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Mii Fighter (SSBU)

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Revision as of 23:13, January 11, 2019 by Aidanzapunk (talk | contribs) (→‎Trivia)
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Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about Mii Fighter's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Mii.
You may be looking for the fighter info of Mii Brawler, one of the three Mii Fighter types.
Mii Fighter
in Super Smash Bros. Ultimate
Mii Fighter SSBU.png
SmashBrosSymbol.svg
Universe Super Smash Bros.
Other playable appearance in SSB4


Availability Custom
(Unlockable in World of Light)
Final Smash varies
MiiFighterHeadSSBU.png
You can choose from the three types of Mii Fighter and select from a set of three specials for each type. You can also choose one of 12 voice options!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Mii Fighter (Miiファイター, Mii Fighter) is a playable character in Super Smash Bros. Ultimate. They were confirmed as playable characters on June 12th, 2018 with their Brawler, Swordfighter, and Gunner variants returning. Masahiro Sakurai stated in their introduction that Mii Fighters are planned for inclusion in online battles; this stayed true at the game's release, as fully customizable Mii Fighters are now usable in online play against strangers in Quickplay. Previously, their use online was restricted to playing with friends in Smash 4. The Brawler, Swordfighter and Gunner are classified as fighters #51, #52, and #53 respectively.

The Mii Fighters, instead of being silent like in Smash 4, have twelve different voice options, each provided by a different voice actor: Yuji Kishi, Umeka Shoji, Takashi Ohara, Ayumi Fujimura, Ryotaro Okiayu, Makiko Ōmoto, Minami Takayama, Michihiko Hagi, Hideo Ishikawa, Kimiko Saito, and Kiyoyuki Yanada.

Changes from Super Smash Bros. 4

The list below covers the general changes of the Mii Fighters as a whole. For information about each Mii Fighter's moveset changes, see Mii Brawler (SSBU), Mii Swordfighter (SSBU), and Mii Gunner (SSBU).

The Mii Fighters were formerly considered one of the most volatile and situational characters in Smash 4, due to their heavy reliance on customization to compensate for their lacking default movesets, which also made them infamous for their legality in tournaments. Likely as a result of these factors, the Mii Fighters have been given significant changes in the transition to Ultimate.

One of the biggest changes involve them now having fixed attributes for each type of Mii Fighter, which streamlines their previously height and weight-dependent stats: the Mii Brawler is now the lightest and fastest, the Mii Gunner is the slowest and heaviest, and the Mii Swordfighter is the middle ground of the two. In addition, their standard attacks have been made more reliable through a reduction of lag, and majority of their extensive special moves have been heavily modified to have enhanced speed, combo potential or power, or even replaced by completely new attacks. Most notably, the Mii Fighter's default special moves have been given a variety of buffs to make their KO or combo potential surprisingly high, meaning they can now function equally as well with only their default moveset; this also eliminates their previous weakness of situational default moves with low KO potential.

However, the Mii Fighters have also been nerfed indirectly. Their new fixed attributes give each of them a new specific weakness; for example, the Mii Brawler is now a fast-falling lightweight that is easy to both combo and KO, the Mii Swordfighter's average stats give it no advantage apart from air speed, and the Mii Gunner now lacks in mobility. Additionally, they retain noteworthy weaknesses from Smash 4, such as the Mii Swordfighter having mediocre disjointed range for a swordsman, the Mii Brawler still having a short reach, and the Mii Gunner having a lack of ranged KO moves.

Overall, the Mii Fighters now fare significantly better and have been repurposed to perform more consistently with or without customization, especially when compared to their Smash 4 iteration with default custom moves. Whether these changes will make them tournament legal, with or without custom movesets, remains to be seen.

Aesthetics

  • Change As with all veterans returning from SSB4, the Mii Fighters' models feature more subdued color schemes.
  • Change Players can customize the Mii Fighter's voice clips. 12 voices are selectable, 6 male and 6 female, and there are also three pitch options for each voice.
  • Change The player can now customize the costume colors; it no longer depends on the Mii's favourite color.
  • Change All three types of Mii Fighter have had their body proportions adjusted.
  • Change While still based off default Miis, each Mii Fighter has an altered appearance.
  • Change Mii Fighters have more facial customisation, thanks to the Switch's expanded Mii Maker.
  • Change The default outfits for the Mii Fighters have significantly more detail:
    • Change The Mii Brawler's default outfit features a stylized shirt with extra padding on their forearms and shins.
    • Change The Mii Swordfighter's default outfit is now a tunic with additional armor pieces, along with a sheath on their back.
    • Change The Mii Gunner's default outfit is now a bodysuit with a character-colored jacket and boots.

Attributes

  • Change Mii Fighters' height and weight can no longer be customized. This makes them easier to learn but removes the ability to optimise their size and weight for different playstyles.
    • Change Each type of Mii Fighter has a different preset weight value, with Mii Gunners being the heaviest and Mii Brawlers being the lightest.
  • Change In addition to the removal of height and weight-dependent attributes, each Mii Fighter's stats are now fixed: this includes walk speed, dashing speed, falling speed, fast fall speed, air speed, and damage output/knockback.

Misc.

  • Change On the character selection screen, all three classes of Mii Fighter are listed separately instead of sharing a slot. However, this isn't the case if the character selection screen is set to stacked mode.
    • Change As a result, the announcer now says "Mii Brawler", "Mii Swordfighter", and "Mii Gunner" instead of simply "Mii" for all three classes.
  • Change The Mii Fighter's victory theme is now a remix of Ultimate's theme song, Lifelight.
  • Change All three Mii Fighter types' versus portraits have their faces blocked out.
  • Change Miis can now be used in local wireless play and online play (even Quickplay against strangers), and can be fully customized, moveset-wise and aesthetically.
    • Change Presumably to prevent abuse of the name system, Mii Fighter's custom names will not be displayed in Quickplay. Instead, "Mii BRAWLER", "Mii SWORDFIGHTER", or "Mii GUNNER" will be displayed as their name.
  • Change The Mii Fighters are no longer playable in Classic Mode, though they still appear as opponents for different characters.

Gallery

Character Showcase Video

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Trivia

  • Although the Mii Fighters technically represent the Super Smash Bros. universe in both Smash 4 and Ultimate, the stage shown on their character page background is Find Mii, a stage based on a Mii-represented game.
    • Additionally, in the "display by series" organization on the site, the Mii Fighters use the Mii Channel logo instead of the Smash Bros. logo.
  • Despite being fighters #51, #52, and #53 respectively, they are not placed between Greninja and Palutena in the character selection screen but at the end just before the Random option.
  • The Mii Fighters are the only characters in Ultimate to have customizable moves.
  • If they are counted as starter characters, (due to them not having a Challenger Approaching fight) they are the only starter characters other than the starter characters from Smash 64.
  • Defeating the Mii Fighters in World of Light automatically adds the default Mii that was just defeated under the name "Mii" (with a default 1111 moveset) to the list of Mii Fighters, for all modes where Mii Fighters are usable.
    • These characters can be deleted, just like any other Miis. However, there is no way to regain them if the player does so.
  • The Mii Fighters are the only characters in Ultimate to not be usable in Classic Mode.
  • In languages with gender-specific names, the voice clip from the announcer on the victory screen is slightly different from the one used on the character select screen, instead featuring a noticeable translation of "the". They share this trait with Wii Fit Trainer, Inkling, Pokémon Trainer, and Villager.