SSBM Icon.png
SSBB Icon.png
SSB4 Icon.png
SSBU Icon.png

Indirect: Difference between revisions

(New Page: {{DISPLAYTITLE:Special: Indirect}} In the sticker system used by ''Brawl'', some attacks are coded as being '''Special: Indirect'''. Generally this indicates that an attack is a [[...)
 
(Added entries to table of attacks that are indirect in Melee)
 
(33 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{DISPLAYTITLE:Special: Indirect}}
{{ArticleIcons|ssbm=y|ssbb=y|ssb4=y|ssbu=y}}
In the [[sticker]] system used by ''[[Brawl]]'', some attacks are coded as being '''Special: Indirect'''. Generally this indicates that an attack is a [[projectile]] or is similarily long-ranged and not involving hand-to-hand contact; despite the name, they do not have to be part of a [[special move]].
In the [[sticker]] system used by ''[[Super Smash Bros. Brawl]]'', some attacks are coded as being '''indirect''' (stickers display them as '''Specials: Indirect''' in NTSC and '''Indirect''' in PAL). Generally this indicates that an attack is a [[projectile]] or is similarly long-ranged and not involving hand-to-hand contact; despite the name, they do not have to be part of a [[special move]].


The main effect of Special: Indirect attacks is that most enemies in [[The Subspace Emissary]] resist them a small degree. It's presumed this is to encourage close-range combat as opposed to [[camping]] and [[turtling]]. The only enemies to not resist it are [[Master Hand]], [[Crazy Hand]], [[Porky]], [[Meta Ridley]], and [[Tabuu]]. Given that some non-damaging hitboxes are considered Special: Indirect, there must be some other effect that is currently unknown.
The main effect of indirect attacks is that most enemies in [[The Subspace Emissary]] resist them to a small degree. This is presumed to encourage close-range combat as opposed to [[camping]] and [[turtling]] to defeat enemies in the mode. The only enemies to not resist them are [[Floow]]s and the [[boss]]es [[Master Hand]], [[Crazy Hand]], [[Porky]], [[Meta Ridley]], and [[Tabuu]]. Indirect attacks also affect certain items: [[Unira]]s are not moved or dislodged by indirect attacks, and [[Metal Box]]es do not activate when struck by one.


