List of spirits (The Legend of Zelda series): Difference between revisions
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*The choice of Young Link as a fighter is a reference to Link's youthful appearance in the original ''The Legend of Zelda'' game. Furthermore, the Young Link puppet fighter's red alternate costume is a reference to the Red Ring found in Death Mountain. | *The choice of Young Link as a fighter is a reference to Link's youthful appearance in the original ''The Legend of Zelda'' game. Furthermore, the Young Link puppet fighter's red alternate costume is a reference to the Red Ring found in Death Mountain. | ||
*The stage choice is a reference to Death Mountain as well. Furthermore, the Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the mountain-like where it is located. | *The stage choice is a reference to Death Mountain as well. Furthermore, the Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the mountain-like area where it is located. | ||
*The music choice is a reference to Link's debut in ''The Legend of Zelda''. | *The music choice is a reference to Link's debut in ''The Legend of Zelda''. | ||
*The first and third battle conditions is a reference to the Red Ring increasing the power of Link's sword in the ''Oracle'' games. Furthermore, the Fast FS Meter battle condition is a reference to the Triforce of Courage, one of the tree parts of the Triforce needed to awaken the slumbering Zelda in ''Zelda II: The Adventure of Link.'' | *The first and third battle conditions is a reference to the Red Ring increasing the power of Link's sword in the ''Oracle'' games. Furthermore, the Fast FS Meter battle condition is a reference to the Triforce of Courage, one of the tree parts of the Triforce needed to awaken the slumbering Zelda in ''Zelda II: The Adventure of Link.'' | ||
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|{{SSBUMusicLink|The Legend of Zelda|Termina Field}} | |{{SSBUMusicLink|The Legend of Zelda|Termina Field}} | ||
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*The choice of multiple Diddy Kongs as fighters, and the Diddy Kong puppet fighter's favor for the [[Peanut Popgun]] attack is a reference to the Octoroks spitting projectiles at Link. | |||
*The stage and music choice is a reference to their appearance in ''The Legend of Zelda: Majora's Mask.'' | *The stage and music choice is a reference to their appearance in ''The Legend of Zelda: Majora's Mask.'' | ||
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|{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda}} | |{{SSBUMusicLink|The Legend of Zelda|Overworld Theme - The Legend of Zelda}} | ||
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*The choice of multiple King Dededes as fighters, and the King Dedede puppet fighters' favor for the [[Jet Hammer]] attack is a reference to the spears that Moblins are equipped with. | |||
*The stage choice and the Spirit Battle placement in the Temple of Light within the World of Light Adventure Mode is a reference to Moblins being a recurring enemy in different temples and dungeons in different ''Legend of Zelda'' games. | |||
*The music choice is a reference to the Moblins' debut in ''The Legend of Zelda''. | *The music choice is a reference to the Moblins' debut in ''The Legend of Zelda''. | ||
*The | *The Move Speed ↓ battle condition is a reference to the Moblin's slow speed. | ||
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*The battle conditions is a reference to Agahnim's boss battle, where he fires shots of magic that Link must deflect with the Master Sword, which causes them to volley back and forth until one fails and takes damage. | *The battle conditions is a reference to Agahnim's boss battle, where he fires shots of magic that Link must deflect with the Master Sword, which causes them to volley back and forth until one fails and takes damage. | ||
*The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section | *The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section in the sub-world. | ||
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*The choice of Sheik as a fighter is a reference to Impa being a Sheikah and her role of raising Zelda into Sheik during the events of ''The Legend of Zelda: Ocarina of Time.'' | *The choice of Sheik as a fighter is a reference to Impa being a Sheikah and her role of raising Zelda into Sheik during the events of ''The Legend of Zelda: Ocarina of Time.'' | ||
*The choice of Deku Nuts as the rule item is a reference to the Sheikah's ability to vanish in a Deku Nut's flash when used. | *The choice of Deku Nuts as the rule item is a reference to the Sheikah's ability to vanish in a Deku Nut's flash when used. | ||
*The stage choice and Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a reference to Karariko Village, Impa's home village. Furthermore, the placement is also a reference to Impa's role as Zelda's guardian and caretaker, as Impa must be defeated in order to access Zelda's Fighter Spirit Battle. | *The stage choice and the Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a reference to Karariko Village, Impa's home village. Furthermore, the placement is also a reference to Impa's role as Zelda's guardian and caretaker, as Impa must be defeated in order to access Zelda's Fighter Spirit Battle. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}} | |{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}} | ||
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*The stage choice is a reference to the background resembling Lon Lon Ranch from ''The Legend of Zelda: The Minish Cap'', a ranch where Malon lives and works at which specializes in taking care of cows, horses, and Cuccos. | *The stage choice is a possible reference to the background resembling Lon Lon Ranch from ''The Legend of Zelda: The Minish Cap'', a ranch where Malon lives and works at which specializes in taking care of cows, horses, and Cuccos. Furthermore, the stage choice is also a reference to the Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode where it is located. | ||
*The music choice is a reference to Malon's first appearance in ''The Legend of Zelda: Ocarina of Time''. | *The music choice is a reference to Malon's first appearance in ''The Legend of Zelda: Ocarina of Time''. | ||
*The choice of Cucco as the rule item is a reference to the Cuccos that the Lon Lon Ranch takes care of. Furthermore, the choice of milk as Food as an exclusive item in the Item Tidal Wave rule is a reference to the Lon Lon Milk which is provided and sold in | *The choice of Cucco as the rule item is a reference to the Cuccos that the Lon Lon Ranch takes care of. Furthermore, the choice of milk as Food as an exclusive item in the Item Tidal Wave rule is a reference to the Lon Lon Milk which is provided and sold in | ||
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*The battle condition is a reference to the Goron's rolling ability (represented by Donkey Kong's rolling dash attack). | *The battle condition is a reference to the Goron's rolling ability (represented by Donkey Kong's rolling dash attack). | ||
*The stage choice is a reference to the caves in Death Mountain where Gorons | *The stage choice is a reference to the caves in Death Mountain, a volcano where Gorons reside. | ||
*The choice of Bob-ombs as the rule item is a reference to the Goron's reliance and speciality in manufacturing explosives. Furthermore, it is also a possible reference to the Bomb Flowers that are found in Death Mountain in the Gorons' debut in ''The Legend of Zelda: Ocarina of Time.'' | *The choice of Bob-ombs as the rule item is a reference to the Goron's reliance and speciality in manufacturing explosives. Furthermore, it is also a possible reference to the Bomb Flowers that are found in Death Mountain in the Gorons' debut in ''The Legend of Zelda: Ocarina of Time.'' | ||
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*The choice of Donkey Kong as a fighter starting off with the Hammer is a reference to Darunia being the leader of the Gorons in ''The Legend of Zelda: Ocarina of Time'' who wields the Hammer as his weapon of choice in ''Hyrule Warriors.'' | *The choice of Donkey Kong as a fighter starting off with the Hammer is a reference to Darunia being the leader of the Gorons in ''The Legend of Zelda: Ocarina of Time'' who wields the Hammer as his weapon of choice in ''Hyrule Warriors.'' | ||
*The choice of multiple Jigglypuffs as minion fighters and the Jigglypuff puppet fighters' frequent use of the [[Rollout]] attack is a reference to the Gorons rolling ability. | *The choice of multiple Jigglypuffs as minion fighters and the Jigglypuff puppet fighters' frequent use of the [[Rollout]] attack is a reference to the Gorons rolling ability. | ||
*The stage choice and Lava Floor hazard is a reference to Death Mountain, where the Gorons reside. | *The stage choice and Lava Floor hazard is a reference to Death Mountain, a volcano where the Gorons reside. | ||
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*The choice of Greninja as a fighter is a possible reference to both Geninja and Zora being amphibious creatures, with Zoras more closely related to fish. | *The choice of Greninja as a fighter is a possible reference to both Geninja and Zora being amphibious creatures, with Zoras more closely related to fish. | ||
*The stage choice is a reference to the Zoras' aquatic nature. Furthermore, it is also a reference to the Zoras' appearance in ''The Legend of Zelda: Majora's Mask''. | *The stage choice is a reference to the Zoras' aquatic nature. Furthermore, it is also a reference to the Zoras' appearance in ''The Legend of Zelda: Majora's Mask''. | ||
*The Spirit Battle placement in Dracula's Castle within the World of Light Adventure Mode is a possible reference to the aquatic enemies found in the Underground Caverns in the ''Castlevania'' series. | |||
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*The Zelda puppet fighter's frequent use of special moves and the first battle condition is a reference to the magic spells taught by the Great Fairy of Magic in ''The Legend of Zelda: Ocarina of Time''. | *The Zelda puppet fighter's frequent use of special moves and the first battle condition is a reference to the magic spells taught by the Great Fairy of Magic in ''The Legend of Zelda: Ocarina of Time''. | ||
*The health recovery battle condition is a reference to the Fairies' ability to heal damage. | *The health recovery battle condition is a reference to the Fairies' ability to heal damage. | ||
*The Spirit Battle placement | |||
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|{{SSBUMusicLink|The Legend of Zelda|Song of Storms}} | |{{SSBUMusicLink|The Legend of Zelda|Song of Storms}} | ||
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*The stage choice is a reference to the ReDeads overrunning Castle Town in the seven-year absence of Link in ''The Legend of Zelda: Ocarina of Time''. | *The choice of multiple Mewtwos as fighters, and the Mewtwo puppet fighters' favor for the [[Disable]] attack is a reference to ReDeads being able to petrify Link with their scream. | ||
