion's costume references his appearance as the main playable character of ''Super Mario Odyssey'', which features Pauline as the mayor of {{iw|mariowiki|New Donk City}}. | ||
*The red Giant Donkey Kong minion | *The red Giant Donkey Kong minion's costume is based on the original Donkey Kong, the titular arcade game's main antagonist whose original 8-bit form appears as the stage element. | ||
*The stage represents 75m, the third stage of the ''Donkey Kong'' arcade game | *The stage represents 75m, the third stage of the ''Donkey Kong'' arcade game featuring the debut appearances of Mario (as Jumpman), Donkey Kong, and Pauline (as the Lady). | ||
*The stage and music track reference "{{iw|mariowiki|A Traditional Festival!}}", | *The stage and music track reference "{{iw|mariowiki|A Traditional Festival!}}", a story mission in ''Odyssey'' where Mario explores an 8-bit sequence based on ''Donkey Kong'' while Pauline sings "Jump Up, Super Star!" | ||
*The Jump Power ↓ rule applied to the player and the Mario minion references | *The Jump Power ↓ rule applied to the player and the Mario minion references how ''Donkey Kong'' is the first platformer game to feature a jumping gameplay mechanic, which makes Mario's jumping ability appear weaker than normal. | ||
*Peach avoiding conflict and the first battle condition reference Pauline's role as the damsel-in-distress in the ''Donkey Kong'' series, where she is kidnapped by Donkey Kong and rescued by Mario. | *Peach avoiding conflict and the first battle condition reference Pauline's role as the damsel-in-distress in the ''Donkey Kong'' series, where she is kidnapped by Donkey Kong and rescued by Mario. | ||
*The 1:30 time limit references the decreasing bonus counter in each stage of ''Donkey Kong'', which | *The 1:30 time limit references the decreasing bonus counter serving as the time limit in each stage of ''Donkey Kong'', which will deplete one of Jumpman's lives when it expires. | ||
*The Mario minion starts off with a Hammer, referencing Jumpman's usage of the Hammer in ''Donkey Kong'' to destroy any obstacles and enemies for only a short period of time. | *The Mario minion starts off with a Hammer, referencing Jumpman's usage of the Hammer in ''Donkey Kong'' to destroy any obstacles and enemies for only a short period of time. | ||
*The Giant Donkey Kong minion starts off with increased move speed, referencing | *The Giant Donkey Kong minion starts off with increased move speed, referencing how the original Donkey Kong will take Pauline and quickly climb up the ladders of each stage and to the next stage. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Pauline's role in ''Odyssey'' by rewarding Mario with a {{iw|mariowiki|Multi Moon}} after restoring the power to New Donk City. | *This spirit's Support type references Pauline's role in ''Odyssey'' by rewarding Mario with a {{iw|mariowiki|Multi Moon}} after restoring the power to New Donk City. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Nurse Jigglypuff references the Odyssey's giant size and ability to float with its sails, which will eventually transform into a giant balloon. | *The Giant Nurse Jigglypuff references the Odyssey's giant size and ability to float with its sails, which will eventually transform into a giant balloon. | ||
*The Giant Nurse Jigglypuff's costume features a white hat with a circular design, representing the Odyssey's sails, which features the circular Power Moon gauge | *The Giant Nurse Jigglypuff's costume features a white hat with a circular design, representing the Odyssey's sails, which features the circular Power Moon gauge in the center. | ||
*The stage features a red propelled airship, referencing the Odyssey, the red, top hat-shaped airship equipped with propellers that can fly through the skies in ''Super Mario Odyssey''. | *The stage features a red propelled airship, referencing the Odyssey, the red, top hat-shaped airship equipped with propellers that can fly through the skies in ''Super Mario Odyssey''. | ||
*The music track represents the theme song | *The music track represents the theme song played on {{iw|mariowiki|Cascade Kingdom}}, the second kingdom in ''Odyssey'' which first features the Odyssey as a broken down airship. | ||
*The Hard to Launch rule and battle conditions reference the Odyssey's function in the titular game, which cannot launch and progress throughout the game until it has collected enough Power Moons to fuel it. | *The Hard to Launch rule and battle conditions reference the Odyssey's function in the titular game, which cannot launch and progress throughout the game until it has collected enough Power Moons to fuel it. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The smaller-than-normal Striped Mario represents Baby Mario, the infant counterpart of Mario who uses the Goo-Goo Buggy as his signature kart in ''Mario Kart: Double Dash!!'' | *The smaller-than-normal Striped Mario represents Baby Mario, the infant counterpart of Mario who uses the Goo-Goo Buggy as his signature kart in ''Mario Kart: Double Dash!!'' | ||
*The smaller-than-normal blue Luigi represents Baby Luigi, the infant counterpart of Luigi who | *The smaller-than-normal blue Luigi represents Baby Luigi, the infant counterpart of Luigi who serves as Baby Mario's brother and partner in ''Double Dash!!'' | ||
*The stage represents the {{iw|mariowiki|Mario Circuit}} race course featured in the ''Mario Kart'' series, which includes elements featured in ''Double Dash!!'' | *The stage represents the {{iw|mariowiki|Mario Circuit}} race course featured in the ''Mario Kart'' series, which includes elements featured in ''Double Dash!!'' | ||
*The music track represents the theme song played | *The music track represents the theme song played on the {{iw|mariowiki|Mushroom Gorge}} race course in ''Mario Kart Wii'', which features Baby Mario and Baby Luigi as playable characters. | ||
*The Chain Chomp Assist Trophy enemy references the Chain Chomp's appearance as Baby Mario and Baby Luigi's Special Item, which allows it to pull the Goo-Goo Buggy forwards by lunging on its chain. | *The Chain Chomp Assist Trophy enemy references the Chain Chomp's appearance as Baby Mario and Baby Luigi's Special Item, which allows it to pull the Goo-Goo Buggy forwards by lunging on its chain. | ||
*The "increased move speed" battle condition references the Goo-Goo Buggy's lightweight stats in ''Double Dash!!'', which also features high acceleration stats. | *The "increased move speed" battle condition references the Goo-Goo Buggy's lightweight stats in ''Double Dash!!'', which also features high acceleration stats. | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road - Mario Kart: Double Dash!!}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The | *The yellow Diddy Kong references his appearance as a playable character in ''Mario Kart: Double Dash!!'', who uses the Barrel Train as his signature kart. | ||
*The | *The black Donkey Kong references his appearance as a playable character in ''Double Dash!!'', who serves as Diddy Kong's partner. | ||
*The stage represents the Barrel Train, a steam locomotive-themed kart featured in ''Double Dash!!'' which serves as Diddy Kong's signature kart. | *The stage represents the Barrel Train, a steam locomotive-themed kart featured in ''Double Dash!!'' which serves as Diddy Kong's signature kart. | ||
*The Bullet Bill item references the {{iw|mariowiki|Bullet Blaster}}, a Bullet Bill-themed kart in ''Double Dash!!'' which is tied with the Barrel Train as the fastest lightweight kart. | *The Bullet Bill item references the {{iw|mariowiki|Bullet Blaster}}, a Bullet Bill-themed kart in ''Double Dash!!'' which is tied with the Barrel Train as the fastest lightweight kart. | ||
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|{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | |{{SSBUMusicLink|Mario Kart|Circuit - Mario Kart 7}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Wedding Mario represents the B Dasher, a white kart featuring Mario's "M" emblem | *The Wedding Mario represents the B Dasher, a white kart featuring Mario's "M" emblem serving as Mario's signature kart in ''Mario Kart DS'. | ||
*The stage and the music track represent the Figure-8 Circuit in ''Mario Kart 7'' which first features the B Dasher as a playable kart. | *The stage and the music track represent the Figure-8 Circuit in ''Mario Kart 7'' which first features the B Dasher as a playable kart. | ||
*The Uncontrollable Speed rule and second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''. | *The Uncontrollable Speed rule and second battle condition reference the B Dasher's strong speed and acceleration stats in ''Mario Kart DS''. | ||
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*The green Wario's purple costume represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork. | *The green Wario's purple costume represents his partner-in-crime, Waluigi, who is depicted driving the Standard Bike in this spirit's artwork. | ||
*The stage represents the Figure-8 Circuit in ''Mario Kart DS'' which first features the Standard Bike as a playable kart. | *The stage represents the Figure-8 Circuit in ''Mario Kart DS'' which first features the Standard Bike as a playable kart. | ||
*The music track represents the theme song of the {{iw|mariowiki|Mario Kart Stadium}} course in ''Mario Kart 8'' | *The music track represents the theme song of the {{iw|mariowiki|Mario Kart Stadium}} course in ''Mario Kart 8'' featuring the Standard Bike as a playable kart. | ||
*Wario's [[Wario Bike]] and the first battle condition represent the Standard Bike, a motorbike kart | *Wario's [[Wario Bike]] and the first battle condition represent the Standard Bike, a motorbike kart featuring strong acceleration and/or speed stats in ''Mario Kart Wii''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Undamaged Speed ↑ ability further references the Standard Bike's strong acceleration stats for smaller characters and strong speed stats for larger characters. | *This spirit's Undamaged Speed ↑ ability further references the Standard Bike's strong acceleration stats for smaller characters and strong speed stats for larger characters. | ||
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|{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | |{{SSBUMusicLink|Mario Kart|Mario Kart Stadium - Mario Kart 8}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The cyan Luigi represents the Mach 8, a cyan kart | *The cyan Luigi represents the Mach 8, a cyan kart featuring Luigi's "L" emblem in this spirit's artwork. | ||
*The stage and music track each represent the Mario Circuit and {{iw|mariowiki|Mario Kart Stadium}} courses in ''Mario Kart 8'', which first features the Mach 8 as a playable kart. | *The stage and music track each represent the Mario Circuit and {{iw|mariowiki|Mario Kart Stadium}} courses in ''Mario Kart 8'', which first features the Mach 8 as a playable kart. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players. | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina who is depicted driving the Biddybuggy/Buggybud in this spirit's artwork. | *The green Tiny Rosalina & Luma represents {{iw|mariowiki|Baby Rosalina}}, the infant counterpart of Rosalina who is depicted driving the Biddybuggy/Buggybud in this spirit's artwork. | ||
*The stage represents the Mario Circuit in ''Mario Kart 8'', which first features the Biddybuggy/Buggybud as a playable kart. | *The stage represents the Mario Circuit course in ''Mario Kart 8'', which first features the Biddybuggy/Buggybud as a playable kart. | ||
*The music track represents | *The music track represents the {{iw|mariowiki|Cloudtop Cruise}} course theme song in ''Mario Kart 8'', which is a remix of the Gust Garden Galaxy theme song in ''Super Mario Galaxy''. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players. | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players. | ||
*The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | *The Move Speed ↑ rule and the third battle condition reference the Biddybuggy/Buggybud's high acceleration stats and low weight stats in ''Mario Kart 8''. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Mr. Game & Watch represents Vivan, a two-dimensional purple humanoid character whose body is made of shadows. | *The blue Mr. Game & Watch represents Vivan, a two-dimensional purple humanoid character whose body is made of shadows. | ||
*The blue Clear Mr. Game & Watch references Vivan's signature move, {{iw|mariowiki|Veil}},which allows herself and Mario to hide in her shadow and appear invisible. | *The blue Clear Mr. Game & Watch references Vivan's signature move, {{iw|mariowiki|Veil}}, which allows herself and Mario to hide in her shadow and appear invisible. | ||
*The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted steeple inhabited by Boo enemies in {{iw|mariowiki|Twilight Town}} where Vivian joins Mario's party in ''Paper Mario: The Thousand Year Door''. | *The stage represents the {{iw|mariowiki|Creepy Steeple}}, a haunted steeple inhabited by Boo enemies in {{iw|mariowiki|Twilight Town}} where Vivian joins Mario's party in ''Paper Mario: The Thousand Year Door''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | |{{SSBUMusicLink|Super Mario Bros.|The Grand Finale}} | ||
|'''Spirit Battle trivia:''' | |'''Spirit Battle trivia:''' | ||
* | *Luigi's purple costume is based on his evil counterpart, Waluigi, referencing how Mr. L is the villainous counterpart of Paper Luigi in ''Super Paper Mario''. | ||
*The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle featuring a dark cloudy background in ''Super Paper Mario'' where Paper Luigi is kidnapped and brainwashed into becoming Mr. L. | *The stage represents {{iw|mariowiki|Castle Bleck}}, a dark castle featuring a dark cloudy background in ''Super Paper Mario'' where Paper Luigi is kidnapped and brainwashed into becoming Mr. L. | ||
*The music track represents the final boss battle theme of ''Mario & Luigi: Bowser's Inside Story'' where the final boss is the combined form of two of the game's major antagonists, similar to Mr. L's role in ''Super Paper Mario''. | *The music track represents the final boss battle theme of ''Mario & Luigi: Bowser's Inside Story'' where the final boss is the combined form of two of the game's major antagonists, similar to Mr. L's role in ''Super Paper Mario''. | ||
*The Fog hazard references the {{iw|mariowiki|World of Nothing}}, a blank white void serving as the first level of Chapter 6 in ''Super Paper Mario'' | *The Fog hazard references the {{iw|mariowiki|World of Nothing}}, a blank white void serving as the first level of Chapter 6 in ''Super Paper Mario'' featuring Mr. L as a boss. | ||
*Luigi's favored special moves and [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in their respective boss battles and gameplays in ''Super Paper Mario''. | *Luigi's favored special moves and [[Poltergust G-00]] Final Smash reference how Mr. L uses a similar moveset with Paper Luigi in their respective boss battles and gameplays in ''Super Paper Mario''. | ||
*Luigi's Poltergust G-00 Final Smash references the {{iw|mariowiki|Brobot}}, a giant robot used by Mr. L which can inhale the player's party into its mouth and spit them out, causing them to sustain major damage. | *Luigi's Poltergust G-00 Final Smash references the {{iw|mariowiki|Brobot}}, a giant robot used by Mr. L which can inhale the player's party into its mouth and spit them out, causing them to sustain major damage. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The pink Meta Knight represents Dimentio, a masked jester-like enemy with a purple-and-yellow color scheme who features the ability to fly. | *The pink Meta Knight represents Dimentio, a masked jester-like enemy with a purple-and-yellow color scheme who features the ability to fly. | ||
