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Pokémon Trainer (SSBU): Difference between revisions

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m (→‎Special moves: Please respect Pokémon order, it looks better like this.)
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===Special moves===
===Special moves===
*{{buff|[[Bullet Seed]] now has a finishing blow.}}
*{{buff| [[Water Gun]] charges much faster and has immensely more distance, covering all of Battlefield fully charged and even able to kill off-stage opponents by pushing them into the blast zone.}}
*{{buff| [[Water Gun]] charges much faster and has immensely more distance, covering all of Battlefield fully charged and even able to kill off-stage opponents by pushing them into the blast zone.}}
*{{buff|[[Withdraw]] is much faster and stronger, dealing 11% rather than 8%.}}
*{{buff|[[Withdraw]] is much faster and stronger, dealing 11% rather than 8%.}}
**{{nerf|Withdraw now stops on impact, preventing it from racking up further damage.}}
**{{nerf|Withdraw now stops on impact, preventing it from racking up further damage.}}
*{{buff|[[Bullet Seed]] now has a finishing blow.}}
*{{buff| [[Pokémon Change]] can now be used in the air, and is much quicker. Like in ''Brawl'', it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves. It also allows the Pokémon Trainer's Pokémon to essentially choose the recovery that suits a situation best. It also gives the Pokémon an "extra air dodge".}}
*{{buff| [[Pokémon Change]] can now be used in the air, and is much quicker. Like in ''Brawl'', it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves. It also allows the Pokémon Trainer's Pokémon to essentially choose the recovery that suits a situation best. It also gives the Pokémon an "extra air dodge".}}
**{{nerf|Pokémon Change can only be used out of hitstun if the Pokémon lands first, preventing exploiting of the move's intangibility.}}
**{{nerf|Pokémon Change can only be used out of hitstun if the Pokémon lands first, preventing exploiting of the move's intangibility.}}
**{{nerf|Spamming Pokémon Change will cause no invincibility frames to appear from it for a period of time.}}
**{{nerf|Excessive use of Pokémon Change will result in it granting no invincibility for a period of time.}}


==Changes from ''[[Super Smash Bros. 4]]''==
==Changes from ''[[Super Smash Bros. 4]]''==

Revision as of 05:30, June 14, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Pokémon Trainer's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pokémon Trainer.
Pokémon Trainer
in Super Smash Bros. Ultimate
Pokémon Trainer
PokemonSymbol.svg
Universe Pokémon
Shares character slot with Charizard
Ivysaur
Squirtle
Other playable appearance in Brawl


Availability Unlockable
Final Smash Triple Finish
PokémonTrainerHeadSSBU.png

Pokémon Trainer is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. Brawl

Aesthetics

  • Change Leaf, the female Pokémon Trainer from FireRed/LeafGreen, makes her first appearance as an alternate costume.
  • Change Squirtle appears to have a new dash animation that involves riding a water wave.
  • Change Squirtle has a more upright stance.
  • Change Triple Finish has a different text box and animations.

Attributes

  • Buff The Stamina mechanic has been removed, eliminating the necessity of switching out Pokémon to restore their power.
  • Buff Squirtle has a much faster running speed.

Normal Moves

  • Change Squirtle's forward aerial now has additional water effects alongside the kick.
  • Buff Squirtle's full jab combo and forward tilt do slightly more damage. 9% -> 9.4,. 6% -> 6.2%
  • Buff Squirtle has a new down tilt. While it only hits once, it's much stronger and has further reach. 5% -> 10.1%.
  • Buff Squirtle's up smash activates faster and reaches much higher, along with being slightly stronger.
  • Buff Squirtle's forward smash is much stronger, even uncharged. 14% -> 19.3% uncharged.
  • Buff Ivysaur's forward tilt reaches further and does far more damage.
  • Buff Ivysaur's down smash has greatly increased width.
  • Change Ivysaur's neutral aerial has a new animation where it points its plant towards the screen and spins its leaves. It hits 6 times.

Special moves

  • Buff Water Gun charges much faster and has immensely more distance, covering all of Battlefield fully charged and even able to kill off-stage opponents by pushing them into the blast zone.
  • Buff Withdraw is much faster and stronger, dealing 11% rather than 8%.
    • Nerf Withdraw now stops on impact, preventing it from racking up further damage.
  • Buff Bullet Seed now has a finishing blow.
  • Buff Pokémon Change can now be used in the air, and is much quicker. Like in Brawl, it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves. It also allows the Pokémon Trainer's Pokémon to essentially choose the recovery that suits a situation best. It also gives the Pokémon an "extra air dodge".
    • Nerf Pokémon Change can only be used out of hitstun if the Pokémon lands first, preventing exploiting of the move's intangibility.
    • Nerf Excessive use of Pokémon Change will result in it granting no invincibility for a period of time.

Changes from Super Smash Bros. 4

These changes only affect Charizard, who was a single fighter in the previous game.

  • Nerf Now that it is once again part of the Pokémon Trainer rotation, Charizard's down special, Rock Smash, has been replaced with Pokemon Change, effectively eliminating Rock Smash from its moveset.
  • Change Similarly, its Final Smash was reverted from Mega Charizard X to Triple Finish.
  • Buff Charizard's mid air jumps carry him higher than before.
  • Nerf Charizard's jab combo now requires specific timing of each input to deal the maximum damage.
  • Buff Charizard's Flamethrower is immensely larger and far stronger because of it. It also doesn't decrease in size as fast, and is still usable at it's smallest.
  • Nerf Charizard's down air has increased ending lag.
  • Buff Charizard's forward smash is slightly stronger. 17% -> 19%
  • Buff Charizard's back air has greatly decreased the start up.
  • Buff Charizard's neutral air makes the flame on his tail even larger, making it easier to sweetspot. It's also stronger both with and without the sweetspot. It's also faster. Tail: 9% - 12%. Flame: 12% -> 15%.
  • Nerf Charizard's up tilt is much shorter.
  • Buff Charizard's Flare Blitz is far stronger, from 19% -> 26%. It also deals much more knockback.
  • Nerf Flare Blitz causes Charizard to enter a tumble animation for a longer period of time after impact.
  • Buff Fly's distance has greatly increased, allowing Charizard to recover to the ledge of Battlefield from the stage's lowest point.