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'''Dr. Mario''' ({{Ja|Dr. マリオ|Dokutā Mario}}, ''Dr. Mario'') is the persona [[Mario]] assumes within the eponymous [[mariowiki:Dr. Mario (series)|''Dr. Mario'' series]]. In addition to his home series, Dr. Mario has made a number of cameos in other games. In ''[[Super Smash Bros. Melee]]'', he is an [[unlockable character]], and returns in that capacity in both ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' after being absent from ''[[Super Smash Bros. Brawl]]''.
'''Dr. Mario''' ({{Ja|Dr. マリオ|Dokutā Mario}}, ''Dr. Mario'') is the persona [[Mario]] assumes within the eponymous [[mariowiki:Dr. Mario (series)|''Dr. Mario'' series]]. In addition to his home series, Dr. Mario has made a number of cameos in other games. In ''[[Super Smash Bros. Melee]]'', he is an [[unlockable character]], and returns in that capacity in both ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' after being absent from ''[[Super Smash Bros. Brawl]]''. He is exactly like Mario except he has a head mirror strapped around his head, as this is the item he uses to wipe his ass.


==Origin==
==Origin==

Revision as of 19:55, August 23, 2019

For fighter info, see Dr. Mario (SSBM), Dr. Mario (SSB4), and Dr. Mario (SSBU).
For information on the original character, see Mario.
"Doc" redirects here. For the character from Punch-Out!!, see Doc Louis.
Dr. Mario
Dr. Mario
MarioSymbol.svg

Official artwork of Dr. Mario from Dr. Mario World.

Universe Mario
Debut Dr. Mario (1990)
Smash Bros. appearances Melee
Brawl
SSB4
Ultimate
Most recent non-Smash appearance Dr. Mario World (2019)
Console/platform of origin Nintendo Entertainment System
Game Boy
Species Human
Gender Male
Place of origin Mushroom Kingdom
Voice actor Charles Martinet
Article on Super Mario Wiki Dr. Mario

Dr. Mario (Dr. マリオ, Dr. Mario) is the persona Mario assumes within the eponymous Dr. Mario series. In addition to his home series, Dr. Mario has made a number of cameos in other games. In Super Smash Bros. Melee, he is an unlockable character, and returns in that capacity in both Super Smash Bros. 4 and Super Smash Bros. Ultimate after being absent from Super Smash Bros. Brawl. He is exactly like Mario except he has a head mirror strapped around his head, as this is the item he uses to wipe his ass.

Origin

Official artwork of Dr. Mario from Dr. Mario. This appearance partially inspired his design for Super Smash Bros. Melee.

Dr. Mario is simply Mario wearing medical garb, fighting against multicolored Viruses by throwing variously-colored Megavitamins into position and lining them up four in a row. He originated in the 1990 NES/Game Boy game Dr. Mario. Mario can also unlock and wear the Dr. Mario costume in Super Mario Maker from the Mystery Mushroom and Super Mario Odyssey from purchasing it in the in-game shop.

In the Super Smash Bros. series, Dr. Mario is depicted as being slower, yet stronger, than his normal self. A trophy in Super Smash Bros. Melee attributes his sluggishness to lack of exercise, whereas SSB4 variously attributes this to his white coat or medical doctorate status. In regard to Dr. Mario's raw strength, Palutena's Guidance attributes it to his knowledge of anatomy.

In Super Smash Bros.

In Super Smash Bros., Dr. Mario was briefly mentioned in Mario's biography as one of his many other past professions.

In Super Smash Bros. Melee

As a playable character

Main article: Dr. Mario (SSBM)
Dr. Mario, as he appears in Super Smash Bros. Melee.

Dr. Mario appears in Super Smash Bros. Melee as an unlockable character. He can be unlocked either by clearing Classic Mode with Mario without using any continues, or by playing 100 Versus Mode matches.[1] According to Super Smash Bros. series creator Masahiro Sakurai, he included Dr. Mario because of his liking of the Dr. Mario series' soundtrack and his desire to include some of its songs for Melee.[1] Although Dr. Mario's design is based off his appearance in Dr. Mario, Melee modified his design by giving him dark gray pants instead of his traditional white pants.

As a clone of Mario,[1] Dr. Mario has the same moveset; according to Sakurai, however, Dr. Mario's concept involves "the parts that aren't different are the parts that are different."[1] To reflect this, a number of Dr. Mario's moves have aesthetic and mechanical modifications, with three being the most noticeable examples: Dr. Mario's forward smash discharges electricity instead of producing a small burst of fire, his neutral special move uses Megavitamins instead of Fireballs,[1] and his side special move, Super Sheet, is a white bed sheet that has more vertical range and less horizontal range compared to Cape.[1] On a lesser note, some of Dr. Mario's animations are less energetic and thus make him appear more serious and contemplative, which Sakurai jokingly said "make him seem like an old man."[1]

According to Sakurai, Dr. Mario himself also had his attributes modified,[1] which is reflected in him being stronger than Mario. Although this stronger power was supposed to be counterbalanced by slower speed, in actuality, almost all of Dr. Mario's speed attributes are equal to Mario's. The only two exceptions to this are his air speed, which is actually faster than his normal self's, and his neutral attack, which is slower than his normal self's.

Thanks to Dr. Mario's superior KO potential and his mobility being almost totally on par with Mario's, he has fared better than his normal self within the competitive scene. As such, Dr. Mario is currently ranked 11th out of 26 on the tier list, placing him at the top of the D tier; in addition to rendering him a mid-tier character, this ranking is four places higher than his normal self's ranking.