*The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the combined form of Dimentio and Mr. L | *The purple Giant Luigi minion represents {{iw|mariowiki|Super Dimentio}}, the combined form of Dimentio and Mr. L resembling a giant-sized Luigi in ''Super Paper Mario''. | ||
*The stage features elements of the ''Paper Mario'' series, referencing Dimenti's role as a major antagonist of the ''Paper Mario'' series. | *The stage features elements of the ''Paper Mario'' series, referencing Dimenti's role as a major antagonist of the ''Paper Mario'' series. | ||
*The music track represents the boss battle theme of ''Paper Mario: Color Splash'', referencing Dimentio's status as a Paper Mario boss. | *The music track represents the boss battle theme of ''Paper Mario: Color Splash'', referencing Dimentio's status as a ''Paper Mario'' boss. | ||
*The second battle condition applied to Meta Knight references Dimentio's teleportation ability, which he can use to quickly teleport around his boss stage in ''Super Paper Mario''. | *The second battle condition applied to Meta Knight references Dimentio's teleportation ability, which he can use to quickly teleport around his boss stage in ''Super Paper Mario''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | |{{SSBUMusicLink|Super Mario Bros.|Battle! - Paper Mario: Color Splash}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Inkling Team represents Huey, a paint can featuring a dark slot over his white eyes | *The Inkling Team's ink tanks represents Huey, a sentient paint can featuring a dark slot over his white eyes who can hold colorful paint. | ||
*The Inkling Team's blue, yellow, green, and pink costumes reference the different colors of paint featured in ''Paper Mario: Color Splash''. | *The Inkling Team's blue, yellow, green, and pink costumes reference the different colors of paint featured in ''Paper Mario: Color Splash''. | ||
*The stage features colorful ink splatters, referencing how ''Color Splash'' features a painting gameplay mechanic which can be used to paint over colorless environments. | *The stage features colorful ink splatters, referencing how ''Color Splash'' features a painting gameplay mechanic which can be used to paint over colorless environments. | ||
*The stage, music track, and the Inkling's favored special moves reference the weaponized painting gameplay mechanic in ''Color Splash | *The stage, music track, and the Inkling's favored special moves reference the weaponized painting gameplay mechanic in ''Color Splash''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Huey's role in ''Color Splash'' as Paper Mario's main | *This spirit's Support type references Huey's role in ''Color Splash'' as Paper Mario's main companion, whom he helps defeat Paper Bowser. | ||
*This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint. | *This spirit's Grab type and Water/Freezing Resist ↑ ability reference Huey's ability to contain different colors of paints, including the toxic black paint. | ||
|- | |- | ||
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*The stage represents {{iw|mariowiki|Nimbus Land}}, Mallow's home kingdom featured in ''Super Mario RPG: Legend of the Seven Stars'' which is located on a large floating cloud. | *The stage represents {{iw|mariowiki|Nimbus Land}}, Mallow's home kingdom featured in ''Super Mario RPG: Legend of the Seven Stars'' which is located on a large floating cloud. | ||
*The music track represents the theme song played in ''Mario & Luigi: Paper Jam'', a ''Mario'' role-playing game similar to ''Super Mario RPG''. | *The music track represents the theme song played in ''Mario & Luigi: Paper Jam'', a ''Mario'' role-playing game similar to ''Super Mario RPG''. | ||
*Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallow's usage of his [[mariowiki:Thunderbolt (move)|Thunderbolt]] and [[mariowiki:Shocker (Super Mario RPG: Legend of the Seven Stars)|Shocker]] | *Robin's favored [[Thunder (Robin)|Thunder]] and the Lightning item reference Mallow's usage of his lightning spells in ''Super Mario RPG'', including [[mariowiki:Thunderbolt (move)|Thunderbolt]] and [[mariowiki:Shocker (Super Mario RPG: Legend of the Seven Stars)|Shocker]]. | ||
*Three fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his | *Three puppet fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his party members at a time. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references Mallow's role in ''Super Mario RPG'' as one of Mario's | *This spirit's Support type references Mallow's role in ''Super Mario RPG'' as one of Mario's companions, whom he helps in his quest to defeat {{iw|mariowiki|Smithy}}. | ||
*This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks. | *This spirit's Attack type and Trade-Off Attacks ↑ ability reference how Mallow is not physically strong, but makes up for it with his strong magical attacks. | ||
*In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing Mallow's cloudy home kingdom of Nimbus Land. | *In World of Light, the Mallow spirit is located in the eastern cloudy area in the Light Realm, further referencing Mallow's cloudy home kingdom of Nimbus Land. | ||
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|{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | |{{SSBUMusicLink|Mario Kart|Rainbow Road Medley}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The indigo Sheik | *Sheik's indigo costume is based on her appearance in ''The Legend of Zelda: Ocarina of Time'', serving as Princess Zelda's alternate alias similar to Geno's role as an alternate alias in ''Super Mario RPG: Legend of the Seven Stars''. | ||
*The | *The indigo Sheik starting off with a Super Scope represents Geno, a red-eyed humanoid doll wearing a blue cap and cape who is equipped with guns which can shoot powerful energy blasts. | ||
*The stage | *The blue Mario minion starting off with a Green Shell references his appearance as the main playable character in ''Super Mario RPG'', who uses his starting Shell weapon, the green NokNok Shell. | ||
*The white Kirby minion represents Mallow, a Nimbus character featuring a squishy white body and simple black eyes who serves as a member of Mario's party in ''Super Mario RPG''. | |||
*The third battle condition references the {{iw|mariowiki|Flower Point}} gameplay mechanic in ''Super Mario RPG'', which allows the members of the player's party to perform special moves | *The orange Bowser minion references his appearance as a member of Mario's party in ''Super Mario RPG'', who uses powerful physical attacks in battle. | ||
* | *The red Peach minion's Autoheal ability references her appearance as Princess Toadstool in ''Super Mario RPG'' who uses healing spells, including {{iw|mariowiki|Therapy}} and {{iw|mariowiki|Group Hug}}. | ||
*The stage and music track represent the {{iw|mariowiki|Star Road}}, a cosmic realm featured in ''Super Mario RPG'' where wishes turn into falling stars, serving as Geno's place of origin. | |||
*The third battle condition references the {{iw|mariowiki|Flower Point}} gameplay mechanic in ''Super Mario RPG'', which allows the members of the player's party to perform special moves during battle by using Flower Points. | |||
*Three fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his party members at a time. | *The [[Warp Star]] and Star Rod items reference Geno's true form as the star warrior ♥♪!?, who takes the form of a tiny yellow star and descended to the world where he inhabited the Geno doll and brought it to life. | ||
*Three puppet fighters will appear at a time, referencing the three-player battle system in ''Super Mario RPG'' where Mario can enter the battle with only two of his party members at a time. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Attack type references Geno's high attack stats, usage of powerful attacks, and the ability to increase | *This spirit's Attack type references Geno's high attack stats, usage of powerful attacks, and the ability to increase a part member's attack power. | ||
*This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | *This spirit can be obtained by summoning, referencing how Geno is summoned to the Mushroom Kingdom to retrieve the [[mariowiki:Star Piece (Super Mario RPG: Legend of the Seven Stars)|Star Pieces]] and restore the wishes to the world. | ||
*In World of Light, the Geno spirit is located in the outer space area in the Light Realm, referencing the Star Road, the cosmic realm | *In World of Light, the Geno spirit is located in the outer space area in the Light Realm, further referencing the Star Road, the cosmic realm serving as Geno's place of origin. | ||
|- | |- | ||
|105 | |105 | ||
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*The green Marth represents Prince Peasley, a heroic sword-wielding prince who wears a cape and features a green color scheme. | *The green Marth represents Prince Peasley, a heroic sword-wielding prince who wears a cape and features a green color scheme. | ||
*The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, Prince Peasley's home kingdom located northeast of the Mushroom Kingdom in ''Mario & Luigi: Superstar Saga''. | *The stage represents the {{iw|mariowiki|Beanbean Kingdom}}, Prince Peasley's home kingdom located northeast of the Mushroom Kingdom in ''Mario & Luigi: Superstar Saga''. | ||
*The music track represents the battle theme song in ''Minion Quest: The Search for Bowser'', and interquel to ''Superstar Saga + Bowser's Minions'' | *The music track represents the battle theme song in ''Minion Quest: The Search for Bowser'', and interquel to ''Superstar Saga + Bowser's Minions'' featuring Prince Peasley as an ally. | ||
*The battle condition references Prince Peasley's usage of his sword, which he can use with the Special Skill, Charging Champ, in ''Superstar Saga + Bowser's Minions''. | *The battle condition references Prince Peasley's usage of his sword, which he can use with the Special Skill, Charging Champ, in ''Superstar Saga + Bowser's Minions''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*Iggy Koopa represents Fawful, a green, grinning, bespectacled villain who rides around in a green hovercraft vehicle. | *Iggy Koopa represents Fawful, a green, grinning, bespectacled villain who rides around in a green hovercraft vehicle. | ||
*The larger-than-normal green R.O.B. minion represents {{iw|mariowiki|Mechawful}}, a large, green robotic version of Fawful | *The larger-than-normal green R.O.B. minion represents {{iw|mariowiki|Mechawful}}, a large, green robotic version of Fawful featured in the ''Mario & Luigi'' series. | ||
*The stage | *The stage and music track represent the tower at the top of Princess Peach's Castle, the final location of ''Mario & Luigi: Bowser's Inside Story'' featuring the final boss battle against {{iw|Mariowiki|Dark Fawful}}. | ||
*The music track represents the final boss battle theme against the {{iw|mariowiki|Dark Star Core}}, the combined form of Dark Fawful and the {{iw|mariowiki|Dark Star}} in ''Bowser's Inside Story''. | *The music track represents the final boss battle theme against the {{iw|mariowiki|Dark Star Core}}, the combined form of Dark Fawful and the {{iw|mariowiki|Dark Star}} in ''Bowser's Inside Story''. | ||
*The stamina battle condition references the battle system in the ''Mario & Luigi'' series where each character will feature an HP meter that gauges their health during battle. | *The stamina battle condition references the battle system in the ''Mario & Luigi'' series where each character will feature an HP meter that gauges their health during battle. | ||
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*The yellow Pac-Man represents Starlow, a yellow spherical character who features simple eyes. | *The yellow Pac-Man represents Starlow, a yellow spherical character who features simple eyes. | ||
*The yellow Mario and Luigi minions reference their appearance as the main playable characters of the ''Mario & Luigi'' series, who are accompanied by Starlow. | *The yellow Mario and Luigi minions reference their appearance as the main playable characters of the ''Mario & Luigi'' series, who are accompanied by Starlow. | ||
*The stage represents the inside of {{iw|mariowiki|Bowser's body}}, | *The stage represents the inside of {{iw|mariowiki|Bowser's body}},one of the main settings of ''Mario & Luigi: Bowser's Inside Story'' which first features Starlow as an ally. | ||
*The music track represents the boss battle theme song of ''Bowser's Inside Story'' where Starlow provides tutorials and sometimes save the Mario Bros. from nearly unavoidable attacks during certain boss battles. | *The music track represents the boss battle theme song of ''Bowser's Inside Story'' where Starlow provides tutorials and sometimes save the Mario Bros. from nearly unavoidable attacks during certain boss battles. | ||
*The Giant and Tiny rules reference how the normal-sized Mario Bros. and Starlow end up inhaled and swallowed by Bowser after he consumed the {{iw|mariowiki|Vacuum Mushroom}}, becoming tiny as a result. | *The Giant and Tiny rules reference how the normal-sized Mario Bros. and Starlow end up inhaled and swallowed by Bowser after he consumed the {{iw|mariowiki|Vacuum Mushroom}}, becoming tiny as a result. | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Robin represents Antasma, a spellcaster wearing a blue robe who is associated with his debut game's main antagonist. | *The blue Robin represents Antasma, a spellcaster wearing a blue robe who is associated with his debut game's main antagonist. | ||
*The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the | *The stage represents {{iw|mariowiki|Neo Bowser Castle}}, the sky bound final castle area of ''Mario & Luigi: Dream Team'' featuring Antasma's final boss battle. | ||
*The stage and Slumber Floor hazard represent Pi'illo Castle, the first castle area in ''Dream Team'' where Luigi inadvertently released Antasma from the Dream World by opening a Dream Portal while sleeping on a Pi'illo. | *The stage and Slumber Floor hazard represent Pi'illo Castle, the first castle area in ''Dream Team'' where Luigi inadvertently released Antasma from the Dream World by opening a Dream Portal while sleeping on a Pi'illo. | ||
*The music track represents the final boss battle theme of ''Bowser's Inside Story'', which features a darker version of Bowser as the final boss similar to the final boss battle of ''Dream Team''. | *The music track represents the final boss battle theme of ''Bowser's Inside Story'', which features a darker version of Bowser as the final boss similar to the final boss battle of ''Dream Team''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | |{{SSBUMusicLink|Super Mario Bros.|Mario Bros.}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red Mr. Game & Watch | *The red Mr. Game & Watch represents the Sidestepper, a red 8-bit crab enemy who moves sideways and appear in groups. | ||
*The blue Mr. Game & Watch | *The blue Mr. Game & Watch represents the Sidestepper after being knocked over and recovered, who turns blue after becoming angry. | ||
*The stage and music track represent the main setting of ''Mario Bros.'', which first features the Sidestepper as an enemy, who appear as the stage hazards. | *The stage and music track represent the main setting of ''Mario Bros.'', which first features the Sidestepper as an enemy, who appear as the stage hazards. | ||
