List of SSBB Music (Super Smash Bros. Brawl series): Difference between revisions
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Japanese title: {{ja|シンプル:結果表示画面|Shinpuru: Kekka Hyōji Gamen}}, ''Simple: Results Display Screen'' | Japanese title: {{ja|シンプル:結果表示画面|Shinpuru: Kekka Hyōji Gamen}}, ''Simple: Results Display Screen'' | ||
==All Star Rest Area== | ==All-Star Rest Area== | ||
{{Infobox Music | {{Infobox Music | ||
|name=All Star Rest Area | |name=All-Star Rest Area | ||
|title=All Star Rest Area | |title=All-Star Rest Area | ||
|universe=''[[Super Smash Bros. Brawl]]'' | |universe=''[[Super Smash Bros. Brawl]]'' | ||
|debut=''Super Smash Bros. Brawl'' | |debut=''Super Smash Bros. Brawl'' |
Revision as of 22:38, January 13, 2020
This article is a list of music tracks in Super Smash Bros. Brawl placed into the Super Smash Bros. Brawl category by the Sound Test.The Cruel Brawl is absent from the Sound Test, yet is also part of this category. In addition to the additional uses listed below, all of these tracks can be selected to play on a stage created with the Stage Builder.
Super Smash Bros. Brawl Main Theme
Super Smash Bros. Brawl Main Theme | |
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Track title | Super Smash Bros. Brawl Main Theme |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Menu |
Availability | Default |
Link | [1] |
Usage
- The track can play on Brawl's Menu.
- The track will play during the Opening movie of the game.
- The track will briefly play during the cutscene named The Great Invasion, which plays before the level Entrance To Subspace is unlocked in the Subspace Emissary.
- The track will play during the closing video of the Subspace Emissary.
- The track is arranged in several different forms, listed below.
Composition & Arrangements
Composer: SMILE PLEASE Co., Ltd.,
Arranger: HAL Laboratory, Inc.,
Lyricist: SORA,
Composition, arrangements, lyrics and translated lyrics Copyright Nintendo / HAL Laboratory, Inc.,
Composition Supervisor: Nobuo Uematsu,
Arrangement Supervisor: Shogo Sakai,
Lyrics Supervisor: Masahiro Sakurai / Lyrics Translation: Taro Yamashita,
Soprano: Oriko Takanashi / Tenor: Ken Nishikiori
Japanese title: 大乱闘スマッシュブラザーズX メインテーマ, Great Fray Smash Bros. X Main Theme
Menu 1
Menu 1 | |
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Track title | Menu 1 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Menu |
Availability | Default |
Link | [2] |
Description
An instrumental arrangement of the Super Smash Bros. Brawl Main Theme.
Usage
- The track is one of four tracks that can randomly play on Brawl's menu.
- The track will play during the second segment of the Midair Stadium level of the Subspace Emissary.
- The track will briefly play in the cutscene following the level The Ruined Hall of the Subspace Emissary.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Japanese title: メニュー1, Menu 1
Menu 2
Menu 2 | |
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Track title | Menu 2 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Melee |
Stage of usage | Menu |
Availability | Unlockable |
Link | [3] |
Origin
An arrangement of the Menu 2 track from Super Smash Bros. Melee, with minor melodic alterations and an abundance of slap bass. Menu 2 was, in turn, a arrangement of Opening (Super Smash Bros. Melee)
Usage
- This track can play on the Menu.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: メニュー2, Menu 2
Battlefield
Battlefield | |
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Track title | Battlefield |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Battlefield |
Availability | Default |
Link | [4] |
Description
An original track; it is a fast-paced arrangement of the Brawl main theme.
Usage
- This track can play during Brawls on the Battlefield stage.
- This track will play in the cutscene following the level of the Subspace Emissary, The Plain.
