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Rainbow Road: Difference between revisions

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**The star ring right after the Saturn planet has been greatly increased in size to make way for the touring platform.
**The star ring right after the Saturn planet has been greatly increased in size to make way for the touring platform.
**The mushroom's size has been altered to be suitable for fighting on.
**The mushroom's size has been altered to be suitable for fighting on.
**The colorful arrows hovering above the moon were removed.
**All of the speed/gliding ramps are missing. Despite this, Shy Guys can still be seen with their gliders.
**All of the speed/gliding ramps are missing. Despite this, Shy Guys can still be seen with their gliders.
**The mushroom-based platforms on the course no longer bounce racers off them.
**The mushroom-based platforms on the course no longer bounce racers off them.

Revision as of 17:21, July 18, 2018

Rainbow Road
SSB4 Rainbow Road.jpg
Rainbow Road in Super Smash Bros. for Nintendo 3DS.
MarioSymbol.svg
Universe Mario
Appears in SSB4 (3DS)
Availability Starter
Crate type Presents
Tracks available Rainbow Road Medley
Rainbow Road (Mario Kart 7) (Alternate)
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned
Article on Super Mario Wiki Rainbow Road (3DS)
This page is about the stage in Super Smash Bros. for Nintendo 3DS. For the song in Brawl, see here.
The Rainbow Road course from Mario Kart 7 is the inspiration for this stage. Platforms will hover above the course, touching down at random places during the race. Watch out for Shy Guys racing in their karts!.
Super Smash Bros. 4 Official Site

Rainbow Road (レインボーロード, Rainbow Road) is a stage in Super Smash Bros. for Nintendo 3DS. It is based on the Rainbow Road course from Mario Kart 7.

Stage Layout

Rainbow Road consists of a flat rainbow platform that travels around the track and landing in several areas. Some of those destinations include the rings of Saturn, a white polka-dotted mushroom trampoline, the finish line, and a moon. It is a cruise-style stage similar to Port Town Aero Dive, Delfino Plaza, Mute City, and Skyloft. Much like in Mario Circuit, Shy Guys will drive around the course and serve as damage-dealing obstacles. Like in Mute City, touching the track while the moving platform is in motion deals upwards knockback.

Ω form

The stage only consists of a single platform which hovers above the split-up roads, and does not stop at places of interest. The stage depicts the split-up roads following the tube as curved; in both the stage and the racetrack, the roads are straight.

Origin

Rainbow Road as it appears in Mario Kart 7.

Rainbow Road first appeared in Super Mario Kart as the final course of the Special Cup, and has appeared in every main Mario Kart game since. This Rainbow Road is based on the Mario Kart 7 version.

Shy Guys debuted in Mario Kart DS as the only drivers recipient players of DS Download Play could play as, but made their proper debut as part of the game's roster in Mario Kart 7. In this stage, Shy Guys drive in their Standard Kart.

Trophy description

Trophy
North America This beautiful seven-color course is the finale of the Special Cup in Mario Kart 7. Set high above in space, drivers navigate the rings of Saturn and cross craters on the moon. Shy Guys are racing on this course as the fighters compete on and around it, and they have no problem hitting you with their karts.
Europe The Special Cup's final course in Mario Kart 7. This space track takes you through Saturn's rings and the craters on the moon. While fighting on the Rainbow Road stage, you'll fly around and sometimes even descend onto the track itself. Watch out! Shy Guys are having a proper race down there, and they don't brake for anyone!

Gallery

Trivia

  • The track in the stage is slightly altered from its original appearance in Mario Kart 7.
    • The track itself is greatly increased in size for the players to fight on.
    • The stage itself is considerably duller looking than in Mario Kart 7. Colors do not stand out as much as in Mario Kart 7's version.
    • All of the rainbow tracks / platforms were given an extra bottom layer so players can't pass through them.
    • Additionally, the rainbow tracks were slightly transparent in Mario Kart 7 but were made completely opaque.
    • The three platforms with speed boosts (right before the part where the touring platform spirals around a planet) were merged into two, and look very different from the original version.
    • There are not as many star rings at the part after the tunnel as in the original. The original six have been reduced to two.
    • A large, inaccessible planet near the spinning tunnel in the original was removed and replaced with a spinning galaxy in the Super Smash Bros for 3DS.
    • The "bump" where players fight on the moon does not actually exist in the original version.
    • The conveyor belts right before the spinning tunnel are never animated, even though they are in Mario Kart 7.
    • In Mario Kart 7, racers pass through a part right after the starting line that leads through three star shaped rings. In Super Smash Bros for 3DS, however, there are only two.
    • On a side note, there are four arches the racers pass through right after the moon section. However, in Super Smash Bros for 3DS, there are only two.
    • The sun that is visible in Mario Kart 7 was removed.
    • The asteroids after the tunnel part are missing, most likely due to the fact that they would interfere with the players.
    • The star ring right after the Saturn planet has been greatly increased in size to make way for the touring platform.
    • The mushroom's size has been altered to be suitable for fighting on.
    • The colorful arrows hovering above the moon were removed.
    • All of the speed/gliding ramps are missing. Despite this, Shy Guys can still be seen with their gliders.
    • The mushroom-based platforms on the course no longer bounce racers off them.
    • The area right before the second section sign is no longer bumpy on the sides.
    • Saturn's ring doesn't have breaks in it on the sides, likely as a way of saving time for collision editing.
    • The road right before the moon no longer bounces.
  • The stage's starting line is extended at the beginning of the stage, in spite of the fact that it can appear at its normal length when the stage is stopped by the starting line. It is to make way for the touring platform.
  • Despite how large the course is, Shy Guy racers can interfere at any place at any time.
  • In Mario Kart 7, no matter where a racer was, they could see the whole track. In Super Smash Bros for 3DS, only parts of the track can be seen depending on where the fighters are. This is most likely due to reduce lag and save space.