*The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the angry blue Sidesteppers will | *The Move Speed ↑ rule applied to the blue Mr. Game & Watch Team references how the angry blue Sidesteppers will move quicker-than-normal across the stage. | ||
*The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple, | *The second battle condition applied to the second red Mr. Game & Watch Team references how the angry blue Sidesteppers can turn purple, become faster, and cause the player to lose a life by dashing into them. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage in the ''Super Smash Bros.'' series. | *This spirit's Support type references how the Sidesteppers can be used as throwing items on the Mario Bros. stage in the ''Super Smash Bros.'' series. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}} | |{{SSBUMusicLink|Super Mario Bros.|Wrecking Crew Medley}} | ||
| | | | ||
*The green Wario | *The green Wario's purple costume represent the Eggplant Man, a purple eggplant-shaped enemy who appears in groups. | ||
*The stage and music track represent the Wrecking Crew, | *The stage and music track represent the main setting of ''Wrecking Crew'', which features the Eggplant Man as an enemy. | ||
*The Golden Hammer item represents the {{iw|mariowiki|Golden Hammer}}, a rare item featured in ''Wrecking Crew'' which can be used to defeat the Eggplant Man. | *The Golden Hammer item represents the {{iw|mariowiki|Golden Hammer}}, a rare item featured in ''Wrecking Crew'' which can be used to defeat the Eggplant Man. | ||
|- | |- | ||
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|{{SSBUMusicLink|Super Mario Bros.|Fever}} | |{{SSBUMusicLink|Super Mario Bros.|Fever}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The red, yellow, and blue Kirbys each represent the three different Viruses | *The red, yellow, and blue Kirbys each represent the three different Viruses: the red Fever Virus, the yellow Weird Virus, and the blue Chill Virus. | ||
*The stage represents the main setting of ''Mario Bros.'', which was released on the NES along with ''Dr. Mario''. | *The stage represents the main setting of ''Mario Bros.'', which was released on the NES along with ''Dr. Mario''. | ||
*The stage's block-like design and dark background reference the stages in ''Dr. Mario'' which feature a bottle-shaped dark space and a blocky background. | *The stage's block-like design and dark background reference the stages in ''Dr. Mario'' which feature a bottle-shaped dark space and a blocky background. | ||
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*The Luigi Team references his appearance as the main playable character of the ''Luigi's Mansion'' series, who uses the different versions of the Poltergust 5000. | *The Luigi Team references his appearance as the main playable character of the ''Luigi's Mansion'' series, who uses the different versions of the Poltergust 5000. | ||
*The Luigi Team's four fighters and their pink, cyan, white, and purple costumes represent the four multicolored multiplayer Luigis featured in the {{iw|mariowiki|ScareScraper}} mode of the ''Luigi's Mansion'' series. | *The Luigi Team's four fighters and their pink, cyan, white, and purple costumes represent the four multicolored multiplayer Luigis featured in the {{iw|mariowiki|ScareScraper}} mode of the ''Luigi's Mansion'' series. | ||
*The stage represents Luigi's Mansion, the main setting of the titular game | *The stage represents Luigi's Mansion, the main setting of the titular game featuring the {{iw|mariowiki|Poltergust 3000}}, the early version of the Poltergust 5000. | ||
*The music track features the theme songs played in ''Luigi's Mansion: Dark Moon'', which first features the Poltergust 5000 as Luigi's main weapon. | *The music track features the theme songs played in ''Luigi's Mansion: Dark Moon'', which first features the Poltergust 5000 as Luigi's main weapon. | ||
*Luigi's favored grab and throws features the Poltergust G-00, an advanced model of the Poltergust 5000 from ''Dark Moon'' featured in ''Luigi's Mansion 3''. | *Luigi's favored grab and throws features the Poltergust G-00, an advanced model of the Poltergust 5000 from ''Dark Moon'' featured in ''Luigi's Mansion 3''. | ||
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*The yellow Peach's costume and favored [[Peach Parasol]] features Peach's parasol turning yellow, representing Perry, the yellow parasol. | *The yellow Peach's costume and favored [[Peach Parasol]] features Peach's parasol turning yellow, representing Perry, the yellow parasol. | ||
*The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'' which serves as a training area for Perry's abilities. | *The stage represents {{iw|mariowiki|Ladida Plains}}, the first area of ''Super Princess Peach'' which serves as a training area for Perry's abilities. | ||
*The music track represents the | *The music track represents the ground theme of ''Super Mario Bros.'' for ''Super Smash Bros. Melee'', which features Peach as a playable character similar to ''Super Princess Peach''. | ||
*Peach's favored Peach Parasol and the battle conditions references how Peach can use Perry to glide and attack in ''Super Princess Peach''. | *Peach's favored Peach Parasol and the battle conditions references how Peach can use Perry to glide and attack in ''Super Princess Peach''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}} | |{{SSBUMusicLink|Super Mario Bros.|Country Field: Away Team}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
* | *Luigi's purple costume is based on his evil counterpart, Waluigi, who appears as a playable character in ''(Super) Mario Strikers''. | ||
*The stage represents the soccer arenas featured in the ''Mario Strikers'' series, which takes place in a crowded stadium. | *The stage represents the soccer arenas featured in the ''Mario Strikers'' series, which takes place in a crowded stadium. | ||
*The music track represents the theme song of ''Mario Sports Superstars'', a ''Mario'' spin-off sports game featuring the game of soccer similar to ''(Super) Mario Strikers''. | *The music track represents the theme song of ''Mario Sports Superstars'', a ''Mario'' spin-off sports game featuring the game of soccer similar to ''(Super) Mario Strikers''. | ||
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|{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | |{{SSBUMusicLink|Super Mario Bros.|Pandemonium}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The blue Mario represents MC Ballyhoo, a humanoid character wearing a magenta shirt who is accompanied by Big Top, a sentient top hat similar to Cappy. | *The blue Mario represents MC Ballyhoo, a humanoid character wearing a magenta shirt who is accompanied by Big Top, a sentient blue top hat similar to Cappy. | ||
*The blue Mario, blue Yoshi, blue Peach, and cyan Luigi reference their appearance as four | *The blue Mario, blue Yoshi, blue Peach, and cyan Luigi reference their appearance as four playable characters of ''Mario Party 8'', whose costumes reference Big Top's blue color scheme. | ||
*The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party'' hosted by MC Ballyhoo & Big Top | *The stage represents the {{iw|mariowiki|Star Carnival}}, the main setting of ''Mario Party'' hosted by MC Ballyhoo & Big Top featuring a pathway surrounding the castle-like {{iw|mariowiki|Star Carnival Stage}} in the center. | ||
*The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series similar to ''Mario Party 8''. | *The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series featuring motion controls similar to ''Mario Party 8''. | ||
*The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | *The Super Star item references the [[mariowiki:Star (Mario Party series)|Star]], a collectible goal item in the ''Mario Party'' series where collecting enough Stars will determine the winning player. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger-than-normal white Bunny Donkey Kong represents Rabbid Kong, a giant white Rabbid dressed up like Donkey Kong, who also appears as a playable character. | *The larger-than-normal white Bunny Donkey Kong represents Rabbid Kong, a giant white Rabbid dressed up like Donkey Kong, who also appears as a playable character. | ||
*The stage represents the Mushroom Kingdom, the main hub world of ''Mario + Rabbids Kingdom Battle'' | *The stage represents the Mushroom Kingdom, the main hub world of ''Mario + Rabbids Kingdom Battle'' featuring Rabbid Kong as a boss. | ||
*The music track represents the theme song of Arcade Bunny, an anthropomorphic rabbit mascot character similar to Rabbid Kong and the Rabbid species. | *The music track represents the theme song of Arcade Bunny, an anthropomorphic rabbit mascot character similar to Rabbid Kong and the Rabbid species. | ||
*The battle condition references Rabbid Kong's boss battle where he will perform powerful punch and physical attacks with his gigantic arms. | *The battle condition references Rabbid Kong's boss battle where he will perform powerful punch and physical attacks with his gigantic arms. | ||
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*The Striped Mario references Mario's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | *The Striped Mario references Mario's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | ||
*The Fire Peach minion references Peach's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis in the same game. | *The Fire Peach minion references Peach's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis in the same game. | ||
*The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a tennis court located on a tropical island in Mario Tennis Aces | *The stage represents the daytime version of {{iw|mariowiki|Marina Stadium}}, a tennis court located on a tropical island in ''Mario Tennis Aces'' featuring a crowded stadium. | ||
*The Color TV-Game 15 Assist Trophy enemy represents the sport of tennis where the players must hit the tennis ball into the opponent's side and earn a point if the opponent cannot return it. | *The Color TV-Game 15 Assist Trophy enemy represents the sport of tennis where the players must hit the tennis ball into the opponent's side and earn a point if the opponent cannot return it. | ||
*The fighters' favored smash attacks references the smashes used in the sport of tennis, with Peach's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | *The fighters' favored smash attacks references the smashes used in the sport of tennis, with Peach's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | ||
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*The white Luigi references Luigi's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | *The white Luigi references Luigi's appearance as a playable character in ''Mario Tennis Aces'' who wears a tennis outfit with a similar color scheme. | ||
*The green Daisy minion references Daisy's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis in the same game. | *The green Daisy minion references Daisy's appearance as a playable character in ''Mario Tennis Aces'', referencing the doubles format of tennis in the same game. | ||
*The stage represents the nighttime version of Marina Stadium, a tennis court in ''Mario Tennis Aces'' | *The stage represents the nighttime version of Marina Stadium, a tennis court in ''Mario Tennis Aces'' featuring a rectangular green court and a crowded stadium. | ||
*The fighters' smash attacks reference the smashes used in the sport of tennis, with Daisy's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | *The fighters' smash attacks reference the smashes used in the sport of tennis, with Daisy's downward-angled forward smash attack featuring a tennis racket used in ''Mario Tennis Aces''. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The Striped Mario references his appearance as a playable character in ''Super Mario Party'', whose personal Dice Block appears in this card's artwork. | *The Striped Mario references his appearance as a playable character in ''Super Mario Party'', whose personal Dice Block appears in this card's artwork. | ||
*The red Peach minion references her appearance as a playable character in Super Mario Party, who can be obtained as an ally using the {{iw|mariowiki|Ally Space}}. | *The red Peach minion references her appearance as a playable character in Super Mario Party, who can be obtained as an ally using the {{iw|mariowiki|Ally Space}}. | ||
*The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' | *The stage represents Princess Peach's Castle, the main hub world of ''Super Mario 64'' featuring two [[mariowiki:Tower of the Wing Cap|hidden]] [[mariowiki:Wing Mario Over the Rainbow|levels]] that the ''Mario Party'' board, {{iw|mariowiki|Mario's Rainbow Castle}} is based on. | ||
*The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series similar to ''Super Mario Party''. | *The music track represents the theme songs of several minigames in ''Mario Party 9'', an entry in the ''Mario Party'' series featuring motion controls similar to ''Super Mario Party''. | ||
*The Crate items represent the Dice Block's shape, while the ''Super Mario'' items contained inside the Crates represent the items the players use to gain an advantage in the ''Mario Party'' series. | *The Crate items represent the Dice Block's shape, while the ''Super Mario'' items contained inside the Crates represent the items the players use to gain an advantage in the ''Mario Party'' series. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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*The stage represents the raging jungle river, the main setting for the River Survival game mode in ''Super Mario Party'' where the players must ride the raft down the river. | *The stage represents the raging jungle river, the main setting for the River Survival game mode in ''Super Mario Party'' where the players must ride the raft down the river. | ||
*The music track represents the theme song of the slide courses featured in ''Super Mario 64'', referencing how the players can guide the raft down the sliding river. | *The music track represents the theme song of the slide courses featured in ''Super Mario 64'', referencing how the players can guide the raft down the sliding river. | ||
*The Bob-omb Festival rule | *The Bob-omb Festival rule references the obstacles featured in the River Survival game mode which will cause the players to lose if they don't avoid them within the time limit. | ||
*The [[Party Ball]] and Food items reference the floating balloons in River Survival which allow the players to play co-op minigames when popped, which rewards the players with added time when completed. | *The [[Party Ball]] and Food items reference the floating balloons in River Survival which allow the players to play co-op minigames when popped, which rewards the players with added time when completed. | ||
*The 1:00 time limit reference the time limit in the River Survival game mode, where its hard difficulty features a 60 second time limit the players have to reach the end of the river. | |||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the River Survival is a multiplayer game mode where each minigame requires each player to work together. | *This spirit's Support type references how the River Survival is a multiplayer game mode where each minigame requires each player to work together. | ||
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*The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, a golden variation of the Super Mushroom item. | *The Gold Mii Brawler's Super Mushroom Hat represents the Golden Dash Mushroom, a golden variation of the Super Mushroom item. | ||