==List of Special: Indirect attacks by characters==
==List of indirect attacks by characters==
*{{SSBB|Bowser}} - [[Fire Breath]]
{|class="wikitable"
*{{SSBB|Captain Falcon}} - down smash (hit 1 interior)
!Character!!Attack!!Notes
*{{SSBB|Charizard}} - forward air, [[Flamethrower]], [[Rock Smash]] (fragments)
|-
*{{SSBB|Diddy Kong}} - [[Peanut Popgun]] (thrown), [[Rocketbarrel Boost]] (hit 1, loose barrels), [[Rocketbarrel Barrage]] (ram)
|rowspan="3"|[[Banjo & Kazooie]]||[[Egg Firing / Breegull Blaster]]||
*{{SSBB|Donkey Kong}} - [[Konga Beat]]
|-
*{{SSBB|Falco}} - neutral attack (infinite end wind), [[Blaster]], [[Landmaster]] (shot)
|[[Shock Spring Jump]]||aerial version, falling pad
*{{SSBB|Fox}} - neutral attack (infinite end wind), [[Blaster]], [[Landmaster]] (shot)
|-
*{{SSBB|Giga Bowser}} - [[Fire Breath]]
|[[Rear Egg]]||
*{{SSBB|Ice Climbers}} - [[Ice Shot]], [[Blizzard]]
|-
*{{SSBB|Ivysaur}} - [[Bullet Seed]], [[Razor Leaf]]
|rowspan="5"|[[Bayonetta]]||[[Bullet Arts]]||
*{{SSBB|King Dedede}} - [[Inhale]] (spit star), [[Waddle Dee Toss]], [[Super Dedede Jump]] (stars), [[Waddle Dee Army]] (wind)
|-
*{{SSBB|Kirby}} - [[Inhale]] (spit star), [[Final Cutter]] (wave)
|[[Bullet Climax]]||
**Kirby can copy Aura Sphere, Blaster, Bullet Seed, Charge Shot, Chef, Chomp, Fire Breath, Fireball, Flamethrower, Hero's Bow, Ice Shot, Dedede's Inhale, Needle Storm, Palutena's Arrow, Paralyzer, [[Pikmin Pluck]], PK Flash, PK Freeze, Robo Beam, Thunder Jolt, Toad, and Water Gun
|-
*{{SSBB|Link}} - [[Hero's Bow]], [[Gale Boomerang]], [[Bomb (Link)|Bomb]]
|forward smash||
*{{SSBB|Lucario}} - neutral attack (tip), down smash (front interior), forward smash (tip), [[Aura Sphere]] (not charging), [[Aura Storm]] (main attack)
|-
*{{SSBB|Lucas}} - up smash, down smash, [[PK Freeze]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end), [[PK Starstorm]]
|up smash||
*{{SSBB|Luigi}} - [[Fireball]]
|-
*{{SSBB|Mario}} - forward smash (fire), [[Fireball]], [[F.L.U.D.D.]], [[Mario Finale]]
|down smash||
*{{SSBB|Marth}} - up smash (sides)
|-
*{{SSBB|Mr. Game & Watch}} - neutral attack (end), Chef (food)
|[[Bowser]]||[[Fire Breath]]||
*{{SSBB|Ness}} - [[PK Flash]], [[PK Fire]], [[PK Thunder]], [[PSI Magnet]] (end wind), [[PK Starstorm]]
|-
*{{SSBB|Olimar}} - up smash, down smash, [[Pikmin Throw]] (Purple, SSE), forward smash
|rowspan="4"|[[Bowser Jr.]]||[[Clown Cannon]]||
*{{SSBB|Peach}} - [[Toad]], [[Vegetable]]
|-
*{{SSBB|Pikachu}} - [[Thunder Jolt]], [[Thunder]] (bolt)
|[[Abandon Ship!]]||clown car, explosion
*{{SSBB|Pit}} - [[Palutena's Arrow]], [[Palutena's Army]]
|-
*{{SSBB|Pokémon Trainer}} - [[Triple Finish]]
|[[Mechakoopa]]||
*{{SSBB|R.O.B.}} - up smash, forward smash, neutral air, back air, down air, [[Robo Beam]], [[Gyro]], [[Diffusion Beam]]
|-
*{{SSBB|Samus}} - [[Charge Shot]], [[Missile]] (both), [[Bomb (Samus)|Bomb]], [[Zero Laser]]
|[[Shadow Mario Paint]]||
*{{SSBB|Sheik}} - neutral attack (infinite end wind), [[Needle Storm]], [[Light Arrow]] (hit 1)
|-
*{{SSBB|Snake}} - up smash, down smash, forward smash, [[Grenade]], [[Remote Missile]], [[Cypher]], [[C4]], [[Grenade Launcher]], taunt
|rowspan="3"|[[Byleth]]||neutral aerial||landing
*{{SSBB|Sonic}} - [[Spring Jump]] (falling spring)
|-
*{{SSBB|Squirtle}} - up smash, [[Water Gun]] (charged)
|[[Failnaught]]||
*{{SSBB|Toon Link}} - [[Hero's Bow]], [[Boomerang]], [[Bomb (Link)|Bomb]]
|-
*{{SSBB|Wario}} - forward smash (front), [[Chomp]] (bite, explosion), [[Wario Bike]] (thrown, tires)
|[[Aymr]]||shockwave
