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King Dedede (SSBU)

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This article is about King Dedede's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see King Dedede.
King Dedede
in Super Smash Bros. Ultimate
King Dedede
KirbySymbol.svg
Universe Kirby
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Dede-Rush
KingDededeHeadSSBU.png
He's not very fast, but he's one of few heavyweight fighters with great recovery. Apparently, a defeat by Kirby inspired him to train hard to learn a move called Hovering, which allows him to float after taking a deep breath.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

King Dedede (デデデ, Dedede) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change King Dedede's clothing and general design is more cartoonish, with higher contrast colors and simplified detailing on clothing.
  • Change Subtle textural changes to the stars on his hammer give the illusion that they protrude slightly, as depicted in his official artwork.
  • Change His clothes have been given more detail. The fur on his coat and hat appears fluffier and more detailed, and his obi has more depth.
  • Change Like many other characters, King Dedede is more expressive, both with his face and especially his movements.
  • Change Down taunt now has a more exaggerated animation.
  • Change Hammer spinning victory pose now finishes with his hammer transforming into the Jet Hammer.

Attributes

  • Buff Like all characters, King Dedede's jumpsquat animation now takes 3 frames to complete, a massive improvement over its previous 6 frames.

Ground attacks

  • Buff Neutral infinite's finisher deals significantly more knockback, and its loop hits are much faster and trap opponents more easily.
  • Buff Up tilt and down tilt can be reversed upon start up.

Aerial moves

  • Change Neutral aerial now causes King Dedede's belly to wobble around during the move.
  • Change King Dedede has a new back aerial, which is now a horizontal hammer swing that better matches the move's hitboxes.
  • Buff Up aerial has reduced ending lag.
  • Buff Neutral and back aerial has significantly less landing lag.
  • Buff Down aerial deals much more knockback.

Throws/other attacks

  • Change Down throw has an altered animation, with him slamming his opponent face-first onto the ground.

Special moves

  • Buff King Dedede now has the ability to inhale and spit back projectiles, including his own Gordos.
  • Change The Gordos spawned by Gordo Throw have smaller pupils and animated spines.
  • Buff The Gordos spawned by Gordo Throw have significantly larger hitboxes that now cover the spines, as well as increased knockback.
  • Change The fire from Jet Hammer is now blue instead of red.
  • Buff King Dedede has a new Final Smash. The Final Smash features King Dedede taking his "Masked Dedede" persona from Kirby Super Star Ultra before trapping opponents inside of a caged boxing ring, attacking them with a barrage of missiles, and launching them with his Jet Hammer. Unlike his Final Smash in Smash 4, it is not possible for opponents to escape once trapped.
  • Change King Dedede's new Final Smash deals less damage. However, it deals greater knockback.


Gallery

Character Showcase Video

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