*The stage and music track represent the Mario Circuit race courses in the ''Mario Kart'' series, which features the Golden Dash Mushroom as an item. | *The stage and music track represent the Mario Circuit race courses in the ''Mario Kart'' series, which features the Golden Dash Mushroom as an item. | ||
*The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players | *The Mario Kart items represent the items used in the ''Mario Kart'' series, which can be obtained by breaking Item Boxes and used against other players. | ||
*The | *The Uncontrollable Speed rule reference the Golden Dash Mushroom's ability to give the player unlimited speed boosts for a short time. | ||
*The Mii Brawler's Impact Run ability and the battle conditions reference the Golden Dash Mushroom's appearance in ''Mario Kart Arcade GP'' | *The Mii Brawler's Impact Run ability and the battle conditions reference the Golden Dash Mushroom's appearance in ''Mario Kart Arcade GP'', which grants Toad invincibility and the ability to knock over any rival karts. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
*This spirit's Support type references how the Golden Dash Mushroom can be used as an item in the ''Mario Kart'' series. | *This spirit's Support type references how the Golden Dash Mushroom can be used as an item in the ''Mario Kart'' series. | ||
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*The default Giant Metal Pac-Man minion represents the [[mariowiki:Stapler (boss)|Stapler]], a giant metallic stapler whom King Olly summons as his last line of defense. | *The default Giant Metal Pac-Man minion represents the [[mariowiki:Stapler (boss)|Stapler]], a giant metallic stapler whom King Olly summons as his last line of defense. | ||
*The stage represents the {{iw|mariowiki|Origami Castle}}, the corrupted form of Princess Peach's Castle which was overtaken by King Olly in ''Paper Mario: The Origami King''. | *The stage represents the {{iw|mariowiki|Origami Castle}}, the corrupted form of Princess Peach's Castle which was overtaken by King Olly in ''Paper Mario: The Origami King''. | ||
*The music track represents the theme song | *The music track represents the Papercraft battle theme song in ''Mario & Luigi: Paper Jam'', which serves as a crossover of the ''Mario & Luigi'' and ''Paper Mario'' series. | ||
*Pac-Man's dash attacks references the Stapler's ability to use sporadic movements and powerful bite attacks in its boss battle. | *Pac-Man's dash attacks references the Stapler's ability to use sporadic movements and powerful bite attacks in its boss battle in the ''Origami King''. | ||
*Pac-Man's dash attacks features Pac-Man transforming into his classic form, which resembles the Staper's shape. | *Pac-Man's dash attacks features Pac-Man transforming into his classic form, which resembles the Staper's shape. | ||
----'''Other trivia:''' | ----'''Other trivia:''' | ||
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|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The larger-than-normal grey Metal Bowser represents Fury Bowser, the dark form of Bowser who grows to giant size after being covered in black goop. | *The larger-than-normal grey Metal Bowser represents Fury Bowser, the dark form of Bowser who grows to giant size after being covered in black goop. | ||
*The stage represents the Wasteland, the third and final area of {{iw|mariowiki|Lake Lapcat}} in ''Bowser's Fury'' taking place on a desolate mountain | *The stage represents the Wasteland, the third and final area of {{iw|mariowiki|Lake Lapcat}} in ''Bowser's Fury'' taking place on a desolate mountain featuring the third boss battle against Fury Bowser. | ||
*The stage's background features dark storm clouds and a reddish hue, referencing the dark and stormy appearance of Lake Lapcat assumed when Fury Bowser is awakened, which eventually turns red after defeating Fury Bowser two times. | *The stage's background features dark storm clouds and a reddish hue, referencing the dark and stormy appearance of Lake Lapcat assumed when Fury Bowser is awakened, which eventually turns red after defeating Fury Bowser two times. | ||
*The music track represents | *The music track represents Bowser's final boss battle theme song in ''Super Mario Bros. 3'', referencing how Fury Bowser is the dark version of Bowser who also serves as a final boss of ''Bowser's Fury''. | ||
*The Sudden Final Smash rule references Fury Bowser's awakening in ''Bowser's Fury'' where he will emerge from his dormant slumber in between five minute intervals and attack Mario. | *The Sudden Final Smash rule references Fury Bowser's awakening in ''Bowser's Fury'' where he will emerge from his dormant slumber in between five minute intervals and attack Mario. | ||
*Bowser's Fire Breath, and the Curry-Filled rule reference how Fury Bowser retains some of Bowser's signature physical abilities, including his signature Fire Breath attack, which he performs during his awakening period. | *Bowser's Fire Breath, and the Curry-Filled rule reference how Fury Bowser retains some of Bowser's signature physical abilities, including his signature Fire Breath attack, which he performs during his awakening period. | ||
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|{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | |{{SSBUMusicLink|Super Mario Bros.|The Great Tower Showdown 2}} | ||
|'''Spirit Battle inspiration:''' | |'''Spirit Battle inspiration:''' | ||
*The Giant Mii Brawler's Cat Hat and Suit represents Giga Cat Mario, | *The Giant Mii Brawler's Cat Hat and Suit represents Giga Cat Mario, the {{iw|mariowiki|Giga Bell}} power-up form of Mario, which allows him to wear a cat suit and turn giant. | ||
*The Bowser Jr. minion references his appearance as an ally in ''Bowser's Fury'', who teams up with Mario to restore Fury Bowser back to normal Bowser. | *The Bowser Jr. minion references his appearance as an ally in ''Bowser's Fury'', who teams up with Mario to restore Fury Bowser back to normal Bowser. | ||
*The stage represents the Wasteland, the third and final area of {{iw|mariowiki|Lake Lapcat}} in ''Bowser's Fury'' taking place on a desolate mountain, which serves as the third location of the Giga Bell. | *The stage represents the Wasteland, the third and final area of {{iw|mariowiki|Lake Lapcat}} in ''Bowser's Fury'' taking place on a desolate mountain, which serves as the third location of the Giga Bell. |
Revision as of 20:03, February 2, 2023
The following is the list of the spirits from the Mario series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Base | Max | Base | Max | Base | Max | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
21 | Metal Mario | ★★★ | ⬡ | 2,705 | 8,156 | 510 | 1,539 | 2,042 | 6,156 | Weight ↑ | Super Mario 64[1] (Artwork: Mario Kart 7) |
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
28 | Cat Princess Peach | ★★★ | ⬡⬡⬡ | 3,100 | 9,346 | 1,610 | 4,853 | 1,371 | 4,134 | Weight ↓ | Super Mario 3D World | •Summon with cores from Rover and Baby Peach | ||
30 | Bowser (Wedding) | ★★★ | ⬡⬡ | 2,824 | 8,516 | 1,836 | 5,536 | 988 | 2,980 | No Effect | Super Mario Odyssey | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Wedding Bowser amiibo | ||
31 | Toad | ★★ | ⬡⬡⬡ | 1,431 | 5,727 | 630 | 2,520 | 801 | 3,207 | Can Be Enhanced at Lv. 99 | Super Mario Bros. (Artwork: Nintendo Kids Club UK site) |
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Toad amiibo | ||
32 | Captain Toad | ★★★ | ⬡⬡⬡ | 3,150 | 9,453 | 1,484 | 4,454 | 1,545 | 4,636 | Item Gravitation | Super Mario Galaxy (Artwork: Captain Toad: Treasure Tracker) |
•Enhance the Toad spirit | ||
35 | Waluigi | ★★★ | ⬡⬡⬡ | 2,858 | 8,579 | 1,787 | 5,362 | 962 | 2,887 | Foot Attack ↑ | Mario Tennis (Artwork: Mario Party: Island Tour) |
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Waluigi amiibo | ||
36 | Goomba | ★ | ⬡⬡ | 750 | 3,758 | 361 | 1,807 | 361 | 1,807 | Foot Attack ↑ | Super Mario Bros. (Artwork: New Super Mario Bros.) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Goomba amiibo | ||
38 | Hammer Bro | ★★ | ⬡ | 1,547 | 6,212 | 1,022 | 4,103 | 438 | 1,758 | Jump ↑ | Super Mario Bros. (Artwork: New Super Mario Bros. U) |
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
39 | Lakitu & Spiny | ★★ | ⬡⬡⬡ | 1,602 | 6,434 | 817 | 3,279 | 724 | 2,908 | Weight ↓ | Super Mario Bros. (Artwork: New Super Mario Bros.) |
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
40 | Blooper | ★ | ⬡ | 1,193 | 5,974 | 476 | 2,384 | 672 | 3,361 | Weight ↓ | Super Mario Bros. (Artwork: New Super Mario Bros.) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
41 | Bullet Bill | ★ | ⬡ | 905 | 4,530 | 575 | 2,877 | 330 | 1,653 | Can Be Enhanced at Lv. 99 | Super Mario Bros. (Artwork: Mario Kart Wii) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
42 | Banzai Bill | ★★ | ⬡ | 1,862 | 7,475 | 1,173 | 4,708 | 618 | 2,480 | Impact Run | Super Mario World (Artwork: New Super Mario Bros. U) |
•Enhance the Bullet Bill spirit | ||
43 | Shy Guy | ★ | ⬡⬡ | 795 | 3,979 | 417 | 2,085 | 348 | 1,741 | Fist Attack ↑ | Yume Kōjō: Doki Doki Panic (Artwork: Captain Toad: Treasure Tracker) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
45 | Birdo | ★★★ | ⬡⬡ | 2,824 | 8,516 | 1,299 | 3,917 | 1,525 | 4,599 | No Effect | Yume Kōjō: Doki Doki Panic (Artwork: Mario Party 7) |
•Summon with cores from T-Rex and Starly | ||
46 | Mouser | ★ | ⬡ | 1,109 | 5,548 | 577 | 2,885 | 532 | 2,663 | No Effect | Yume Kōjō: Doki Doki Panic (Artwork: Super Mario USA) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
47 | Wart | ★★ | ⬡⬡ | 1,539 | 6,180 | 677 | 2,719 | 862 | 3,461 | No Effect | Yume Kōjō: Doki Doki Panic (Artwork: Super Mario USA) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
48 | Boo | ★ | ⬡⬡⬡ | 807 | 4,035 | 343 | 1,715 | 464 | 2,320 | Can Be Enhanced at Lv. 99 | Super Mario Bros. 3 (Artwork: New Super Mario Bros. U) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Boo amiibo | ||
49 | King Boo | ★★ | ⬡⬡⬡ | 1,633 | 6,612 | 746 | 3,020 | 825 | 3,338 | Floaty Jumps | Luigi's Mansion (Artwork: Luigi's Mansion: Dark Moon) |
•Enhance the Boo spirit | ||
51 | Chain Chomp | ★★ | 1,754 | 7,062 | 968 | 3,898 | 687 | 2,765 | Weight ↑ | Super Mario Bros. 3 (Artwork: Mario Party 8) |
•Purchase at Timmy and Tommy's for 1000SP •Battle via Spirit Board | |||
53 | Nipper Plant | ★ | ⬡⬡ | 861 | 4,309 | 435 | 2,176 | 426 | 2,133 | Can Be Enhanced at Lv. 99 | Super Mario Bros. 3 | •Purchase at Beedle's Tent for 500SP •Battle via Spirit Board | ||
54 | Petey Piranha | ★★★ | ⬡⬡ | 3,319 | 9,989 | 1,616 | 4,862 | 1,322 | 3,978 | Giant | Super Mario Sunshine (Artwork: Mario Super Sluggers) |
•Enhance the Nipper Plant spirit | ||
55 | Boom Boom | ★★ | ⬡ | 1,652 | 6,650 | 661 | 2,660 | 991 | 3,990 | Can Be Enhanced at Lv. 99 | Super Mario Bros. 3 (Artwork: In-game render from Super Mario 3D World) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
56 | Boom Boom & Pom Pom | ★★★ | ⬡ | 3,075 | 9,271 | 1,286 | 3,877 | 1,510 | 4,552 | Hyper Smash Attacks | Super Mario 3D Land | •Enhance the Boom Boom spirit | ||
57 | Tatanga | ★★ | ⬡⬡ | 1,713 | 6,879 | 848 | 3,405 | 865 | 3,474 | No Effect | Super Mario Land | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
59 | Chargin' Chuck | ★ | ⬡ | 906 | 4,536 | 226 | 1,134 | 680 | 3,402 | No Effect | Super Mario World | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
61 | Kamek | ★★ | ⬡ | 1,639 | 6,583 | 673 | 2,702 | 874 | 3,509 | Magic Attack ↑ | Super Mario World 2: Yoshi's Island (Artwork: Mario Party: Star Rush) |
•Battle via World of Light (Molten Fortress) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
63 | Dry Bowser | ★★★★ | ⬡ | 4,854 | 12,137 | 1,831 | 4,579 | 2,582 | 6,455 | Fire Attack ↑ | New Super Mario Bros. (Artwork: Mario Kart Wii) |
•Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
65 | Big Urchin | ★★ | ⬡ | 1,916 | 7,670 | 904 | 3,618 | 904 | 3,618 | Electric Weakness | New Super Mario Bros. Wii (Artwork: Super Smash Bros. for Wii U) |
•Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | ||
66 | King Bob-omb | ★★ | ⬡ | 1,805 | 7,248 | 894 | 3,590 | 809 | 3,248 | Strong Throw | Super Mario 64 (Artwork: Super Mario Party (edited version of artwork from Mario Party 9) |
•Summon with cores from Shake King and Bob-omb •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
70 | Shadow Mario | ★★★ | ⬡⬡⬡ | 2,661 | 8,007 | 1,477 | 4,444 | 1,184 | 3,563 | No Effect | Super Mario Sunshine | •Summon with cores from Vince, Eddy, and any core •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
81 | Goo-Goo Buggy | ★★ | ⬡⬡ | 1,721 | 6,928 | 902 | 3,631 | 753 | 3,031 | Weight ↓ | Mario Kart: Double Dash!! | •Complete Challenge (Smash): Get 3 KOs within the first minute of a battle. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
88 | Cheep Charger | ★ | ⬡ | 990 | 4,951 | 438 | 2,190 | 514 | 2,571 | Speed ↑ | Mario Kart Wii | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
90 | Biddybuggy Buggybud |
★★ | ⬡ | 2,095 | 8,385 | 887 | 3,548 | 1,128 | 4,515 | Weight ↓ | Mario Kart 8 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
91 | Badwagon | ★★★ | ⬡⬡ | 2,627 | 7,904 | 1,175 | 3,534 | 1,351 | 4,066 | Speed ↑ | Mario Kart 8 | •Purchase at Funky Kong's Shack for 4000SP •Battle via Spirit Board | ||
93 | Master Cycle | ★★★★ | ⬡⬡ | 4,175 | 10,440 | 2,188 | 5,471 | 1,827 | 4,568 | Speed ↑ | Mario Kart 8 | •Summon with cores from Mach Rider, City Tripper, Excitebike, and any core | ||
94 | Paper Mario | ★★★ | ⬡⬡⬡ | 3,225 | 9,724 | 1,673 | 5,042 | 1,314 | 3,962 | Water Weakness | Paper Mario (Artwork: Paper Mario: Color Splash) |
•Summon with cores from Cut Man, Cardboard Box, and any core | ||
95 | Paper Bowser | ★★★ | ⬡⬡ | 2,986 | 9,005 | 1,717 | 5,178 | 1,269 | 3,827 | Can Be Enhanced at Lv. 99 | Paper Mario (Artwork: Mario & Luigi: Paper Jam) |
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
96 | Paper Bowser (Paper Mario: Sticker Star) | ★★★★ | ⬡⬡ | 4,655 | 11,640 | 2,307 | 5,768 | 1,887 | 4,719 | Mouthful of Curry | Paper Mario: Sticker Star | •Enhance the Paper Bowser spirit | ||
97 | Kammy Koopa | ★ | ⬡ | 1,050 | 5,255 | 446 | 2,231 | 545 | 2,727 | Magic Attack ↑ | Paper Mario | •Battle via World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) | ||
98 | Vivian | ★★ | ⬡ | 1,981 | 7,926 | 848 | 3,392 | 1057 | 4,230 | Weight ↓ | Paper Mario: The Thousand-Year Door | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
99 | Shadow Queen | ★★★ | ⬡⬡ | 3,104 | 9,359 | 1,816 | 5,475 | 1,288 | 3,884 | No Effect | Paper Mario: The Thousand-Year Door | •Summon with cores from Vivian and Gengar | ||
100 | Mr. L | ★★ | ⬡⬡ | 1,981 | 7,976 | 1,046 | 4,210 | 789 | 3,176 | Water Weakness | Super Paper Mario | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
101 | Dimentio | ★★ | ⬡⬡⬡ | 1,856 | 7,449 | 812 | 3,259 | 973 | 3,904 | Weight ↓ | Super Paper Mario | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
104 | Geno | ★★★★ | ⬡⬡⬡ | 4,000 | 10,000 | 2,100 | 5,250 | 1,900 | 4,750 | No Effect | Super Mario RPG: Legend of the Seven Stars | •Summon with cores from Drake Redcrest, Super Star, any two cores, and any core •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once) | ||
105 | Prince Peasley | ★ | ⬡ | 899 | 4,503 | 481 | 2,409 | 418 | 2,094 | No Effect | Mario & Luigi: Superstar Saga | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
106 | Fawful | ★★ | ⬡⬡⬡ | 1,516 | 6,138 | 787 | 3,185 | 644 | 2,606 | Electric Attack ↑ | Mario & Luigi: Superstar Saga (Artwork: Mario & Luigi: Bowser's Inside Story) |
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
107 | Princess Shroob | ★★ | ⬡⬡⬡ | 1,587 | 6,349 | 841 | 3,365 | 746 | 2,984 | No Effect | Mario & Luigi: Partners in Time | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
