SSBM Icon.png
SSBB Icon.png
SSB4 Icon.png
SSBU Icon.png

Poison Mushroom: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
mNo edit summary
 
(48 intermediate revisions by 21 users not shown)
Line 2: Line 2:
{{Infobox Item
{{Infobox Item
|title        = Poison Mushroom
|title        = Poison Mushroom
|image        = [[Image:PoisonmushroomSSBB.jpg|250px]]
|image        = [[File:PoisonmushroomSSBB.jpg|250px]]
|caption      = {{symbol|mario}}<br />Poison Mushroom artwork from ''Brawl''.
|caption      = {{symbol|mario}}<br />Poison Mushroom artwork from ''Brawl''.
|series      = {{uv|Mario}}
|series      = {{uv|Mario}}
Line 12: Line 12:
|interwikipage = Poison Mushroom
|interwikipage = Poison Mushroom
}}
}}
The '''Poison Mushroom''' ({{ja|毒キノコ|Doku Kinoko}}, ''Poison Mushroom'') is an object from the {{uv|Mario}} series, debuting as an [[item]] in ''[[Super Smash Bros. Melee]]''. It looks similar to a Super Mushroom, differentiated only by a duller color scheme and angry-looking eyes.
The '''Poison Mushroom''' ({{ja|毒キノコ|Doku Kinoko}}, ''Poison Mushroom'') is an [[item]] from the {{uv|Mario}} series.


==Origin==
==Origin==
[[File:PoisonMushroomSMB2.png|thumb|left|A Poison Mushroom as it originally appeared in the Japanese version of ''Super Mario Bros. 2''.]]
[[File:Poison Mushroom.gif|100px|thumb|left|Poison Mushrooms from (clockwise from top-left) the Famicom Disk system version of ''Super Mario Bros. 2'', the ''{{iw|mariowiki|Super Mario All-Stars}}'' remaster of ''SMB: The Lost Levels'', and the CPU item in ''{{iw|mariowiki|Super Mario Kart}}''.]]
Poison Mushrooms made their first appearance in ''[[Super Mario Bros.: The Lost Levels]]'', first released in Japan only with the title ''Super Mario Bros. 2''. It is found in some ? [[Block]]s and looks deceptively similar to a [[Super Mushroom]], but touching it is equivalent to touching an enemy: Super [[Mario]]/[[Luigi]] is reverted to his smaller size, and small Mario/Luigi loses a life. Although Poison Mushrooms can look identical to a Super Mushroom, it is purple in numerous of its appearances outside of ''Smash''.
Poison Mushrooms made their debut in ''{{iw|mariowiki|Super Mario Bros.: The Lost Levels}}'' and has become a recurring item in later ''Super Mario'' games. They are mushrooms that deceptively resemble the [[Super Mushroom]], but with a duller color scheme and angry eyes. In ''Super Mario All Stars'' and ''{{iw|mariowiki|Super Mario Advance 4: Super Mario Bros. 3}}'', the Poison Mushroom's cap was redesigned, featuring a skull-faced pattern, with a purple cap in the former and a blue cap in the later. Later games in the ''Super Mario'' series  starting with ''{{iw|mariowiki|Mario Hoops 3-on-3}}'' adopted a purple magenta spotted cap, abandoning the skull design in the process.


<center>
Poison Mushrooms are known for being a harmful variety of Mushrooms where touching one will cause the player to take damage or lose a life. In the Japanese ''Super Mario Bros. 2'' and its later re-releases, if a player was Fire Mario or Fire Luigi and came into contact with a Poison Mushroom, they go immediately to their small forms, though this doesn't apply in ''Super Mario 3D Land''. If a player in their small forms comes into contact with one, then they will lose a life. In ''Super Mario 3D Land'' , they follow the player around, like the {{iw|mariowiki|Goomba}}s in said game.
<gallery>
 