*The stage choice is a reference to the ReDeads overrunning Castle Town in the seven-year absence of Link in ''The Legend of Zelda: Ocarina of Time''. Furthermore, the stage choice is a reference to the Spirit Battle placement in Dracula's Castle within the World of Light Adventure Mode where the stage acts as the entrance into the castle with the ReDeads referencing the recurring zombie enemies in the ''Castlevania'' series. | |||
*The Slow Super Armor battle condition is a reference to the ReDeads being slow zombie-like creatures that are impossible to kill. | *The Slow Super Armor battle condition is a reference to the ReDeads being slow zombie-like creatures that are impossible to kill. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Saria's Song / Middle Boss Battle}} | |{{SSBUMusicLink|The Legend of Zelda|Saria's Song / Middle Boss Battle}} | ||
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*The choice of multiple Meta Knights as | *The choice of Mii Brawler as a fighter is a reference to Skull Kid & Majora's Mask, this spirit's enhanced form. | ||
*The choice of multiple Meta Knights as minion fighters is a reference to Tatl and Tael, Skull Kid's fairy companions in ''The Legend of Zelda: Majora's Mask''. | |||
*The stage and music choice, the Fog hazard, and the Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a reference to the Lost Woods where Skull Kids are often found. | |||
*The choice of Skull Kid as an Assist Trophy enemy is not only a reference to his villainous role in ''Majora's Mask'', but his invisibility effect is a reference to Skull Kids teleporting away from Link if he doesn't befriend them. | |||
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*The Diddy Kong puppet fighter's favor for the [[Peanut Popgun]] is a reference to Deku Link attacking using the bubbles from his nozzle-like mouth. | *The Diddy Kong puppet fighter's favor for the [[Peanut Popgun]] is a reference to Deku Link attacking using the bubbles from his nozzle-like mouth. | ||
*The choice of Lip's Stick as the rule item is a reference to the Deku Flowers, which allows Link to fly. Furthermore, the choice of the Deku Nuts as an exclusive item in the Item Tidal Wave rule, and the third battle condition is a reference to Deku Link attacking enemies using Deku Nuts while flying in the air. | *The choice of Lip's Stick as the rule item is a reference to the Deku Flowers, which allows Link to fly. Furthermore, the choice of the Deku Nuts as an exclusive item in the Item Tidal Wave rule, and the third battle condition is a reference to Deku Link attacking enemies using Deku Nuts while flying in the air. | ||
*The stage and music choice is a reference to the Lost Woods where Deku Scrubs are often found in ''The Legend of Zelda: Ocarina of Time''. Furthermore, it is also not only a reference to the Lost Woods where Link first encountered Skull Kid wearing Majora's Mask, who curses Link by transforming him Deku Link in the beginning of | *The stage and music choice, and the Spirit Battle placement in the Kongo Woods within the World of Light Adventure Mode is a reference to the Lost Woods where Deku Scrubs are often found in ''The Legend of Zelda: Ocarina of Time''. Furthermore, it is also not only a reference to the Lost Woods where Link first encountered Skull Kid wearing Majora's Mask, who curses Link by transforming him Deku Link in the beginning of the titular game, but also a reference to the Southern Swamp where a race of Deku Scrubs resides. | ||
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*The stage choice and the battle conditions is a reference to Fierce Deity Link's strength in his sword attacks. Furthermore, the stage choice is a reference to the Moon in the background where Fierce Deity Link can be obtained from inside the Moon before the final boss fight. | *The stage choice and the battle conditions is a reference to Fierce Deity Link's strength in his sword attacks. Furthermore, the stage choice is a reference to the Moon in the background where Fierce Deity Link can be obtained from inside the Moon before the final boss fight. | ||
*The music choice is a possible reference to the final boss fight with the titular enemy in ''Majora's Mask'' where Fierce Deity Link is obtainable before the start of the fight. Coincidentally, the music choice is heard during the second phase of the final boss fight in ''Breath of the Wild''. | *The music choice is a possible reference to the final boss fight with the titular enemy in ''Majora's Mask'' where Fierce Deity Link is obtainable before the start of the fight. Coincidentally, the music choice is heard during the second phase of the final boss fight in ''Breath of the Wild''. | ||
*The Spirit Battle placement in The Final Battle - Dark | *The Spirit Battle placement in The Final Battle - Dark within the World of Light Adventure Mode is a reference to it being framed as a Spirit of Dark. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Song of Storms}} | |{{SSBUMusicLink|The Legend of Zelda|Song of Storms}} | ||
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*The stage choice is a reference to the Clock Tower, the building located in the center of Clock Town in ''The Legend of Zelda: Majora's Mask'' where the Happy Mask Salesman is first encountered. | *The stage choice is a reference to the Clock Tower, the building located in the center of Clock Town in ''The Legend of Zelda: Majora's Mask'' where the Happy Mask Salesman is first encountered. Furthermore, the stage choice is a reference to the Spirit Battle placement in Dracula's Castle within the World of Light Adventure Mode where it acts as an entrance into the second-to-last tower consisting with rotating gears and cogs. | ||
*The music choice is a reference to Guru-Guru, a character in ''Majora's Mask'' who plays the Song of Storms on his Phonograph near the Laundry Pool at nighttime. | *The music choice is a reference to Guru-Guru, a character in ''Majora's Mask'' who plays the Song of Storms on his Phonograph near the Laundry Pool at nighttime. | ||
*The timed battle condition is a reference to the three days' time limit in ''Majora's Mask''. | *The timed battle condition is a reference to the three days' time limit in ''Majora's Mask''. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Ballad of the Goddess (Remix)}} | |{{SSBUMusicLink|The Legend of Zelda|Ballad of the Goddess (Remix)}} | ||
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*The Zelda puppet fighter's favor for the [[Din's Fire]] attack is a reference to the goddess with the same name. | *The Zelda puppet fighter's favor for the [[Din's Fire]] attack is a reference to the goddess with the same name. Furthermore, the Zelda puppet fighter's red alternate costume is a reference to Din's color scheme. | ||
*The Lava Floor hazard is a reference to the fiery effect of Din's Fire cast by Link ''The Legend of Zelda: Ocarina of Time''. | *The Lava Floor hazard is a reference to the fiery effect of Din's Fire cast by Link ''The Legend of Zelda: Ocarina of Time''. | ||
*The stage choice is a reference to Eldin, the province in ''The Legend of Zelda: Twilight Princess'' which is not only where the Eldin Bridge is locate, but is also named after Din, Goddess of Power. | |||
*The music choice is a reference to Din's nature as a goddess. | *The music choice is a reference to Din's nature as a goddess. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Ballad of the Goddess (Original)}} | |{{SSBUMusicLink|The Legend of Zelda|Ballad of the Goddess (Original)}} | ||
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*The Zelda puppet fighter's favor for the [[Nayru's Love]] attack is a reference to the goddess with the same name. | *The choice of Zelda as a fighter, the Zelda puppet fighter's blue alternate costume, and the Zelda puppet fighter's favor for the [[Nayru's Love]] attack is a reference to the goddess with the same name. Furthermore, the Zelda puppet fighter choice is also a reference to Zelda wielding the Triforce of Wisdom, a power derived from Nayru, Goddess of Wisdom. | ||
*The first battle condition is a reference to the invicibility effect of Nayru's Love on Link in ''The Legend of Zelda: Ocarina of Time''. | *The first battle condition is a reference to the invicibility effect of Nayru's Love on Link in ''The Legend of Zelda: Ocarina of Time''. | ||
*The music choice is a reference to Nayru's nature as a goddess. | *The music choice, and the Spirit Battle placement in the Temple of Light within the World of Light Adventure Mode is a reference to Nayru's nature as a goddess. | ||
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*The Bowser puppet fighter's favor for the [[Bowser Bomb]] attack is a reference to Moosh's main method of attack, using Ground Pounds. | *The Bowser puppet fighter's favor for the [[Bowser Bomb]] attack is a reference to Moosh's main method of attack, using Ground Pounds. | ||
*The stage choice is a reference to the Spirit Battle placement in the Forest Hill within the World of Light Adventure Mode where it is located. | |||
*The music choice is a reference to the ''Oracle'' games being made on the same engine as ''The Legend of Zelda: Link's Awakening'', the game that Tal Tal Heights originated in. | *The music choice is a reference to the ''Oracle'' games being made on the same engine as ''The Legend of Zelda: Link's Awakening'', the game that Tal Tal Heights originated in. | ||
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*The stage choice is a reference to Ganondorf being fought at Hyrule Castle in ''The Legend of Zelda'' games. | *The stage choice is a reference to Ganondorf being fought at Hyrule Castle in ''The Legend of Zelda'' games. | ||
*The Attack Power ↑ battle condition is a reference to Ganondorf transforming into [[Beast Ganon]], this spirit's enhanced form. | *The Attack Power ↑ battle condition is a reference to Ganondorf transforming into [[Beast Ganon]], this spirit's enhanced form. | ||
*The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section | *The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section in the sub-world. | ||
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*The stage and music choice is a reference to Midna's appearance in ''The Legend of Zelda: Twilight Princess''. | *The stage and music choice is a reference to Midna's appearance in ''The Legend of Zelda: Twilight Princess''. | ||
*The choice of Transforming Type Items as a rule item is a reference to Midna being forcibly transformed into an imp by Zant. Furthermore, the rule item choice is a reference to Link's ability to transform into a wolf while Midna rides on his back (represented by Midna & Wolf Link, this spirit's enhanced form). | *The choice of Transforming Type Items as a rule item is a reference to Midna being forcibly transformed into an imp by Zant. Furthermore, the rule item choice is a reference to Link's ability to transform into a wolf while Midna rides on his back (represented by Midna & Wolf Link, this spirit's enhanced form). | ||
*The Spirit Battle placement | *The Spirit Battle placement in The Final Battle - Dark within The World of Light Adventure Mode is a reference to Midna being framed as a Spirit of Dark. | ||