109 | Broque Monsieur | ★ | ⬡ | 1,003 | 5,019 | 366 | 1,832 | 637 | 3,187 | No Effect | Mario & Luigi: Bowser's Inside Story | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
110 | Dreambert | ★ | ⬡⬡ | 906 | 4,535 | 426 | 2,131 | 480 | 2,404 | No Effect | Mario & Luigi: Dream Team | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
112 | Papercraft Mario | ★ | ⬡⬡⬡ | 1,036 | 5,187 | 613 | 3,068 | 384 | 1,920 | Fire Weakness | Mario & Luigi: Paper Jam | •Purchase at Funky Kong's Shack for 500SP | ||
115 | Eggplant Man | ★ | ⬡ | 954 | 4,773 | 434 | 2,172 | 520 | 2,601 | No Effect | Wrecking Crew | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
124 | Waluigi (Super Mario Strikers) Waluigi (Mario Strikers) |
★★ | ⬡ | 1,614 | 6,479 | 815 | 3,271 | 737 | 2,959 | Foot Attack ↑ | Super Mario Strikers (Artwork: Mario Strikers Charged) |
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
125 | Petey Piranha (Super Mario Strikers) Petey Piranha (Mario Strikers) |
★★ | ⬡ | 1,663 | 6,696 | 798 | 3,214 | 865 | 3,482 | No Effect | Mario Strikers Charged | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
126 | Mini Mario | ★★ | ⬡⬡⬡ | 1,584 | 6,336 | 895 | 3,580 | 689 | 2,756 | Can Be Enhanced at Lv. 99 | Mario vs. Donkey Kong (Artwork: Mario vs. Donkey Kong: Mini-Land Mayhem!) |
•Purchase at Timmy and Tommy's for 1000SP | ||
127 | Mini Mario & Hammers | ★★★ | ⬡⬡⬡ | 2,972 | 8,917 | 1,596 | 4,789 | 1,156 | 3,468 | Hammer Duration ↑ | Mario vs. Donkey Kong 2: March of the Minis | •Enhance the Mini Mario spirit | ||
129 | Rabbid Peach | ★★ | ⬡ | 1,729 | 6,944 | 718 | 2,882 | 914 | 3,669 | Jump ↑ | Mario + Rabbids Kingdom Battle | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
130 | Rabbid Mario | ★★ | ⬡ | 1,640 | 6,590 | 619 | 2,487 | 929 | 3,730 | Jump ↑ | Mario + Rabbids Kingdom Battle | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
131 | Rabbid Kong | ★ | ⬡ | 905 | 4,534 | 641 | 3,209 | 213 | 1,069 | Weight ↑ | Mario + Rabbids Kingdom Battle (Artwork: Mario + Rabbids Kingdom Battle: Donkey Kong Adventure) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
1,321 | Peachette | ★★★ | ⬡⬡ | 3,125 | 9,402 | 1,386 | 4,169 | 1,563 | 4,701 | Jump ↑ | New Super Mario Bros. U Deluxe | •Battle via Spirit Board (during the event "Super Smash Sisters"; available normally once obtained or since v4.0.0) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once or since v4.0.0) | ||
1,427 | King Olly | ★★★ | ⬡⬡⬡ | 2,948 | 8,869 | 1,651 | 4,967 | 1,297 | 3,902 | No Effect | Paper Mario: The Origami King | •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 6000G | ||
1,471 | Fury Bowser | ★★★★ | ⬡⬡ | 4,796 | 11,990 | 2,834 | 7,085 | 1,526 | 3,815 | Fire Attack ↑ | Super Mario 3D World + Bowser's Fury | •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 15,000G | ||
1,472 | Giga Cat Mario | ★★ | ⬡⬡ | 1,922 | 7,694 | 1,007 | 4,029 | 807 | 3,230 | Jump ↑ | Super Mario 3D World + Bowser's Fury | •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 1000G | ||
1,491 | Mario (Mario Golf: Super Rush) | ★★★ | ⬡⬡ | 3,042 | 9,152 | 1,521 | 4,576 | 1,404 | 4,224 | Speed ↑ | Mario Golf: Super Rush | •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 6000G | ||
1,492 | Luigi (Mario Golf: Super Rush) | ★★ | ⬡⬡ | 1,725 | 6,904 | 796 | 3,187 | 863 | 3,452 | Battering Items Power ↑ | Mario Golf: Super Rush | •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 1000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Origin Game | Acquisition |
---|---|---|---|---|---|---|---|
18 | Super Mushroom | ★★ | ⬢ | Stats ↑ after Eating | Super Mario Bros. (Artwork: New Super Mario Bros. U) |
•Purchase at Timmy and Tommy's for 1000SP | |
19 | Fire Flower | ★ | ⬢ | Fire Flower Equipped | Super Mario Bros. (Artwork: New Super Mario Bros. U) |
•Purchase at Timmy and Tommy's for 500SP | |
20 | Super Star | ★★★ | ⬢⬢ | First-Strike Advantage | Super Mario Bros. (Artwork: New Super Mario Bros. U) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
22 | Boo Mario | ★ | ⬢ | Lightweight | Super Mario Galaxy | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
23 | Rock Mario | ★★ | ⬢ | Physical Attack ↑ | Super Mario Galaxy 2 | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
24 | Gold Mario | ★★★★ | ⬢⬢⬢ | Super Armor | New Super Mario Bros. 2 | •Summon with cores from Metal Mario, Super Mushroom, and Fire Flower | |
25 | Fox Luigi | ★★★ | ⬢ | Easier Dodging | New Super Mario Bros. 2 | •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
26 | Flying Squirrel Toad | ★★ | ⬢ | Toss & Meteor | New Super Mario Bros. U | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
27 | Baby Peach | ★★ | ⬢ | Air Defense ↑ | Mario & Luigi: Partners in Time (Artwork: Mario Super Sluggers) |
•Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
29 | Peach (Wedding) | ★★★ | ⬢⬢ | Critical-Health Healing | Super Mario Odyssey | •Battle via World of Light (The Final Battle - Light) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Wedding Peach amiibo | |
34 | Toadsworth | ★ | ⬢ | Ramblin' Evil Mushroom Equipped | Super Mario Sunshine | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
37 | Koopa Troopa | ★ | ⬢ | Green Shell Equipped | Super Mario Bros. (Artwork: New Super Mario Bros.) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Koopa Troopa amiibo | |
44 | Pidgit | ★★ | ⬢ | Air Attack ↑ | Yume Kōjō: Doki Doki Panic (Artwork: Super Mario Advance) |
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
50 | Bob-omb | ★★ | ⬢ | Bob-omb Equipped | Yume Kōjō: Doki Doki Panic (Artwork: New Super Mario Bros. U) |
•Purchase at Sheldon's Place for 1000SP •Battle via Spirit Board | |
52 | Thwomp | ★★ | ⬢⬢ | Weapon Resist ↑ | Super Mario Bros. 3 (Artwork: New Super Mario Bros. U) |
•Summon with cores from Rock Pikmin and Rocky | |
58 | Hothead | ★ | ⬢⬢ | Hothead Equipped | Super Mario World (Artwork: Super Smash Bros. Ultimate) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
60 | Wiggler | ★ | ⬢ | Lip's Stick Equipped | Super Mario World (Artwork: Mario Party DS) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
62 | Mechakoopa | ★★ | ⬢ | Lava-Floor Resist | Super Mario World (Artwork: New Super Mario Bros. Wii) |
•Battle via World of Light (Molten Fortress) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
64 | Nabbit | ★★ | ⬢ | Item Gravitation | New Super Mario Bros. U | •Summon with cores from Duster and any core | |
67 | Shine Sprite | ★★★★ | ⬢ | Special-Move Power ↑ | Super Mario Sunshine | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | |
68 | F.L.U.D.D. | ★★ | ⬢⬢ | Sticky-Floor Immunity | Super Mario Sunshine | •Purchase at Timmy and Tommy's for 1000SP | |
69 | Piantas | ★ | ⬢ | Banana Gun Equipped | Super Mario Sunshine | •Complete Challenge (Other): Purchase an item during a Sunday sale in the Vault Shop. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) | |
71 | Luma | ★★ | ⬢ | Super Launch Star Equipped | Super Mario Galaxy | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
72 | Hungry Luma | ★ | ⬢ | Transformation Duration ↑ | Super Mario Galaxy | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
74 | Lubba | ★★ | ⬢⬢ | Irreversible Controls | Super Mario Galaxy 2 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
75 | Starship Mario | ★★ | ⬢ | Jump ↑ | Super Mario Galaxy 2 | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
76 | Sprixie Princesses | ★★ | ⬢ | Fairy Bottle Equipped | Super Mario 3D World | •Summon with cores from Wanda and Princess Shokora | |
77 | Plessie | ★ | ⬢ | Swimmer | Super Mario 3D World | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
78 | Cappy | ★★ | ⬢ | Strong Throw | Super Mario Odyssey | •Summon with cores from Ezlo and Boo Mario •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
79 | Pauline | ★★★★ | ⬢⬢ | Healing Shield | Donkey Kong (Artwork: Super Mario Odyssey) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | |
80 | The Odyssey | ★★ | ⬢ | Strong-Wind Resist | Super Mario Odyssey | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
82 | Barrel Train | ★★ | ⬢ | Dash Attack ↑ | Mario Kart: Double Dash!! | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
83 | Bloom Coach | ★ | ⬢ | Fire Bar Equipped | Mario Kart: Double Dash!! | •Purchase at Funky Kong's Shack for 500SP | |
84 | Turbo Yoshi | ★★ | ⬢ | Thrown Items ↑ | Mario Kart: Double Dash!! | •Purchase at Funky Kong's Shack for 1000SP | |
85 | B Dasher | ★★★ | ⬢ | Neutral Special ↑ | Mario Kart DS (Artwork: Mario Kart 7) |
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
86 | Standard Kart | ★ | ⬢ | Boomerang Equipped | Mario Kart Wii | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
87 | Standard Bike | ★ | ⬢ | Undamaged Speed ↑ | Mario Kart Wii | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
89 | Mach 8 | ★★ | ⬢⬢ | Screen-Flip Immunity | Mario Kart 8 | •Purchase at Funky Kong's Shack for 1000SP •Battle via Spirit Board | |
92 | City Tripper | ★★★ | ⬢ | Undamaged Attack & Speed ↑ | Mario Kart 8 | •Purchase at Funky Kong's Shack for 4000SP | |
102 | Huey | ★ | ⬢ | Water/Freezing Resist ↑ | Paper Mario: Color Splash | •Purchase at Timmy and Tommy's for 500SP •Battle via Spirit Board | |
103 | Mallow | ★★ | ⬢ | Trade-Off Attacks ↑ | Super Mario RPG: Legend of the Seven Stars | •Summon with cores from Prince Peasley and Kracko •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
108 | Starlow | ★★ | ⬢ | Undamaged Attack ↑ | Mario & Luigi: Bowser's Inside Story | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
111 | Antasma | ★★ | ⬢ | Death's Scythe Equipped | Mario & Luigi: Dream Team | •Purchase at Anna's Emporium for 1000SP •Battle via Spirit Board | |
113 | Sidestepper | ★ | ⬢ | Trade-off Speed ↑ | Mario Bros. | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
114 | Freezie | ★ | ⬢ | Freezie Equipped | Mario Bros. (Artwork: Super Smash Bros. Ultimate) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
116 | Viruses | ★★ | ⬢ | Poison Damage Reduced | Dr. Mario (Artwork: Dr. Mario: Miracle Cure) |
•Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
117 | Flies & Hand | ★★ | ⬢ | Battering Items ↑ | Mario Paint (Artwork: Super Smash Bros. Ultimate) |
•Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | |
118 | Wanda | ★ | ⬢ | Magic Attack ↑ | Mario & Wario | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
119 | Kid | ★ | ⬢ | Stamina ↑ | Mario Golf (Game Boy Color) | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
120 | Professor Elvin Gadd | ★★ | ⬢⬢ | Energy Shot Attack/Resistance ↑ | Luigi's Mansion (Artwork: Luigi's Mansion: Dark Moon) |
•Summon with cores from Poltergust 5000 and F.L.U.D.D. | |
121 | Poltergust 5000 | ★★ | ⬢⬢ | Fog Immunity | Luigi's Mansion: Dark Moon | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
122 | Polterpup | ★★ | ⬢ | Bury Immunity | Luigi's Mansion: Dark Moon | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
123 | Perry | ★ | ⬢ | Floaty Jumps | Super Princess Peach | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
128 | MC Ballyhoo & Big Top | ★ | ⬢ | Star Rod Equipped | Mario Party 8 | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
132 | Mario (Mario Tennis Aces) | ★★★ | ⬢ | Critical Hit ↑ | Mario Tennis Aces | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
133 | Luigi (Mario Tennis Aces) | ★★ | ⬢ | Weapon Attack ↑ | Mario Tennis Aces | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,300 | Dice Block | ★ | ⬢ | Improved Escape | Mario Party (Artwork: Super Mario Party) |
•Battle via Spirit Board •Purchase from the Vault Shop for 500G (since v2.0.0) | |
1,301 | River Survival | ★★ | ⬢ | Falling Immunity | Super Mario Party | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G (since v2.0.0) | |
1,302 | Golden Dash Mushroom | ★★★ | ⬢⬢ | Giant | Mario Kart 64 (Artwork: Mario Kart 8) |
•Battle via Spirit Board •Purchase from the Vault Shop for 6000G (since v2.0.0) | |
1,425 | Peach (Paper Mario: The Origami King) | ★ | ⬢ | Floaty Jumps | Paper Mario: The Origami King | •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 500G | |
1,426 | Olivia | ★★ | ⬢ | Air Defence ↑ | Paper Mario: The Origami King | •Battle via Spirit Board (during the event "Paper Mario: The Origami King"; available normally once obtained or since November 24, 2020) •Purchase from the Vault Shop for 1000G | |
1,473 | Kittens | ★ | ⬢ | Lightweight | Super Mario 3D World + Bowser's Fury | •Battle via Spirit Board (during the event "Bowser's Fury"; available normally once obtained or since July 13, 2021) •Purchase from the Vault Shop for 500G | |
1,493 | Peach (Mario Golf: Super Rush) | ★★ | ⬢ | Battering Items ↑ | Mario Golf: Super Rush | •Battle via Spirit Board (during the event "Mario Golf: Super Rush"; available normally once obtained or since November 30, 2021) •Purchase from the Vault Shop for 1000G |
Master Spirits
No. | Image | Name | Facility | Origin Game | Acquisition | Music |
---|---|---|---|---|---|---|
33 | Toadette | Explore (Ruins) | Mario Kart: Double Dash!! (Artwork: Captain Toad: Treasure Tracker) |
•Battle via World of Light (The Light Realm) | Plucky Pass Beginnings | |
73 | Honey Queen | Dojo (Big-Bee Style) | Super Mario Galaxy | •Battle via World of Light (The Light Realm) | The Starship Sails |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Origin Game | Acquisition |
---|---|---|---|---|---|
1 | Mario | Donkey Kong (Artwork: Mario Party 10) |
•Complete Classic Mode with Mario •Purchase from the Vault Shop for 300G | ||
2 | Builder Mario | Super Mario Maker | •Purchase from the Vault Shop for 300G | ||
3 | Mario (Wedding) | Super Mario Odyssey | •Complete Challenge (Games & More): As Luigi, play solo All-Star Smash and deal damage with a taunt 3 times. •Purchase from the Vault Shop for 300G •Scan the Wedding Mario amiibo | ||
4 | Luigi | Mario Bros. (Artwork: Mario Party 8) |
•Complete Classic Mode with Luigi •Purchase from the Vault Shop for 300G (after unlocking Luigi) | ||
5 | Peach | Super Mario Bros. (Artwork: New Super Mario Bros. Wii) |
•Complete Classic Mode with Peach •Purchase from the Vault Shop for 300G (after unlocking Peach) | ||
6 | Daisy | Super Mario Land (Artwork: Mario Party 8) |
•Complete Classic Mode with Daisy •Purchase from the Vault Shop for 300G (after unlocking Daisy) | ||
7 | Bowser | Super Mario Bros. (Artwork: New Super Mario Bros. Wii) |
•Complete Classic Mode with Bowser •Purchase from the Vault Shop for 300G (after unlocking Bowser) | ||
8 | Dr. Mario | Dr. Mario (Artwork: Dr. Mario: Miracle Cure) |
•Complete Classic Mode with Dr. Mario •Purchase from the Vault Shop for 300G (after unlocking Dr. Mario) | ||
9 | Rosalina | Super Mario Galaxy (Artwork: Mario Party 10) |
•Complete Classic Mode with Rosalina & Luma •Purchase from the Vault Shop for 300G (after unlocking Rosalina & Luma) | ||
10 | Bowser Jr. | Super Mario Sunshine (Artwork: Mario Party: Star Rush) |
•Complete Classic Mode with Bowser Jr. •Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
11 | Iggy | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
12 | Wendy | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
13 | Lemmy | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
14 | Roy (Super Mario Bros.) | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
15 | Larry | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
16 | Ludwig | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
17 | Morton | Super Mario Bros 3 (Artwork: New Super Mario Bros. U) |
•Purchase from the Vault Shop for 300G (after unlocking Bowser Jr.) | ||
1,303 | Piranha Plant | Super Mario Bros. (Artwork: Mario Party DS) |
•Complete Classic Mode with Piranha Plant •Purchase from the Vault Shop for 300G (after downloading Piranha Plant) |
Spirit Battles
Conditions listed in italics are not displayed on the Spirit Battle preview screen.
