SSBU Icon.png

Jigglypuff (SSBU)

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Jigglypuff's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Jigglypuff.
Jigglypuff
in Super Smash Bros. Ultimate
Jigglypuff SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Puff Up
JigglypuffHeadSSBU.png
Jigglypuff can jump 5 times in the air and can move faster in the air than on the ground. Use Jigglypuff's great aerial ability to overwhelm your opponent! If you manage to land the down special Rest, you can powerfully launch your opponent.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Jigglypuff (プリン, Purin) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018. As with previous games, Rachael Lillis's portrayal of Jigglypuff from 64 has been repurposed for the English version of Ultimate; Mika Kanai, Jigglypuff's voice actress from previous games and the Pokémon anime, reprises her role in the Japanese version with new voice clips.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Jigglypuff's model features a more subdued color scheme. It more closely resembles its appearance in recent mainline Pokémon titles as a result. Only its irises have retained some of their vibrancy, and they are more detailed than they were previously.
  • Change Jigglypuff is slightly more expressive, for example, now smiling when using certain neutral attacks as it did in games prior to SSB4 rather than looking surprised.
  • Change Jigglypuff's ears now fold slightly inward when using Rollout or Rest.
  • Change Side taunt is now much faster.
  • Change Jigglypuff has two new victory poses. In one, it jumps twice, spins around, and assumes a pose similar to its render from SSB4. In the other, it runs into the scene, does a backflip, and assumes a pose similar to its official art from Pokémon FireRed and LeafGreen.
  • Change Jigglypuff has an altered airdodge animation, where it poses more gracefully during the ending lag.

Attributes

  • Buff Like all characters, Jigglypuff's jumpsquat animation now takes three frames to complete.
  • Nerf The changes to airdodges weaken Jigglypuff's defensive capabilities.

Ground Attacks

  • Change Jigglypuff has a new dash attack animation, with its face angled more towards the screen and its limbs more elegantly spread out.
    • Buff The move itself travels further and appears to have decreased ending lag.
  • Buff Jigglypuff's forward smash extends slightly farther and has less ending lag.
    • Change Both the charging animation and the animation of the execution of Jigglypuff's forward smash have changed. Jigglypuff charges the move by holding its foot behind itself, and then swiftly swings its foot around to execute a roundhouse kick.
  • Buff Jab was reverted to how it was in Brawl and Melee, meaning that it jablocks again.
  • Buff Forward tilt can Jablock.

Aerial attacks

  • Change Forward aerial has more knockback, increasing its KO potential but weakening its combo potential.
  • Buff Back aerial has reduced ending lag, and is easier to combo into itself with.
  • Change Back aerial now turns Jigglypuff the other way, even when landing with the move, similarly to Marth's back aerial.
  • Buff Up aerial has less landing lag.
  • Buff Neutral aerial has less landing lag.

Throws/other attacks

  • Change Jigglypuff now pummels with its foot.

Special Moves

  • Buff When using an uncharged Rollout, Jigglypuff will only roll once, significantly speeding up the animation. This improves its safety.
  • Buff Rollout's rebound animation is much faster, and its ending lag has been greatly reduced and is much stronger.
    • Buff Jigglypuff will now be able to move after hitting an opponent midair.
  • Buff Pound has regained the momentum it lost from the transition from Brawl to SSB4.
  • Buff Sing covers more range. It also has less startup and end lag.
  • Change Rest now activates a dramatic slow motion effect upon hitting.
  • Buff Rest is now interruptible as soon as Jigglypuff wakes up, making the move much safer.
  • Buff Rest kills significantly earlier, making the move safer to use for KOing opponents.
  • Change Puff Up is now much faster than the previous games. When it ends, Jigglypuff aesthetically "pops", and then deflates to normal size, mimicking a balloon. Jigglypuff additionally shrinks considerably faster at the end. It also has an angry expression while inflating, resembling the face the Jigglypuff from the anime makes when someone falls asleep.
  • Buff Puff Up now has a second, shockwave-like hitbox at the climax of the move.


Gallery

Character Showcase Video

<youtube>IlojAAwCfoA</youtube>