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*The stage and music choice is a reference to Zant's appearnace in ''The Legend of Zelda: Twilight Princess''. | *The stage and music choice is a reference to Zant's appearnace in ''The Legend of Zelda: Twilight Princess''. | ||
*The Giant battle condition is a reference to Zant's ability to grow giant during the fifth phase of his boss battle. Furthermore, the choice of Abra as the Poké Ball Pokémon is a reference to Zant's frequent ability to teleport. | *The Giant battle condition is a reference to Zant's ability to grow giant during the fifth phase of his boss battle. Furthermore, the choice of Abra as the Poké Ball Pokémon is a reference to Zant's frequent ability to teleport. | ||
*The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section | *The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section in the sub-world. | ||
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*The choice of Corrin as a fighter and the first and third battle conditions is a reference to Ghirahim being a nimble swordfighter. | *The choice of Corrin as a fighter and the first and third battle conditions is a reference to Ghirahim being a nimble swordfighter. | ||
*The stage and music choice is a reference to Ghirahim's appearance in ''The Legend of Zelda: Skyward Sword''. | *The stage and music choice is a reference to Ghirahim's appearance in ''The Legend of Zelda: Skyward Sword''. | ||
*The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section | *The Spirit Battle placement within the Mysterious Dimension in the World of Light is a reference to the ''Legend of Zelda''-themed quiz section in the sub-world. | ||
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|{{SSBUMusicLink|The Legend of Zelda|Lorule Main Theme}} | |{{SSBUMusicLink|The Legend of Zelda|Lorule Main Theme}} | ||
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*The choice of Mr. Game & Watch as a fighter, the choice of Young Link as a fighter, and the stage choice is a reference to the wall-merging mechanic in ''The Legend of Zelda: A Link Between Worlds'', which allows Link to become a two-dimensional being to traverse within walls. | *The choice of Mr. Game & Watch as a fighter, the choice of Young Link as a fighter, and the stage choice is a reference to the wall-merging mechanic in ''The Legend of Zelda: A Link Between Worlds'', which allows Link (represented by Link (A Link Between Worlds), this spirit's enhanced form) to become a two-dimensional being to traverse within walls. | ||
*The Spirit placement in a Treasure Chest in the Sacred Land within the World of Light Adventure Mode is a possible reference to Link's home located near Hyrule Castle (represented by the ruins of Ganon's Castle, a corruption of Hyrule Castle in ''Ocarina of Time''). | |||
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*The choice of Zelda as a fighter and the choice of Young Link as a minion fighter is a reference to Princess Hilda and Ravio, respectively. Furthermore, the puppet fighters' alternate costumes is a reference to both fighters being Lorule's equivalents to Zelda and Link. | *The choice of Zelda as a fighter and the choice of Young Link as a minion fighter is a reference to Princess Hilda and Ravio, respectively. Furthermore, the puppet fighters' alternate costumes is a reference to both fighters being Lorule's equivalents to Zelda and Link. | ||
*The stage choice is a reference to Lorule being a ruined kingdom. | *The stage choice is a reference to Lorule being a ruined kingdom. Furthermore, the stage choice is a reference to the Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode where the Temple is the resting place of the Master Sword. | ||
*The music choice is a reference to Hilda's appearance in ''The Legend of Zelda: A Link Between Worlds''. | *The music choice is a reference to Hilda's appearance in ''The Legend of Zelda: A Link Between Worlds''. | ||
*The choice of Nightmare as an Assist Trophy enemy is a reference to Lorule being a darker mirror version of Hyrule. Furthermore, it is also a reference to Yuga due to the similar resemblance between both characters. | *The choice of Nightmare as an Assist Trophy enemy is a reference to Lorule being a darker mirror version of Hyrule. Furthermore, it is also a reference to Yuga due to the similar resemblance between both characters. | ||
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*The choice of minion fighters is a reference to the Champions of Hyrule: Link, Mipha, Daruk, Revali, and Urbosa (each represented respectively by Inkling, Donkey Kong, Falco, and Zero Suit Samus). Furthermore, each of the minion fighters' weapons and/or abilities (except for Link) is a reference to their own respective Spirit Battles. | *The choice of minion fighters is a reference to the Champions of Hyrule: Link, Mipha, Daruk, Revali, and Urbosa (each represented respectively by Inkling, Donkey Kong, Falco, and Zero Suit Samus). Furthermore, each of the minion fighters' weapons and/or abilities (except for Link) is a reference to their own respective Spirit Battles. | ||
*Zelda and Link being the last fighters after the defeat of the minion fighters is a reference to both fighters being Hyrule's final hope after the fall of the Champions prior to the events of ''The Legend of Zelda: Breath of the Wild''. | *Zelda and Link being the last fighters after the defeat of the minion fighters is a reference to both fighters being Hyrule's final hope after the fall of the Champions prior to the events of ''The Legend of Zelda: Breath of the Wild''. | ||
*The stage and music choice is a reference to the appearance of the | *The stage and music choice is a reference to the appearance of the Zelda's appearance in ''Breath of the Wild''. Furthermore, the stage choice is a reference to the Spirit Battle placement in Forest Hill within the World of Light Adventure Mode where the stage overlooks a background consisting of a wide open field. | ||
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*The choice of Inkling as a fighter is a reference to both Inkling and Mipha being humanoid aquatic characters. | *The choice of Inkling as a fighter is a reference to both Inkling and Mipha being humanoid aquatic characters. | ||
*The stage choice is a reference to Zora's Domain, where Mipha resided as the princess. | *The stage choice is a reference to Zora's Domain, where Mipha resided as the princess. | ||
The music choice is a reference to Mipha's appearance in ''The Legend of Zelda: Breath of the Wild''. | *The music choice is a reference to Mipha's appearance in ''The Legend of Zelda: Breath of the Wild''. | ||
*The Autoheal battle condition is a reference to Mipha's Grace, an ability once used by Mipha to heal Link before her spirit passed the ability to Link. Furthermore, it is also a reference to a certain amount of time needed for Mipha's Grace to recharge before it can be used again. | *The Autoheal battle condition is a reference to Mipha's Grace, an ability once used by Mipha to heal Link before her spirit passed the ability to Link. Furthermore, it is also a reference to a certain amount of time needed for Mipha's Grace to recharge before it can be used again. | ||
*The Spirit Battle placement | *The Spirit Battle placement in The Final Battle - Light within the World of Light Adventure Mode is a reference to Mipha being framed as a Spirit of Light. | ||
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*Similar to the the battle with Darunia and Goron, the choice of Donkey Kong as a fighter is a reference to Daruk, a mighty Goron warrior. Furthermore, the Donkey Kong puppet fighter starting the battle with an Ore Club is a reference to Daruk's signature weapon, the Boulder Breaker. | *Similar to the the battle with Darunia and Goron, the choice of Donkey Kong as a fighter is a reference to Daruk, a mighty Goron warrior. Furthermore, the Donkey Kong puppet fighter starting the battle with an Ore Club is a reference to Daruk's signature weapon, the Boulder Breaker. | ||
*Similar to the battle with Daruk, the stage choice | *Similar to the battle with Daruk, the stage choice, the Lava Floor hazard, and the Spirit Battle placement in the Raging Volcano within the World of Light Adventure Mode is a reference to Death Mountain, a volcano where the Gorons reside. | ||
*The music choice is a reference to Daruk's appearance in ''The Legend of Zelda: Breath of the Wild''. | *The music choice is a reference to Daruk's appearance in ''The Legend of Zelda: Breath of the Wild''. | ||
*The Shield Durability battle condition is a reference to Daruk's protection, an ability once used by Daruk that conjured up an impenetrable shield around him before his spirit passed the ability to Link. | *The Shield Durability battle condition is a reference to Daruk's protection, an ability once used by Daruk that conjured up an impenetrable shield around him before his spirit passed the ability to Link. | ||
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*The choice of Falco as a fighter is a reference to Revali being a Rito, a race of avian-like creatures. | *The choice of Falco as a fighter is a reference to Revali being a Rito, a race of avian-like creatures. | ||
*The stage choice | *The stage choice, the Heavy Wind hazard, and the Spirit Battle placement within the Floating Islands in the World of Light Adventure Mode is a reference to Rito Village where Revali resided. Furthermore, the Heavy Wind hazard is not only a reference to the Flight Range where Revali practiced his archery, but it is also a reference to Revali's Gale, an ability once used by Revali to soar into higher altitudes before his spirit passed the ability to Link. | ||
*The music choice is a reference to the song played by Kass, a Rito bard seen prominently around Hyrule. It is also a reference to Revali's appearance in ''The Legend of Zelda: Breath of the Wild''. | *The music choice is a reference to the song played by Kass, a Rito bard seen prominently around Hyrule. It is also a reference to Revali's appearance in ''The Legend of Zelda: Breath of the Wild''. | ||
*The Falco puppet fighter's frequent shooting midair air is a reference to Revali's aerial archery combat. | *The Falco puppet fighter's frequent shooting midair air is a reference to Revali's aerial archery combat. | ||
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*The choice of Zero Suit Samus as a fighter is a reference to Urbosa being a mighty Gerudo warrior. Furthermore, the Zero Suit Samus starting the battle with a Killer Edge is a reference to Urbosa's signature weapon, the Scimitar of the Seven. | *The choice of Zero Suit Samus as a fighter is a reference to Urbosa being a mighty Gerudo warrior. Furthermore, the Zero Suit Samus starting the battle with a Killer Edge is a reference to Urbosa's signature weapon, the Scimitar of the Seven. | ||
*Similar to the battle with Koume & Kotake, the stage choice, | *Similar to the battle with Koume & Kotake, the stage choice, and the Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a reference to Gerudo Valley, a desert area in ''The Legend of Zelda'' series where it is home to the Gerudo, the same race as Urbosa. | ||
