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Yoshi (SSBU)

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This article is about Yoshi's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Yoshi.
Yoshi
in Super Smash Bros. Ultimate
Yoshi SSBU.png
YoshiSymbol.svg
Universe Yoshi
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
(Unlockable in World of Light)
Final Smash Stampede!
YoshiHeadSSBU.png
Yoshi is all about egg-related moves, like throwing eggs, swallowing opponents and turning them into eggs, or turning into an egg and charging toward an opponent. With a high jump, recovery is a piece of cake for Yoshi! And for his Final Smash, a Yoshi army stampedes through the stage.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Yoshi (ヨッシー, Yoshi) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Yoshi is classified as fighter #05.

As in all previous Smash Bros. games and nearly all of Yoshi's game appearances, Kazumi Totaka's portrayal of Yoshi from Yoshi's Story was repurposed for Ultimate.

Changes from Super Smash Bros. 4

Aesthetics

  • Change As with all veterans returning from Smash 4, Yoshi's model features a more subdued color scheme. His irises appear larger and his shoes feature simple detailing.
  • Change Yoshi now always faces the screen regardless of the direction he turns. Because of this, his stance is now mirrored, and so is his moveset.
  • Bug fix Yoshi no longer reverts to his posture and idle poses from Brawl while holding a small item.
  • Change Yoshi's dashing animation is changed. It is now a more upright run with his arms moving, similar to his dashing animation in Yoshi's Island DS.
  • Change Yoshi has a new idle animation, which is similar to his idle animation in Super Mario World 2: Yoshi's Island.
  • Change Yoshi's double jump animation is altered to face the screen more.
  • Change Yoshi has new falling animations.
  • Change Yoshi's tail-based moves now make a cartoony pounding sound effect upon connecting.
  • Change Yoshi has a new alternate costume based on his appearance in Yoshi's Crafted World. It replaces his black costume from Smash 4.
  • Change Two of Yoshi's victory poses were slighly altered: the victory animation where Yoshi spins around and strikes a v sign now has him performing a Flutter Jump, before spinning around once and striking a v sign; and the victory animation where Yoshi punches the air once and striking a pose now has him punching the air twice and, strikes a pose with his right leg farther back.

Attributes

  • Buff Like all characters, Yoshi's jumpsquat animation now takes three frames to complete (down from 6).
  • Buff Yoshi runs faster (1.86 → 2.046).
    • Buff Yoshi's initial dash is significantly faster (1.33 → 1.98).
  • Buff Yoshi walks slightly faster (1.15 → 1.208).
  • Buff Yoshi's air speed has been increased, now being almost as high as Jigglypuff's from Melee (1.28 → 1.344). Yoshi now has the fastest air speed in the game.

Ground attacks

  • Neutral attack:
    • Nerf Jab 2 has a lowered angle, making aerial follow ups more difficult.
  • Forward tilt:
    • Buff Forward tilt has a new animation, and considerably less ending lag (39 → 31).
    • Buff Forward tilt does more damage (7% → 8%).
  • Up tilt:
    • Nerf Up tilt no longer hits short characters in front of him.
  • Dash attack:
    • Buff Dash attack has less ending lag (FAF 50 → 41).
    • Buff Dash attack does more damage (9%/6% → 11%/8% (clean/late)).

Aerial attacks

  • Neutral aerial:
    • Buff Neutral aerial has less landing lag (11 → 8).
  • Forward aerial:
    • Change Forward aerial has a different animation, with Yoshi no longer flipping after the headbutt.
    • Buff Forward air has less landing lag (17 → 13).
  • Back aerial:
    • Change Back aerial has a slightly altered animation, with Yoshi striking a new pose at the end of the move.
    • Buff Back aerial's hits transition faster.
    • Buff When hitting grounded opponents, Back aerial's first 2 hits now launch opponents vertically with much less knockback (similar to its Brawl counterpart). This can lead to easy aerial follow ups even at high percents.
    • Buff Back aerial has less landing lag (19 → 12).
  • Up aerial:
    • Change Up aerial has a new animation where Yoshi raises his tail up from behind without flipping.
    • Buff Up aerial has less ending lag (FAF 39 → 37).
    • Buff Up aerial has less landing lag (14 → 9).
  • Down aerial:
    • Change Down aerial has been reworked, the looping hits now have the autolink angle, with the finishing hit dealing strong vertical knockback. This weakens its edgeguarding potential but improves its offensive capabilities and consistency at linking all of the hits.
    • Buff Down aerial's landing hit deals more knockback, potentially causing opponents to tumble, which it could not do in previous games due to its fixed knockback.
    • Buff Down aerial has less landing lag (24 → 18).

