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Shield jump: Difference between revisions

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(Not sure where these values came from, some I can see as floating point errors but some are completely wrong. Greninja goes much higher than Lucario and ZSS goes higher than Samus. Values taken from the Smash 4 param spreadsheet)
(Ultimate values)
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{{ArticleIcons|series=y|unofficial=y}}
{{ArticleIcons|series=y|unofficial=y}}
:''Not to be confused with [[Shield break jump]], or jump [[out of shield]].''
:''Not to be confused with [[Shield break jump]], or jump [[out of shield]].''
{{technical data|Needs values for 64, Melee, Brawl, and Ultimate}}
{{technical data|Needs values for 64, Melee, and Brawl}}
[[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]]
[[File:King Dedede Shield Jump Brawl.png|thumb|250px|{{SSBB|King Dedede}} breaking his shield, causing a shield jump in ''Brawl''.]]
'''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''{{b|Super Smash Bros.|series}}'' game.
'''Shield jump''' is an aspect of every [[character]]'s [[shield]] in each ''{{b|Super Smash Bros.|series}}'' game.


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==Shield jump height values==
==Shield jump height values==
===''Super Smash Bros. 4''===
===''[[Super Smash Bros. 4]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!data-sort-type="number"|Rank!!Character!!Shield jump height
!data-sort-type="number"|Rank!!Character!!Shield jump height
Line 146: Line 145:
|-
|-
|'''58'''||{{CharHead|Kirby|SSB4|hsize=20px}}||28.716846
|'''58'''||{{CharHead|Kirby|SSB4|hsize=20px}}||28.716846
|}
===''[[Super Smash Bros. Ultimate]]''===
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!data-sort-type="number"|Rank!!Character!!Shield jump height
|-
|'''1'''||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||936.84
|-
|'''2'''||{{CharHead|Fox|SSBU|hsize=20px}}||58
|-
|rowspan="2"|'''3'''||{{CharHead|Greninja|SSBU|hsize=20px}}||rowspan="2"|52
|-
|{{CharHead|Mii Brawler|SSBU|hsize=20px}}
|-
|'''5'''||{{CharHead|Sheik|SSBU|hsize=20px}}||47.5
|-
|'''6'''||{{CharHead|Pichu|SSBU|hsize=20px}}||47
|-
|rowspan="3"|'''7'''||{{CharHead|Bayonetta|SSBU|hsize=20px}}||rowspan="3"|46
|-
|{{CharHead|Diddy Kong|SSBU|hsize=20px}}
|-
|{{CharHead|Falco|SSBU|hsize=20px}}
|-
|'''10'''||{{CharHead|Ryu|SSBU|hsize=20px}}||45.5
|-
|'''11'''||{{CharHead|Captain Falcon|SSBU|hsize=20px}}||45.3
|-
|rowspan="3"|'''12'''||{{CharHead|Joker|SSBU|hsize=20px}}||rowspan="3"|45
|-
|{{CharHead|Young Link|SSBU|hsize=20px}}
|-
|{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}
|-
|rowspan="3"|'''15'''||{{CharHead|Inkling|SSBU|hsize=20px}}||rowspan="3"|44.1
|-
|{{CharHead|Ken|SSBU|hsize=20px}}
|-
|{{CharHead|Mario|SSBU|hsize=20px}}
|-
|rowspan="2"|'''18'''||{{CharHead|Incineroar|SSBU|hsize=20px}}||rowspan="2"|44
|-
|{{CharHead|Wolf|SSBU|hsize=20px}}
|-
|'''20'''||{{CharHead|Palutena|SSBU|hsize=20px}}||43.59
|-
|rowspan="2"|'''21'''||{{CharHead|Donkey Kong|SSBU|hsize=20px}}||rowspan="2"|43.5
|-
|{{CharHead|Hero|SSBU|hsize=20px}}
|-
|'''23'''||{{CharHead|Terry|SSBU|hsize=20px}}||42.6
|-
|'''24'''||{{CharHead|Sephiroth|SSBU|hsize=20px}}||42.5
|-
|'''25'''||{{CharHead|Sora|SSBU|hsize=20px}}||42.4
|-
|'''26'''||{{CharHead|Shulk|SSBU|hsize=20px}}||42.24
|-