*The music choice is a reference to Urbosa's appearance in ''The Legend of Zelda: Breath of the Wild''. | *The music choice is a reference to Urbosa's appearance in ''The Legend of Zelda: Breath of the Wild''. | ||
*The choice of Lightning as the rule item and the Zap Floor is a reference to Urbosa's Fury, an ability once used by Urbosa to strike her enemies with lightning before her spirit passed the ability to Link. | *The choice of Lightning as the rule item and the Zap Floor is a reference to Urbosa's Fury, an ability once used by Urbosa to strike her enemies with lightning before her spirit passed the ability to Link. | ||
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*The stage and music choice is a reference to Calamity Ganon's appearance in ''The Legend of Zelda: Breath of the Wild''. Furthermore, the stage choice is a reference to Calamity Ganon appearing in the background, imprisoned within Hyrule Castle where Link must go to defeat it. | *The stage and music choice is a reference to Calamity Ganon's appearance in ''The Legend of Zelda: Breath of the Wild''. Furthermore, the stage choice is a reference to Calamity Ganon appearing in the background, imprisoned within Hyrule Castle where Link must go to defeat it. | ||
*The first battle condition is a reference to Zelda's hundred-year hold over Calamity Ganon is weakening, while the Sudden Damage battle condition is a reference to Malice, an evil sentient substance Calamity Ganon is made of which damages Linkupon contact. | *The first battle condition is a reference to Zelda's hundred-year hold over Calamity Ganon is weakening, while the Sudden Damage battle condition is a reference to Malice, an evil sentient substance Calamity Ganon is made of which damages Linkupon contact. | ||
*The Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a reference to the final boss fight in ''Breath of the Wild'' where defeating Calamity Ganon will enable the player to fight Ganon, the Sacred Land's boss. | |||
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|{{SSBUMusicLink|The Legend of Zelda|Nintendo Switch Presentation 2017 Trailer BGM}} | |{{SSBUMusicLink|The Legend of Zelda|Nintendo Switch Presentation 2017 Trailer BGM}} | ||
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*The choice of Giant R.O.B. as a fighter is a reference to the Guardians | *The choice of Giant R.O.B. as a fighter is a reference to the Guardians being giant autonomatons. | ||
*The stage and music choice is a reference to the | *The stage and music choice is a reference to the Guardian's appearance in ''The Legend of Zelda: Breath of the Wild''. | ||
*The Super Armor battle condition is a reference to the Guardians' armor which makes them resistant to most attacks, while the stamina battle condition is a reference to a typical Guardian battle where its life gauge is visible when Link wears the Champion's Tunic. | *The Super Armor battle condition is a reference to the Guardians' armor which makes them resistant to most attacks, while the stamina battle condition is a reference to a typical Guardian battle where its life gauge is visible when Link wears the Champion's Tunic. | ||
*The R.O.B. puppet fighter's favor for the [[Robo Beam]] is a reference to the Guardians shoot Link with their laser eyes if they spot him. | *The R.O.B. puppet fighter's favor for the [[Robo Beam]] is a reference to the Guardians shoot Link with their laser eyes if they spot him. | ||
*The Spirit Battle placement at the Starting Point within the World of Light Adventure Mode is a reference to the Guardian guarding the three Captured Fighter Spirits. | |||
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|{{SSBUMusicLink|The Legend of Zelda|The Great Sea / Menu Select}} | |{{SSBUMusicLink|The Legend of Zelda|The Great Sea / Menu Select}} | ||
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*The choice of Toon Link as a fighter, and the stage choice and music choice is a reference to Tetra, the young captain of a pirate crew in ''The Legend of Zelda: The Wind Waker'' who is the captain of a pirate crew that accompanied Link to save his sister, Aryll, from the Forsaken Fortress. Furthermore, it is also a reference to Tetra, in her true identity of Princess Zelda (represented by this spirit's enhanced form, Zelda (The Wind Waker)), | *The choice of Toon Link as a fighter, and the stage choice and music choice is a reference to Tetra, the young captain of a pirate crew in ''The Legend of Zelda: The Wind Waker'' who is the captain of a pirate crew that accompanied Link to save his sister, Aryll, from the Forsaken Fortress. Furthermore, it is also a reference to Tetra who, in her true identity of Princess Zelda (represented by this spirit's enhanced form, Zelda (The Wind Waker)), helped Link defeat Ganondorf near the end of ''The Wind Waker'', while the Toon Link Puppet fighter's blue alternate costume is a reference to Tetra's blue outfit. | ||
*The choice of Bullet Bills as the rule item is a reference to Tetra launching Link in a barrel from a cannon into the Forsaken Fortress. | *The choice of Bullet Bills as the rule item is a reference to Tetra launching Link in a barrel from a cannon into the Forsaken Fortress. | ||
*The Heavy Wind hazard is a reference to the wind gameplay mechanic in ''Wind Waker''. | *The Heavy Wind hazard is a reference to the wind gameplay mechanic in ''Wind Waker''. | ||
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*The choice of Squirtle as a fighter is a reference to both Squirtle and Fishman being aquatic creatures. | *The choice of Squirtle as a fighter is a reference to both Squirtle and Fishman being aquatic creatures. | ||
*The stage and music choice is a reference to the Fishman's appearance in ''The Legend of Zelda: Wind Waker''. | *The stage and music choice is a reference to the Fishman's appearance in ''The Legend of Zelda: Wind Waker''. Furthermore, the stage choice is a reference to the Southern Great Plateau within the World of Light Adventure Mode where the battle takes place in a lake. | ||
*The Reversible Controls hazard is a reference to Link getting lost in the Great Sea until the Fishman, found only when fishing, writes maps for Link to prevent him from getting lost. | *The Reversible Controls hazard is a reference to Link getting lost in the Great Sea until the Fishman, found only when fishing, writes maps for Link to prevent him from getting lost. | ||
*The Buoyancy Reduced rule and battle condition is a reference to Link being unable to swim in the Great Sea for long in ''Wind Waker''. | *The Buoyancy Reduced rule and battle condition is a reference to Link being unable to swim in the Great Sea for long in ''Wind Waker''. | ||
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*The stage choice is a reference to the location where Link fights Vaati in ''The Legend of Zelda: The Minish Cap''. Furthermore, the stage choice is also a reference to the Palace of Winds where Vaati resides in ''The Legend of Zelda: Four Sword''. | *The stage choice is a reference to the location where Link fights Vaati in ''The Legend of Zelda: The Minish Cap''. Furthermore, the stage choice is also a reference to the Palace of Winds where Vaati resides in ''The Legend of Zelda: Four Sword''. | ||
*The Heavy Wind hazard and the second battle condition is a reference to Vaati's mastery over the wind. | *The Heavy Wind hazard and the second battle condition is a reference to Vaati's mastery over the wind. | ||
*The Spirit Battle placement in the Sacred Land within the World of Light Adventure Mode is a possible reference to Vaati being the second-to-last boss to defeat in ''The Legend of Zelda: Four Swords Adventure'' with the final boss being Ganon. | |||
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*The choice of Clear Zelda as a fighter is a reference to Princess Zelda becoming a ghost who possesses the body of a Phantom (represented by Zelda (Spirit Tracks), this spirit's enhanced form). | *The choice of Clear Zelda as a fighter is a reference to Princess Zelda becoming a ghost who possesses the body of a Phantom (represented by Zelda (Spirit Tracks), this spirit's enhanced form). | ||
*The stage and music choice is a reference to the Phantoms' frequent appearance in ''The Legend of Zelda: Spirit Tracks''. | *The stage and music choice is a reference to the Phantoms' frequent appearance in ''The Legend of Zelda: Spirit Tracks''. Furthermore, the stage choice is also a reference to the Spirit Battle placement in the Badlands within the World of Light where it is located on a set of train tracks, a common gameplay mechanic in ''Spirit Tracks''. | ||
*The Zelda puppet fighter's favor for the [[Phantom Slash]] attack is a reference to Zelda possessing a Phantom who uses its sword for offensive capabilities. | *The Zelda puppet fighter's favor for the [[Phantom Slash]] attack is a reference to Zelda possessing a Phantom who uses its sword for offensive capabilities. | ||
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*The choice of Toon Link as a fighter is a reference to Link being the apprentice engineer and protagonist of ''The Legend of Zelda: Spirit Tracks''. Furthermore, the Toon Link puppet fighter's blue alternate costume is a reference to the blue coloration of Engineer Link's blue costume. | *The choice of Toon Link as a fighter is a reference to Link being the apprentice engineer and protagonist of ''The Legend of Zelda: Spirit Tracks''. Furthermore, the Toon Link puppet fighter's blue alternate costume is a reference to the blue coloration of Engineer Link's blue costume. | ||
*The choice of Captain Falcon as a minion fighter is a reference to Alonzo being the Royal Engineer and Link's master. Furthermore, it is also a reference to Alonzo's hefty build. | *The choice of Captain Falcon as a minion fighter is a reference to Alonzo being the Royal Engineer and Link's master. Furthermore, it is also a reference to Alonzo's hefty build. | ||
*The stage and music choice is a reference to Alfonzo & Engineer Link's appearance in ''Spirit Tracks''. Furthermore, the stage choice is also a reference to either Alonzo or Engineer Link appearing | *The stage and music choice is a reference to Alfonzo & Engineer Link's appearance in ''Spirit Tracks''. Furthermore, the stage choice is also a reference to either Alonzo or Engineer Link appearing as background characters where they operate the Spirit Train. | ||
*The first and third battle conditions is a reference to the train battles in ''Spirit Tracks'', where trains deal damage by ramming into each other. Furthermore, the second battle condition is a reference to Alonzo being injured early in ''Spirit Tracks'' and does not recover until later in the game. | *The first and third battle conditions is a reference to the train battles in ''Spirit Tracks'', where trains deal damage by ramming into each other. Furthermore, the second battle condition is a reference to Alonzo being injured early in ''Spirit Tracks'' and does not recover until later in the game. | ||
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Revision as of 23:37, February 3, 2020
The following is the list of the Spirits from the The Legend of Zelda series in Super Smash Bros. Ultimate.
