WarioWare, Inc. (メイド イン ワリオ, Made in Wario) is a stage in Super Smash Bros. Brawl, Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It takes its name, as well as its theme, from the WarioWare franchise. Often, the stage takes players from the main "elevator" into a microgame, and allows them to compete to obtain some sort of award. In Smash 3DS and Ultimate, it is where Wario is fought when being unlocked.
A unique feature is the Microgames which allow players to earn rewards when completed. Some microgames are able to damage characters, such as Kitty Cover. Once a game ends, the winners and losers (those who accomplished the goal and those who didn't) are marked with red Os and blue Xs respectively. The winners get rewards such as Super Mushrooms, Stars, item drops and even damage recovery. Not every microgame can be won by all participants, however. Occasionally, two microgames will take place in quick succession. Players will only receive rewards for the second game. Occasionally, between microgames, the players will return to the elevator room, but the stage's platforms will not return, and instead, the players will walk around on an invisible floor, as they do in the microgames. This status of the stage does not last long, though.
In the WarioWare games, microgames had three difficulty levels, which has been implemented in the WarioWare stage, but difficulties seem to be as random as the game selection. For most microgames, the rise in difficulty simply makes it harder to complete. A few of them, however, keep the same task but give a shorter time limit for the players to finish it in. A new microgame begins around every 30 seconds during a match on this stage.
If one is playing using the Wii Remote, the Nunchuk, the Classic Controller, or the Nintendo 3DS, the mini-speaker in that controller will play Wario's comment on the success (or failure) on the microgame.
The "Elevator Room" is a recurring level in WarioWare games in which every possible microgame in the game can appear. The animal drawn on the Elevator is different for every game. In Brawl's case, the pig comes from the original Wario Ware Inc.: Mega Microgame$. The expression on the pig's face changes to reflect whether the microgame was won or lost. If somebody achieves the goal, it will become cheerful, but if everyone loses, it frowns and its eyes turn into crosses. In training mode, even when computers are set to stand, they will still participate in microgames.
All of the microgames in this stage come from a WarioWare game with the exception of "Don't Move" and "Taunt". The following microgames appear in the stage:
The following tracks play during these respective microgames, as long as the My Music track in use for the match is WarioWare, Inc. They are all new arrangements from the originals, and cannot be found in the Sound Test.
Ω forms and Battlefield form
In Super Smash Bros. for Nintendo 3DS, the Ω form removes the soft platforms and the Microgames do not occur. The platform also extends below the blast line.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are based on the pink soft platforms of the regular form.
This stage is a mix of three WarioWare games: WarioWare, Inc.: Mega Microgame$! (known in PAL region as Minigame Mania), WarioWare: Twisted!, and WarioWare: Touched! The main stage originates from Mega Microgame$'s Variety Tower. The Variety Tower draws from every microgame in the whole game, continuing endlessly until the player runs out of lives. It starts off in an elevator with a pig face on the door, which opens up to reveal a microgame. If the player is successful at the microgame, the pig will have a happy expression. if the player fails the microgame, the pig will have a sad expression and crossed-out eyes. The WarioWare, Inc. stage takes place in the Variety Tower, and the main stage is the elevator. The overall design has been retained.
This stage is banned in tournaments, due to play centralizing on completing the microgames, rather than actually fighting. The awards also can give unfair advantages to the players who have them, and as they are randomized in nature, some characters may benefit from the advantages more than others. However, some early proposed rulesets for Ultimate have included WarioWare, Inc. as a potential counterpick stage, provided that stage hazards are turned off.
Ads keep SmashWiki independent and free :)