*[[Wario-Man]] - up smash (wind), forward smash (front), [[Chomp]] (bite, explosion), [[Wario Bike]] (thrown, tires)
|-
*{{SSBB|Wolf}} - [[Blaster]], [[Wolf Flash]] (during), [[Landmaster]] (shot)
|[[Captain Falcon]]||{{GameIcon|SSBB}}down smash||hit 1 interior
*{{SSBB|Yoshi}} - [[Egg Throw]], [[Yoshi Bomb]] (stars), [[Super Dragon]] (fire breath, fireball)
|-
*{{SSBB|Zelda}} - up air, [[Din's Fire]], [[Light Arrow]] (hit 1)
|rowspan="4"|[[Charizard]]||{{GameIcon|SSBB}}forward aerial||
*{{SSBB|Zero Suit Samus}} - down smash, up smash (hit 1, whip hits 2-6), forward smash (whip), neutral air, [[Paralyzer]], [[Plasma Whip]] (all but grounded hit 1), [[Plasma Wire]], [[Power Suit Samus]] (all but final hit), armour pieces
|-
|[[Flamethrower]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Rock Smash]]||fragments
|-
|{{GameIcon|SSB4}}[[Mega Charizard X]]||Dragon Rush and Fire Blast
|-
|[[Chrom]]||[[Awakening Aether]]||
|-
|rowspan="2"|[[Cloud]]||[[Blade Beam]]||
|-
|[[Omnislash]]||for the normal version, every hit except the final aerial slash and landing; for Ver. 5{{GameIcon|SSBU}}, only the dash and initial hit
|-
|rowspan="2"|[[Corrin]]||[[Dragon Fang Shot]]||water ball
|-
|[[Dragon Ascent]]||surrounding water when initiating the move
|-
|[[Daisy]]||[[Vegetable]]||
|-
|rowspan="3"|[[Dark Pit]]||[[Silver Bow]]||
|-
|[[Guardian Orbitars]]||
|-
|{{GameIcon|SSB4}}[[Dark Pit Staff]]||
|-
|rowspan="4"|[[Dark Samus]]||[[Charge Shot]]||
|-
|[[Missile]]||both types
|-
|{{b|Bomb|Samus}}||
|-
|[[Phazon Laser]]||except arm cannon at start
|-
|rowspan="5"|[[Diddy Kong]]||[[Peanut Popgun]]||peanut, thrown
|-
|[[Rocketbarrel Boost]]||hit 1, loose barrels
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Rocketbarrel Barrage]]||ram
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Banana Peel (move)|Banana Peel]]||
|-
|{{GameIcon|SSBU}}[[Hyper Rocketbarrel]]||
|-
|rowspan="2"|[[Donkey Kong]]||{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Hand Slap]]||only the grounded version{{GameIcon|SSBU}}
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Konga Beat]]||
|-
|rowspan="3"|[[Dr. Mario]]||{{GameIcon|SSB4}}forward smash||electricity
|-
|[[Megavitamins]]||
|-
|[[Doctor Finale]]||
|-
|rowspan="3"|[[Duck Hunt]]||[[Trick Shot]]||
|-
|[[Clay Shooting]]||
|-
|[[Wild Gunman]]||
|-
|rowspan="4"|[[Falco]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}neutral attack||infinite end wind
|-
|[[Blaster (Falco)|Blaster]]||
|-
|{{GameIcon|SSBM}}[[Falco Phantasm|Phantasm]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}{{h1|Landmaster|Falco}}||shot
|-
|rowspan="4"|[[Fox]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}neutral attack||infinite end wind
|-
|[[Blaster (Fox)|Blaster]]||
|-
|{{GameIcon|SSBM}}[[Fox Illusion|Illusion]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Landmaster]]||shot
|-
|[[Giga Bowser]]||[[Fire Breath]]||
|-
|rowspan="3"|[[Greninja]]||[[Water Shuriken]]||
|-
|[[Hydro Pump]]||
|-
|[[Secret Ninja Attack]]||mat
|-
|rowspan="4"|[[Hero]]||[[Frizz / Frizzle / Kafrizz]]||
|-
|[[Zap / Zapple / Kazap]]||for Zap, with sufficient mp only: every hit except last, lightning pillar; for Zapple: every hit except last, lightning pillar; for Kazap: bolt projectile, initial shock, shockwave
|-
|[[Woosh / Swoosh / Kaswoosh]]||
|-
|[[Command Selection]]||Sizz, Sizzle, Bang, Kaboom, Whack, Thwack, Magic Burst, Kamikazee
|-
|rowspan="2"|[[Ice Climbers]]||[[Ice Shot]]||
|-
|[[Blizzard]]||
|-
|rowspan="4"|[[Inkling]]||[[Splattershot]]||
|-
|[[Super Jump]]||start, landing
|-
|[[Splat Bomb]]||
|-