Trophies

Dr. Mario, like the rest of the playable characters, has three different trophies dedicated to him. The Viruses from the Dr. Mario game also appear as a trophy. His Classic mode trophy is as follows:

Dr. Mario Immaculate in his medical garb, Dr. Mario destroys killer viruses with his amazing vitamin capsules. With his dedicated nurse, Princess Peach, at his side, Dr. Mario spends day and night in his laboratory working on new miracle cures. Somehow he's managed to keep up with all the new viruses that have arisen over the years.

  • Dr. Mario, 10/90 (NES,GB)

In Super Smash Bros. Brawl

Dr. Mario was one of the five playable characters in Melee who did not return as a playable character in Super Smash Bros. Brawl. Instead, his only appearance in the game is as a single sticker that can only be used to power up characters from the Mario universe and Yoshi. Additionally, he is referenced with the inclusion of "Dr. Mario (Melee)" as an immediately available music track for PictoChat, and the inclusion of "Chill (Dr. Mario)" as an unlockable music track for Flat Zone 2.

Unfinished data

While Dr. Mario does not appear as a playable character, an unfinished character file that makes reference to him exists inside the game's files, called (ef_dr_mario.pac). There is no explanation as to why the data exists; however, it is commonly inferred that he was intended to be included in Brawl's roster before being scrapped for unknown reasons, though he is uncovered by hacking in a Mario alternate costume.

Sticker

Name Game Effect Character(s)
Dr. Mario Nintendo Puzzle Collection AttackHead+018TypeIcon(Head).png Attack +18 Mario Luigi Peach Bowser YoshiMarioHeadSSBB.pngLuigiHeadSSBB.pngPeachHeadSSBB.pngBowserHeadSSBB.pngYoshiHeadSSBB.png
Brawl Sticker Dr. Mario (Nintendo Puzzle Collection).png
Dr. Mario
(Nintendo Puzzle Collection)

In Super Smash Bros. 4

As a playable character

Main article: Dr. Mario (SSB4)
Dr. Mario, as he appears in Super Smash Bros. 4.

After being absent from Brawl, Dr. Mario returned as an unlockable character in Super Smash Bros. 4. Although he was originally planned to be an alternate costume of Mario, Dr. Mario ultimately retained his status as a clone late in SSB4's development for the purpose of appealing to his Melee fanbase.[2]

Although Dr. Mario's moveset is mostly unchanged since Melee, he received his own Final Smash called Doctor Finale. True to its name, it is Dr. Mario's version of Mario Finale and fittingly uses a pair of gigantic, intertwining Megavitamins that deal more damage. His design is also now based on a combination of his appearance as of Dr. Mario 64 and the dark gray pants he sported in Melee.

Unlike in Melee, Dr. Mario now properly functions as a stronger, yet slower version of Mario: he still possesses noticeably more power overall than his normal self (which has been increased even further since Melee), but he is now noticeably slower overall. Although Dr. Mario's overall frame data is very fast like Mario's, both his combo game and recovery are noticeably worse than his normal self's, with the latter trait's weakness being attributed to his slower mobility.

These factors have resulted in Dr. Mario's tier status and tournament representation both suffering from a vast downturn compared to his appearance in Melee. To reflect this, Dr. Mario is currently ranked 49th out of 55 on the tier list, placing him in the F tier and rendering him a low-tier character.

Trophies

Dr. Mario
North America In the 1990 puzzle game Dr. Mario, Mario threw on a white coat and decided to take a shot at that whole "medicine" thing. In this game, he's a balanced fighter who can throw Megavitamin capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage.
Europe In Dr. Mario, released in Europe in 1991, Mario threw on a white coat and decided to have a bash at the whole medicine thing. In this game, he's an all-rounder who can throw Megavitamin capsules and nimbly deflect blows with his Super Sheet. He's not quite as quick as normal Mario, but his attacks deal a bit more damage.
Dr. Mario (Alt.)
North America Mario and Dr. Mario are only slightly different. Basically, Dr. Mario is stronger, but his MD slows his speed and lowers his jump. He also has a move Mario doesn't: Dr. Tornado, a down special that can trap opponents before launching them. You can move left and right while doing it and press the button repeatedly to rise into the air.
Europe Mario and Dr. Mario are only slightly different. Basically, Dr. Mario is stronger, but his heavy coat affects his speed and jumping. He also has a move Mario doesn't: Dr. Tornado, a down special that can trap opponents before launching them. You can move left and right while doing it and press the button repeatedly to rise into the air.

In Super Smash Bros. Ultimate

As a playable character

Main article: Dr. Mario (SSBU)
Dr. Mario, as he appears in Super Smash Bros. Ultimate.

Dr. Mario returns as an unlockable character in Super Smash Bros. Ultimate. He still functions as a stronger and slower version of Mario, yet has nevertheless been marginally de-cloned: Dr. Mario now has slightly higher traction, a new and significantly stronger back throw, and updated animations for his idle pose and Super Sheet. Aside from these changes, Dr. Mario has also gained a new down aerial, which possesses meteor smashing potential like his normal self's forward aerial.

Despite the term "Echo Fighter" being used in Ultimate to officially denote clones, Dr. Mario is not labeled as such and no reason has officially been given for this oddity.

Spirits

Trivia

  • Dr. Mario and Young Link are the only clones who are the exact same character as the character they are cloned from.[1] However, in Young Link's case, this only applies to his appearance in Super Smash Bros. Melee.
    • He is the only character in the series whose voice clips are taken directly from another character's.
    • He is the only clone from Melee to return in a subsequent installment while remaining a full clone.
  • Dr. Mario is the only Mario representative to have been cut from an installment of Super Smash Bros.
    • As of Super Smash Bros. 4, he is also the only character of any kind to have attributes affected by equipment-esque multipliers.

References