Primary Spirits
No. | Image | Name | Type | Class | Slot | Min | Max | Min | Max | Min | Max | Ability | Acquisition |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
178 | Link (The Legend of Zelda) | ★★★★ | ⬡⬡⬡ | 4,182 | 10,459 | 1,920 | 4,802 | 1,882 | 4,707 | Sword Attack ↑ | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once) | ||
179 | Octorok | ★ | ⬡ | 1,126 | 5,636 | 547 | 2,737 | 536 | 2,683 | Fire Weakness | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
180 | Moblin | ★ | ⬡⬡ | 859 | 4,296 | 511 | 2,556 | 348 | 1,740 | No Effect | •Battle via World of Light (Temple of Light) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
181 | Tektite | ★ | ⬡ | 861 | 4,317 | 382 | 1,914 | 431 | 2,159 | Jump ↑ | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
183 | Darknut | ★★ | ⬡ | 1,877 | 7,536 | 597 | 2,398 | 1,110 | 4,453 | Sword Attack ↑ | •Battle via World of Light (The Dark Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
185 | Agahnim | ★★ | ⬡ | 1,717 | 6,896 | 737 | 2,960 | 883 | 3,546 | Magic Attack ↑ | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
189 | Young Zelda | ★★ | ⬡⬡ | 1,700 | 6,824 | 876 | 3,514 | 824 | 3,310 | Can Be Enhanced at Lv. 99 | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
190 | Zelda (Ocarina of Time) | ★★★★ | ⬡⬡ | 5,007 | 12,519 | 1,661 | 4,154 | 2,891 | 7,227 | Assist Killer | •Enhance the Young Zelda spirit | ||
191 | Ganon | ★★★ | ⬡⬡ | 3,113 | 9,365 | 1,762 | 5,301 | 1,175 | 3,534 | Weight ↑ | •Defeat the Sacred Land boss in World of Light | ||
193 | Impa | ★★★ | ⬡⬡⬡ | 2,806 | 8,442 | 1,403 | 4,221 | 1,403 | 4,221 | No Effect | •Battle via World of Light (Sacred Land) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
200 | Ruto | ★★★ | ⬡⬡⬡ | 2,853 | 8,563 | 1,123 | 3,370 | 1,519 | 4,559 | Water Attack ↑ | •Summon with cores from Zora, Princess Shokora, and any core | ||
202 | Koume & Kotake | ★★ | ⬡⬡⬡ | 1,588 | 6,355 | 921 | 3,686 | 667 | 2,669 | Can Be Enhanced at Lv. 99 | •Summon with cores from Charlotte Aulin, Freezie, and Fire Flower •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | ||
203 | Twinrova | ★★★ | ⬡⬡⬡ | 2,872 | 8,617 | 1,450 | 4,350 | 1,312 | 3,936 | Magic Attack ↑ | •Enhance the Koume & Kotake spirit | ||
204 | ReDead | ★ | ⬡ | 1,314 | 6,577 | 537 | 2,688 | 727 | 3,636 | Jump ↓ | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
205 | Skull Kid | ★★ | ⬡⬡ | 1,538 | 6,174 | 931 | 3,735 | 607 | 2,439 | Can Be Enhanced at Lv. 99 | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
206 | Skull Kid & Majora's Mask | ★★★★ | ⬡⬡ | 4,588 | 11,471 | 1,596 | 3,990 | 2,394 | 5,985 | Lifesteal | •Enhance the Skull Kid spirit | ||
207 | Deku Link | ★★ | ⬡ | 2,083 | 8,335 | 1,082 | 4,328 | 921 | 3,687 | Fire Weakness | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
208 | Fierce Deity Link | ★★★★ | ⬡ | 4,623 | 11,561 | 2,900 | 7,252 | 1,303 | 3,258 | Sword Attack ↑ | •Summon with cores from Deku Link, Ultra Sword, Happy Mask Salesman, and any core •Battle via World of Light (The Final Battle - Dark) •Purchase from the Vault Shop for 15,000G (unlocked after obtaining spirit once) | ||
220 | Ganondorf (Twilight Princess) | ★★★ | ⬡⬡⬡ | 2,798 | 8,416 | 1,749 | 5,260 | 1,049 | 3,156 | Can Be Enhanced at Lv. 99 | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
221 | Beast Ganon | ★★★★ | ⬡⬡⬡ | 4,349 | 10,876 | 2,593 | 6,484 | 1,589 | 3,974 | Impact Run | •Enhance the Ganondorf (Twilight Princess) spirit | ||
222 | Midna | ★★★ | ⬡⬡⬡ | 2,672 | 8,040 | 1,269 | 3,819 | 1,403 | 4,221 | Can Be Enhanced at Lv. 99 | •Battle via World of Light (The Final Battle - Dark) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G •Scan the Wolf Link amiibo | ||
223 | Wolf Link & Midna | ★★★★ | ⬡⬡⬡ | 4,458 | 11,147 | 2,103 | 5,258 | 2,103 | 5,258 | Dash Attack ↑ | •Enhance the Midna spirit | ||
224 | Zant | ★★ | ⬡ | 1,828 | 7,357 | 978 | 3,936 | 850 | 3,421 | No Effect | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
226 | King Bulblin & Lord Bullbo | ★ | ⬡ | 1,109 | 5,549 | 654 | 3,274 | 455 | 2,275 | No Effect | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
228 | Ghirahim | ★★★ | ⬡⬡ | 2,691 | 8,114 | 1,211 | 3,651 | 1,480 | 4,463 | No Effect | •Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
229 | The Imprisoned | ★★ | 2,326 | 9,353 | 1,346 | 5,413 | 808 | 3,248 | Speed ↓ | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |||
230 | Demise | ★★★ | ⬡ | 3,309 | 9,929 | 1,853 | 5,560 | 1,456 | 4,369 | No Effect | •Summon with cores from The Imprisoned and Ghirahim | ||
232 | Groose | ★★ | ⬡⬡⬡ | 1,579 | 6,318 | 608 | 2,432 | 971 | 3,886 | No Effect | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
233 | Wall-Merged Link | ★★ | ⬡⬡⬡ | 1,429 | 5,716 | 793 | 3,172 | 636 | 2,544 | Can be enhanced at Lv. 99 | •Treasure Chest in World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
234 | Link (A Link Between Worlds) | ★★★ | ⬡⬡⬡ | 2,925 | 8,776 | 1,449 | 4,347 | 1,311 | 3,933 | Weapon Attack ↑ | •Enhance the Wall-Merged Link spirit | ||
236 | Hilda (The Legend of Zelda) | ★★★ | ⬡⬡⬡ | 2,792 | 8,400 | 1,340 | 4,032 | 1,452 | 4,368 | No Effect | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
237 | Yuga | ★★★ | ⬡⬡ | 2,963 | 8,933 | 1,378 | 4,154 | 1,585 | 4,779 | No Effect | •Summon with cores from Vince, Gharnef, and any core •Battle via World of Light (The Dark Realm) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | ||
240 | Daruk | ★★ | ⬡ | 1,814 | 7,283 | 796 | 3,195 | 916 | 3,676 | Weight ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Daruk amiibo | ||
242 | Urbosa | ★★ | ⬡⬡ | 1,756 | 7,029 | 1,011 | 4,046 | 646 | 2,586 | Electric Attack ↑ | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Urbosa amiibo | ||
243 | Calamity Ganon | ★★★★ | ⬡ | 4,932 | 12,330 | 2,466 | 6,165 | 2,466 | 6,165 | No Effect | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 15,000G | ||
244 | Bokoblin | ★ | ⬡⬡ | 754 | 3,777 | 406 | 2,034 | 319 | 1,598 | Battering Items Power ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G •Scan the Bokoblin amiibo | ||
246 | Tetra | ★★★ | ⬡⬡ | 2,830 | 8,533 | 1,387 | 4,181 | 1,443 | 4,352 | Can Be Enhanced at Lv. 99 | •Battle via World of Light (The Final Battle - Light) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
247 | Zelda (The Wind Waker) | ★★★★ | ⬡⬡ | 4,975 | 12,440 | 1,937 | 4,844 | 2,466 | 6,165 | Chance of Double Final Smash | •Enhance the Tetra spirit | ||
248 | King of Red Lions | ★★ | ⬡⬡⬡ | 1,574 | 6,300 | 913 | 3,654 | 661 | 2,646 | Can Be Enhanced at Lv. 99 | •Purchase at Funky Kong's Shack for 1000SP | ||
249 | King of Hyrule | ★★★ | ⬡⬡⬡ | 3,027 | 9,082 | 1,601 | 4,803 | 1,310 | 3,930 | Transformation Duration ↑ | •Enhance the King of Red Lions spirit | ||
255 | Vaati | ★★★ | ⬡⬡ | 3,129 | 9,433 | 1,721 | 5,188 | 1,408 | 4,245 | No Effect | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | ||
258 | Phantom | ★★ | ⬡⬡ | 1,713 | 6,878 | 788 | 3,164 | 925 | 3,714 | Can Be Enhanced at Lv. 99 | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
259 | Zelda (Spirit Tracks) | ★★★ | ⬡⬡ | 3,014 | 9,068 | 1,326 | 3,989 | 1,465 | 4,408 | Trade-Off Ability ↑ | •Enhance the Phantom spirit | ||
261 | Byrne | ★ | ⬡ | 1,004 | 5,024 | 557 | 2,788 | 447 | 2,236 | No Effect | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | ||
262 | Totem Link | ★★ | ⬡⬡⬡ | 1,511 | 6,047 | 710 | 2,842 | 801 | 3,205 | No Effect | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | ||
1,322 | Link (Link's Awakening) | ★★★ | ⬡⬡⬡ | 3,068 | 9,253 | 1,776 | 5,355 | 1,065 | 3,213 | Water Weakness | •Battle via Spirit Board (during the event "Return to Koholint", or after obtaining spirit once) •Purchase from the Vault Shop for 6000G |
Support Spirits
No. | Image | Name | Class | Cost | Ability | Acquisition |
---|---|---|---|---|---|---|
182 | Like Like | ★★ | ⬢⬢ | Sticky-Floor Immunity | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
184 | Fairy Bottle | ★★ | ⬢ | Fairy Bottle Equipped | •Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | |
186 | Cucco | ★ | ⬢ | Floaty Jumps | •Purchase at Timmy and Tommy's for 500SP •Battle via Spirit Board | |
187 | Marin | ★★ | ⬢⬢ | Irreversible Controls | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
188 | Wind Fish | ★★★★ | ⬢ | Special-Move Power ↑ | •Purchase at Beedle's Tent for 10,000SP •Battle via Spirit Board | |
192 | Saria | ★★★ | ⬢ | Easier Perfect Shield | •Battle via World of Light (Sacred Land) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
194 | Kaepora Gaebora | ★★ | ⬢⬢ | Fog Immunity | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
195 | Malon | ★★ | ⬢ | Shooting Items ↑ | •Battle via World of Light (Sacred Land) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
196 | Epona | ★★★ | ⬢ | Undamaged Attack & Speed ↑ | •Summon with cores from Rapidash and Malon | |
197 | Goron | ★ | ⬢ | Fire/Explosion Resist ↑ | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
199 | Zora | ★ | ⬢ | Boomerang Equipped | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
201 | Great Fairy | ★★★ | ⬢⬢ | Critical-Health Healing | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
209 | Majora's Mask | ★★★ | ⬢ | Trade-Off Ability ↑ | •Purchase at Timmy and Tommy's for 4000SP | |
210 | Moon | ★★★ | ⬢⬢ | Giant | •Summon with cores from Majora's Mask and any core | |
211 | Tingle | ★★★ | ⬢ | Slumber Immunity | •Summon with cores from Balloon Fighter and Fairy Bottle •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
212 | Happy Mask Salesman | ★★ | ⬢ | Trade-Off Attacks ↑ | •Battle via World of Light (Dracula's Castle) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
213 | Kafei | ★★ | ⬢ | Mr. Saturn Equipped | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
