SSBB Icon.png
SSB4 Icon.png


From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
An icon for use in outdated articles or sections. This article or section may be out of date. (tagged October 2015)
The editor who added this tag elaborates: Needs Smash 4 data (relevant to Smash Run enemies and All-Star mode)
You can discuss this issue on the talk page or edit this page to bring it up to date.

In the sticker system used by Brawl, some attacks are coded as being Specials: Indirect. Generally this indicates that an attack is a projectile or is similarly long-ranged and not involving hand-to-hand contact; despite the name, they do not have to be part of a special move.

The main effect of indirect attacks is that most enemies in The Subspace Emissary resist them to a small degree. This is presumed to encourage close-range combat as opposed to camping and turtling to defeat enemies in the mode. The only enemies to not resist them are Floows and the bosses Master Hand, Crazy Hand, Porky, Meta Ridley, and Tabuu. Indirect attacks also affect certain items: Uniras are not moved or dislodged by indirect attacks, and Metal Boxes do not activate when struck by one.

List of Specials: Indirect attacks by characters[edit]

List of Specials: Indirect attacks by items[edit]

All items, with the exception of battering items when swung and the Screw Attack, are Special: Indirect.