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Greninja (SSBU)

Revision as of 16:17, December 16, 2018 by Iridium77 (talk | contribs) (→‎Attributes: Undid edit by Kyogre: not this again...)
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This article is about Greninja's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Greninja.
Greninja
in Super Smash Bros. Ultimate
Greninja SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearance in SSB4


Availability Unlockable
Final Smash Secret Ninja Attack
GreninjaHeadSSBU.png
A ninja-like fighter that battles with moves like the Water Shuriken. Greninja can use a log for clever counterattacks, and this Pokémon can even stick to walls. During its Final Smash, it turns into Ash-Greninja...!?
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Greninja (ゲッコウガ, Gekkouga) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018. Greninja is classified as fighter #50.

Greninja is once again voiced by Billy Bob Thompson, through recycled voice clips from Smash 4.

How to unlock

Complete one of the following:

With the exception of the third method, Greninja must then be defeated on Kalos Pokémon League.

Changes from Super Smash Bros. 4

Aesthetics

  •   Greninja's model features a slightly more subdued color scheme.
  •   Every move that once used water katanas now use water kunais, similar to when Ash's Greninja uses Cut in the Pokémon anime.
  •   Greninja's tongue has less physics-based movement than the previous game.
  •   Greninja has altered animations for its sidestep, roll, and airdodge animations; it now disappears in a slight gust of wind with leaves scattering, similarly to when Substitute is successful.

Attributes

  •   Like all characters, Greninja's jumpsquat is now 3 frames (down from 4 frames).
  •   Greninja dashes faster (2.08 → 2.288).
  •   Greninja walks faster (1.43 → 1.502).
  •   Greninja has increased air speed (1.18 → 1.239).
  •   Greninja weighs less (94 → 88). This worsens its survivability but makes it less susceptible to combos.
  •   The ability to tech footstools hinders Greninja's combo options.

Ground attacks

  • Neutral attack:
    •   Neutral attack's rapid jab is considerably faster.
  • Down tilt:
    •   Down tilt is now a downward hand sweep.
    •   Down tilt launches opponents at a more upward angle, improving its combo potential.
    •   Down tilt has 3 fewer frames of endlag.
  • Dash attack:
    •   Dash attack has an altered animation with Greninja stopping halfway through the spin.
    •   Dash attack deals more damage.
    •   Dash attack has 1 fewer frame of endlag.

Aerial attacks

  •   All aerials have less landing lag.
  • Neutral aerial:
    •   Neutral aerial has 12 fewer frames of endlag, making it safer to use offstage.
  • Forward aerial:
    •   Forward aerial deals more knockback.
  • Down aerial:
    •   Down aerial has more endlag when it hits an opponent, hindering its combo potential.
    •   Greninja no longer loses its double jump when it lands down aerial.

Throws/other attacks

  • Forward throw:
    •   Forward throw deals more damage and knockback.
  • Back throw:
    •   Back throw has a new animation. Greninja turns around and throws the opponent with both hands.
    •   Back throw's animation is faster, making it harder to DI properly.
    •   Back throw has less base knockback.

Special moves

  • Water Shuriken:
    •   Water Shuriken has slightly increased range.
    •   Water Shuriken looks sharper.
  • Shadow Sneak:
    •   Greninja now cloaks itself in a whirlwind before disappearing. It may also perform a forward kick to attack.
    •   Shadow Sneak's attack has less startup.
    •   The shadow's eyes flash red just before release, making it easier to predict the attack.
  • Substitute:
    •   Substitute's counter window is longer.
    •   Substitute's attack has less startup.
    •   Substitute slows down the opponent when the attack activates, allowing the attack to land more consistently.
    •   Substitute now grants Greninja invincibility during the attack.
    •   Substitute has more vibrant particles effects.
  • Hydro Pump:
    •   Hydro Pump now has an arrow pointing in the direction of travel, similar to Pikachu's Quick Attack.
    •   Hydro Pump can now be ledge-cancelled.
    •   Greninja no longer loses its double jump if it is hit out of Hydro Pump.
  • Secret Ninja Attack:
    •   Greninja now turns into Ash-Greninja during its Final Smash.
    •   Greninja and its opponents are no longer silhouetted during the attack.

Update history

  1.2.0

  •   A visual glitch with Greninja's screen KO has been fixed.

Role in World of Light

Greninja was among the fighters that were summoned to fight the army of Master Hands.

During the opening cutscene, Greninja was present on the cliffside when Galeem unleashed his beams of light. Greninja leaped into the air to avoid one of the beams, which hit Lucario instead. Greninja was hit shortly after and vaporized, getting imprisoned by Galeem afterward along with the other fighters, sans Kirby. A puppet fighter cloned from Greninja is later seen alongside ones cloned from Fox, Samus, Link and other fighters.

Greninja is later seen among several other fighters, making their last stand against Galeem and Dharkon. It also shows up in the bad ending where Galeem emerges victorious against Dharkon, witnessing Galeem engulf the world in light.

Alternate costumes

 

Gallery

Character Showcase Video

<youtube>rMCn8NuATaE</youtube>

Trivia

  • In the Pokémon series, Ash-Greninja is only obtainable as a male. The fact that Greninja transforms into Ash-Greninja for its Final Smash, Secret Ninja Attack, implies that Greninja is a male in Ultimate.
  • Greninja's new character portrait resembles its air dodge animation.
  • Coincidentally, Greninja's fighter number, 50, is the same as the number of its costume in Super Mario Maker.