|'''27'''||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||42.11
|-
|rowspan="5"|'''28'''||{{CharHead|Chrom|SSBU|hsize=20px}}||rowspan="5"|42
|-
|{{CharHead|Kazuya|SSBU|hsize=20px}}
|-
|{{CharHead|Lucario|SSBU|hsize=20px}}
|-
|{{CharHead|Mega Man|SSBU|hsize=20px}}
|-
|{{CharHead|Roy|SSBU|hsize=20px}}
|-
|'''33'''||{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||41.76
|-
|'''34'''||{{CharHead|Banjo & Kazooie|SSBU|hsize=20px}}||41.2
|-
|rowspan="3"|'''35'''||{{CharHead|Link|SSBU|hsize=20px}}||rowspan="3"|41
|-
|{{CharHead|Piranha Plant|SSBU|hsize=20px}}
|-
|{{CharHead|R.O.B.|SSBU|hsize=20px}}
|-
|'''38'''||{{CharHead|Lucina|SSBU|hsize=20px}}||40.85
|-
|'''39'''||{{CharHead|Mii Gunner|SSBU|hsize=20px}}||40.67
|-
|rowspan="2"|'''40'''||{{CharHead|King Dedede|SSBU|hsize=20px}}||rowspan="2"|40.32
|-
|{{CharHead|Robin|SSBU|hsize=20px}}
|-
|rowspan="8"|'''42'''||{{CharHead|Corrin|SSBU|hsize=20px}}||rowspan="8"|40
|-
|{{CharHead|Dr. Mario|SSBU|hsize=20px}}
|-
|{{CharHead|Duck Hunt|SSBU|hsize=20px}}
|-
|{{CharHead|Ganondorf|SSBU|hsize=20px}}
|-
|{{CharHead|Ridley|SSBU|hsize=20px}}
|-
|{{CharHead|Toon Link|SSBU|hsize=20px}}
|-
|{{CharHead|Wario|SSBU|hsize=20px}}
|-
|{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}
|-
|rowspan="2"|'''50'''||{{CharHead|Bowser|SSBU|hsize=20px}}||rowspan="2"|39.61
|-
|{{CharHead|King K. Rool|SSBU|hsize=20px}}
|-
|rowspan="3"|'''52'''||{{CharHead|Cloud|SSBU|hsize=20px}}||rowspan="3"|39.5
|-
|{{CharHead|Richter|SSBU|hsize=20px}}
|-
|{{CharHead|Simon|SSBU|hsize=20px}}
|-
|'''55'''||{{CharHead|Lucas|SSBU|hsize=20px}}||39.15
|-
|rowspan="5"|'''56'''||{{CharHead|Byleth|SSBU|hsize=20px}}||rowspan="5"|39
|-
|{{CharHead|Meta Knight|SSBU|hsize=20px}}
|-
|{{CharHead|Mii Swordfighter|SSBU|hsize=20px}}
|-
|{{CharHead|Snake|SSBU|hsize=20px}}
|-
|{{CharHead|Sonic|SSBU|hsize=20px}}
|-
|'''61'''||{{CharHead|Charizard|SSBU|hsize=20px}}||38.85
|-
|rowspan="4"|'''62'''||{{CharHead|Luigi|SSBU|hsize=20px}}||rowspan="4"|38
|-
|{{CharHead|Marth|SSBU|hsize=20px}}
|-
|{{CharHead|Mythra|SSBU|hsize=20px}}
|-
|{{CharHead|Pyra|SSBU|hsize=20px}}
|-
|rowspan="2"|'''66'''||{{CharHead|Dark Pit|SSBU|hsize=20px}}||rowspan="2"|37.63
|-
|{{CharHead|Pit|SSBU|hsize=20px}}
|-
|rowspan="6"|'''68'''||{{CharHead|Little Mac|SSBU|hsize=20px}}||rowspan="6"|37
|-
|{{CharHead|Mewtwo|SSBU|hsize=20px}}
|-
|{{CharHead|Min Min|SSBU|hsize=20px}}
|-
|{{CharHead|Ness|SSBU|hsize=20px}}
|-
|{{CharHead|Villager|SSBU|hsize=20px}}
|-
|{{CharHead|Yoshi|SSBU|hsize=20px}}
|-
|rowspan="2"|'''74'''||{{CharHead|Daisy|SSBU|hsize=20px}}||rowspan="2"|36.44
|-
|{{CharHead|Peach|SSBU|hsize=20px}}
|-
|'''76'''||{{CharHead|Pikachu|SSBU|hsize=20px}}||36.2
|-
|rowspan="4"|'''77'''||{{CharHead|Dark Samus|SSBU|hsize=20px}}||rowspan="4"|36
|-
|{{CharHead|Pac-Man|SSBU|hsize=20px}}
|-
|{{CharHead|Samus|SSBU|hsize=20px}}
|-
|{{CharHead|Zelda|SSBU|hsize=20px}}
|-
|rowspan="3"|'''81'''||{{CharHead|Ike|SSBU|hsize=20px}}||rowspan="3"|35.68
|-
|{{CharHead|Ivysaur|SSBU|hsize=20px}}
|-
|{{CharHead|Squirtle|SSBU|hsize=20px}}
|-
|'''84'''||{{CharHead|Steve|SSBU|hsize=20px}}||35.6
|-
|rowspan="3"|'''85'''||{{CharHead|Isabelle|SSBU|hsize=20px}}||rowspan="3"|35
|-
|{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}
|-
|{{CharHead|Olimar|SSBU|hsize=20px}}
|-
|'''88'''||{{CharHead|Kirby|SSBU|hsize=20px}}||34
|-
|'''89'''||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||33
|}
|}