|[[Killer Wail]]||
|-
|rowspan="4"|[[Isabelle]]||dash attack||
|-
|forward aerial||
|-
|back aerial||
|-
|[[Lloid Trap]]||
|-
|rowspan="2"|[[Ivysaur]]||[[Bullet Seed]]||seeds
|-
|[[Razor Leaf]]||
|-
|rowspan="2"|[[Joker]]||[[Gun / Gun Special]]||
|-
|[[Eiha / Eigaon]]||
|-
|rowspan="2"|[[Kazuya]]||[[Devil Blaster]]||
|-
|[[Final Blaster]]||
|-
|rowspan="2"|[[Ken]]||[[Hadoken]]||
|-
|[[Shippu Jinraikyaku / Shinryuken]]||only the Shippu Jinraikyaku version, first six kicks
|-
|rowspan="6"|[[King Dedede]]||[[Inhale (King Dedede)|Inhale]]||spit star
|-
|{{GameIcon|SSBB}}[[Waddle Dee Toss]]||
|-
|[[Super Dedede Jump]]||stars
|-
|{{GameIcon|SSBB}}[[Waddle Dee Army]]||wind
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Gordo Throw]]||bouncing gordo
|-
|{{GameIcon|SSB4}}[[Dedede Burst]]||
|-
|rowspan="2"|[[King K. Rool]]||[[Blunderbuss]]||
|-
|[[Crownerang]]||
|-
|rowspan="4"|[[Kirby]]||[[Inhale (Kirby)| Inhale]]||spit star
|-
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Final Cutter]]||wave
|-
|{{GameIcon|SSB4}}[[Ultra Sword]]||
|-
|copy abilities||any neutral special that is indirect
|-
|rowspan="10"|[[Link]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Hero's Bow]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Gale Boomerang]]||
|-
|{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Bomb (Link)|Bomb]]||
|-
|{{GameIcon|SSB4}}[[Triforce Slash]]||
|-
|{{GameIcon|SSBU}}forward smash||sword beam
|-
|{{GameIcon|SSBM}}{{GameIcon|SSBU}}[[Bow and Arrows]]||
|-
|{{GameIcon|SSBM}}{{GameIcon|SSBU}}[[Boomerang]]||
|-
|{{GameIcon|SSBU}}[[Remote Bomb]]||
|-
|{{GameIcon|SSBU}}[[Ancient Bow and Arrow]]||
|-
|{{GameIcon|SSBM}}[[Hookshot]]||
|-
|[[Little Mac]]||{{GameIcon|SSBU}}[[Giga Mac Rush]]||
|-
|rowspan="5"|[[Lucario]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}neutral attack||tip
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}down smash||front interior
|-
|{{GameIcon|SSBB}}forward smash||tip
|-
|[[Aura Sphere]]||not charging{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|{{GameIcon|SSBB}}{{GameIcon|SSBU}}[[Aura Storm]]||beam
|-
|rowspan="7"|[[Lucas]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}up smash||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}down smash||
|-
|[[PK Freeze]]||
|-
|[[PK Fire]]||
|-
|[[PK Thunder]]||thunder projectile
|-
|[[PSI Magnet]]||end
|-
|[[PK Starstorm]]||
|-
|[[Lucina]]||up smash||sides
|-
|rowspan="2"|[[Luigi]]||[[Fireball]]||
|-
|{{GameIcon|SSBU}}grab aerial||
|-
|rowspan="4"|[[Mario]]||{{GameIcon|SSBM}}{{GameIcon|SSBB}}{{GameIcon|SSB4}}forward smash||fire
|-
|[[Fireball]]||
|-
|[[F.L.U.D.D.]]||
|-
|[[Mario Finale]]||
|-
|[[Marth]]||up smash||sides
|-
|rowspan="10"|[[Mega Man]]||neutral attack||pellets
|-
|forward tilt||
|-
|forward smash||
|-
|neutral aerial||pellets
|-
|up aerial||
|-
|down aerial||
|-
|[[Metal Blade]]||
|-
|[[Crash Bomber]]||
|-
|[[Leaf Shield]]||
|-
|[[Mega Legends]]||black hole bomb explosion
|-
|rowspan="5"|[[Mewtwo]]||{{GameIcon|SSBM}}forward smash||tipper
|-
|{{GameIcon|SSBM}}up smash||
|-
|{{GameIcon|SSBM}}down smash||
|-
|[[Shadow Ball]]||
|-
|{{GameIcon|SSBM}}[[Disable]]||Disable cannot actually hit items in Melee, so it's indirectness is irrelevant
|-
|[[Mii Brawler]]||[[Shot Put]]||
|-
|rowspan="13"|[[Mii Gunner]]||forward aerial||
|-
|{{GameIcon|SSBU}}back aerial||
|-
|up aerial||
|-
|[[Charge Blast]]||
|-
|[[Flame Pillar]]||
|-
|[[Lunar Launch]]||
|-
|[[Laser Blaze]]||
|-
|[[Stealth Burst]]||
|-
|[[Bomb Drop]]||
|-
|[[Grenade Launch]]||
|-
|[[Gunner Missile]]||
|-