Throws/other attacks

  • Grab:
    • Change Yoshi's grab animation has changed. Now after grabbing an opponent and holding them in his mouth, his cheeks become swollen and jiggle, as if the fighter inside is trying to break out. He also holds his mouth closed with his hands, and he no longer crouches down to the ground.
    • Buff Grab has less ending lag (FAF 56 → 49)
  • Dash grab:
    • Nerf Dash grab has more startup lag (10 → 15)
    • Buff Dash grab has much less ending lag (FAF 68 → 57)
  • Pivot grab:
    • Nerf Pivot grab has more startup lag (10 → 17)
    • Buff Pivot grab has much less ending lag (FAF 65 → 52)
  • Forward throw:
    • Buff Forward throw does more damage (7% → 9%).
  • Back throw:
    • Buff Back throw does more damage (7% → 9%).
  • Down throw:
    • Nerf The changes to knockback significantly weaken down throw's combo potential.

Special Moves

  • Egg Lay:
    • Buff Egg Lay has less startup (20 → 18) and ending lag (FAF 44 → 42).
    • Change Egg Lay has a slightly altered animation, inflating Yoshi's cheeks more as he swallows opponents similar to his grab.
  • Egg Roll:
    • Change Yoshi strikes a new pose before using Egg Roll.
    • Nerf Yoshi always bounces once when using Egg Roll on the ground. This makes the move's execution slower and more predictable.
    • Buff Egg Roll does more damage.
    • Nerf Egg Roll has a shorter maximum duration.
    • Nerf Changing direction takes significantly more frames.
  • Egg Throw:
    • Buff Eggs from Egg Throw can now bounce on the ground before they break.
    • Buff Yoshi gains slightly more vertical distance on the first Egg Throw, particularly after a jump.
    • Nerf Egg Throw has more ending lag (54 → 56)
    • Change Yoshi can now use his right arm or left arm to throw eggs in his Egg Throw due to his mirrored stance.
  • Yoshi Bomb:
    • Buff Grounded Yoshi Bomb now has armor briefly on startup.
    • Buff Yoshi Bomb can now sweetspot a ledge even if Yoshi is facing away from it.
    • Buff Yoshi Bomb can now descend through soft platforms if the control stick is held down.
    • Change Yoshi vocalizes when using grounded Yoshi Bomb.
  • Final Smash:
    • Change Yoshi has a new Final Smash called Stampede!. He headbutts in front of him and an army of multicolored Yoshis stampede over the trapped players, similar to his part of the Super Smash Bros. Melee opening.

Classic Mode: Jurassic Journey!

Yoshi's adversaries consist of playable reptiles.

Round Opponent Stage Music Notes
1 Ivysaur Distant Planet World Map - Pikmin 2 Ivysaur appears without Pokémon Trainer.
2 Ridley Great Bay Yoshi's Tale Opponent is Giant
3 King K. Rool Jungle Japes Wildlands
4 Koopalings Yoshi's Island Flower Field The Koopalings are fought in the order Mario faces them in Super Mario World.
5 Charizard Garden of Hope Bandit Valley Charizard appears without Pokémon Trainer.
6 Bowser Mushroom Kingdom U Melty Monster Opponent is Giant
Bonus Stage
Final Rathalos ?* Roar/Rathalos

*: The stage used here is not a normally playable stage, but appears to be one based on the Monster Hunter series.

Note: With the exceptions of Rounds 1 and 6, a song from the Yoshi universe is played regardless of the stage.

Character unlock tree

Yoshi's Classic Mode character unlock tree includes the following characters in order:

Each character can be unlocked by clearing Yoshi's Classic Mode, or the Classic Mode of any preceding character, if all preceding characters have been unlocked. Once all the above characters are unlocked, clearing Classic Mode with any of them will default to Mario's character unlock tree, starting with Sonic.

Role in World of Light

Although Yoshi does not appear in the World of Light opening cutscene, he was vaporized and later imprisoned alongside the rest of the fighters (sans Kirby) when Galeem unleashed his beams of light.

He can be found in a candy-like hill to be awakened, which can be accessed in short time after taking Sheik's route.

Alternate costumes

Yoshi Palette (SSBU).png
YoshiHeadSSBU.png YoshiHeadRedSSBU.png YoshiHeadBlueSSBU.png YoshiHeadYellowSSBU.png YoshiHeadPinkSSBU.png YoshiHeadCyanSSBU.png YoshiHeadPurpleSSBU.png YoshiHeadCraftedSSBU.png

Gallery

Character Showcase Video

<youtube>bQsMQankmEs</youtube>

Trivia

  • Yoshi is the only "Original 8" member:
    • That is not playable in the E3 demo.
      • To not have his Final Smash be revealed when the game was announced at E3, as a consequence.
    • That did not appear before Ultimate's title was revealed.
    • To not be seen in King K. Rool's trailer.
    • To not appear in the World of Light trailer, as well as the only member who has never appeared in any CGI trailers.
    • To be the only sole representative starter.
  • Yoshi's stock icon in Ultimate bears a strong resemblance to his stock icon from Super Smash Bros. 4.
  • Yoshi is the only character to have an alternate costume based on an upcoming game.