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Meta Knight (SSBU): Difference between revisions

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===Ground Attacks===
===Ground Attacks===
*{{buff|Jab has less ending lag and it's animation is faster.}}
*{{nerf|Dash attack has higher knockback, reducing its combo potential.}}
*{{nerf|Dash attack has higher knockback, reducing its combo potential.}}
*{{buff|Forward tilt has a bigger hitbox.}}
===Aerial attacks===
*{{buff|Down aerial, forward aerial and back aerial have larger hitboxes, making it easier to hit opponents.}}
*{{buff|Forward aerial and neutral aerial have much less landing lag.}}
*{{nerf|Up aerial is harder to combo into itself with, hindering it's damage racking potential.}}


===Throws/other attacks===
===Throws/other attacks===
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===Special Moves===
===Special Moves===
*{{change|[[Mach Tornado]] now has a vortex form around him.}}
*{{change|[[Mach Tornado]] now has a vortex form around him.}}
*{{buff|Mach Tornado travels at a faster pace, and now only hits opponents once.}}
*{{buff|[[Shuttle Loop]] goes higher now, and has less landing lag.}}
*{{nerf|Shuttle Loop has significantly less knockback, making it much harder to KO with, and it's second hit connects less reliably with it's first.}}
*{{buff|[[Dimensional Cape]] travels farther, making it better for recovery.}}
*{{change|Meta Knight's [[Final Smash]] has been changed. He now creates a surge of energy around him; any opponent that gets caught is dragged into the air, where Meta Knight clones himself to strike repeatedly, before finishing with a slash that sends opponents at a horizontal angle.}}
*{{change|Meta Knight's [[Final Smash]] has been changed. He now creates a surge of energy around him; any opponent that gets caught is dragged into the air, where Meta Knight clones himself to strike repeatedly, before finishing with a slash that sends opponents at a horizontal angle.}}



Revision as of 16:44, November 4, 2018

Future.png This page documents information about or related to a future release.
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This article is about Meta Knight's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Meta Knight.
Meta Knight
in Super Smash Bros. Ultimate
Meta Knight
KirbySymbol.svg
Universe Kirby
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Darkness Illusion
MetaKnightHeadSSBU.png

Meta Knight (メタナイト, Meta Knight) is a playable character in Super Smash Bros. Ultimate.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Meta Knight's model features a more subdued color scheme. His mask, armor, and sword feature more detailed textures.
  • Change Galaxia's sword trails now appear to use reversed colors, using aqua with yellow accents instead of the yellow with turquoise accents from Smash 4.
  • Change Meta Knight's eyes close while using his up taunt. Additionally, the trails emitted by the tornado are now colored white instead of yellow.
  • Change His Galacta Knight-inspired alternate costume more closely resembles its inspiration: his mask becomes cross-shaped, his spikes and insignia become yellow, and Galaxia turns pink like Galacta Knight's lance. Similarly, Galaxia turns silver when donning the Dark Meta Knight costume, and his mask gains a scar, much like his doppelgänger.

Attributes

  • Buff Like all characters, Meta Knight's jumpsquat animation now takes three frames to complete.

Ground Attacks

  • Buff Jab has less ending lag and it's animation is faster.
  • Nerf Dash attack has higher knockback, reducing its combo potential.
  • Buff Forward tilt has a bigger hitbox.

Aerial attacks

  • Buff Down aerial, forward aerial and back aerial have larger hitboxes, making it easier to hit opponents.
  • Buff Forward aerial and neutral aerial have much less landing lag.
  • Nerf Up aerial is harder to combo into itself with, hindering it's damage racking potential.

Throws/other attacks

  • Buff Pummel is faster.
  • Nerf Down throw appears to have much higher knockback, reducing its ability to combo.

Special Moves

  • Change Mach Tornado now has a vortex form around him.
  • Buff Mach Tornado travels at a faster pace, and now only hits opponents once.
  • Buff Shuttle Loop goes higher now, and has less landing lag.
  • Nerf Shuttle Loop has significantly less knockback, making it much harder to KO with, and it's second hit connects less reliably with it's first.
  • Buff Dimensional Cape travels farther, making it better for recovery.
  • Change Meta Knight's Final Smash has been changed. He now creates a surge of energy around him; any opponent that gets caught is dragged into the air, where Meta Knight clones himself to strike repeatedly, before finishing with a slash that sends opponents at a horizontal angle.


Alternate costumes

File:Meta Knight Palette (SSBU).jpg


Gallery

Character Showcase Video

<youtube>A99IYmm50RY</youtube>

Trivia

  • Meta Knight's stock icon is one of four to show the character's eyes, the others being Kirby, R.O.B. and Sonic.