214 | Postman | ★ | ⬢ | Bunny Hood Equipped | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
215 | Din | ★★ | ⬢ | Lava-Floor Resist | •Purchase at Anna's Emporium for 1000SP •Battle via Spirit Board | |
216 | Nayru | ★★ | ⬢ | Perfect-Shield Reflect | •Battle via World of Light (Temple of Light) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
217 | Ricky | ★ | ⬢ | Fist Attack ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
218 | Dimitri (The Legend of Zelda) | ★ | ⬢ | Swimmer | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
219 | Moosh | ★ | ⬢⬢ | Instadrop | •Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
225 | Agitha | ★ | ⬢ | Lip's Stick Equipped | •Complete Challenge (Spirits): Collect 10 unique spirits. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 500G (unlocked after obtaining spirit once) | |
227 | Fi | ★★★ | ⬢ | Neutral Special ↑ | •Summon with cores from Serena and Aegislash •Battle via World of Light (The Light Realm) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
231 | Loftwing | ★ | ⬢ | Landing Lag ↓ | •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
235 | Ravio | ★★ | ⬢ | Killing Edge equipped | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
238 | Zelda (Breath of the Wild) | ★★★ | ⬢⬢ | Poison Immunity | •Battle via World of Light (Forest Hill) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
239 | Mipha | ★★ | ⬢ | Critical-Health Stats ↑ | •Battle via World of Light (The Final Battle - Light) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Mipha amiibo | |
241 | Revali | ★★ | ⬢ | Shooting Attack ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Revali amiibo | |
245 | Guardian | ★★ | ⬢⬢ | Weapon Resist ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G •Scan the Guardian amiibo | |
250 | Aryll | ★★★ | ⬢⬢ | Critical-Health Stats ↑↑ | •Complete Challenge (Smash): Beat a Lv. 5 CPU in a 2-player battle. You must have a 300% handicap, the CPU must have a 0% handicap, and spirits must be off. •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once) | |
251 | Medli | ★★★ | ⬢⬢ | Strong-Wind Immunity | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 6000G | |
252 | Valoo | ★★ | ⬢ | Falling Immunity | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
254 | Fishman | ★ | ⬢ | Water/Freezing Resist ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 500G | |
256 | Ezlo | ★★ | ⬢ | Toss & Meteor | •Purchase at Beedle's Tent for 1000SP •Battle via Spirit Board | |
260 | Alfonzo & Engineer Link | ★★ | ⬢ | Dash Attack ↑ | •Battle via World of Light (The Light Realm) •Battle via Spirit Board (unlocked after obtaining spirit once) •Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once) | |
263 | Madame Couture | ★★ | ⬢ | Physical Attack ↑ | •Battle via Spirit Board •Purchase from the Vault Shop for 1000G | |
1,323 | Owl | ★★ | ⬢⬢ | Screen-Flip Immunity | •Battle via Spirit Board (during the event "Return to Koholint", or after obtaining spirit once) •Purchase from the Vault Shop for 1000G |
Master Spirit
No. | Image | Name | Facility | Acquisition | Music |
---|---|---|---|---|---|
198 | Darunia | Dojo (Boulder Style) | •Battle via World of Light (The Light Realm) | Ocarina of Time Medley | |
253 | Beedle | Shopping (Beedle's Tent) | •Battle via World of Light (The Light Realm) | Village of the Blue Maiden | |
257 | Linebeck | Explore (Jungle) | •Battle via World of Light (The Light Realm) | Main Theme - The Legend of Zelda: Tri Force Heroes |
Fighter Spirits
No. | Image | Alternate Artwork | Name | Acquisition |
---|---|---|---|---|
172 | Link | •Complete Classic Mode with Link •Purchase from the Vault Shop for 300G | ||
173 | Zelda | •Complete Classic Mode with Zelda •Purchase from the Vault Shop for 300G (after unlocking Zelda) | ||
174 | Sheik | •Complete Classic Mode with Sheik •Purchase from the Vault Shop for 300G (after unlocking Sheik) | ||
175 | Ganondorf | •Complete Classic Mode with Ganondorf •Purchase from the Vault Shop for 300G (after unlocking Ganondorf) | ||
176 | Young Link | •Complete Classic Mode with Young Link •Purchase from the Vault Shop for 300G (after unlocking Young Link) | ||
177 | Toon Link | •Complete Classic Mode with Toon Link •Purchase from the Vault Shop for 300G (after unlocking Toon Link) |
Spirit Battles
Spirit | Battle parameters | Inspiration | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
No. | Image | Name | Enemy Fighter(s) | Type | Power | Stage | Rules | Conditions | Music | |
178 | Link (The Legend of Zelda) | •Young Link | 13,500 | Find Mii (hazards off) | N/A | •The enemy's melee weapons have increased power •The enemy's FS Meter charges quickly •The enemy has increased attack power |
Overworld Theme - The Legend of Zelda |
| ||
179 | Octorok | •Diddy Kong Team (×4) | 1,800 | Great Bay | N/A | •The enemy's neutral special has increased power •The enemy favors neutral specials |
Termina Field |
| ||
180 | Moblin | •King Dedede Team (×4) | 1,900 | Skyloft (Battlefield form) | •Move Speed ↓ | •The enemy favors down specials •The enemy has reduced move speed |
Overworld Theme - The Legend of Zelda |
| ||
181 | Tektite | •Ivysaur | 1,600 | Hyrule Castle (Battlefield form) | N/A | •The enemy loves to jump | Overworld Theme - The Legend of Zelda |
| ||
182 | Like Like | •Yoshi | 4,000 | Great Bay (Battlefield form) | •Sudden Damage •Item: Food •Hazard: Sticky Floor |
•The floor is sticky •You'll occasionally take sudden damage after a little while •The enemy favors grabs and throws |
Overworld & Underworld - The Legend of Zelda (for 3DS / Wii U) |
| ||
183 | Darknut | •Link | 3,800 | Bridge of Eldin (Battlefield form) | •Move Speed ↑ •Defense ↓ |
•The enemy's melee weapons have increased power •The enemy has increased move speed when the enemy's at high damage •The enemy gets a major stat boost when badly damaged |
Main Theme - The Legend of Zelda: Twilight Princess |
| ||
184 | Fairy Bottle | •Young Link | 3,700 | Fountain of Dreams | •Sudden Damage | •All fighters take serious damage •The enemy has increased defense •The enemy starts the battle with a Fairy Bottle (*) |
Saria's Theme |
| ||
185 | Agahnim | •Robin (×2) | 3,600 | Temple (Ω form) | •Reflect-Damage Buffed | •The enemy's magic attacks have increased power •The enemy favors special moves •All fighters' reflected projectiles have increased power |
Dark World (Brawl) |
| ||
186 | Cucco | •Tiny Falco Team (×5) | 2,200 | Skyloft (hazards off) | •Item: Cucco | •The enemy favors neutral air attacks •Reinforcements will appear after an enemy is KO'd •The enemy is easily distracted by items |
Village of the Blue Maiden |
| ||
187 | Marin | •Zelda •Link |
4,600 | Tortimer Island (Battlefield form) | •Hazard: Slumber Floor | •The floor is sleep-inducing •Timed battle |
Tal Tal Heights |
| ||
188 | Wind Fish | •Giant Jigglypuff | 13,800 | Temple (Battlefield form) | •Flowery •Hazard: Slumber Floor |
•The floor is sleep-inducing •You constantly take minor damage •The enemy is giant |
Tal Tal Heights |
| ||
189 | Young Zelda | •Zelda •Young Link |
3,700 | Hyrule Castle | N/A | •Take your strongest team into this no-frills battle | Ocarina of Time Medley |
| ||
192 | Saria | •Isabelle •Young Link |
9,900 | Garden of Hope | •Hazard: Fog | •The stage is covered in fog •The enemy will charge up a powerful Final Smash |
Saria's Theme |
| ||
193 | Impa | •Sheik | 9,400 | Temple | •Defense ↑ •Item: Deku Nut |
•The enemy has increased defense after a little while | Gerudo Valley |
| ||
194 | Kaepora Gaebora | •Young Link | 3,700 | Distant Planet (Battlefield form) | •Hazard: Screen Flip | •The screen will suddenly flip after a little while | Ocarina of Time Medley |
| ||
195 | Malon | •Zelda | 3,600 | Smashville | •Item Tidal Wave •Item: Cucco |
•The enemy becomes more powerful after eating •Certain items will appear in large numbers |
Ocarina of Time Medley |
| ||
197 | Goron | •Donkey Kong | 1,700 | The Great Cave Offensive (Battlefield form) | •Item: Bob-omb | •The enemy's dash attacks have increased power •The enemy favors dash attacks |
Hidden Mountain & Forest |
| ||
198 | Darunia | •Donkey Kong •Jigglypuff (×8) |
1,400 | Gerudo Valley (Battlefield form) | •Hazard: Lava Floor | •Defeat the main fighter to win •The floor is lava •The enemy starts the battle with a Hammer |
Hidden Mountain & Forest |
| ||
199 | Zora | •Greninja | 1,800 | Great Bay | N/A | •The enemy's neutral special has increased power | Ocarina of Time Medley |
| ||
201 | Great Fairy | •Giant Zelda | 9,500 | Fountain of Dreams (hazards off) | •Health Recovery | •The enemy's special moves have increased power •The enemy is healed significantly when the enemy's at high damage •The enemy's FS Meter charges quickly |
Ocarina of Time Medley |
| ||
202 | Koume & Kotake | •Bayonetta (×2) () | 3,700 | Gerudo Valley | N/A | •The enemy starts the battle with a Fire Flower •The enemy starts the battle with a Freezie |
Gerudo Valley |
| ||
204 | ReDead | •Mewtwo Team (×4) | 2,100 | Hyrule Castle (Battlefield form) | N/A | •The enemy has super armor but moves slower •Stamina battle •The enemy favors down specials |
Song of Storms |
| ||
205 | Skull Kid | •Mii Brawler (Majora's Mask, Skull Kid's Outfit) •Meta Knight (×2) () |
4,000 | Distant Planet (hazards off) | •Assist Trophy Enemies (Skull Kid (Invisibility Effect)) •Hazard: Fog |
•Defeat the main fighter to win •The stage is covered in fog •Hostile assist trophies will appear |
Saria's Song / Middle Boss Battle |
| ||
207 | Deku Link | •Diddy Kong | 3,700 | Distant Planet (Battlefield form) | •Item Tidal Wave •Item: Lip's Stick |
•The enemy favors neutral specials •Certain items will appear in large numbers after a little while •The enemy is easily distracted by items |