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
20 | Super Star | •Rosalina & Luma | 9,200 | Peach's Castle | •Attack Power ↑ •Temporary Invincibility •Item: Super Star |
•The enemy will occasionally be invincible when the enemy's at high damage •All fighters are easy to launch •The enemy's FS Meter charges quickly |
Main Theme - Super Mario 64 | Spirit Battle inspiration:
Other trivia:
| ||
21 | Metal Mario | •Metal Mario | 9,600 | The Great Cave Offensive (Battlefield form) | N/A | •The enemy is slow but has increased defense and attack •The enemy is metal |
Metal Battle | Spirit Battle inspiration:
Other trivia:
| ||
22 | Boo Mario | •Mario | 1,900 | Dracula's Castle (hazards off) | •Hazard: High Gravity •Hazard: Low Gravity •Invisibility |
•The enemy is invisible •Your jumping power decreases when the enemy's at high damage •The enemy is less affected by gravity |
Castle / Boss Fortress - Super Mario World / SMB 3 | Spirit Battle inspiration:
Other trivia:
| ||
23 | Rock Mario | •Metal Jigglypuff | 4,200 | Mario Galaxy (Battlefield form) | N/A | •The enemy's neutral special has increased power •The enemy favors neutral specials •The enemy is metal |
Melty Monster | Spirit Battle inspiration:
Other trivia:
| ||
25 | Fox Luigi | •Tail Luigi | 9,300 | Mushroom Kingdom U | •Hazard: Heavy Wind | •Dangerously high winds are in effect | Ground Theme - Super Mario Bros. 3 (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
26 | Flying Squirrel Toad | •Tail Mii Swordfighter (Moveset 2123, Super Mushroom Hat, Monkey Suit, High Voice Type 8) | 3,700 | Mushroom Kingdom U (Ω form) | N/A | •The enemy favors down specials in the air •The enemy has increased jump power |
Ground Theme - New Super Mario Bros. U | Spirit Battle inspiration:
Other trivia:
| ||
27 | Baby Peach | •Tiny Isabelle •Mario |
3,600 | Princess Peach's Castle | N/A | •Defeat the main fighter to win •The enemy favors dash attacks •The enemy has increased move speed |
Ground Theme - Super Mario Bros. (Melee) | Spirit Battle inspiration:
Other trivia:
| ||
29 | Peach (Wedding) | •Peach •Mario |
9,900 | New Donk City Hall | •Flowery | •Defeat the main fighter to win •You constantly take minor damage •The enemy tends to avoid conflict |
Break Free (Lead The Way) | Spirit Battle inspiration:
Other trivia:
| ||
30 | Bowser (Wedding) | •Bowser •Ally: Peach |
9,700 | New Donk City Hall | N/A | •You lose if your CPU ally is KO'd •The enemy favors dash attacks •The enemy has increased attack power •The enemy has increased move speed |
Underground Moon Caverns | Spirit Battle inspiration:
Other trivia:
| ||
31 | Toad | •Mii Brawler (Moveset 1331, Super Mushroom Hat, Blue - Toad Outfit, High Voice Type 8) | 3,600 | Princess Peach's Castle | •Item: Mushrooms | •The enemy favors side specials | Plucky Pass Beginnings | Spirit Battle inspiration:
Other trivia:
| ||
33 | Toadette | •Villager •Mii Brawler (Moveset 1331, Toad Hat, Toad Outfit, High Voice, Type 7) |
2,600 | The Great Cave Offensive (Battlefield form) | N/A | •The enemy is easily distracted by items | Plucky Pass Beginnings | Spirit Battle inspiration:
Other trivia:
| ||
34 | Toadsworth | •Mario | 1,900 | Princess Peach's Castle | •Item: Mushrooms | •Take your strongest team into this no-frills battle | Ricco Harbor | Spirit Battle inspiration:
Other trivia:
| ||
35 | Waluigi | •Luigi | 9,200 | Peach's Castle | •Assist Trophy Enemies (Waluigi) | •Hostile assist trophies will appear | Waluigi Pinball - Mario Kart DS | Spirit Battle inspiration:
Other trivia:
| ||
36 | Goomba | •Tiny Donkey Kong Team ×5 | 1,800 | Mushroom Kingdom (Battlefield form) | N/A | •Defeat an army of fighters | Ground Theme - Super Mario Bros. | Spirit Battle inspiration:
Other trivia:
| ||
37 | Koopa Troopa | •Squirtle | 1,700 | Golden Plains | •Defense ↑ •Item Tidal Wave •Item: Green Shell |
•The enemy has increased defense after a little while •Certain items will appear in large numbers •The enemy is easily distracted by items |
Main Theme - New Super Mario Bros. | Spirit Battle inspiration:
Other trivia:
| ||
38 | Hammer Bro | •Yoshi | 3,400 | Golden Plains (Battlefield form) | •Assist Trophy Enemies (Hammer Bro) | •Hostile assist trophies will appear when the enemy's at high damage •The enemy favors up specials |
Ground Theme - Super Mario Bros. 3 (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
39 | Lakitu & Spiny | •Iggy •Tiny Bowser ×8 |
3,400 | Mushroom Kingdom | N/A | •Defeat an army of fighters | Ground Theme - Super Mario Bros. | Spirit Battle inspiration:
Other trivia:
| ||
40 | Blooper | •Tiny Inkling ×3 | 2,600 | Delfino Plaza (Battlefield form) | •Hazard: Low Gravity | •Timed battle (1:30) •Gravity is reduced •The enemy tends to avoid conflict |
Underwater Theme - Super Mario Bros. | Spirit Battle inspiration:
Other trivia:
| ||
41 | Bullet Bill | •Captain Falcon Team ×4 | 1,800 | Mushroom Kingdom | •Item Tidal Wave •Item: Bullet Bill |
•Certain items will appear in large numbers •The enemy is easily distracted by items |
Airship Theme - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
43 | Shy Guy | •Mii Brawler (Moveset 1311, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7) •Tail Mii Gunner (Moveset 3312, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7) •Mii Swordfighter (Moveset 1332, Shy Guy Mask, Standard Outfit, Red Outfit Color, Low Voice Type 7) |
1,500 | Mushroom Kingdom II (Battlefield form) | •Item: Throwing Types | •The enemy favors neutral specials •The enemy is easily distracted by items |
Ground Theme - Super Mario Bros. 2 | Spirit Battle inspiration:
Other trivia:
| ||
44 | Pidgit | •Peach | 3,600 | Mushroom Kingdom II | N/A | •The enemy starts the battle with a Rocket Belt •The enemy has increased jump power |
Ground Theme - Super Mario Bros. 2 | Spirit Battle inspiration:
Other trivia:
| ||
46 | Mouser | •Pikachu | 2,000 | Mushroom Kingdom II (Battlefield form) | •Item: Bob-omb | •The enemy is easily distracted by items •The enemy starts the battle with a Bob-omb |
Boss Theme - Super Mario Bros. 2 | Spirit Battle inspiration:
Other trivia:
| ||
47 | Wart | •King K. Rool •Peach |
4,000 | Skyworld (Battlefield form) | •Hazard: Slumber Floor | •Defeat the main fighter to win •The floor is sleep-inducing |
Boss Theme - Super Mario Bros. 2 | Spirit Battle inspiration:
Other trivia:
| ||
48 | Boo | •Kirby | 1,800 | Mushroom Kingdom U (Slide Lift Tower) | •Invisibility | •The enemy is invisible •The enemy's shield has extra durability |
Main Theme - Luigi's Mansion (Brawl) | Spirit Battle inspiration:
Other trivia:
| ||
50 | Bob-omb | •Kirby ×3 | 3,500 | Mushroom Kingdom | •Item: Bob-omb | •The enemy's throwing-type items have increased power •The enemy has increased move speed |
Airship Theme - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
51 | Chain Chomp | •Metal Pac-Man | 4,000 | Yoshi's Island (Battlefield form) | •Assist Trophy Enemies (Chain Chomp) | •Hostile assist trophies will appear •The enemy favors side specials •The enemy is metal |
Main Theme - Super Mario 64 | Spirit Battle inspiration:
Other trivia:
| ||
53 | Nipper Plant | •Tiny Pac-Man Team ×8 | 1,900 | Super Mario Maker (Battlefield form) | N/A | •The enemy loves to jump •Defeat an army of fighters |
Ground Theme - Super Mario Bros. 3 (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
55 | Boom Boom | •Giant Squirtle | 4,400 | Unova Pokémon League (Battlefield form) | N/A | •The enemy has super armor and is hard to launch or make flinch •The enemy can deal damage by dashing into you •The enemy is giant |
Fortress Boss - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
57 | Tatanga | •Morton | 3,800 | Mario Galaxy (Battlefield form) | N/A | •The enemy starts the battle with a Super Scope | Underground Theme - Super Mario Land | Spirit Battle inspiration:
Other trivia:
| ||
58 | Hothead | •Curry Pac-Man | 2,000 | Mushroom Kingdom U (Slide Lift Tower) | •Item: Hothead | •The enemy breathes fire •The enemy is easily distracted by items •The enemy starts the battle with a Hothead |
Castle / Boss Fortress - Super Mario World / SMB 3 | Spirit Battle inspiration:
Other trivia:
| ||
59 | Chargin' Chuck | •Wario Team ×4 | 1,800 | Super Mario Maker (Battlefield form) | N/A | •The enemy favors dash attacks | Ground Theme - Super Mario World | Spirit Battle inspiration:
Other trivia:
| ||
60 | Wiggler | •Yoshi | 1,600 | Yoshi's Island (Melee) | •Attack Power ↑ •Item: Lip's Stick |
•The enemy becomes powerful when badly damaged | Ground Theme - Super Mario World | Spirit Battle inspiration:
Other trivia:
| ||
61 | Kamek | •Inkling Team ×4 | 3,300 | Mushroom Kingdom U (Slide Lift Tower) | •Easy to Launch •Item: Star Rod |
•All fighters are easy to launch after a little while •Reinforcements will appear after an enemy is KO'd •The enemy starts the battle with a Star Rod |
Fortress Boss - Super Mario World | Spirit Battle inspiration:
Other trivia:
| ||
62 | Mechakoopa | •Tiny Bowser Team ×4 | 3,800 | Mushroom Kingdom U (Slide Lift Tower) | N/A | •The enemy starts the battle with a Bob-omb | King Bowser - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
63 | Dry Bowser | •Bowser | 13,500 | Reset Bomb Forest (Battlefield form) | •Defense ↑ •Curry-Filled •Hazard: Lava Floor |
•The floor is lava •The enemy breathes fire after a little while •The enemy has increased defense after a little while |
King Bowser - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
65 | Big Urchin | •Giant Jigglypuff | 3,800 | Mushroom Kingdom U (Battlefield form) | •Item: Unira | •The enemy is giant •The enemy is easily distracted by items |
Ground Theme / Underwater Theme - Super Mario 3D Land | Spirit Battle inspiration:
Other trivia:
| ||
66 | King Bob-omb | •Giant Kirby | 4,100 | Peach's Castle | •Item: Bob-omb | •The enemy is giant •The enemy is easily distracted by items |
Main Theme - Super Mario 64 | Spirit Battle inspiration:
Other trivia:
| ||
67 | Shine Sprite | •Rosalina & Luma •Kirby Team |
13,100 | Delfino Plaza (roof) | •Temporary Invincibility •Sudden Final Smash •Item: Stars |
•Defeat the main fighter to win •The enemy will suddenly have a Final Smash •The enemy will occasionally be invincible |
Delfino Plaza (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
69 | Piantas | •Kirby Team ×2 ×2 ×2 ×2 | 1,600 | Delfino Plaza | •Item Tidal Wave •Item: Mushrooms |
•Certain items will appear in large numbers after a little while | Delfino Plaza (Original) | Spirit Battle inspiration:
Other trivia:
| ||
70 | Shadow Mario | •Bowser Jr. | 9,800 | Delfino Plaza (Ω form) | •Sudden Final Smash •Hazard: Sticky Floor |
•The floor is sticky •The enemy will suddenly have a Final Smash after a little while •The enemy's FS Meter charges quickly |
Delfino Plaza (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
71 | Luma | •Kirby Team | 3,500 | Mario Galaxy | •Item: Stars | •Take your strongest team into this no-frills battle | Rosalina in the Observatory / Luma's Theme | Spirit Battle inspiration:
Other trivia:
| ||
72 | Hungry Luma | •Rosalina & Luma •Kirby |
1,900 | Mario Galaxy | •Item: Super Launch Star | •Take your strongest team into this no-frills battle | Egg Planet | Spirit Battle inspiration:
Other trivia:
| ||
73 | Honey Queen | •Giant Pikachu (140 HP) | 3,300 | Mario Galaxy | •Item: Beehive | •Timed stamina battle (1:00) •The enemy is giant |
Gusty Garden Galaxy |
| ||
74 | Lubba | •Giant Kirby | 4,100 | Mario Galaxy | •Hazard: Low Gravity •Item: Super Launch Star |
•Gravity is reduced •The enemy starts the battle with a Super Launch Star •The enemy is giant |
The Starship Sails | Spirit Battle inspiration:
Other trivia:
| ||
75 | Starship Mario | •Giant Mario | 4,100 | Mario Galaxy (Battlefield form) | •Hazard: Low Gravity | •Gravity is reduced •The enemy is giant |
The Starship Sails | Spirit Battle inspiration:
Other trivia:
| ||
77 | Plessie | •Giant Yoshi | 2,100 | Great Bay | N/A | •The enemy is giant | Slide | Spirit Battle inspiration:
Other trivia:
| ||
78 | Cappy | •Mario | 3,600 | Rainbow Cruise (hazards off) | •Invisibility •Item: Boomerang |
•The enemy is invisible •The enemy is easily distracted by items |
Jump Up, Super Star! | Spirit Battle inspiration:
Other trivia:
| ||
79 | Pauline | •Peach •Mario •Giant Donkey Kong |
13,700 | 75m (hazards off) | •Jump Power ↓ | •Defeat the main fighter to win •You have reduced jump power •Reinforcements will appear during the battle •The enemy tends to avoid conflict |