- This track will also play during the second segment of The Lake Shore, the entirety of The Canyon, and the second segment of the Subspace Bomb Factory (Part II) in the Subspace Emissary.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: 戦場, Battlefield
Battlefield Ver. 2
Battlefield Ver. 2 | |
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Track title | Battlefield Ver. 2 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Battlefield |
Availability | Default |
Link | [5] |
Description
Another arrangement of the Brawl main theme, played by acoustic and electric guitar, flute, and fast-paced percussion.
Usage
- This track will exclusively play during Brawls on the Battlefield stage.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: 戦場 Ver.2, Battlefield Ver. 2
Final Destination
Final Destination | |
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Track title | Final Destination |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Final Destination |
Availability | Default |
Link | [6] |
Description
A powerful version of the Main Theme. Contains the first verse of the Main Theme's lyrics, from the first "audi famam" to "tetigit destruens." Note that where the Main Theme used a choir including men and women, this choir is all-male. The piece is composed to fit the changing background of the Final Destination. When the galaxy drifts by, the first verse of the Main Theme plays. In either of the wormholes, an electric guitar laden version of the Main theme plays. In the starry sky, a choir layered part plays. In the ocean view, a peaceful orchestration of the last part of the Main Theme plays, before shifting into a heavy metal ending played by an electric guitar before looping back to the beginning.
Usage
- This track can play during Brawls on the Final Destination stage.
- This track is guaranteed to play whenever the player battles Master Hand during Classic mode, as well as possibly Crazy Hand. Fittingly, this battle will always take place on the Final Destination stage. The short intro in the track has been removed, replaced by an eerie, low-frequency tone as the hand appears.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: 終点, Endpoint
Online Practice Stage
Online Practice Stage | |
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Track title | Online Practice Stage |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Online Practice Stage |
Availability | Default |
Link | [7] |
Description
A arrangement of the Brawl Main Theme, with an acoustic guitar and a Latin feel.
Usage
- This track will exclusively play whenever a character trained on the Online Practice Stage while a Wi-Fi mode loads.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: オンライン練習ステージ, Online Practice Stage
Results Display Screen
Results Display Screen | |
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Track title | Results Display Screen |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. |
Link | [8] |
Description
Strings, piano, brass, and percussion are behind this original piece.
Usage
- After the winner of a Brawl is declared, and the Results screen is displayed, this track will loop after the respective character's victory theme has played.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: 対戦結果表示画面, Match Results Display Screen
Tournament Registration
Tournament Registration | |
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Track title | Tournament Registration |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [9] |
Description
An original synthesized track.
Usage
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: トーナメント登録, Tournament Registration
Tournament Grid
Tournament Grid | |
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Track title | Tournament Grid |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Melee |
Link | [10] |
Description
This is Tournament 1 from Melee.
Usage
- While a player is viewing the arrangement of the tournament bracket in Tourney mode, this track will play.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: トーナメント表, Tournament Table
Tournament Match End
Tournament Match End | |
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Track title | Tournament Match End |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [11] |
Description
Similar to Tournament Registration, but with a small array of added instruments.
Usage
- After the winner of a Tourney has been announced, this track will play while the winner is being displayed, after their respective victory theme has played.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: トーナメント試合終了, Tournament Match End
Classic: Results Screen
Classic: Results Screen | |
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Track title | Classic: Results Screen |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [12] |
Description
A triumphant repeating orchestral piece.
Usage
- When a stage of Classic Mode or All-Star Mode is completed, and the player's score is being displayed, this track will play.
- When a level of the Subspace Emissary is cleared, and the player's collectibles are displayed, this track will also play in such an instance.
- When Tabuu is defeated to clear The Great Maze, an arrangement of this soundbyte will play. This arrangement is different in that the introductory build-up is longer, and the soundbyte also ends with more echo.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: シンプル:結果表示画面, Simple: Results Display Screen
All-Star Rest Area
All-Star Rest Area | |
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Track title | All-Star Rest Area |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | All-Star Rest Area |
Link | [13] |
Description
A light and relaxed track based on the main theme.