|[[Absorbing Vortex]]||
|-
|[[Full Blast]]||
|-
|rowspan="3"|[[Mii Swordfighter]]||[[Gale Strike]]||
|-
|[[Shuriken of Light]]||
|-
|[[Chakram]]||
|-
|rowspan="5"|[[Min Min]]||forward smash||dragon laser
|-
|forward aerial||smash version, dragon laser
|-
|back aerial||smash version, dragon laser
|-
|[[Punch]] (neutral special)||grounded Ramram (ring)
|-
|[[Punch]] (side special)||Ramram (ring, both tilt and smash versions) and Dragon (laser)
|-
|rowspan="4"|[[Mr. Game & Watch]]||{{GameIcon|SSBB}}neutral attack||end
|-
|[[Chef]]||food
|-
|{{GameIcon|SSBU}}forward aerial||bomb
|-
|{{GameIcon|SSBU}}up aerial||
|-
|rowspan="2"|[[Mythra]]||[[Ray of Punishment / Chroma Dust]]||light projectiles
|-
|[[Sacred Arrow]]||falling arrows and beam
|-
|rowspan="6"|[[Ness]]||{{GameIcon|SSBM}}dash attack||every hitbox except largest one, ID2 of first hit
|-
|[[PK Flash]]||
|-
|[[PK Fire]]||
|-
|[[PK Thunder]]||thunder projectile
|-
|[[PSI Magnet]]||end wind
|-
|[[PK Starstorm]]||
|-
|rowspan="4"|[[Olimar]]||up smash||
|-
|down smash||
|-
|[[Pikmin Throw]]||Purple, SSE
|-
|forward smash||
|-
|rowspan="2"|[[Pac-Man]]||[[Bonus Fruit]]||
|-
|[[Fire Hydrant]]||
|-
|rowspan="6"|[[Palutena]]||forward smash||outer windbox
|-
|down smash||outer windboxes
|-
|{{GameIcon|SSB4}}up smash||
|-
|[[Autoreticle]]||
|-
|[[Explosive Flame]]||
|-
|[[Black Hole Laser]]||
|-
|rowspan="2"|[[Peach]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Toad (move)|Toad]]||
|-
|[[Vegetable]]||
|-
|rowspan="2"|[[Pichu]]||[[Thunder Jolt]]||
|-
|[[Thunder (Pokémon)|Thunder]]||bolt
|-
|rowspan="2"|[[Pikachu]]||[[Thunder Jolt]]||
|-
|[[Thunder (Pokémon)|Thunder]]||bolt
|-
|rowspan="2"|[[Piranha Plant]]||[[Ptooie]]||
|-
|[[Poison Breath]]||poison cloud
|-
|rowspan="5"|[[Pit]]||{{GameIcon|SSBB}}[[Palutena's Arrow]]||
|-
|{{GameIcon|SSBB}}[[Palutena's Army]]||
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Palutena Bow]]||
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Guardian Orbitars]]||
|-
|{{GameIcon|SSB4}}[[Three Sacred Treasures]]||
|-
|[[Pokémon Trainer]]||[[Triple Finish]]||
|-
|rowspan="3"|[[Pyra]]||[[Blazing End]]||spinning aegis sword
|-
|[[Prominence Revolt]]||flame pillar
|-
|[[Burning Sword]]||flame pillar
|-
|rowspan="10"|[[R.O.B.]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}up smash||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}forward smash||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}neutral aerial||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}back aerial||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}down aerial||
|-
|[[Robo Beam]]||
|-
|[[Gyro]]||
|-
|{{GameIcon|SSBB}}[[Diffusion Beam]]||
|-
|{{GameIcon|SSB4}}[[Super Diffusion Beam]]||
|-
|{{GameIcon|SSBU}}[[Guided Robo Beam]]||
|-
|rowspan="3"|[[Richter]]||[[Axe]]||
|-
|[[Cross]]||
|-
|[[Holy Water]]||
|-
|[[Ridley]]||[[Plasma Breath]]||
|-
|rowspan="7"|[[Robin]]||up smash||with levin sword, sides
|-
|down smash||with levin sword, shockwave
|-
|[[Thunder (Robin)|Thunder]]||
|-
|[[Arcfire]]||
|-
|[[Elwind]]||
|-
|{{GameIcon|SSBU}}[[Nosferatu]]||when it catches an opponent
|-
|discarded levin sword and tomes||
|-
|rowspan="3"|[[Rosalina & Luma]]||[[Star Bits]]||
|-
|{{GameIcon|SSB4}}[[Power Star]]||
|-
|{{GameIcon|SSBU}}[[Grand Star]]||
|-
|[[Roy]]||{{h1|Critical Hit|Roy}}||
|-
|rowspan="2"|[[Ryu]]||[[Hadoken]]||also applies to Shakunetsu Hadoken
|-
|[[Shin Shoryuken / Shinku Hadoken]]||for Shin Shoryuken, only the first hit
|-
|rowspan="5"|[[Samus]]||[[Charge Shot]]||
|-
|[[Missile]]||both types
|-
|[[Bomb (Samus)|Bomb]]||