Revision as of 10:44, January 16, 2022

Not to be confused with Shield break jump, or jump out of shield.
Data.png This article or section may require additional technical data.
The editor who added this tag elaborates: Needs values for 64, Melee, and Brawl
You can discuss this issue on the talk page or edit this page to improve it.
King Dedede breaking his shield, causing a shield jump in Brawl.

Shield jump is an aspect of every character's shield in each Super Smash Bros. game.

Overview

Falco has been pushed off an edge.

Every attack in the Super Smash Bros. series can damage a shield. As the shield gets attacked, its size is gradually reduced until it eventually breaks, and a shield jump occurs afterward. The character is sent a small distance upward and then falls back to the ground. Upon getting up, the character is temporarily stunned and vulnerable to any attack. Shield break jumps cannot be cancelled in any capacity as the character shield break jumping is intangible (except in Brawl). Furthermore, if a character's shield breaks close to a ledge, they can possibly fall off the stage, which leaves them entirely helpless.

In Melee, having one's shield broken by an opponent rewards the player with Shattered Shield bonus, worth -1000 points, while breaking their own shield rewards them the Shield Stupidity bonus, worth -2000 points. Breaking another opponent's shield rewards the character the Shield Buster bonus, worth 2500 points. All three of the bonuses can stack, and performing the required tasks multiple times proportionally increases their value.