Usage
- When the player is resting between rounds of All-Star Mode and Boss Battles Mode in the All-Star Rest Area, this soothing track will play.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: オールスター休憩所, All Star Rest Area
Home-Run Contest
Home-Run Contest | |
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Track title | Home-Run Contest |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Melee |
Stage of usage | Home-Run Stadium |
Link | [14] |
Origin
A small excerpt of the Credits theme of Super Smash Bros.
Usage
- This track will exclusively play when players participate in the Home-Run Contest.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ホームランコンテスト, Home-Run Contest
Trivia
After this short track has played through once, it will never loop and instead just fade into continuous silence, even if this track is used for a stage in Stage Builder.
Boss Battle
Boss Battle | |
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Track title | Boss Battle |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [15] |
Origin
A arrangement of Menu (Super Smash Bros. Melee), the track that would play in Super Smash Bros. Melee when the player navigated the Menu.
Usage
- In Boss Battles Mode, this track will play whenever the player is fighting a boss other than Master Hand, Crazy Hand or Tabuu. Specifically, this means the track will play when fighting Petey Piranha, Rayquaza, Porky Minch, Ridley, Galleom, Duon or Meta Ridley.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo/ HAL Laboratory Inc.
Japanese title: ボスバトル, Boss Battle
Trophy Gallery
Trophy Gallery | |
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Track title | Trophy Gallery |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [16] |
Description
A slow and relaxing rearrangement of the main theme.
Usage
- This track will play when the player is viewing their trophy collection in Trophy Gallery mode.
- The track will also play during Trophy Hoard mode.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: フィギュア名鑑, Figure List
Sticker Album / Album / Chronicle
Sticker Album / Album / Chronicle | |
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Track title | Sticker Album / Album / Chronicle |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [17] |
Description
A strings arrangement of the Main Theme, meant to reflect on lasting memories.
Usage
- As the title would imply, this track will play when Sticker Album, Album, and Chronicle modes are in use.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: シール名鑑 / アルバム / ゲーム年表, Seal List / Album / Game Chronicle
Coin Launcher
Coin Launcher | |
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Track title | Coin Launcher |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [18] |
Description
A somewhat relaxing version of the main theme, toned down a bit to allow concentration.
Usage
- This track plays when the player tries to obtain collectibles in Coin Launcher mode.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: コインシューター, Coin Shooter
Stage Builder
Stage Builder | |
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Track title | Stage Builder |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [19] |
Description
A very simple tune with noticeable parts from the Main Theme.
Usage
- This track will play when the player is constructing a custom stage, using the Stage Builder mode.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステージ作り, Stage Builder
Target Smash!
Target Smash!! | |
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Track title | Target Smash!! |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [20] |
Description
A faster, more peppy version of the Main Theme.
Usage
- This track plays whenever a character attempts any level of Target Smash!, as the track is assigned to the courses that each level of Target Smash!! uses.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ターゲットをこわせ!!, Break the Targets!!
Adventure Map
Adventure Map | |
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Track title | Adventure Map |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [21] |
Description
A strong, brash version of the character select theme from the original game.
Usage
- This track will play whenever the player is examining the Adventure Map, the Level Select of the Subspace Emissary.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: アドベンチャーマップ, Adventure Map
Step: The Plain
Step: The Plain | |
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Track title | Step: The Plain |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [22] |
Description
A version of the main theme's ending with a very desert-like, mysterious feel to it.
Usage
- This track is a recurring theme in the Subspace Emissary, as it plays on the following levels:
- The Plain, for the whole of the level. As this level is the debut of Step: The Plain, the track takes its name from this level.
- The Lake Shore, the third segment of the level.
- The Wilds (Part II), for the entirety of the level.
- The Great Maze, in areas based upon Skyworld, The Lake Shore and The Wilds.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステップ:平地, Step: Plains
Step: The Cave
Step: The Cave | |
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Track title | Step: The Cave |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [23] |
Description
A dark, mysterious and foreboding piece. It only uses one short line of the main theme. The majority of this piece is in 11/8.
Usage
- This track is a recurring theme in the Subspace Emissary, as it plays on the following levels:
- The Cave, for the whole of the level. As this level is the debut of Step: The Cave, the track takes its name from this level.