|-
|[[Zero Laser]]||except arm cannon at start
|-
|{{GameIcon|SSBM}}[[Grapple Beam]]||
|-
|rowspan="3"|[[Sephiroth]]||[[Flare / Megaflare / Gigaflare]]||
|-
|[[Shadow Flare]]||
|-
|[[Scintilla]]||
|-
|rowspan="5"|[[Sheik]]||{{GameIcon|SSBB}}neutral attack||infinite end wind
|-
|[[Needle Storm]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Light Arrow]]||hit 1
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Burst Grenade]]||
|-
|{{GameIcon|SSBU}}[[Sheikah Dance]]||dash
|-
|rowspan="3"|[[Simon]]||[[Axe]]||
|-
|[[Cross]]||
|-
|[[Holy Water]]||
|-
|rowspan="9"|[[Snake]]||up smash||only mortar shot when not exploding{{GameIcon|SSBU}}
|-
|{{GameIcon|SSBB}}down smash||
|-
|{{GameIcon|SSBB}}forward smash||
|-
|[[Hand Grenade]]||
|-
|[[Remote Missile]]||
|-
|[[Cypher]]||
|-
|[[C4]]||
|-
|{{GameIcon|SSBB}}[[Grenade Launcher]]||
|-
|taunt||
|-
|[[Sonic]]||[[Spring Jump]]||falling spring
|-
|rowspan="4"|[[Sora]]||up tilt||low first hit
|-
|up smash||low first hit
|-
|[[Magic]]||all three spells
|-
|[[Sealing the Keyhole]]||
|-
|rowspan="2"|[[Squirtle]]||{{GameIcon|SSBB}}up smash||
|-
|[[Water Gun]]||charged only{{GameIcon|SSBB}}
|-
|rowspan="6"|[[Steve]]||down tilt||
|-
|up smash||
|-
|down smash||
|-
|down aerial||
|-
|[[Minecart]]||
|-
|[[TNT]]||
|-
|rowspan="3"|[[Terry]]||[[Power Wave]]||both ground and aerial versions
|-
|[[Triple Wolf]]||
|-
|[[Power Geyser]]||
|-
|rowspan="4"|[[Toon Link]]||[[Hero's Bow]]||
|-
|[[Boomerang]]||
|-
|[[Bomb (Link)|Bomb]]||
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Triforce Slash]]||
|-
|rowspan="7"|[[Villager]]||dash attack||
|-
|forward smash||
|-
|{{GameIcon|SSB4}}up smash||firework
|-
|forward aerial||
|-
|back aerial||
|-
|[[Lloid Rocket]]||
|-
|[[Timber]]||watering can{{GameIcon|SSB4}}, tree, woodchip
|-
|rowspan="3"|[[Wario]]||{{GameIcon|SSBB}}forward smash||front
|-
|[[Chomp]]||bite, explosion
|-
|[[Wario Bike]]||thrown, tires
|-
|rowspan="4"|[[Wario-Man]]||up smash||wind
|-
|forward smash||front
|-
|[[Chomp]]||bite, explosion
|-
|[[Wario Bike]]||thrown, tires
|-
|rowspan="3"|[[Wii Fit Trainer]]||[[Sun Salutation]]||
|-
|[[Header]]||soccer ball
|-
|[[Wii Fit (Final Smash)|Wii Fit]]||
|-
|rowspan="3"|[[Wolf]]||[[Blaster (Wolf)|Blaster]]||laser
|-
|{{GameIcon|SSBB}}[[Wolf Flash]]||during
|-
|{{GameIcon|SSBB}}{{h1|Landmaster|Wolf}}||shot
|-
|rowspan="3"|[[Yoshi]]||[[Egg Throw]]||
|-
|[[Yoshi Bomb]]||stars
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Super Dragon]]||fire breath, fireball
|-
|rowspan="5"|[[Young Link]]||[[Fire Arrow]]||
|-
|[[Boomerang]]||
|-
|[[Bomb (Link)|Bomb]]||
|-
|[[Triforce Slash]]||
|-
|{{GameIcon|SSBM}}[[Hookshot]]||
|-
|rowspan="4"|[[Zelda]]||{{GameIcon|SSBB}}{{GameIcon|SSB4}}up aerial||
|-
|[[Din's Fire]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Light Arrow]]||hit 1
|-
|{{GameIcon|SSB4}}{{GameIcon|SSBU}}[[Phantom Slash]]||only the dash{{GameIcon|SSB4}}
|-
|rowspan="11"|[[Zero Suit Samus]]||down smash||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}up smash||hit 1, whip hits 2-6
|-
|{{GameIcon|SSBB}}forward smash||whip
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}neutral aerial||
|-
|[[Paralyzer]]||
|-
|{{GameIcon|SSBB}}{{GameIcon|SSB4}}[[Plasma Whip]]||all but grounded hit 1
|-
|{{GameIcon|SSBB}}[[Plasma Wire]]||
|-
|{{GameIcon|SSBB}}[[Power Suit Samus]]||all but final hit
|-
|{{GameIcon|SSBB}}armour pieces||
|-
|{{GameIcon|SSB4}}[[Gunship (Final Smash)|Gunship]]||
|-
|{{GameIcon|SSBU}}{{h1|Zero Laser|Zero Suit Samus}}||every hit except the final blast
|}