Jump Up, Super Star! | Spirit Battle inspiration:
Other trivia:
| ||
80 | The Odyssey | •Giant Jigglypuff | 4,400 | Rainbow Cruise | •Hard to Launch | •Timed battle (1:00) •The enemy is hard to launch •The enemy shields often |
Fossil Falls | Spirit Battle inspiration:
Other trivia:
| ||
81 | Goo-Goo Buggy | •Mario •Luigi |
3,400 | Figure-8 Circuit | •Assist Trophy Enemies (Chain Chomp) | •Hostile assist trophies will appear •The enemy has increased move speed |
Mushroom Gorge - Mario Kart Wii | Spirit Battle inspiration:
Other trivia:
| ||
82 | Barrel Train | •Donkey Kong •Diddy Kong |
3,500 | Spirit Train | •Item: Bullet Bill | •The enemy can deal damage by dashing into you •The enemy has increased attack power •The enemy has increased move speed |
Rainbow Road - Mario Kart: Double Dash!! | Spirit Battle inspiration:
Other trivia:
| ||
85 | B Dasher | •Mario ×3 | 9,400 | Figure-8 Circuit | •Uncontrollable Speed | •All fighters move faster and can't stop quickly •The enemy can deal damage by dashing into you |
Circuit - Mario Kart 7 | Spirit Battle inspiration:
Other trivia:
| ||
86 | Standard Kart | •Squirtle Team ×4 | 2,100 | Figure-8 Circuit | •Item: Green Shell | •The enemy favors side specials | Mario Circuit - Super Mario Kart | Spirit Battle inspiration:
Other trivia:
| ||
87 | Standard Bike | •Wario ×4 | 2,100 | Figure-8 Circuit | N/A | •The enemy's side special has increased power •The enemy has increased move speed |
Mario Kart Stadium - Mario Kart 8 | Spirit Battle inspiration:
Other trivia:
| ||
88 | Cheep Charger | •Peach | 1,900 | Mario Circuit | N/A | •The enemy favors grabs and throws •The enemy has increased move speed |
Mushroom Gorge - Mario Kart Wii | Spirit Battle inspiration:
Other trivia:
| ||
89 | Mach 8 | •Luigi | 3,700 | Mario Circuit | •Hazard: High Gravity •Item: Mario Kart |
•All fighters have reduced jump ability [!] •The enemy can deal damage by dashing into you |
Mario Kart Stadium - Mario Kart 8 | Spirit Battle inspiration:
Other trivia:
| ||
90 | Biddybuggy Buggybud |
•Tiny Rosalina & Luma | 3,700 | Mario Circuit (Battlefield form) | •Move Speed ↑ •Item: Mario Kart |
•All fighters have increased move speed •The enemy is easily distracted by items •The enemy falls slowly |
Cloudtop Cruise - Mario Kart 8 | Spirit Battle inspiration:
Other trivia:
| ||
91 | Badwagon | •Metal Peach | 9,700 | Mario Circuit | N/A | •The enemy is metal | Mario Circuit - Mario Kart 8 | Spirit Battle inspiration:
Other trivia:
| ||
95 | Paper Bowser | •Bowser (140 HP) | 9,300 | Peach's Castle (Ω form) | •Defense ↑ •Attack Power ↑ •Item: Star Rod |
•The enemy will occasionally be invincible when the enemy's at high damage •The enemy's special moves have increased power •Stamina battle |
Paper Mario Medley |
| ||
97 | Kammy Koopa | •Bayonetta | 2,000 | Paper Mario | •Invisibility | •All fighters are invisible after a little while •The enemy starts the battle with a Star Rod |
Airship Theme - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
98 | Vivian | •Clear Mr. Game & Watch | 3,600 | Luigi's Mansion (Battlefield form) | N/A | •The enemy is invisible | Paper Mario Medley | Spirit Battle inspiration:
Other trivia:
| ||
100 | Mr. L | •Luigi | 4,300 | Luigi's Mansion (Ω form) | •Hazard: Fog | •The stage is covered in fog •The enemy favors special moves •The enemy's FS Meter charges quickly |
The Grand Finale | Spirit Battle trivia:
Other trivia:
| ||
101 | Dimentio | •Meta Knight •Giant Luigi |
3,800 | Paper Mario | •Attack Power ↑ | •The enemy has increased attack power after a little while •The enemy deals damage when falling •The enemy is giant |
Battle! - Paper Mario: Color Splash | Spirit Battle inspiration:
Other trivia:
| ||
102 | Huey | •Inkling Team | 1,900 | Moray Towers | N/A | •The enemy favors special moves | Battle! - Paper Mario: Color Splash | Spirit Battle inspiration:
Other trivia:
| ||
103 | Mallow | •Robin ×3 | 4,100 | Magicant | •Item: Lightning | •The enemy's magic attacks have increased power •The enemy favors neutral specials |
Time's Running Out! | Spirit Battle inspiration:
Other trivia:
| ||
104 | Geno | •Sheik •Peach •Kirby •Bowser •Mario |
13,700 | Mario Galaxy (Battlefield form) | N/A | •Defeat the main fighter to win •Timed battle (2:30) •The enemy's FS Meter charges quickly •Reinforcements will appear after an enemy is KO'd |
Rainbow Road Medley | Spirit Battle inspiration:
Other trivia:
| ||
105 | Prince Peasley | •Marth | 1,600 | 3D Land | N/A | •The enemy's melee weapons have increased power | This is Minion Turf! | Spirit Battle inspiration:
Other trivia:
| ||
106 | Fawful | •Iggy (140 HP) •R.O.B. (140 HP) |
3,700 | Prism Tower | N/A | •Stamina battle •The enemy starts the battle with a Rocket Belt |
The Grand Finale | Spirit Battle inspiration:
Other trivia:
| ||
107 | Princess Shroob | •Peach (120 HP) | 3,800 | Princess Peach's Castle | •Giant •Attack Power ↑ |
•The enemy is giant when the enemy's at high damage •Stamina battle •The enemy has increased attack power when the enemy's at high damage |
The Grand Finale | Spirit Battle inspiration:
| ||
108 | Starlow | •Pac-Man •Luigi •Mario |
3,300 | Brinstar (Battlefield form) | •Tiny •Giant |
•The enemy is giant •The enemy is tiny after a little while |
Tough Guy Alert! | Spirit Battle inspiration:
Other trivia:
| ||
109 | Broque Monsieur | •Pac-Man | 1,800 | Mario Bros. (Battlefield form) | •Defense ↑ •Item: Blocks |
•The enemy has increased defense •The enemy shields often •The enemy's shield has extra durability |
Tough Guy Alert! | Spirit Battle inspiration:
Other trivia:
| ||
110 | Dreambert | •Luigi | 2,300 | Magicant (Battlefield form) | •Hazard: Slumber Floor | •The floor is sleep-inducing | Try, Try Again | Spirit Battle inspiration:
Other trivia:
| ||
111 | Antasma | •Robin | 4,300 | Peach's Castle (Battlefield form) | •Item: Food •Hazard: Slumber Floor |
•The floor is sleep-inducing •The enemy becomes more powerful after eating •The enemy is easily distracted by items |
The Grand Finale | Spirit Battle inspiration:
Other trivia:
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113 | Sidestepper | •Mr. Game & Watch Team ×8 ×4 | 1,900 | Mario Bros. | •Move Speed ↑ | •The enemy has increased move speed after a little while •The enemy can deal damage by dashing into you •Reinforcements will appear after an enemy is KO'd |
Mario Bros. | Spirit Battle inspiration:
Other trivia:
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114 | Freezie | •Ice Climbers | 1,600 | Mario Bros. (Battlefield form) | •Item: Freezie | •The enemy starts the battle with a Freezie | Mario Bros. | Spirit Battle inspiration:
Other trivia:
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115 | Eggplant Man | •Wario Team ×6 | 1,900 | Wrecking Crew (Battlefield form) | •Item: Golden Hammer | •Defeat an army of fighters | Wrecking Crew Medley |
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116 | Viruses | •Kirby | 4,000 | Mario Bros. (Battlefield form) | N/A | •Timed battle (1:30) | Fever | Spirit Battle inspiration:
Other trivia:
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117 | Flies & Hand | •Giant Donkey Kong •Tiny Dark Pit ×4 |
4,000 | Living Room | •Assist Trophy Enemies (Flies & Hand) •Item: Food |
•Survive until the timer runs out (1:00) •Hostile assist trophies will appear |
Mario Paint Medley | Spirit Battle inspiration:
Other trivia:
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118 | Wanda | •Tiny Palutena •Yoshi •Peach •Mario |
1,500 | Green Greens (Battlefield form) | N/A | •Defeat the main fighter to win •Reinforcements will appear after an enemy is KO'd |
Mario Paint Medley | Spirit Battle inspiration:
Other trivia:
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119 | Kid | •Mario Team ×4 | 2,500 | Golden Plains (Battlefield form) | •Item: Beastball •Hazard: Heavy Wind |
•Dangerously high winds are in effect •The enemy is easily distracted by items |
World Tour | Spirit Battle inspiration:
Other trivia:
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121 | Poltergust 5000 | •Luigi Team | 4,000 | Luigi's Mansion | N/A | •The enemy's throws have increased power | Luigi's Mansion Series Medley | Spirit Battle inspiration:
Other trivia:
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122 | Polterpup | •Clear Duck Hunt | 3,600 | Luigi's Mansion | N/A | •The enemy is invisible | On the Hunt - Gloomy Manor Ver.- (Instrumental) | Spirit Battle inspiration:
Other trivia:
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123 | Perry | •Peach | 1,800 | Golden Plains (Battlefield form) | N/A | •The enemy's up special has increased power •The enemy favors up specials •The enemy falls slowly |
Ground Theme - Super Mario Bros. (Melee) | Spirit Battle inspiration:
Other trivia:
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124 | Waluigi (Super Mario Strikers) Waluigi (Mario Strikers) |
•Luigi | 3,600 | Wuhu Island (Swordplay Colosseum) | •Item: Soccer Ball | •Take your strongest team into this no-frills battle | Country Field: Away Team | Spirit Battle inspiration:
Other trivia:
| ||
125 | Petey Piranha (Super Mario Strikers) Petey Piranha (Mario Strikers) |
•Giant Ivysaur | 3,900 | Wuhu Island (Swordplay Colosseum) | •Item: Soccer Ball | •The enemy is giant | Country Field: Away Team |
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128 | MC Ballyhoo & Big Top | •Mario •Yoshi •Peach •Luigi |
1,600 | Mario Circuit | •Item Tidal Wave | •Certain items will appear in large numbers after a little while | Pandemonium | Spirit Battle inspiration:
Other trivia:
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129 | Rabbid Peach | •Bunny Peach | 4,500 | 3D Land | •Item: Super Scope | •Timed battle (1:30) •The enemy tends to avoid conflict •The enemy heals over time |
Arcade Bunny's Theme | Spirit Battle inspiration:
Other trivia:
| ||
130 | Rabbid Mario | •Bunny Mario | 3,400 | 3D Land | •Item: Shooting Types | •The enemy starts the battle with a Ray Gun | Arcade Bunny's Theme | Spirit Battle inspiration:
Other trivia:
| ||
131 | Rabbid Kong | •Bunny Donkey Kong | 1,700 | 3D Land | N/A | •The enemy's punches and elbow strikes have increased power | Arcade Bunny's Theme | Spirit Battle inspiration:
Other trivia:
| ||
132 | Mario (Mario Tennis Aces) | •Mario •Peach |
8,800 | Wuhu Island (Swordplay Colosseum) |
•Assist Trophy Enemies (Color TV-Game 15) | •Hostile assist trophies will appear •The enemy favors smash attacks |
Title Theme - Mario Tennis Aces | Spirit Battle inspiration:
Other trivia:
| ||
133 | Luigi (Mario Tennis Aces) | •Luigi •Daisy |
3,400 | Pokémon Stadium 2 (hazards off) | N/A | •The enemy favors smash attacks | Stadium Theme - Mario Tennis Aces | Spirit Battle inspiration:
Other trivia:
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1,300 | Dice Block | •Mario •Peach |
1,900 | Princess Peach's Castle | •Item Tidal Wave | •Items will be pulled toward the enemy •Certain items will appear in large numbers |
Pandemonium | Spirit Battle inspiration:
Other trivia:
| ||
1,301 | River Survival | •Bowser •Kirby •Yoshi •Rosalina & Luma |
5,500 | Kongo Falls (Ω form) | •Bob-omb Festival •Item Tidal Wave •Item: Food |
•Survive until the timer runs out (1:00) •Bob-ombs will rain from the sky after a little while |
Slide | Spirit Battle inspiration:
Other trivia:
| ||
1,302 | Golden Dash Mushroom | •Gold Mii Brawler (Moveset 2122, Super Mushroom Hat, Standard Outfit, No Voice) | 10,000 | Figure-8 Circuit (Ω form) | •Attack Power ↑ •Uncontrollable Speed •Item: Mario Kart |
•The enemy has super armor and is hard to launch or make flinch •The enemy is very fast and can't stop quickly •The enemy has increased attack power •The enemy can deal damage by dashing into you |
Mario Circuit - Mario Kart 8 | Spirit Battle inspiration:
Other trivia:
| ||
1,321 | Peachette | •Peach •Mii Brawler (Moveset 2121, Super Mushroom Hat, Yellow Toad Outfit, High Voice Type 7) •Luigi •Mario |
10,000 | Mushroom Kingdom U (hazards off) | •Easy to Launch •Hazard: Low Gravity |
•All fighters are easy to launch •Timed battle (1:00) •Gravity is reduced |
Ground Theme - New Super Mario Bros. U | Spirit Battle inspiration:
Other trivia:
| ||
1,425 | Peach (Paper Mario: The Origami King) | •Peach | 2,100 | Peach's Castle (Battlefield form) | •Assist Trophy Enemies (Chain Chomp) •Item: Hammer |
•Hostile assist trophies will appear | Paper Mario Medley | Spirit Battle inspiration:
Other trivia:
| ||
1,426 | Olivia | •Pikachu •Mario •Tiny Bowser |