Shield jump height values

Super Smash Bros. 4

Rank Character Shield jump height
1 JigglypuffHeadSSB4-U.png Jigglypuff 936.83905
2 FalcoHeadSSB4-U.png Falco 61.303986
3 GreninjaHeadSSB4-U.png Greninja 55.884041
4 BayonettaHeadSSB4-U.png Bayonetta 53.641396
4 ZeroSuitSamusHeadSSB4-U.png Zero Suit Samus
6 LuigiHeadSSB4-U.png Luigi 50.114208
7 DiddyKongHeadSSB4-U.png Diddy Kong 50.01783
8 Rosalina&LumaHeadSSB4-U.png Rosalina & Luma 48.520573
9 SheikHeadSSB4-U.png Sheik 47.378315
10 ROBHeadSSB4-U.png R.O.B. 46.106945
11 LucarioHeadSSB4-U.png Lucario 45.646511
N/A Mega Lucario
12 CaptainFalconHeadSSB4-U.png Captain Falcon 45.298752
13 SamusHeadSSB4-U.png Samus 44.899666
14-17 DrMarioHeadSSB4-U.png Dr. Mario 44.1
MarioHeadSSB4-U.png Mario
MiiBrawlerHeadSSB4-U.png Mii Brawler
RyuHeadSSB4-U.png Ryu
N/A MiiBrawlerHeadSSB4-U.png Mii Brawler (Multi-Man Smash)
18 YoshiHeadSSB4-U.png Yoshi 43.80624
19 PalutenaHeadSSB4-U.png Palutena 43.590145
20 DonkeyKongHeadSSB4-U.png Donkey Kong 43.487122
21 WiiFitTrainerHeadSSB4-U.png Wii Fit Trainer 43.21534
22 SonicHeadSSB4-U.png Sonic 42.488163
23 DuckHuntHeadSSB4-U.png Duck Hunt 42.367996
24 ShulkHeadSSB4-U.png Shulk 42.241882
25 NessHeadSSB4-U.png Ness 41.843109
26 BowserJrHeadSSB4-U.png Bowser Jr. 41.762489
27 FoxHeadSSB4-U.png Fox 41.616199
28 Pac-ManHeadSSB4-U.png Pac-Man 41.382965
29 ToonLinkHeadSSB4-U.png Toon Link 41.0252
30-31 LucinaHeadSSB4-U.png Lucina 40.849941
MarthHeadSSB4-U.png Marth
N/A MiiGunnerHeadSSB4-U.png Mii Gunner (Multi-Man Smash) 40.67
32 MiiGunnerHeadSSB4-U.png Mii Gunner 40.668427
33 OlimarHeadSSB4-U.png Olimar 40.652481
34 RobinHeadSSB4-U.png Robin 40.316494
35 KingDededeHeadSSB4-U.png King Dedede 40.315399
36 MegaManHeadSSB4-U.png Mega Man 39.83392
N/A Giga Bowser
N/A Warioman
37 BowserHeadSSB4-U.png Bowser 39.607784
38 VillagerHeadSSB4-U.png Villager 39.44894
39 LucasHeadSSB4-U.png Lucas 39.15
40 CharizardHeadSSB4-U.png Charizard 38.853573
41 ZeldaHeadSSB4-U.png Zelda 38.295349
42-43 DarkPitHeadSSB4-U.png Dark Pit 37.633354
PitHeadSSB4-U.png Pit
44 WarioHeadSSB4-U.png Wario 37.033981
45 PeachHeadSSB4-U.png Peach 36.442474
46 PikachuHeadSSB4-U.png Pikachu 36.197403
47-49 CloudHeadSSB4-U.png Cloud 35.679428
CorrinHeadSSB4-U.png Corrin
IkeHeadSSB4-U.png Ike
50 MetaKnightHeadSSB4-U.png Meta Knight 35.135567
51 MrGame&WatchHeadSSB4-U.png Mr. Game & Watch 33.404976
52 MewtwoHeadSSB4-U.png Mewtwo 32.5
53 RoyHeadSSB4-U.png Roy 32
54 LittleMacHeadSSB4-U.png Little Mac 31.572279
N/A Giga Mac
N/A MiiSwordfighterHeadSSB4-U.png Mii Swordfighter (Multi-Man Smash) 31.06
55-56 LinkHeadSSB4-U.png Link 31.059187
MiiSwordfighterHeadSSB4-U.png Mii Swordfighter
57 GanondorfHeadSSB4-U.png Ganondorf 30.969843
58 KirbyHeadSSB4-U.png Kirby 28.716846

