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This article is about Lucario's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Lucario.
Lucario
in Super Smash Bros. Ultimate
Lucario
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Aura Storm
LucarioHeadSSBU.png
Lucario is the only fighter whose attack power increases as it takes damage. A fighter that truly shines when in a pinch, choose Lucario for a thrilling battle.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Lucario (ルカリオ, Lucario) is a playable character in Super Smash Bros. Ultimate. It was confirmed as a playable character on June 12th, 2018. Sean Schemmel reprises his role as Lucario in the English version of the game through reused voice clips from Smash 4.

Changes from Super Smash Bros. 4

  NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  •   Lucario's model features a more subdued color scheme. Its fur is more detailed, similar to Brawl.
  •   Aura is now cyan in color instead of indigo, and its visual effects are smoother. At high aura, the flames produced are more vibrant and intense, leaving behind a trail as Lucario moves.

Attributes

  •   Like all characters, Lucario's jumpsquat animation now takes three frames to complete.
  •   Lucario's Aura is weaker in terms of racking up damage, hindering it's usefulness.
  •   Lucario is overall stronger at early percentages with little to no Aura.

Ground attacks

  •   Forward tilt has a new animation, with Lucario leaning back before the palm thrust.
  •   Forward smash has longer range.
  •   Forward smash has more vibrant aura effects.

Aerial Attacks

  •   Neutral aerial now hits twice instead of one, no matter which side Lucario hits the opponent from. Additionally, Lucario is able to drag opponents with the attack, making it more likely for follow ups.
  •   Forward aerial has reduced landing lag.
  •   Back aerial deals less damage and knockback to opponents, but it has less ending and startup lag, and has a bigger hitbox.
  •   Up aerial has an altered animation, with Lucario backflipping following the initial kick.
  •   Up aerial has increased ending lag.
  •   Down aerial has bigger hitboxes.
  •   Down aerial stalls a bit less in the air.

Special Moves

  •   Aura Sphere has less endlag and can now be jump-canceled.
  •   Aura Sphere travels slower.
  •   Aura Sphere is now visually closer to how it appears in the anime and games. It has an "energy absorption" visual effect when charging and no longer emits a trail of smoke when launched.
  •   Force Palm has increased grab range at point blank range, making it more likely to grab opponents with the attack.
  •   Extreme Speed travels a shorter distance.
  •   Extreme Speed has less ending lag and landing lag.
  •   Double Team's counterattack activates faster, making the attack harder to avoid.
  •   Double Team has less active frames.
  •   Lucario's Final Smash has been reverted to Aura Storm, but it now transforms into Mega Lucario.


Gallery

Character Showcase Video

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