File:Poison Mushroom.gif|Poison Mushrooms in the Japanese ''Super Mario Bros. 2'', ''{{s|mariowiki|Super Mario All-Stars}}'' (''SMB: The Lost Levels'') and ''{{s|mariowiki|Super Mario Kart}}''
The {{iw|mariowiki|Mini Mushroom}}, introduced in ''{{iw|mariowiki|Mario Party 4}}'' (better known for their appearance in the ''{{iw|mariowiki|New Super Mario Bros.}}'' series), has an identical function to Poison Mushrooms as they are depicted in ''Smash'', but are treated more as regular power-ups than a threat, allowing Mario or Luigi to have floatier movement and, the ability to squeeze into tighter areas. Despite this, a single hit will cause the player to lose a life.
</gallery>
</center>
{{clrl}}
{{clrl}}


==Effect==
==Overview==
The Poison Mushroom's behavior is similar to that of the [[Super Mushroom]], but its effects opposite. At first, it looks like a Super Mushroom; but instead of growing, a character touching it will shrink.
===As an [[item]]===
 
[[File:Poison mushroom.jpg|thumb|Poison Mushroom in ''Melee''.]]
A character touching it will shrink with the following effects:
The Poison Mushroom debuted as an effect item in ''[[Super Smash Bros. Melee]]''. It will appear on the stage and keeps sliding to the right. In ''Melee'', it will slide left if it spawns on the right half of the stage.


*Makes the character smaller, which in turn significantly reduces the size of their [[hitbox]]es and hurtboxes.
The player's fighter will shrink smaller after touching it, which also feature the following effects:
*Somewhat reduces the fighter's weight.
*Decreases the player's fighter's [[hitbox]]es and hurtboxes.
*Decreases the player's fighter's [[weight]] by a small amount (applies a 0.7× multiplier in ''Ultimate'').
*Increases the fighter's [[knockback]] taken multiplier. This consequently makes the fighter more vulnerable to attacks that have high base knockback values.
*Increases the fighter's [[knockback]] taken multiplier. This consequently makes the fighter more vulnerable to attacks that have high base knockback values.
*Direct attacks deal less damage (by 0.6x from ''Brawl'' onwards, while the damage drop is less severe in ''Melee'') and subsequently less knockback.
*Decreases the damage dealt by direct attacks (by 0.6x from ''Brawl'' onwards, while the damage drop is less severe in ''Melee'') and subsequently less knockback.
**Projectiles will still deal their base damage amount, but they will be smaller than normal during the item's effect.
**Most projectiles still deal their base damage amount, but they will be smaller and have decreased range during the item's effect. This also applies to some other unique attacks, such as [[Hammer (item)|Hammer]]s.
**The base knockback and knockback growth values are not affected.
**The base knockback and knockback growth values are not affected.
*Reduces the distance the character can throw [[item]]s.
*Decreases the distance and damage dealt by throwing items.
*Decreases the character's [[jumping]] height.
*Decreases the character's [[Jumping|jump]] height proportionally.
*Decreases the character's [[falling speed]] and [[air speed]].
*Decreases the character's [[falling speed]] and [[air speed]].
*Decreases the character's [[walking]] and [[dashing]] speed.
*Decreases the character's [[walking]] and [[dashing]] speed.
*Reduces the landing lag of the character's [[aerial attack]]s.
*Decreases the landing lag of the character's [[aerial attack]]s.
*Shortens the distance gained by the character's [[recovery]] moves in ''Melee''.
*Decreases the distance gained by the character's [[recovery]] moves in ''Melee''.
*The character's sound effects and voice become higher pitched.
*The character's sound effects and voice become higher-pitched and sped up. This does not affect gameplay.
The transformation lasts about ten seconds. Touching another Poison Mushroom will reset the timer. Touching a Poison Mushroom while under the effect of a [[Super Mushroom]] and vice versa will restore a character to their normal size, whereas the effects of [[Lightning]] are canceled.


The transformation lasts about ten seconds. Touching a Poison Mushroom while under the effect of a [[Super Mushroom]] and vice versa will restore a character to their normal size.
In ''[[Super Smash Bros. Brawl]]'' , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration. Along with this, they now have angry eyes, a trait that would later be used in ''{{iw|mariowiki|Super Mario 3D Land}}''.


==In ''[[Super Smash Bros. Melee]]''==
In ''Super Smash Bros. Brawl'' and ''[[Super Smash Bros. 4]]'', the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.  
[[File:Poison mushroom.jpg|thumb|right|Poison Mushroom in ''Melee'']]
The Poison Mushroom made its debut in this game with the above effects. Additionally, in the [[Special mode]] [[Tiny Melee]], all the players are permanently under the effect of a Poison Mushroom.