==List of Special: Indirect attacks by items==
==List of indirect attacks by items==
All items, with the exception of battering items when swung and the [[Screw Attack (item)|Screw Attack]], are Special: Indirect.
All items, with the exception of battering items when swung and the {{b|Screw Attack|item}}, are indirect.
 
[[Category:Stickers]]

Latest revision as of 10:40, December 19, 2022

In the sticker system used by Super Smash Bros. Brawl, some attacks are coded as being indirect (stickers display them as Specials: Indirect in NTSC and Indirect in PAL). Generally this indicates that an attack is a projectile or is similarly long-ranged and not involving hand-to-hand contact; despite the name, they do not have to be part of a special move.

The main effect of indirect attacks is that most enemies in The Subspace Emissary resist them to a small degree. This is presumed to encourage close-range combat as opposed to camping and turtling to defeat enemies in the mode. The only enemies to not resist them are Floows and the bosses Master Hand, Crazy Hand, Porky, Meta Ridley, and Tabuu. Indirect attacks also affect certain items: Uniras are not moved or dislodged by indirect attacks, and Metal Boxes do not activate when struck by one.

List of indirect attacks by charactersEdit

Character Attack Notes
Banjo & Kazooie Egg Firing / Breegull Blaster
Shock Spring Jump aerial version, falling pad
Rear Egg
Bayonetta Bullet Arts
Bullet Climax
forward smash
up smash
down smash
Bowser Fire Breath
Bowser Jr. Clown Cannon
Abandon Ship! clown car, explosion
Mechakoopa
Shadow Mario Paint
Byleth neutral aerial landing
Failnaught
Aymr shockwave
Captain Falcon  down smash hit 1 interior
Charizard  forward aerial
Flamethrower
  Rock Smash fragments
 Mega Charizard X Dragon Rush and Fire Blast
Chrom Awakening Aether
Cloud Blade Beam
Omnislash for the normal version, every hit except the final aerial slash and landing; for Ver. 5 , only the dash and initial hit
Corrin Dragon Fang Shot water ball
Dragon Ascent surrounding water when initiating the move
Daisy Vegetable
Dark Pit Silver Bow
Guardian Orbitars
 Dark Pit Staff
Dark Samus Charge Shot
Missile both types
Bomb
Phazon Laser except arm cannon at start
Diddy Kong Peanut Popgun peanut, thrown
Rocketbarrel Boost hit 1, loose barrels
  Rocketbarrel Barrage ram
  Banana Peel
 Hyper Rocketbarrel
Donkey Kong   Hand Slap only the grounded version 
  Konga Beat
Dr. Mario  forward smash electricity
Megavitamins
Doctor Finale
Duck Hunt Trick Shot
Clay Shooting
Wild Gunman
Falco   neutral attack infinite end wind
Blaster
 Phantasm
  Landmaster shot
Fox   neutral attack infinite end wind
Blaster
 Illusion
  Landmaster shot
Giga Bowser Fire Breath
Greninja Water Shuriken
Hydro Pump
Secret Ninja Attack mat
Hero Frizz / Frizzle / Kafrizz
Zap / Zapple / Kazap for Zap, with sufficient mp only: every hit except last, lightning pillar; for Zapple: every hit except last, lightning pillar; for Kazap: bolt projectile, initial shock, shockwave
Woosh / Swoosh / Kaswoosh
Command Selection Sizz, Sizzle, Bang, Kaboom, Whack, Thwack, Magic Burst, Kamikazee
Ice Climbers Ice Shot
Blizzard
Inkling Splattershot
Super Jump start, landing
Splat Bomb
Killer Wail
Isabelle dash attack
forward aerial
back aerial
Lloid Trap
Ivysaur Bullet Seed seeds
Razor Leaf
Joker Gun / Gun Special
Eiha / Eigaon
Kazuya Devil Blaster
Final Blaster
Ken Hadoken
Shippu Jinraikyaku / Shinryuken only the Shippu Jinraikyaku version, first six kicks
King Dedede Inhale spit star
 Waddle Dee Toss
Super Dedede Jump stars
 Waddle Dee Army wind
  Gordo Throw bouncing gordo
 Dedede Burst
King K. Rool Blunderbuss
Crownerang
Kirby Inhale spit star
   Final Cutter wave
 Ultra Sword
copy abilities any neutral special that is indirect
Link   Hero's Bow
  Gale Boomerang
   Bomb
 Triforce Slash
 forward smash sword beam
  Bow and Arrows
  Boomerang
 Remote Bomb
 Ancient Bow and Arrow
 Hookshot
Little Mac  Giga Mac Rush
Lucario   neutral attack tip
  down smash front interior
 forward smash tip
Aura Sphere not charging  
  Aura Storm beam
Lucas   up smash
  down smash
PK Freeze
PK Fire
PK Thunder thunder projectile
PSI Magnet end
PK Starstorm
Lucina up smash sides