Super Smash Bros. Ultimate

Rank Character Shield jump height
1 JigglypuffHeadSSBU.png Jigglypuff 936.84
2 FoxHeadSSBU.png Fox 58
3 GreninjaHeadSSBU.png Greninja 52
MiiBrawlerHeadSSBU.png Mii Brawler
5 SheikHeadSSBU.png Sheik 47.5
6 PichuHeadSSBU.png Pichu 47
7 BayonettaHeadSSBU.png Bayonetta 46
DiddyKongHeadSSBU.png Diddy Kong
FalcoHeadSSBU.png Falco
10 RyuHeadSSBU.png Ryu 45.5
11 CaptainFalconHeadSSBU.png Captain Falcon 45.3
12 JokerHeadSSBU.png Joker 45
YoungLinkHeadSSBU.png Young Link
ZeroSuitSamusHeadSSBU.png Zero Suit Samus
15 InklingHeadSSBU.png Inkling 44.1
KenHeadSSBU.png Ken
MarioHeadSSBU.png Mario
18 IncineroarHeadSSBU.png Incineroar 44
WolfHeadSSBU.png Wolf
20 PalutenaHeadSSBU.png Palutena 43.59
21 DonkeyKongHeadSSBU.png Donkey Kong 43.5
HeroHeadSSBU.png Hero
23 TerryHeadSSBU.png Terry 42.6
24 SephirothHeadSSBU.png Sephiroth 42.5
25 SoraHeadSSBU.png Sora 42.4
26 ShulkHeadSSBU.png Shulk 42.24
27 IceClimbersHeadSSBU.png Ice Climbers 42.11
28 ChromHeadSSBU.png Chrom 42
KazuyaHeadSSBU.png Kazuya
LucarioHeadSSBU.png Lucario
MegaManHeadSSBU.png Mega Man
RoyHeadSSBU.png Roy
33 BowserJrHeadSSBU.png Bowser Jr. 41.76
34 Banjo&KazooieHeadSSBU.png Banjo & Kazooie 41.2
35 LinkHeadSSBU.png Link 41
PiranhaPlantHeadSSBU.png Piranha Plant
ROBHeadSSBU.png R.O.B.
38 LucinaHeadSSBU.png Lucina 40.85
39 MiiGunnerHeadSSBU.png Mii Gunner 40.67
40 KingDededeHeadSSBU.png King Dedede 40.32
RobinHeadSSBU.png Robin
42 CorrinHeadSSBU.png Corrin 40
DrMarioHeadSSBU.png Dr. Mario
DuckHuntHeadSSBU.png Duck Hunt
GanondorfHeadSSBU.png Ganondorf
RidleyHeadSSBU.png Ridley
ToonLinkHeadSSBU.png Toon Link
WarioHeadSSBU.png Wario
WiiFitTrainerHeadSSBU.png Wii Fit Trainer
50 BowserHeadSSBU.png Bowser 39.61
KingKRoolHeadSSBU.png King K. Rool
52 CloudHeadSSBU.png Cloud 39.5
RichterHeadSSBU.png Richter
SimonHeadSSBU.png Simon
55 LucasHeadSSBU.png Lucas 39.15
56 BylethHeadSSBU.png Byleth 39
MetaKnightHeadSSBU.png Meta Knight
MiiSwordfighterHeadSSBU.png Mii Swordfighter
SnakeHeadSSBU.png Snake
SonicHeadSSBU.png Sonic
61 CharizardHeadSSBU.png Charizard 38.85
62 LuigiHeadSSBU.png Luigi 38
MarthHeadSSBU.png Marth
MythraHeadSSBU.png Mythra
PyraHeadSSBU.png Pyra
66 DarkPitHeadSSBU.png Dark Pit 37.63
PitHeadSSBU.png Pit
68 LittleMacHeadSSBU.png Little Mac 37
MewtwoHeadSSBU.png Mewtwo
MinMinHeadSSBU.png Min Min
NessHeadSSBU.png Ness
VillagerHeadSSBU.png Villager
YoshiHeadSSBU.png Yoshi
74 DaisyHeadSSBU.png Daisy 36.44
PeachHeadSSBU.png Peach
76 PikachuHeadSSBU.png Pikachu 36.2
77 DarkSamusHeadSSBU.png Dark Samus 36
Pac-ManHeadSSBU.png Pac-Man
SamusHeadSSBU.png Samus
ZeldaHeadSSBU.png Zelda
81 IkeHeadSSBU.png Ike 35.68
IvysaurHeadSSBU.png Ivysaur
SquirtleHeadSSBU.png Squirtle
84 SteveHeadSSBU.png Steve 35.6
85 IsabelleHeadSSBU.png Isabelle 35
MrGame&WatchHeadSSBU.png Mr. Game & Watch
OlimarHeadSSBU.png Olimar
88 KirbyHeadSSBU.png Kirby 34
89 Rosalina&LumaHeadSSBU.png Rosalina & Luma 33