- The Lake Shore, for the final segment of the level.
- The Great Maze, in areas based upon The Battlefield Fortress, The Path to the Ruins, and The Cave.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステップ:洞窟, Step: Cave
Step: Subspace
Step: Subspace | |
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Track title | Step: Subspace |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [24] |
Description
A version of the main theme, slowed down and reduced to a few clips of the melody.
Usage
- In the Subspace Emissary, this track plays in three instances:
- Entrance To Subspace, for the whole level.
- Subspace (Part I), for the first half of the level.
- The Great Maze, in any of the four areas containing a pink Save Point.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステップ:亜空間, Step: Subspace
Step: Subspace Ver.2
Step: Subspace Ver.2 | |
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Track title | Step: Subspace Ver.2 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [25] |
Description
Like Version 1, but with rising tunes that slowly lower, giving a very eerie tone to it.
Usage
- In the Subspace Emissary, this track will only play during the second half of the Subspace (Part I) level.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステップ:亜空間 Ver.2, Step: Subspace Ver. 2
Step: Subspace Ver.3
Step: Subspace Ver.3 | |
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Track title | Step: Subspace Ver.3 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [26] |
Description
Like Version 2, but with an even more foreboding feel to it.
Usage
- This track will play throughout the entirety of Subspace (Part II) in the Subspace Emissary.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ステップ:亜空間 Ver.3, Step: Subspace Ver. 3
Boss Battle Song 1
Boss Battle Song 1 | |
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Track title | Boss Battle Song 1 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [27] |
Description
A fast-paced, frenetic take on the Main Theme.
Usage
- This track will first play during the boss battles with Galleom in The Wilds and The Ruined Hall.
- The track will also play for the entirety of the Battleship Halberd Bridge level, as this whole stage takes place battling Duon.
- This track also plays in The Great Maze when fighting Galleom and Duon.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ボス戦闘曲1, Boss Battle Song 1
Boss Battle Song 2
Boss Battle Song 2 | |
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Track title | Boss Battle Song 2 |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [28] |
Description
A tune that blends a variety of styles, including metal, synths, etc. It is very similar to Multi-Man Melee 1 from Melee.
Usage
- This track will play when fighting Tabuu at the end of The Great Maze, as well as during Boss Battles Mode.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: ボス戦闘曲2, Boss Battle Song 2
Save Point
Save Point | |
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Track title | Save Point |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Save Point |
Link | [29] |
Description
A light, airy, and somewhat unsettling version of the main theme. The sound of wind can be heard during this track.
Usage
- This track will play when the player is using a Save Point, many of which are placed around The Great Maze. It also plays at the door to Tabuu's Residence.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: セーブポイント, Save Point
Credits
Credits | |
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Track title | Credits |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Link | [30] |
Description
A powerful rearrangement of tracks and themes from all three Super Smash Bros. games. Opens with a lively rearrangement of the opening and credits themes of the original Super Smash Bros. Includes a piece of Super Smash Bros. Melee's menu theme. A portion of Melee's opening theme is also played by piano. Concludes with a flute playing the last few lines of the Super Smash Bros. Brawl main theme, followed by a slightly more lively ending.
Usage
- This track will play when the player is viewing the Credits following The Subspace Emissary. The track is synchronized alongside short clips of Subspace Emissary cutscenes that will play while the credits roll.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: スタッフロール, Staff Roll
Cruel Brawl
Cruel Brawl | |
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Track title | Cruel Brawl |
Universe | Super Smash Bros. Brawl |
Debut game | Super Smash Bros. Brawl |
Stage of usage | Battlefield |
Link | [31] |
Description
A dramatized version of the main theme, with a stronger drumbeat and new instruments.
Usage
- This track will play during the Cruel Brawl mode.
Trivia
- Strangely, Cruel Brawl is the only track absent from the Sound Test.
Composition & Arrangements
Compositions and Arrangements Copyright Nintendo / HAL Laboratory Inc.
Japanese title: 情け無用組み手, Miserable Group Combat