WarioWare, Inc. (メイド イン ワリオ, Made in Wario) is a stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It takes its name, as well as its theme, from the WarioWare franchise. Often, the stage takes players from the main "elevator" into a microgame, and allows them to compete to obtain some sort of award.
A unique feature is the Microgames which allow players to earn rewards when completed. Some microgames are able to damage characters, such as Kitty Cover. Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively. The winners get rewards such as Super Mushrooms, Stars, item drops and even damage recovery. Not every microgame can be won by all participants, however. Occasionally, two microgames will take place in quick succession. Players will only receive rewards for the second game. Occasionally, between microgames, the players will return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though.
In the WarioWare games, microgames had three difficulty levels, which has been implemented in the WarioWare stage, but difficulties seem to be as random as the game selection. For most microgames, the rise in difficulty simply makes it harder to complete. A few of them, however, keep the same task but give a shorter time limit for the players to finish it in. A new microgame begins around every 30 seconds during a match on this stage.
If one is playing using the Wii Remote, the Nunchuk, the Classic Controller, or the Nintendo 3DS, the mini-speaker in that controller will play Wario's comment on the success (or failure) on the microgame.
The "Elevator Room" is a recurring level in WarioWare games in which every possible microgame in the game can appear. The animal drawn on the Elevator is different for every game. In Brawl's case, the pig comes from the original Wario Ware Inc.: Mega Microgame$. The expression on the pig's face changes to reflect whether the microgame was won or lost. If somebody achieves the goal, it will become cheerful, but if everyone loses, it frowns and its eyes turn into crosses. In training mode, even when computers are set to stand, they will still participate in microgames.
All of the microgames in this stage come from a WarioWare game with the exception of "Don't Move" and "Taunt". The following microgames appear in the stage:
The following tracks play during these respective microgames, as long as the My Music track in use for the match is WarioWare, Inc. They are all new arrangements from the originals, and cannot be found in the Sound Test.
The Ω form removes the soft platforms and the Microgames do not occur.
This stage is a mix of three WarioWare games: WarioWare, Inc.: Mega Microgame$! (known in PAL region as Minigame Mania), WarioWare: Twisted!, and WarioWare: Touched! The main stage originates from Mega Microgame$'s Variety Tower. Variety Tower is a tall tower that allows the player to play every microgame in the whole game randomly. Variety Tower starts off in an elevator with a pig face on the door. The elevator takes the player to the next microgame. If the player is successful at the microgame, the pig will have a happy expression. if the player fails the microgame, the pig will have a sad expression and have X's for eyes. In this stage in Brawl and SSB for 3DS, the stage takes place in the Variety Tower and the main stage is the elevator. The overall design has been retained.
This stage is banned in tournaments, due to play centralizing on completing the microgames, rather than actually fighting. The awards also can give unfair advantages to the players who have them, and as they are randomized in nature, some characters may benefit from the advantages more than others.
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