Jigglypuff's shield jump

Jigglypuff has the most notable shield jump out of every character. In every Smash Bros. title, breaking Jigglypuff's shield makes it shield jump extremely high, due to a large amount of knockback from the break. Under most circumstances, Jigglypuff passes the upper blast line and gets KOed. This can only be prevented by an overhead obstruction or if another character inflicts knockback on Jigglypuff as it flies.

Due to changes with the upper blast line's behaviour in Smash 4, Jigglypuff can only be Blast KO'd, unless it is tiny on a large stage like Palutena's Temple. Star KOs or Screen KOs are mostly ineffective against Jigglypuff from a shield jump because of its jumping speed. This appears to have been reverted in Ultimate.

It is never officially explained within the games why Jigglypuff has a high shield jump.

Advantages

The first noticeable advantage is in Melee's Adventure Mode, when the player has to escape the exploding Brinstar. This stage consists of a vertical climb, which can be completed a lot faster from shield jumping. However, as this technique requires shield breaking, the Shield Stupidity bonus, worth -2000 points, is awarded to the player. The shield jump enables Jigglypuff to reach areas in Brawl's Subspace Emissary that few others could, and complete stages, such as Glacial Peak, in record time.

Custom stages in Brawl

Brawl's introduction of custom stages created a new use for shield jumping: a platform high above the main battlefield can provide Jigglypuff a spot that few other characters can reach or hit with ranged attacks. Only Pit and R.O.B. can reach a similar height normally. Jigglypuff can be potentially threatened by Meta Knight and Kirby's throws, and other characters can use the bomb jump.

The Super Jiggly Jump

When Jigglypuff's shield breaks, it flies upward with its hitstun animation for a period of time. During this period, Jigglypuff can be KOed from the upper blast zone. If Jigglypuff does not reach the upper blast line until after this period, it continues to fly upwards and beyond the blast line as if it had simply jumped very high. This move is easiest to perform on a ceiling that Jigglypuff only gets stuck on for a short period of time, or with accurate timing as it is pushed away from the ceiling.

One easy way of doing this is on the Brawl stage New Pork City. For this to be executed, Jigglypuff must stand along the right side of the floating structure closest to the middle and shield until it jumps. If Jigglypuff is close enough to the right wall, it skims the wall and continues to be KOed. If a character uses either the Mushroom or the Poison Mushroom, it may possibly escape the stun as it reverts to normal size. This enables the player to move freely during the fall.

It can also be performed underneath certain blocks in the Mushroomy Kingdom stage.

Gallery

Videos

Smash 64

Melee