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Metroid (creature)

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Metroid
MetroidAssist.jpg
File:MetroidSymbol.png

Artwork in Brawl.

Universe Metroid
Debut Metroid (1986)
Smash Bros. appearances Melee
Brawl
SSB4
Most recent appearance NES Remix 2 (2014)
Console of origin Nintendo Entertainment System
Species Metroid
Article on Metroid Wiki Metroid (species)

The Metroid (メトロイド, Metroid) is a species of extraterrestrial creature and the namesake creature of the Metroid universe. Metroids are parasitic life forms that suck the life out of other living things to sustain themselves. This makes them a constant target for Samus' arch enemies, the Space Pirates. Samus eventually puts them into extinction, which causes their prey, the X-Parasites, to come back from suppression and attack Samus, so she has to get a Metroid vaccination in Metroid Fusion.

In Super Smash Bros. Melee

The Metroid trophy from Melee.

The Metroid appears in Melee as a collectible trophy, unlocked as one of the 100+ trophies that can be collected randomly during normal play, such as in the Trophy Lottery and throughout the various Single-player Regular Matches.

Metroid
A parasitic life form that can absorb all types of energy, Metroids have strong resistance to most conventional weaponry. To defeat them, Samus Aran had to freeze them with Ice Beam shots and then blast them with missiles. Mochtroids, which look like Metroids, are weaker, with fewer internal nuclei. (Metroid 08/89).

In Super Smash Bros. Brawl

As an Assist Trophy

The Metroid as an Assist Trophy in Brawl.

Metroid is featured in Brawl as an Assist Trophy. When a Metroid is released, it will attempt to latch onto an opponent's head, slightly immobilize them, and sap their health. It can be shaken off by moving about rapidly (or with a simple air dodge), upon which it may seek another victim. It moves in a rather inertial way (like Super Sonic and Volt Tackle), floating about the stage lazily. It can also pass through walls. The Metroid does damage much like a faster version of the flower effect, except that it makes characters flinch - this makes it very difficult to accomplish anything while being sucked, and it causes CPU opponents to use their up special move repeatedly while attempting to recover. However, if recovery moves like Spin Attack are used repeatedly while a Metroid is latched, they can cause a high amount of vertical movement, possibly even pushing the character past the upper blast line. Like Starfy and Lakitu, Metroid can be attacked, but it will only flinch away a little bit and then attempt to find a victim again.

The Metroid trophy from Brawl.

Trophy information

A bioengineered life-form found on planet SR388. Metroids attach to organisms and drain life energy. The Galactic Federation commissions Samus to eliminate them, but Space Pirates try to harness their power. One of the few ways Samus can kill Metroids is by shooting them with the Ice Beam and then shattering them with missiles. The Metroid's cry is chilling and indescribable.

NES: Metroid
Game Boy: Metroid II: Return of Samus

In Super Smash Bros. 4

A Metroid in Smash Run.

The Metroid returns in both versions of the game as an Assist Trophy, functioning the same as in Brawl.

Trophy in for 3DS.
Trophy in for Wii U.

In Smash Run

Metroids can appear as enemies, with the same behavior of their assist trophy version.

In Smash Tour

A Metroid can appear as a random event. It wanders around the board and steals stat boosts from the first player that touches it: whoever catches it can then retrieve the stolen stats. Retrieving one's own stolen stats is one of the Challenges.

Trophy information

Metroid
Ntsc First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!
Pal Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!
NES: Metroid (08/1987)
Game Boy: Metroid II: Return of Samus (11/1991)

Origin

Metroids first appeared in Metroid as an enemy and played a crucial part in the game's storyline. Metroids have also appeared in every Metroid game since except for Metroid Prime Hunters. Metroids are a species that live on SR388, they survive by absorbing energy from other organisms with their gigantic teeth. When they attack Samus Aran the Metroid will attach onto her and drain her energy from her suit. The only way to make a Metroid detach from Samus is to drop a morph ball bomb which will damage the Metroid and release Samus. In Brawl and SSB4, Metroids act the same as they do in the Metroid series as they grab on to a player to cause damage. They can also phase through platforms, similar to a Phazon Metroid in Metroid Prime 3: Corruption.

Gallery

Trivia

  • The Metroid trophy in Melee has an image hidden within the interior of its "shell", which can be viewed with proper manipulation of the Gallery's camera; the texture shows the image of a lab station in the Ceres Space Station in Super Metroid, with the infant Metroid also visible.
  • Hackers examining the texture of the Metroid Assist Trophy from Brawl discovered a tiny Mr. Saturn sprite. It is unknown why the developers placed it there.