[[File:Poison Mushroom Trophy Melee.png|thumb|left|100px|The Poison Mushroom trophy in ''Melee'']]
In ''[[Super Smash Bros. Ultimate]]'', the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one.
===Trophy information===
''Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.''
*''Super Mario All-Stars'' (08/93)
{{clear}}


==In ''[[Super Smash Bros. Brawl]]''==
Tiny battles appear as a feature in ''Melee's'' [[Special Smash]] and in later games onward, where all fighters become tiny under the permanent effects of a Poison Mushroom. In ''Brawl's'' Tiny [[Special Brawl]], direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. In ''Smash 4's'' Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks, but unlike in ''Brawl'', they do not receive an increased knockback taken multiplier. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.
In ''Super Smash Bros. Brawl'', characters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.  


Tiny battles also return as a [[Special Brawl]] feature. In a Tiny Special Brawl, direct attacks deal around 0.48x their normal damage.
Also, in ''Ultimate's'' Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.
 
{{clrl}}
[[File:Poison Mushroom - Brawl Trophy.png|thumb|left|100px|The Poison Mushroom trophy in ''Brawl''.]]
===Trophy information===
''A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.''
{{Trophy games|console1=NES|game1=Super Mario Bros.: The Lost Levels}}
{{clear}}
 
==In ''[[Super Smash Bros. 4]]''==
[[File:SSB43DS BoxingRing PoisonMushroom.jpg|thumb|The Poison Mushroom in {{for3ds}}.]]
The Poison Mushroom returns in ''Super Smash Bros. 4'', keeping its prior behavior. Mini battles are once again available as a [[Special Smash]] option.
 
In a Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.


===In [[Smash Tour]]===
===In [[Smash Tour]]===
The Poison Mushroom is a red trophy item: when selected, it makes a chosen opponent start a battle under the effect of a Poison Mushroom. Using this trophy cancels the effect of a [[Super Mushroom]] trophy used by the target.
[[File:PoisonMushroomSmashTour.png|thumb|left|50px|Item in Smash Tour]]
The Poison Mushroom appears as a red trophy item. When used, it makes the player's fighter start the battle in tiny form. Using this trophy cancels the effect of a [[Super Mushroom]] trophy used by the target.


The Poison Mushroom is one of the items that can appear during a Transformation Smash.
The Poison Mushroom is one of the items that can appear during a Transformation Smash.
{{clrl}}


===Trophy information===
==Trophies==
[[File:PoisonMushroomTrophy3DS.png|thumb|left|100px|The Poison Mushroom trophy in ''Super Smash Bros. for Nintendo 3DS''.]]
===In ''[[Super Smash Bros. Melee]]''===
[[File:PoisonMushroomTrophyWiiU.png|thumb|right|100px|The Poison Mushroom trophy in ''Super Smash Bros. for Wii U''.]]
{{Trophy
{{flag|North America}} ''Becoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.''
|name=Poison Mushroom
|image=Poison Mushroom Trophy Melee.png
|desc=Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.
|gamelist={{Trophy games|game1=Super Mario All-Stars|release1=8/93}}
|game=Melee
}}
{{clrl}}


{{flag|Europe}} ''So, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour - it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size! ''
===In ''[[Super Smash Bros. Brawl]]''===
{{Trophy
|name=Poison Mushroom
|image=Poison Mushroom - Brawl Trophy.png
|desc-ntsc=A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.
|desc-pal=A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target is hard to hit. Your best plan when you're tiny may be to run.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Super Mario All-Stars: The Lost Levels}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Super Mario All-Stars}}
|game=Brawl
}}
{{clrl}}