Saria's Theme |
| ||
208 | Fierce Deity Link | •Giant Link | 13,900 | Great Bay (Ω Form) | •Defense ↓ •Easy to Launch •Attack Power ↑ |
•You are easy to launch •You have reduced defense after a little while •The enemy has increased attack power |
Calamity Ganon Battle - Second Form |
| ||
211 | Tingle | •Villager (×3) () •Young Link |
9,000 | Great Bay | •Uncontrollable Speed •Slippery Stage |
•Defeat the main fighter to win •All fighters move faster and can't stop quickly after a while •The enemy loves to taunt |
Termina Field (Remix) |
| ||
212 | Happy Mask Salesman | •Young Link | 4,300 | Umbra Clock Tower | •Attack Power ↑ •Move Speed ↑ •Jump Power ↑ |
•Timed battle •All fighters have increased jump power •All fighters have increased move speed after a little while |
Song of Storms |
| ||
213 | Kafei | •Bunny Young Link | 4,600 | Skyloft | N/A | •Timed battle •The enemy tends to avoid conflict |
Termina Field (Remix) |
| ||
214 | Postman | •Wii Fit Trainer | 2,600 | Temple | N/A | •Timed Stamina battle •The enemy tends to avoid conflict |
Termina Field |
| ||
215 | Din | •Zelda (x2) | 4,000 | Bridge of Eldin (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •The enemy favors side specials |
Ballad of the Goddess (Remix) |
| ||
216 | Nayru | •Zelda (×2) | 3,500 | Bridge of Eldin | •Temporary Invincibility | •The enemy will occasionally be invincible after a little while •The enemy favors neutral specials |
Ballad of the Goddess (Original) |
| ||
217 | Ricky | •Little Mac | 1,800 | Bridge of Eldin (Battlefield form) | N/A | •The enemy loves to jump •The enemy has increased jump power |
Tal Tal Heights |
| ||
218 | Dimitri | •Yoshi •Young Link |
1,700 | Great Bay | N/A | •The enemy favors neutral specials | Tal Tal Heights |
| ||
219 | Moosh | •Bowser | 1,900 | Garden of Hope (Battlefield form) | N/A | •The enemy favors down specials | Tal Tal Heights |
| ||
220 | Ganondorf (Twilight Princess) | •Ganondorf | 9,400 | Hyrule Castle (hazards off) | •Attack Power ↑ | •Stamina battle •The enemy has increased attack power when the enemy's at high damage |
Calamity Ganon Battle - Second Form |
| ||
222 | Midna | •Bayonetta | 9,200 | Bridge of Eldin (hazards off) | •Assist Trophy Enemies (Midna) •Item: Transforming Types |
•Hostile assist trophies will appear | Midna's Lament |
| ||
224 | Zant | •Robin | 4,100 | Bridge of Eldin (Battlefield form) | •Giant | •The enemy is giant after a little while •Timed battle •Only certain Pokémon will emerge from Poké Balls (Abra) |
Main Theme - The Legend of Zelda: Twilight Princess |
| ||
225 | Agitha | •Peach •Bayonetta |
1,900 | Kongo Falls | •Item: Beehive | •Take your strongest team into this no-frills battle | The Hidden Village |
| ||
226 | King Bulblin & Lord Bullbo | •Wario | 2,000 | Bridge of Eldin | N/A | •The enemy favors dash attacks | Main Theme - The Legend of Zelda: Twilight Princess |
| ||
227 | Fi | •Link | 9,500 | Skyloft (Ω form) | N/A | •The enemy's melee weapons have increased power •The enemy's FS Meter charges quickly |
Ballad of the Goddess (Remix) |
| ||
228 | Ghirahim | •Corrin | 8,800 | Skyloft | •Assist Trophy Enemies (Ghirahim) | •The enemy's melee weapons have increased power •Hostile assist trophies will appear after a little while •The enemy has increased move speed |
Ballad of the Goddess (Remix) |
| ||
229 | The Imprisoned | •Giant King K. Rool | 4,600 | Gerudo Valley | •Assist Trophy Enemies (Ghirahim) | •The enemy has super armor but moves slower •Timed Stamina battle •Hostile assist trophies will appear |
Ballad of the Goddess (Remix) |
| ||
231 | Loftwing | •Giant Falco | 2,800 | Skyloft (Battlefield form) | •Hazard: Heavy Wind | •Dangerously high winds are in effect •The enemy is giant |
Ballad of the Goddess (Original) |
| ||
232 | Groose | •Wario | 3,800 | Skyloft | •Item: Exploding Types | •The enemy starts the battle with a Bomber •The enemy's throwing-type items have increased power •The enemy loves to jump |
Ballad of the Goddess (Original) |
| ||
233 | Wall-Merged Link | •Mr. Game & Watch •Young Link |
3,500 | Flat Zone X | N/A | •Reinforcements will appear after an enemy is KO'd | Lorule Main Theme |
| ||
235 | Ravio | •Bunny Young Link | 4,000 | Skyloft | N/A | •Timed battle •The enemy favors special moves •The enemy is easily distracted by items |
Hyrule Main Theme |
| ||
236 | Hilda | •Zelda •Bunny Young Link |
9,100 | Temple | •Assist Trophy Enemies (Nightmare) | •Hostile assist trophies will appear | Lorule Main Theme |
| ||
237 | Yuga | •Inkling •Giant Inkling |
9,600 | Kalos Pokémon League (hazards off) | N/A | •The enemy's side special has increased power •Reinforcements will appear after an enemy is KO'd |
Yuga Battle (Hyrule Castle) |
| ||
238 | Zelda (Breath of the Wild) | •Zelda •Link •Inkling •Donkey Kong •Falco •Zero Suit Samus |
9,200 | Great Plateau Tower | N/A | •Stamina battle •Reinforcements will appear after an enemy is KO'd •Defeat an army of fighters |
Main Theme - The Legend of Zelda: Breath of the Wild |
| ||
239 | Mipha | •Inkling | 3,900 | Great Bay (Battlefield form) | N/A | •Stamina battle •The enemy heals over time |
Main Theme - The Legend of Zelda: Breath of the Wild |
| ||
240 | Daruk | •Donkey Kong | 4,300 | Find Mii (Battlefield form) | •Hazard: Lava Floor | •The floor is lava •Stamina battle •The enemy's shield has extra durability |
Nintendo Switch Presentation 2017 Trailer BGM |
| ||
241 | Revali | •Falco | 4,400 | Skyloft (Battlefield form) | •Hazard: Heavy Wind | •Dangerously high winds are in effect •Stamina battle |
Kass's Theme |
| ||
242 | Urbosa | •Zero Suit Samus | 4,400 | Gerudo Valley (Battlefield form) | •Item: Lightning •Hazard: Zap Floor |
•The floor is electrified •Stamina battle •The enemy starts the battle with a Killing Edge |
Main Theme - The Legend of Zelda: Breath of the Wild |
| ||
243 | Calamity Ganon | •Giant Ganondorf •Ally: Zelda |
13,900 | Great Plateau Tower (Ω form) | •Sudden Damage | •You lose if your CPU ally is KO'd •You'll occasionally take sudden damage after a little while •The enemy is giant |
Calamity Ganon Battle - Second Form |
| ||
244 | Bokoblin | •Tiny King K. Rool Team (×4) | 1,400 | Gaur Plain (Battlefield form) | N/A | •The enemy starts the battle with an Ore Club | Kass's Theme |
| ||
245 | Guardian | •Giant R.O.B. | 3,800 | Great Plateau Tower (Ω form) | N/A | •The enemy has super armor and is hard to launch or make flinch •Stamina battle •The enemy favors neutral specials |
Nintendo Switch Presentation 2017 Trailer BGM |
| ||
246 | Tetra | •Toon Link | 9,800 | Pirate Ship | •Item: Bullet Bill •Hazard: Heavy Wind |
•Dangerously high winds are in effect •The enemy is easily distracted by items |
The Great Sea / Menu Select |
| ||
250 | Aryll | •Villager •Toon Link |
9,000 | Wuhu Island (Swaying Bridge) | N/A | •The enemy has increased attack power | The Great Sea / Menu Select |
| ||
251 | Medli | •Isabelle •Charizard |
9,300 | Pirate Ship | N/A | •The enemy has increased jump power | Dragon Roost Island |
| ||
252 | Valoo | •Giant Charizard | 4,000 | Wuhu Island (Maka Wuhu) | N/A | •The enemy is giant | Dragon Roost Island |
| ||
253 | Beedle | •Shulk •Toon Link |
2,600 | Gaur Plain (Battlefield form) | •Item: Beetle | •Items will be pulled toward the enemy | Dragon Roost Island |
| ||
254 | Fishman | •Squirtle | 1,600 | Pirate Ship | •Hazard: Left Is Right, Right Is Left •Buoyancy Reduced |
•You can't swim •Left and right controls will suddenly reverse after a little while |
The Great Sea / Menu Select |
| ||
255 | Vaati | •Ridley | 10,000 | Hyrule Castle | •Hazard: Heavy Wind | •Dangerously high winds are in effect after a little while •The enemy starts the battle with an Ore Club |
Dark World (Brawl) |
| ||
256 | Ezlo | •Toon Link | 3,700 | Distant Planet | •Hazard: Left Is Right, Right Is Left •Giant |
•The enemy is giant •Left and right controls will suddenly reverse after a little while |
Village of the Blue Maiden |
| ||
257 | Linebeck | •Luigi •Toon Link |
9,000 | Wuhu Island (The boat) | •Buoyancy Reduced | •No one knows how to swim | The Great Sea / Menu Select |
| ||
258 | Phantom | •Clear Zelda | 3,800 | Spirit Train (Battlefield form) | N/A | •The enemy's down special has increased power •The enemy favors down specials •The enemy is invisible |
Full Steam Ahead |
| ||
260 | Alfonzo & Engineer Link | •Toon Link •Captain Falcon |
3,600 | Spirit Train | •Attack Power ↑ | •The enemy's dash attacks have increased power •The enemy has increased attack power after a little while •The enemy can deal damage by dashing into you |
Full Steam Ahead |
| ||
261 | Byrne | •Sheik | 1,800 | Spirit Train (Battlefield form) | N/A | •The enemy's punches and elbow strikes have increased power •The enemy's throws have increased power •Stamina battle |
Full Steam Ahead |
| ||
262 | Totem Link | •Toon Link (×3) () | 3,500 | Hyrule Castle | Item: The Legend of Zelda | •The enemy favors smash attacks | Main Theme - The Legend of Zelda: Tri Force Heroes |
| ||
263 | Madame Couture | •Rosalina & Luma •Toon Link (×3) () |
3,300 | Skyloft | N/A | •Defeat the main fighter to win •Reinforcements will appear during the battle |
Main Theme - The Legend of Zelda: Tri Force Heroes |
| ||
1,322 | Link (Link's Awakening) | •Toon Link | 9,400 | Tortimer Island (Two palm trees, two regular trees) |
•Assist Trophy Enemies (Chain Chomp) | •Hostile assist trophies will appear | Tal Tal Heights |
| ||
1,323 | Owl | •Falco | 3,500 | Wuhu Island (Swaying Bridge) | N/A | •Only certain Pokémon will emerge from Poké Balls (Kyogre) •The enemy falls slowly |
Woodlands - The Legend of Zelda: Tri Force Heroes |
|
(*) Conditions in italic are not listed on the Spirit Battle preview screen.
