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Final Destination (SSBU): Difference between revisions

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==Stage layout==
==Stage layout==
Like its predecessors, Final Destination consists of a single [[platform]] with [[ledge]]s that can be grabbed. Compared to previous iterations, it appears to have crystalline texture with mechanical elements. This iteration of Final Destination also appears to be shorter than in past games, now being the same length as {{SSBU|Battlefield}}. This is also true of all [[Ω Form]]s.
Like its predecessors, Final Destination consists of a single [[platform]] with [[ledge]]s that can be grabbed. Compared to previous iterations, it appears to have crystalline texture with mechanical elements, along with a background traveling through what appears to be space. This iteration of Final Destination also appears to be shorter than in past games, now being the same length as {{SSBU|Battlefield}}. This is also true of all [[Ω Form]]s.


In [[Adventure Mode: World of Light]], the boss battles against [[Galeem]] and [[Dharkon]] use a unique form of Final Destination that has four [[soft platform]]s arranged in a diamond formation above the stage. The main platform is also simpler, removing all decorative elements above the stage, leaving just the flat surface.
In [[Adventure Mode: World of Light]], the boss battles against [[Galeem]] and [[Dharkon]] use a unique form of Final Destination that has four [[soft platform]]s arranged in a diamond formation above the stage. The main platform is also simpler, removing all decorative elements above the stage, leaving just the flat surface.

Revision as of 16:27, December 19, 2018

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Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.
This article is about the Final Destination in Super Smash Bros. Ultimate. For other uses, see Final Destination (disambiguation).
Final Destination
SSBU-Final Destination.jpg
Final Destination in Super Smash Bros. Ultimate
Symbol of the Smash Bros. series.
Universe Super Smash Bros.
Appears in Ultimate
Availability Starter
Though this is a simple stage, with no stage hazards or floating platforms, the background has been updated for this game. Make sure you don't get too distracted and get defeated!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Final Destination (終点, Endpoint) is a stage in Super Smash Bros. Ultimate. It was revealed on August 8, 2018.

Stage layout

Like its predecessors, Final Destination consists of a single platform with ledges that can be grabbed. Compared to previous iterations, it appears to have crystalline texture with mechanical elements, along with a background traveling through what appears to be space. This iteration of Final Destination also appears to be shorter than in past games, now being the same length as Battlefield. This is also true of all Ω Forms.

In Adventure Mode: World of Light, the boss battles against Galeem and Dharkon use a unique form of Final Destination that has four soft platforms arranged in a diamond formation above the stage. The main platform is also simpler, removing all decorative elements above the stage, leaving just the flat surface.

Ω form and Battlefield form

Final Destination itself can be selected as an Ω form, but doing so is identical to selecting the normal form.

The Battlefield form of Final Destination is identical to its regular form, but it has the addition of three soft platforms that are unique to this form.

Gallery

Trivia

  • In the E3 2018 demo build of Ultimate, selecting Final Destination would load the Ω form of Battlefield instead.
  • Playing the stage's main BGM track in reverse reveals it to be a unique variation of Lifelight.
  • This is the first Final Destination stage to have background decorations above the surface of the platform.