{{Trophy games|console1=NES|game1=Super Mario Bros.: The Lost Levels 08/1993|console2=3DS|game2=Super Mario 3D Land 11/2011}}
===In ''[[Super Smash Bros. 4]]''===
{{clr}}
The Poison Mushroom trophy appears in both versions. In {{forwiiu}}, it is part of the ''Super Mario Bros. 2 & 3'' {{h1|Trophy Box|Super Mario Bros. 2 & 3}}.
{{Trophy
|name=Poison Mushroom
|image-3ds=PoisonMushroomTrophy3DS.png
|image-wiiu=PoisonMushroomTrophyWiiU.png
|desc-ntsc=Becoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.
|desc-pal=So, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour – it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size!
|gamelist-ntsc={{Trophy games|console1=NES|game1=Super Mario Bros.: The Lost Levels|release1=08/1993|console2=3DS|game2=Super Mario 3D Land|release2=11/2011}}
|gamelist-pal={{Trophy games|console1=NES|game1=Super Mario Bros. 2|release1=04/1989|console2=3DS|game2=Super Mario 3D Land|release2=11/2011}}
}}
{{clrl}}


==In ''[[Super Smash Bros. Ultimate]]''==
==Gallery==
The Poison Mushroom returns once again as an item in ''Ultimate''.  Unlike ''Brawl'' and ''Super Smash Bros 4.'', Characters no longer strike a pose when they're shrinking or growing, making their animation similar of that to ''Melee''. This also prevents certain attacks and animations from being interrupted when a player touches one.
<gallery>
SSB43DS BoxingRing PoisonMushroom.jpg|The Poison Mushroom in {{for3ds}}.
</gallery>
 
==Names in other languages==
{{langtable
|ja={{ja|毒キノコ|Doku Kinoko}}
|jaM=Poison Mushroom
|en=Poison Mushroom
|fr_ca=Champignon poison
|fr_caM=Poison Mushroom
|fr_fr=Champi poison
|fr_frM=Poison Mushroom
|es=Champiñón venenoso
|esM=Poison Mushroom
|de=Giftpilz
|deM=Poison Mushroom
|it=Fungo avvelenato
|itM=Poison Mushroom
|nl=Giftige paddenstoel
|nlM=Poison Mushroom
|ru={{rollover|Ядовитый гриб|Yadovity grib|?}}
|ruM=Poison Mushroom
|ko={{rollover|독버섯|Dokbeoseot|?}}
|koM=Poison Mushroom
|zh_cn={{rollover|毒蘑菇|Dú Mógū|?}}
|zh_cnM=Poison Mushroom
|zh_tw={{rollover|毒蘑菇|Dú Mógū|?}}
|zh_twM=Poison Mushroom
}}


==Trivia==
==Trivia==
*Although being mini reduces one's ability to recover, certain up specials which are affected by a fighter's gravity stat will actually go higher as a result of the reduced gravity applied by the mushroom.
*While other items are usually designed to visually stay true to their home series in subsequent ''Smash'' titles, the Poison Mushroom is the only item from another series's [[universe]] that is deliberately given an original design for the ''Smash'' series. Here, it is visually similar to the [[Super Mushroom]] instead of the purple hue it is known for in recent ''Mario'' games. This is done as an attempt to confuse fighters, similarly to its original appearance in ''Super Mario Bros.: The Lost Levels'' in which it was a different color but does not look overtly threatening, disguising its deadly nature.
*The ''Melee'' trophy of the Poison Mushroom states that the Poison Mushroom made its debut in ''Super Mario All-Stars'', but its first appearance actually was in the Japanese version of ''Super Mario Bros. 2''; this could be because ''Super Mario-All-Stars'' was technically the first game in the west to include the Poison Mushroom. This was later corrected in ''Brawl'', using the western title of ''Super Mario Bros.: The Lost Levels''. Conversely, ''Smash Wii U'' also lists ''Super Mario Bros.: The Lost Levels'', however, like in ''Melee'', it tracks its western appearance on "08/93", the release date for ''Super Mario All-Stars'', rather than the original Japanese release date.
*In ''Brawl'', if {{SSBB|Pikachu}} uses [[Quick Attack]] on a falling Poison Mushroom or Super Mushroom, it will perform the [[size change super jump]].
*In ''Brawl'', if {{SSBB|Pikachu}} uses [[Quick Attack]] on a falling Poison Mushroom or Super Mushroom, it will perform the [[size change super jump]].
*The ''Melee'' trophy of the Poison Mushroom  states that the Poison Mushroom made its debut in ''Super Mario All-Stars'', but its first appearance actually was in the Japanese version of ''Super Mario Bros. 2''; this could be because ''Super Mario-All-Stars'' was technically the first game in the western to include the Poison Mushroom. This was later corrected in ''Brawl'', using the western title of ''Super Mario Bros.: The Lost Levels''. Conversely, ''Smash Wii U'' also lists ''Super Mario Bros.: The Lost Levels'', however, like in ''Melee'', it tracks its western appearance on "08/93", the release date for ''Super Mario All-Stars'', rather than the original Japanese release date.
*In ''Brawl'', [[Pikmin Throw]] uniquely won't change pitch upon growing or shrinking.
*While other items are usually designed to visually stay true to their home series in subsequent ''Smash'' titles, the Poison Mushroom is the only item from another series's [[universe]] that is deliberately given an original design for the ''Smash'' series. Here, it is visually similar to the [[Super Mushroom]] instead of the purple hue it is known for in recent ''Mario'' games. This is done as an attempt to confuse fighters, similarly to its original appearance in ''Super Mario Bros.: The Lost Levels'' in which it was a different color but does not look overtly threatening, disguising its deadly nature.
*In ''SSB4'', although Pikmin grow and shrink with [[Olimar]], the pitch of Pikmin depends on what size they were when plucked, and this pitch persists even after further size changes.
*Although being mini reduces one's ability to recover, certain up specials which are affected by a fighter's gravity stat will actually go higher as a result of the reduced gravity applied by the mushroom.
*In ''Ultimate'', the sounds of tiny opponents in several Spirit Battles may play at their normal pitch instead of sped up as usual for unknown reasons. This appears to happen frequently when the [[condition]]s "The enemy is tiny" and/or "Tiny [character]" are not listed on the Spirit Battle preview screen; an example can be seen with the tiny {{SSBU|Zelda}} puppet fighter appears in the [[List of spirits (The Legend of Zelda series)#Young Zelda|Young Zelda]] Spirit Battle. This is also true for the Spirit Battles involving giant puppet fighters.