3,700 | Paper Mario | •Defense ↑ •Attack Power ↑ •Item: Bob-omb |
•The enemy has increased attack power when the enemy's at high damage •The enemy has increased defense when the enemy's at high damage •The enemy favors air attacks •Reinforcements will appear after an enemy is KO'd |
Battle! - Paper Mario: Color Splash | Spirit Battle inspiration:
Other trivia:
| ||
1,427 | King Olly | •Toon Link •Giant Metal Pac-Man |
9,700 | Princess Peach's Castle (Ω form) | N/A | •Defeat the main fighter to win •The enemy favors air attacks •The enemy is metal |
Attack and Run! | Spirit Battle inspiration:
Other trivia:
| ||
1,471 | Fury Bowser | •Metal Bowser | 13,800 | Find Mii (Ω form) | •Sudden Final Smash •Curry-Filled |
•The enemy will suddenly have a Final Smash after a little while •The enemy breathes fire after a little while •The enemy is metal •The enemy is giant |
King Bowser - Super Mario Bros. 3 | Spirit Battle inspiration:
Other trivia:
| ||
1,472 | Giga Cat Mario | •Giant Mii Brawler (Moveset 2232, Cat Hat, Cat Suit) •Bowser Jr. |
3,900 | Find Mii (Ω form) | N/A | •Defeat the main fighter to win •The enemy is giant |
The Great Tower Showdown 2 | Spirit Battle inspiration:
Other trivia:
| ||
1,473 | Kittens | •Tail Kirby Team | 1,900 | Delfino Plaza (Large Island) | •Item: Balls | •The enemy has increased move speed and reduced weight •Defeat an army of fighters |
Main Theme - Super Mario 64 (Remix) | Spirit Battle inspiration:
Other trivia:
| ||
1,491 | Mario (Mario Golf: Super Rush) | •Mario | 9,600 | Yoshi's Island (Melee) (Ω form) | •Temporary Invincibility •Item: Balls |
•The enemy will occasionally be invincible after a little while •The enemy starts the battle with an Ore Club |
World Tour | Spirit Battle inspiration:
Other trivia:
| ||
1,492 | Luigi (Mario Golf: Super Rush) | •Luigi Team ×10 | 4,500 | Wuhu Island (bridge section) | •Move Speed ↑ •Item: Balls |
•The enemy has increased move speed •The enemy starts the battle with a Fire Bar •Defeat an army of fighters |
Mario Tennis / Mario Golf | Spirit Battle inspiration:
Other trivia:
| ||
1,493 | Peach (Mario Golf: Super Rush) | •Peach •Daisy |
4,200 | Delfino Plaza (ocean pillar section) | •Item: Mario Kart •Hazard: Heavy Wind |
•Defeat the main fighter to win •Dangerously high winds are in effect after a little while •The enemy favors side smash attacks |
Title Theme - Wii Sports Resort | Spirit Battle inspiration:
Other trivia:
|
Series Order
Number | Name | Series |
---|---|---|
1 | Mario | Super Mario Series |
2 | Builder Mario | Super Mario Maker Series |
3 | Mario (Wedding) | Super Mario Series |
4 | Luigi | |
5 | Peach | |
6 | Daisy | |
7 | Bowser | |
8 | Dr. Mario | Dr. Mario Series |
9 | Rosalina | Super Mario Series |
10 | Bowser Jr. | |
11 | Iggy | |
12 | Wendy | |
13 | Lemmy | |
14 | Roy (Super Mario Bros.) | |
15 | Larry | |
16 | Ludwig | |
17 | Morton | |
18 | Super Mushroom | |
19 | Fire Flower | |
20 | Super Star | |
21 | Metal Mario | |
22 | Boo Mario | |
23 | Rock Mario | |
24 | Gold Mario | |
25 | Fox Luigi | |
26 | Flying Squirrel Toad | |
27 | Baby Peach | |
28 | Cat Princess Peach | |
29 | Peach (Wedding) | |
30 | Bowser (Wedding) | |
31 | Toad | |
32 | Captain Toad | Captain Toad: Treasure Tracker Series |
33 | Toadette | |
34 | Toadsworth | Super Mario Series |
35 | Waluigi | |
36 | Goomba | |
37 | Koopa Troopa | |
38 | Hammer Bro | |
39 | Lakitu & Spiny | |
40 | Blooper | |
41 | Bullet Bill | |
42 | Banzai Bill | |
43 | Shy Guy | |
44 | Pidgit | |
45 | Birdo | |
46 | Mouser | |
47 | Wart | |
48 | Boo | |
49 | King Boo | Luigi's Mansion Series |
50 | Bob-omb | Super Mario Series |
51 | Chain Chomp | |
52 | Thwomp | |
53 | Nipper Plant | |
54 | Petey Piranha | |
55 | Boom Boom | |
56 | Boom Boom & Pom Pom | |
57 | Tatanga | Super Mario Land Series |
58 | Hothead | Super Mario Series |
59 | Chargin' Chuck | |
60 | Wiggler | |
61 | Kamek | |
62 | Mechakoopa | |
63 | Dry Bowser | |
64 | Nabbit | |
65 | Big Urchin | |
66 | King Bob-omb | |
67 | Shine Sprite | |
68 | F.L.U.D.D. | |
69 | Piantas | |
70 | Shadow Mario | |
71 | Luma | |
72 | Hungry Luma | |
73 | Honey Queen | |
74 | Lubba | |
75 | Starship Mario | |
76 | Sprixie Princesses | |
77 | Plessie | |
78 | Cappy | |
79 | Pauline | |
80 | The Odyssey | |
81 | Goo-Goo Buggy | Mario Kart Series |
82 | Barrel Train | |
83 | Bloom Coach | |
84 | Turbo Yoshi | |
85 | B Dasher | |
86 | Standard Kart | |
87 | Standard Bike | |
88 | Cheep Charger | |
89 | Mach 8 | |
90 | Biddybuggy Buggybud | |
91 | Badwagon | |
92 | City Tripper | |
93 | Master Cycle | |
94 | Paper Mario | Paper Mario Series |
95 | Paper Bowser | |
96 | Paper Bowser (Paper Mario: Sticker Star) | |
97 | Kammy Koopa | |
98 | Vivian | |
99 | Shadow Queen | |
100 | Mr. L | |
101 | Dimentio | |
102 | Huey | |
103 | Mallow | Super Mario RPG: Legend of the Seven Stars |
104 | Geno | |
105 | Prince Peasley | Mario & Luigi Series |
106 | Fawful | |
107 | Princess Shroob | |
108 | Starlow | |
109 | Broque Monsieur | |
110 | Dreambert | |
111 | Antasma | |
112 | Papercraft Mario | |
113 | Sidestepper | Mario Bros. Series |
114 | Freezie | |
115 | Eggplant Man | Wrecking Crew Series |
116 | Viruses | Dr. Mario Series |
117 | Flies & Hand | Mario Paint Series |
118 | Wanda | Super Mario Series |
119 | Kid | Mario Golf Series |
120 | Professor Elvin Gadd | Luigi's Mansion Series |
121 | Poltergust 5000 | |
122 | Polterpup | |
123 | Perry | Super Princess Peach |
124 | Waluigi (Super Mario Strikers) Waluigi (Mario Strikers) |
Super Mario Strikers Series Mario Strikers Series |
125 | Petey Piranha (Super Mario Strikers) Petey Piranha (Mario Strikers) | |
126 | Mini Mario | Mario vs. Donkey Kong Series |
127 | Mini Mario & Hammers | |
128 | MC Ballyhoo & Big Top | Mario Party Series |
129 | Rabbid Peach | Mario + Rabbids Kingdom Battle |
130 | Rabbid Mario | |
131 | Rabbid Kong | |
132 | Mario (Mario Tennis Aces) | Mario Tennis Aces |
133 | Luigi (Mario Tennis Aces) | |
1,300 | Dice Block | Super Mario Series |
1,301 | River Survival | |
1,302 | Golden Dash Mushroom | |
1,303 | Piranha Plant | |
1,321 | Peachette | |
1,425 | Peach (Paper Mario: The Origami King) | Paper Mario Series |
1,426 | Olivia | |
1,427 | King Olly | |
1,471 | Fury Bowser | Super Mario Series |
1,472 | Giga Cat Mario | |
1,473 | Kittens | |
1,491 | Mario (Mario Golf: Super Rush) | Mario Golf: Super Rush |
1,492 | Luigi (Mario Golf: Super Rush) | |
1,493 | Peach (Mario Golf: Super Rush) |
Trivia
- Mario, The Legend of Zelda, EarthBound, Ice Climber, and Pac-Man are the only universes represented by a fighter to use in-game sprite art for their spirits.
- The Mario universe features the most amount of new spirits added through spirit events, with 13 in total.
- Dr. Mario and Piranha Plant are not featured as puppet fighters in any Mario spirit battle, making the Mario series one of three playable universes to not feature all playable characters from the series in their spirit battles, with the other two being Final Fantasy and Fatal Fury.
- Metal Mario, Eggplant Man, Rabbid Peach, Rabbid Mario, Rabbid Kong, and Peach (Mario Golf: Super Rush) are the only Mario spirits whose spirit battles do not play music track from the Mario universe.
- The Baby Peach, Waluigi, and Wanda are generically listed as the "Super Mario Series", despite not debuting in a mainline Super Mario game outside of cameos.
- The Captain Toad and Flies & Hand spirits are the only Mario spirits who are listed as part of a series within the Mario universe, despite being released in a singular game outside of re-releases.
- The Flies & Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not feature any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies & Hand, and began development as a sequel, but is not considered as such.
- There is, however, a set of Mario Paint spiritual successors called Mario Artist on the Nintendo 64DD, but the 4 released installments of the series do not feature the Flies & Hand in any form either.
- The Flies & Hand spirit is listed as part of the "Mario Paint Series", although Mario Paint does not feature any sequels (excluding the Satellaview re-releases Mario Paint BS Ban and Mario Paint Yuushou Naizou Ban). Super Mario Maker takes many elements from Paint, including the Flies & Hand, and began development as a sequel, but is not considered as such.
- Prior to the 1.1.0 update, the King Boo spirit was ordered between Poltergust 5000 and Polterpup rather than being ordered right after Boo, being part of the Luigi's Mansion series.
- Additionally, prior to the 1.1.0 update, the ordering of Antasma and Papercraft Mario were swapped in order to preserve the chronological order of the Mario & Luigi series.
- The Odyssey spirit battle states that the enemy is difficult to launch as a battle condition; however, the game erroneously applies the "easy to launch" effect instead, as evidenced by the floatier launch physics associated with it, and the fact that in the short window before the effect activates, Jigglypuff takes less knockback. This error also defeats the intended purpose of the battle, where the opponent is expected to break Jigglypuff's shield, as it is easy to KO it with knockback.
- The Barrel Train spirit is the only Mario Kart spirit to not be battled on either the Figure-8 Circuit or Mario Circuit stages.
- Link (who is featured in the Master Cycle spirit's artwork) is the only character to be included with another series' spirits other than their original series, not counting the Mario sub-universes.
- This also marks the first time that Link's The Legend of Zelda: Skyward Sword design is directly referenced in the Super Smash Bros. series due to this version of Link serving as the basis for his design in Mario Kart 8.
- The Flies & Hand spirit is the only Mario spirit to use a render made specifically for Ultimate.
- The Rabbid Kong spirit's artwork actually depicts a corrupted, alternate form named Mega Rabbid Kong, appearing only in the Mario + Rabbids Kingdom Battle: Donkey Kong Adventure expansion DLC.
- Mario Tennis Aces was singled out rather than summarized as the Mario Tennis series like any other series.
- The Mario Golf: Super Rush spirits would later be singled out rather than summarized as the Mario Golf series, despite the Kid spirit being labeled with the latter.
- The Golden Dash Mushroom, Dice Block, and River Survival spirits are the first DLC spirits tied to a limited-time event on the Spirit Board, and also the first DLC spirits available without the requirement of an additional game's save data, the first being the Partner Eevee and Partner Pikachu spirits in the Pokémon series, which originally required save data of Pokémon: Let's Go, Eevee!/Pokémon: Let's Go, Pikachu! on the Nintendo Switch.
- Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its artwork and spirit battle are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
- The Golden Dash Mushroom spirit's series is generically listed as the "Super Mario Series" instead of the two series mentioned above.
- The Golden Dash Mushroom spirit's effect is dissimilar to its effect in either series; it turns the player giant, making it closer to the Mega Mushroom.
- Despite the Dice Block and River Survival spirits originating from the Mario Party series, their spirits' series is listed as the "Super Mario Series".
- This also despites the fact that the MC Ballyhoo & Big Top spirit is listed as part of the "Mario Party Series".
- Although the name of the Golden Dash Mushroom spirit originates from Mario Party: Island Tour, its artwork and spirit battle are derived from the Mario Kart series, where the item is generally referred to as the Golden Mushroom; however, the item has been referred to as the Golden Dash Mushroom in Europe as of Mario Kart 7.
- Despite appearing dynamically in the New Donk City Hall stage, the four musicians of the New Donk City Band do not appear as spirits. Similarly, the Shellcreepers from Mario Bros. and the Buzzy Beetles from Mushroom Kingdom do not appear as spirits either.
References
- ^ Metal Mario, the character, was first introduced in Super Smash Bros. and would become a recurring character in the Mario Kart series. However, the name Metal Mario was first used for the form Mario takes when equipping the Metal Cap, this Metal Mario was first introduced in Super Mario 64
Spirits | |
---|---|
by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |