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Bowser Jr. (SSBU): Difference between revisions

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===Throws/other attacks===
===Throws/other attacks===
*{{change|The animation on Bowser Jr.'s pummel is slightly different.}}
*{{change|The animation on Bowser Jr.'s pummel is slightly different.}}
*{{nerf|Pummel is slower.}}


===Special moves===
===Special moves===

Revision as of 00:04, September 1, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
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This article is about Bowser Jr.'s appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bowser Jr..
Bowser Jr.
in Super Smash Bros. Ultimate
Bowser Jr.
MarioSymbol.svg
Universe Mario
Other playable appearance in SSB4


Availability Unlockable
Final Smash Shadow Mario Paint
BowserJrHeadSSBU.png
The Jr. Clown Car this little fella rides in takes less damage when attacked than Bowser Jr. himself—so try to stay in the car when taking damage. The different color variations are the Koopalings!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Bowser Jr. (クッパJr., Koopa Jr.) is a playable character in Super Smash Bros. Ultimate. He returns with his Junior Clown Car. The Koopalings also return as his alternate costumes.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bowser Jr.'s model features a more subdued color scheme. Like his father, his horns, hair, and spikes feature simple detailing, but his scales remain undefined and his body is not as monotone. The new detailing is also expressed by the Koopalings.

Attributes

  • Buff Like all characters, Bowser Jr.'s jumpsquat animation now takes three frames to complete.

Ground Attacks

  • Change The last hit of Bowser Jr.'s neutral attack is now an uppercut.
  • Buff Bowser Jr.'s down tilt can now consume food, which it could not in the previous installment. This gives him a slightly longer range compared to other characters.

Throws/other attacks

  • Change The animation on Bowser Jr.'s pummel is slightly different.
  • Nerf Pummel is slower.

Special moves

  • Buff Clown Cannon can fire a cannon ball while another one is already in play.
  • Change Clown Cannon's cannon balls travel in a spiraling path, similar to ones fired by Shotzos, instead of flying straight.
  • Nerf Shadow Mario Paint is active for a shorter amount of time.


Gallery

Character Showcase Video

<youtube>fZ2dm9EoJfE</youtube>

Trivia

  • The "Everyone is Here!" trailer features a visual glitch: when Lemmy uses his down taunt, his face disappears for a few frames at the end of the animation.
    • The Junior Clown Car also shows a visual glitch, with two mouths overlapping each other when Ludwig is seen falling off a ledge.