{{SSBMItems}}
{{SSBMItems}}

Latest revision as of 22:47, November 27, 2023

Poison Mushroom
PoisonmushroomSSBB.jpg
MarioSymbol.svg
Poison Mushroom artwork from Brawl.
Universe Mario
Appears in Melee
Brawl
SSB4
Ultimate
Item class Effect
Article on Super Mario Wiki Poison Mushroom

The Poison Mushroom (毒キノコ, Poison Mushroom) is an item from the Mario series.

Origin[edit]

Poison Mushrooms as they appeared in the Japanese Super Mario Bros. 2, its SNES Super Mario All Stars remake Super Mario Bros.: The Lost Levels" and Super Mario Kart.
Poison Mushrooms from (clockwise from top-left) the Famicom Disk system version of Super Mario Bros. 2, the Super Mario All-Stars remaster of SMB: The Lost Levels, and the CPU item in Super Mario Kart.

Poison Mushrooms made their debut in Super Mario Bros.: The Lost Levels and has become a recurring item in later Super Mario games. They are mushrooms that deceptively resemble the Super Mushroom, but with a duller color scheme and angry eyes. In Super Mario All Stars and Super Mario Advance 4: Super Mario Bros. 3, the Poison Mushroom's cap was redesigned, featuring a skull-faced pattern, with a purple cap in the former and a blue cap in the later. Later games in the Super Mario series starting with Mario Hoops 3-on-3 adopted a purple magenta spotted cap, abandoning the skull design in the process.

Poison Mushrooms are known for being a harmful variety of Mushrooms where touching one will cause the player to take damage or lose a life. In the Japanese Super Mario Bros. 2 and its later re-releases, if a player was Fire Mario or Fire Luigi and came into contact with a Poison Mushroom, they go immediately to their small forms, though this doesn't apply in Super Mario 3D Land. If a player in their small forms comes into contact with one, then they will lose a life. In Super Mario 3D Land , they follow the player around, like the Goombas in said game.

The Mini Mushroom, introduced in Mario Party 4 (better known for their appearance in the New Super Mario Bros. series), has an identical function to Poison Mushrooms as they are depicted in Smash, but are treated more as regular power-ups than a threat, allowing Mario or Luigi to have floatier movement and, the ability to squeeze into tighter areas. Despite this, a single hit will cause the player to lose a life.

Overview[edit]

As an item[edit]

Poison Mushroom in Melee.