Luigi Fireball
 grab aerial
Mario    forward smash fire
Fireball
F.L.U.D.D.
Mario Finale
Marth up smash sides
Mega Man neutral attack pellets
forward tilt
forward smash
neutral aerial pellets
up aerial
down aerial
Metal Blade
Crash Bomber
Leaf Shield
Mega Legends black hole bomb explosion
Mewtwo  forward smash tipper
 up smash
 down smash
Shadow Ball
 Disable Disable cannot actually hit items in Melee, so it's indirectness is irrelevant
Mii Brawler Shot Put
Mii Gunner forward aerial
 back aerial
up aerial
Charge Blast
Flame Pillar
Lunar Launch
Laser Blaze
Stealth Burst
Bomb Drop
Grenade Launch
Gunner Missile
Absorbing Vortex
Full Blast
Mii Swordfighter Gale Strike
Shuriken of Light
Chakram
Min Min forward smash dragon laser
forward aerial smash version, dragon laser
back aerial smash version, dragon laser
Punch (neutral special) grounded Ramram (ring)
Punch (side special) Ramram (ring, both tilt and smash versions) and Dragon (laser)
Mr. Game & Watch  neutral attack end
Chef food
 forward aerial bomb
 up aerial
Mythra Ray of Punishment / Chroma Dust light projectiles
Sacred Arrow falling arrows and beam
Ness  dash attack every hitbox except largest one, ID2 of first hit
PK Flash
PK Fire
PK Thunder thunder projectile
PSI Magnet end wind
PK Starstorm
Olimar up smash
down smash
Pikmin Throw Purple, SSE
forward smash
Pac-Man Bonus Fruit
Fire Hydrant
Palutena forward smash outer windbox
down smash outer windboxes
 up smash
Autoreticle
Explosive Flame
Black Hole Laser
Peach   Toad
Vegetable
Pichu Thunder Jolt
Thunder bolt
Pikachu Thunder Jolt
Thunder bolt
Piranha Plant Ptooie
Poison Breath poison cloud
Pit  Palutena's Arrow
 Palutena's Army
  Palutena Bow
  Guardian Orbitars
 Three Sacred Treasures
Pokémon Trainer Triple Finish
Pyra Blazing End spinning aegis sword
Prominence Revolt flame pillar
Burning Sword flame pillar
R.O.B.   up smash
  forward smash
  neutral aerial
  back aerial
  down aerial
Robo Beam
Gyro
 Diffusion Beam
 Super Diffusion Beam
 Guided Robo Beam
Richter Axe
Cross
Holy Water
Ridley Plasma Breath
Robin up smash with levin sword, sides
down smash with levin sword, shockwave
Thunder
Arcfire
Elwind
 Nosferatu when it catches an opponent
discarded levin sword and tomes
Rosalina & Luma Star Bits
 Power Star
 Grand Star
Roy Critical Hit
Ryu Hadoken also applies to Shakunetsu Hadoken
Shin Shoryuken / Shinku Hadoken for Shin Shoryuken, only the first hit
Samus Charge Shot
Missile both types
Bomb
Zero Laser except arm cannon at start
 Grapple Beam
Sephiroth Flare / Megaflare / Gigaflare
Shadow Flare
Scintilla
Sheik  neutral attack infinite end wind
Needle Storm
  Light Arrow hit 1
  Burst Grenade
 Sheikah Dance dash
Simon Axe
Cross
Holy Water
Snake up smash only mortar shot when not exploding 
 down smash
 forward smash
Hand Grenade
Remote Missile
Cypher
C4
 Grenade Launcher
taunt
Sonic Spring Jump falling spring
Sora up tilt low first hit
up smash low first hit
Magic all three spells
Sealing the Keyhole
Squirtle  up smash
Water Gun charged only 
Steve down tilt
up smash
down smash
down aerial
Minecart
TNT
Terry Power Wave both ground and aerial versions
Triple Wolf
Power Geyser
Toon Link Hero's Bow
Boomerang
Bomb
  Triforce Slash
Villager dash attack
forward smash
 up smash firework
forward aerial
back aerial
Lloid Rocket
Timber watering can , tree, woodchip
Wario  forward smash front
Chomp bite, explosion
Wario Bike thrown, tires
Wario-Man up smash wind
forward smash front
Chomp bite, explosion
Wario Bike thrown, tires
Wii Fit Trainer Sun Salutation
Header soccer ball
Wii Fit
Wolf Blaster laser
 Wolf Flash during
 Landmaster shot
Yoshi Egg Throw
Yoshi Bomb stars
  Super Dragon fire breath, fireball
Young Link Fire Arrow
Boomerang
Bomb
Triforce Slash
 Hookshot
Zelda   up aerial
Din's Fire
  Light Arrow hit 1
  Phantom Slash only the dash 
Zero Suit Samus down smash
  up smash hit 1, whip hits 2-6
 forward smash whip
  neutral aerial
Paralyzer
  Plasma Whip all but grounded hit 1
 Plasma Wire
 Power Suit Samus all but final hit
 armour pieces
 Gunship
 Zero Laser every hit except the final blast

List of indirect attacks by itemsEdit

All items, with the exception of battering items when swung and the Screw Attack, are indirect.