Spirits Origin
No. | Image | Name | Spirit Origin | Artwork Origin | Series |
---|---|---|---|---|---|
172 | Link | The Legend of Zelda | The Legend of Zelda: Breath of the Wild | The Legend of Zelda Series | |
173 | Zelda | The Legend of Zelda | The Legend of Zelda: A Link Between Worlds | ||
174 | Sheik | The Legend of Zelda: Ocarina of Time | |||
175 | Ganondorf | The Legend of Zelda: Ocarina of Time | The Legend of Zelda: Ocarina of Time 3D | ||
176 | Young Link | The Legend of Zelda: Ocarina of Time | |||
177 | Toon Link | The Legend of Zelda: The Wind Waker | |||
178 | Link (The Legend of Zelda) | The Legend of Zelda | |||
179 | Octorok | The Legend of Zelda | The Legend of Zelda: Skyward Sword | ||
180 | Moblin | The Legend of Zelda | The Legend of Zelda: Ocarina of Time | ||
181 | Tektite | The Legend of Zelda | The Legend of Zelda: Twilight Princess | ||
182 | Like Like | The Legend of Zelda | |||
183 | Darknut | The Legend of Zelda | The Legend of Zelda: Twilight Princess | ||
184 | Fairy Bottle | The Legend of Zelda: A Link to the Past | The Legend of Zelda: Majora's Mask 3D (In-game model) | ||
185 | Agahnim | The Legend of Zelda: A Link to the Past | |||
186 | Cucco | The Legend of Zelda: A Link to the Past | Super Smash Bros. Ultimate | ||
187 | Marin | The Legend of Zelda: Link's Awakening | The Legend of Zelda: Link's Awakening DX | ||
188 | Wind Fish | The Legend of Zelda: Link's Awakening | The Legend of Zelda: Link's Awakening DX (In-game sprite) | ||
189 | Young Zelda | The Legend of Zelda: Ocarina of Time | |||
190 | Zelda (Ocarina of Time) | The Legend of Zelda: Ocarina of Time | |||
191 | Ganon | The Legend of Zelda | The Legend of Zelda: Ocarina of Time | ||
192 | Saria | The Legend of Zelda: Ocarina of Time | |||
193 | Impa | The Legend of Zelda (game manual) | The Legend of Zelda: Ocarina of Time | ||
194 | Kaepora Gaebora | The Legend of Zelda: Ocarina of Time | |||
195 | Malon | The Legend of Zelda: Ocarina of Time | |||
196 | Epona | The Legend of Zelda: Ocarina of Time | |||
197 | Goron | The Legend of Zelda: Ocarina of Time | |||
198 | Darunia | The Legend of Zelda: Ocarina of Time | |||
199 | Zora | The Legend of Zelda | The Legend of Zelda: Ocarina of Time | ||
200 | Ruto | The Legend of Zelda: Ocarina of Time | |||
201 | Great Fairy | The Legend of Zelda | The Legend of Zelda: Majora's Mask 3D | ||
202 | Koume & Kotake | The Legend of Zelda: Ocarina of Time | |||
203 | Twinrova | The Legend of Zelda: Ocarina of Time | |||
204 | ReDead | The Legend of Zelda: Ocarina of Time | |||
205 | Skull Kid | The Legend of Zelda: Ocarina of Time | |||
206 | Skull Kid & Majora's Mask | The Legend of Zelda: Majora's Mask | |||
207 | Deku Link | The Legend of Zelda: Majora's Mask | |||
208 | Fierce Deity Link | The Legend of Zelda: Majora's Mask | |||
209 | Majora's Mask | The Legend of Zelda: Majora's Mask | The Legend of Zelda: Majora's Mask 3D | ||
210 | Moon | The Legend of Zelda: Majora's Mask | Nintendo of Europe[citation needed] | ||
211 | Tingle | The Legend of Zelda: Majora's Mask | |||
212 | Happy Mask Salesman | The Legend of Zelda: Ocarina of Time | The Legend of Zelda: Majora's Mask | ||
213 | Kafei | The Legend of Zelda: Majora's Mask | |||
214 | Postman | The Legend of Zelda: Majora's Mask | |||
215 | Din | The Legend of Zelda: Oracle of Ages / Oracle of Seasons | |||
216 | Nayru | The Legend of Zelda: Oracle of Ages / Oracle of Seasons | |||
217 | Ricky | The Legend of Zelda: Oracle of Ages / Oracle of Seasons | |||
218 | Dimitri (The Legend of Zelda) | The Legend of Zelda: Oracle of Ages / Oracle of Seasons | |||
219 | Moosh | The Legend of Zelda: Oracle of Ages / Oracle of Seasons | |||
220 | Ganondorf (Twilight Princess) | The Legend of Zelda: Twilight Princess | |||
221 | Beast Ganon | The Legend of Zelda: Twilight Princess | |||
222 | Midna | The Legend of Zelda: Twilight Princess | |||
223 | Wolf Link & Midna | The Legend of Zelda: Twilight Princess | |||
224 | Zant | The Legend of Zelda: Twilight Princess | |||
225 | Agitha | The Legend of Zelda: Twilight Princess | |||
226 | King Bulblin & Lord Bullbo | The Legend of Zelda: Twilight Princess | |||
227 | Fi | The Legend of Zelda: Skyward Sword | |||
228 | Ghirahim | The Legend of Zelda: Skyward Sword' | |||
229 | The Imprisoned | The Legend of Zelda: Skyward Sword' | |||
230 | Demise | The Legend of Zelda: Skyward Sword' | |||
231 | Loftwing | The Legend of Zelda: Skyward Sword' | |||
232 | Groose | The Legend of Zelda: Skyward Sword' | |||
233 | Wall-Merged Link | The Legend of Zelda: A Link Between Worlds | |||
234 | Link (A Link Between Worlds) | The Legend of Zelda: A Link Between Worlds | |||
235 | Ravio | The Legend of Zelda: A Link Between Worlds | |||
236 | Hilda (The Legend of Zelda) | The Legend of Zelda: A Link Between Worlds | |||
237 | Yuga | The Legend of Zelda: A Link Between Worlds | |||
238 | Zelda (Breath of the Wild) | The Legend of Zelda: Breath of the Wild | |||
239 | Mipha | The Legend of Zelda: Breath of the Wild | |||
240 | Daruk | The Legend of Zelda: Breath of the Wild | |||
241 | Revali | The Legend of Zelda: Breath of the Wild | |||
242 | Urbosa | The Legend of Zelda: Breath of the Wild | |||
243 | Calamity Ganon | The Legend of Zelda: Breath of the Wild | |||
244 | Bokoblin | The Legend of Zelda: The Wind Waker | The Legend of Zelda: Breath of the Wild | ||
245 | Guardian | The Legend of Zelda: Breath of the Wild | |||
246 | Tetra | The Legend of Zelda: The Wind Waker | |||
247 | Zelda (The Wind Waker) | The Legend of Zelda: The Wind Waker | |||
248 | King of Red Lions | The Legend of Zelda: The Wind Waker | |||
249 | King of Hyrule | The Legend of Zelda: The Wind Waker | |||
250 | Aryll | The Legend of Zelda: The Wind Waker | |||
251 | Medli | The Legend of Zelda: The Wind Waker | |||
252 | Valoo | The Legend of Zelda: The Wind Waker | |||
253 | Beedle | The Legend of Zelda: The Wind Waker | |||
254 | Fishman | The Legend of Zelda: The Wind Waker | |||
255 | Vaati | The Legend of Zelda: Four Swords | |||
256 | Ezlo | The Legend of Zelda: The Minish Cap | |||
257 | Linebeck | The Legend of Zelda: Phantom Hourglass | |||
258 | Phantom | The Legend of Zelda: Phantom Hourglass | |||
259 | Zelda (Spirit Tracks) | The Legend of Zelda: Spirit Tracks | |||
260 | Alfonzo & Engineer Link | The Legend of Zelda: Spirit Tracks | |||
261 | Byrne Staven |
The Legend of Zelda: Spirit Tracks | |||
262 | Totem Link | The Legend of Zelda: Tri Force Heroes | |||
263 | Madame Couture | The Legend of Zelda: Tri Force Heroes | |||
1,322 | Link (Link's Awakening) | The Legend of Zelda: Link's Awakening | The Legend of Zelda: Link's Awakening (Switch) | ||
1,323 | Owl | The Legend of Zelda: Link's Awakening | The Legend of Zelda: Link's Awakening (Switch) |
Trivia
- The Legend of Zelda, Super Mario, EarthBound, Ice Climber and Pac-Man are the only series represented by a fighter to use in-game sprite art for their spirits.
- The order of The Legend of Zelda characters' fighter spirits does not match the order on the character select screen. Zelda and Sheik are swapped, as are Ganondorf and Young Link.
- The Zelda series is the only series that has three Master Spirits, having Beedle, Darunia and Linebeck.
- The Legend of Zelda and Pokémon are tied for having the most Enhanceable Spirits, each having 9.
- The Legend of Zelda also has the most enhanced spirits associated with a single character, with a total of 3 spirits based on Zelda.
- While the A Link Between Worlds version of Zelda and the Breath of the Wild version of Link are fighters, the A Link Between Worlds version of Link and the Breath of the Wild version of Zelda are spirits.
- Prior to the 1.1.0 update, Fishman was named "Merman".
- Farore is the only one of the three oracles from the Oracle games that does not appear as a spirit.
- Despite appearing in the background of the Great Plateau Tower, the Old Man has no spirit.
- While there is a spirit for the King of Hyrule, it depicts King Daphnes from The Wind Waker rather than King Rhoam, the Old Man's true identity.
- Prior to version 7.0.0, Dimitri and Hilda did not contain the series title in their names. They were updated to be differentiated from the characters of the same name from Fire Emblem: Three Houses.
Spirits | |
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by categories | Primary spirit (Enhanceable spirit) · Support spirit · Master spirit · Fighter spirit · (All spirits) · Summon · DLC Spirits (DLC changes) |
by series | Super Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · EarthBound · F-Zero · Ice Climber · Fire Emblem · Game & Watch · Kid Icarus · Wario · Metal Gear · Sonic the Hedgehog · Pikmin · R.O.B. · Animal Crossing · Mega Man · Wii Fit · Punch-Out!! · Pac-Man · Xenoblade Chronicles · Duck Hunt · Street Fighter · Final Fantasy · Bayonetta · Splatoon · Castlevania · Persona · Dragon Quest · Banjo-Kazooie · Fatal Fury · ARMS · Minecraft · Tekken · Kingdom Hearts · Mii · Super Smash Bros. · Others |