The Poison Mushroom debuted as an effect item in Super Smash Bros. Melee. It will appear on the stage and keeps sliding to the right. In Melee, it will slide left if it spawns on the right half of the stage.

The player's fighter will shrink smaller after touching it, which also feature the following effects:

  • Decreases the player's fighter's hitboxes and hurtboxes.
  • Decreases the player's fighter's weight by a small amount (applies a 0.7× multiplier in Ultimate).
  • Increases the fighter's knockback taken multiplier. This consequently makes the fighter more vulnerable to attacks that have high base knockback values.
  • Decreases the damage dealt by direct attacks (by 0.6x from Brawl onwards, while the damage drop is less severe in Melee) and subsequently less knockback.
    • Most projectiles still deal their base damage amount, but they will be smaller and have decreased range during the item's effect. This also applies to some other unique attacks, such as Hammers.
    • The base knockback and knockback growth values are not affected.
  • Decreases the distance and damage dealt by throwing items.
  • Decreases the character's jump height proportionally.
  • Decreases the character's falling speed and air speed.
  • Decreases the character's walking and dashing speed.
  • Decreases the landing lag of the character's aerial attacks.
  • Decreases the distance gained by the character's recovery moves in Melee.
  • The character's sound effects and voice become higher-pitched and sped up. This does not affect gameplay.

The transformation lasts about ten seconds. Touching another Poison Mushroom will reset the timer. Touching a Poison Mushroom while under the effect of a Super Mushroom and vice versa will restore a character to their normal size, whereas the effects of Lightning are canceled.

In Super Smash Bros. Brawl , the Poison Mushroom has been updated to match the Super Mushroom's modern design from this game, while also retaining the slightly darker coloration. Along with this, they now have angry eyes, a trait that would later be used in Super Mario 3D Land.

In Super Smash Bros. Brawl and Super Smash Bros. 4, the fighters strike a pose while growing/shrinking, briefly lamenting their reduced size and relishing their return to normal size. Most of the items held by the player, as well as their own projectiles, will be proportionate to their lower size. Certain attacks or charge ups can be interrupted if a Poison Mushroom touches the player in the course of doing an action.

In Super Smash Bros. Ultimate, the fighters no longer strike a pose when they're growing or shrinking, making their animation similar of that to Melee. This also prevents certain attacks and animations from being interrupted when a player touches one.

Tiny battles appear as a feature in Melee's Special Smash and in later games onward, where all fighters become tiny under the permanent effects of a Poison Mushroom. In Brawl's Tiny Special Brawl, direct attacks deal around 0.48x their normal damage, and pitch can now be altered further. In Smash 4's Tiny Special Smash, fighters still deal 0.48x their normal damage with their direct attacks, but unlike in Brawl, they do not receive an increased knockback taken multiplier. If players acquire a Poison Mushroom in that game mode, their direct attacks will deal 0.34x their normal damage. In a Giant Special Smash, acquiring a Poison Mushroom lowers a fighter's damage multiplier to 0.92x.

Also, in Ultimate's Spirit Battles, players can battle a puppet fighter that is either tiny or occasionally becomes tiny.

In Smash Tour[edit]

Item in Smash Tour

The Poison Mushroom appears as a red trophy item. When used, it makes the player's fighter start the battle in tiny form. Using this trophy cancels the effect of a Super Mushroom trophy used by the target.

The Poison Mushroom is one of the items that can appear during a Transformation Smash.

Trophies[edit]

In Super Smash Bros. Melee[edit]

Poison Mushroom trophy from Super Smash Bros. Melee.
Poison Mushroom's trophy in Melee
Poison Mushroom
Poison Mushrooms made their debut in Super Mario All-Stars, where they'd cost characters a life if picked up. These nasty fungi are dark and foul-tasting, and in Super Smash Bros. Melee, they make you shrink on contact. With your diminished stature comes a loss of power and mass, making you a prime target to get smashed offscreen with even a light attack.
Super Mario All-Stars (8/93)

In Super Smash Bros. Brawl[edit]

Poison Mushroom trophy from Super Smash Bros. Brawl.
Poison Mushroom's trophy in Brawl
Poison Mushroom
NTSC A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target's hard to hit. Your best plan when you're tiny may be to run.
SNES: Super Mario All-Stars: The Lost Levels
PAL A penalty item that shrinks whoever grabs it. It's hard to distinguish from a Super Mushroom, so you may find yourself getting small when you wanted to get big. When you're in miniature form, your attack power drops, and even the lightest attack can send you off the stage. That being said, a small target is hard to hit. Your best plan when you're tiny may be to run.
SNES: Super Mario All-Stars

In Super Smash Bros. 4[edit]

The Poison Mushroom trophy appears in both versions. In Super Smash Bros. for Wii U, it is part of the Super Mario Bros. 2 & 3 Trophy Box.

Poison Mushroom's trophy in Super Smash Bros. for Nintendo 3DS
Poison Mushroom's trophy in Super Smash Bros. for Wii U
Poison Mushroom
NTSC Becoming giant and looming over your foes is pretty great, yeah? Well, that won't happen if you get this mushroom. It looks a lot like the Super Mushroom, but it's a slightly different color and its face is... unhappy. If you use this mushroom, you'll shrink down and be easy to send flying.
NES: Super Mario Bros.: The Lost Levels (08/1993)
3DS: Super Mario 3D Land (11/2011)
PAL So, you thought you'd nabbed a Super Mushroom, eh? Nope! Now you're tiny! If you'd looked more closely, you'd have seen it was a slightly different colour – it was a Poison Mushroom. Now you're mini, weak and very launchable. At least dodging's not hard when you're this size!
NES: Super Mario Bros. 2 (04/1989)
3DS: Super Mario 3D Land (11/2011)

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 毒キノコ Poison Mushroom
UK English Poison Mushroom
France French (PAL) Champi poison Poison Mushroom
Quebec French (NTSC) Champignon poison Poison Mushroom
Germany German Giftpilz Poison Mushroom
Spain Spanish Champiñón venenoso Poison Mushroom
Italy Italian Fungo avvelenato Poison Mushroom
China Chinese (Simplified) 毒蘑菇 Poison Mushroom
Taiwan Chinese (Traditional) 毒蘑菇 Poison Mushroom
South Korea Korean 독버섯 Poison Mushroom
Netherlands Dutch Giftige paddenstoel Poison Mushroom
Russia Russian Ядовитый гриб Poison Mushroom

Trivia[edit]

  • Although being mini reduces one's ability to recover, certain up specials which are affected by a fighter's gravity stat will actually go higher as a result of the reduced gravity applied by the mushroom.
  • While other items are usually designed to visually stay true to their home series in subsequent Smash titles, the Poison Mushroom is the only item from another series's universe that is deliberately given an original design for the Smash series. Here, it is visually similar to the Super Mushroom instead of the purple hue it is known for in recent Mario games. This is done as an attempt to confuse fighters, similarly to its original appearance in Super Mario Bros.: The Lost Levels in which it was a different color but does not look overtly threatening, disguising its deadly nature.
  • The Melee trophy of the Poison Mushroom states that the Poison Mushroom made its debut in Super Mario All-Stars, but its first appearance actually was in the Japanese version of Super Mario Bros. 2; this could be because Super Mario-All-Stars was technically the first game in the west to include the Poison Mushroom. This was later corrected in Brawl, using the western title of Super Mario Bros.: The Lost Levels. Conversely, Smash Wii U also lists Super Mario Bros.: The Lost Levels, however, like in Melee, it tracks its western appearance on "08/93", the release date for Super Mario All-Stars, rather than the original Japanese release date.
  • In Brawl, if Pikachu uses Quick Attack on a falling Poison Mushroom or Super Mushroom, it will perform the size change super jump.
  • In Brawl, Pikmin Throw uniquely won't change pitch upon growing or shrinking.
  • In SSB4, although Pikmin grow and shrink with Olimar, the pitch of Pikmin depends on what size they were when plucked, and this pitch persists even after further size changes.
  • In Ultimate, the sounds of tiny opponents in several Spirit Battles may play at their normal pitch instead of sped up as usual for unknown reasons. This appears to happen frequently when the conditions "The enemy is tiny" and/or "Tiny [character]" are not listed on the Spirit Battle preview screen; an example can be seen with the tiny Zelda puppet fighter appears in the Young Zelda Spirit Battle. This is also true for the Spirit Battles involving giant puppet fighters.