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Ridley (SSBB)

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Revision as of 20:35, October 29, 2014 by Laikue (talk | contribs) (Laikue moved page Ridley (boss) to Ridley (SSBB): SSB4 Ridley is completely different and also needs his own page.)
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This article covers Ridley's appearance as a boss in Super Smash Bros. Brawl. For his other appearances in the Super Smash Bros. series, see Ridley.

Ridley
RidleyBrawl.jpg
File:MetroidSymbol.png
A boss in Brawl
Universe Metroid
Article on Metroid Wiki Ridley

Ridley appears as the fifth boss during the Subspace Emissary, in which Samus and Pikachu must fight him. He is found at the end of the Research Facility II. In the cutscene prior to the battle, Ridley ambushes and grabs Samus, flying upward and scraping her along the walls. Pikachu breaks Samus free from Ridley's grasp using Thunder. In the first battle, Ridley has higher health and uses moves ranging from claw swipes to a move similar to Rayquaza's ExtremeSpeed to a tail swipe across the entire stage. Meta Ridley, his form in Metroid Prime, later attacks Donkey Kong, Diddy Kong, Captain Falcon, Olimar, Samus, Pikachu, and R.O.B..

Ridley and his Meta Ridley form are resurrected by Tabuu, their true leader, in The Great Maze to face down the heroes. Oddly enough, they are resurrected as separate beings.

Ridley's attacks

Wolf fighting Ridley in Brawl.

Ridley spends most of his time in the air over the abyss. Characters with strong aerials have an easier time, but in a pinch up-smashes can be used. Most of his attacks are either relatively slow or well telegraphed, thus staying alert can help the player avoid a lot of damage. The hardest attacks to dodge are his claw sweep (not his tail sweep) and loop-de-loop, but by paying attention to his attack order they can be predicted.

On higher difficulties of Subspace Emissary, defeating Ridley usually earns something valuable.

First or Second Move

  • Ridley scrapes the stage with his tail. At low percentages, it covers half the stage. At higher percentages, it cover the whole stage, sometimes turning around at the end to double back. Sometimes he will use this attack twice in a row. It can be easily dodged by jumping over his tail.

First Move

  • Ridley flies off the screen, then rushes at the player horizontally. Oddly, he seems to charge at a random speed each time, regardless of difficulty. It can be dodged by sidestepping, air dodging, roll dodging, or jumping over/under with good timing.
  • Ridley does a loop-de-loop and damages anyone who makes contact. This can be dodged by jumping into the middle of the loop, where he will just circle the player.

Second Move

  • Ridley roars and flaps his wings violently, which kicks up wind that pushes the player back slightly. Damage can be taken by making contact with his head as this starts.
  • Ridley flies low and sweeps the stage with his claws. He screeches before this.

Third Move

  • Ridley lands on the floor, jumps up, and then drops down trying to stomp on the player. Because Ridley always drops down on the same spot he landed before jumping, it can be dodged by running to the opposite end of the stage.
  • Ridley jumps up and then flies toward the player from the background, similar to Master Hand's punch, but with an erratic flight pattern. It will only hit the player if they are on or very close to the ground, so it can be dodged easily by jumping over it.

Origin of Attacks

Most of his attacks are completely made up for Brawl; however, there are a couple attacks that are somewhat retained: The attack that Ridley does when he flies to the background of the stage and tries to ram into the player looks very similar to how Ridley flew away in the beginning of Super Metroid. Also in Super Metroid, Ridley will often use his tail as a weapon by whipping it at Samus. In Brawl, Ridley does use his tail as a weapon, but not as a whip.

Damage Taken

  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png The icon for the grass effect. EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.1 ×1.3 ×0.7 ×1.0 ×1.3 ×1.0 ×1.0 ×1.0 ×0.9

Trophy Info

Ridley's trophy in Brawl.

The leader of the Space Pirates. He looks like a pterosaur but has high intelligence and a brutal nature. He plans to steal the baby Metroid from Samus for his own use. Ridley utilizes wings for a full range of flight and attacks with fireballs from his mouth and whips of his tail. As the culprit behind the murder of Samus's parents, the connections with Samus run deep.

NES: Metroid
SNES: Super Metroid

See also: List of SSBB trophies (Metroid series)

Trivia

  • In Brawl, Ridley hangs motionless in the air once his death animation completes. Normally, the animation finishes far below the bottom of the screen, so this cannot be seen. However, it is possible to defeat him while he's very high up during some attacks with moves such as Thunder, which results in the animation not reaching the bottom of the screen and leaving him to float onscreen as the stage fades out.
  • Ridley has a move during the first battle similar to Dyna Blade in Kirby Super Star. He stomps on the ground, then takes to the background and jets straight ahead into camera view and flies up. He had done this before during a fight with Samus in Super Metroid, but he did so to get away, rather than to attack. A similar type of attack was employed by Meta Ridley in Metroid Prime. It is similar to Master Hand and Crazy Hand's Jet attack.
  • In Brawl, he is unable to shoot fireballs as he did as an attack in past Metroid games. The fireball attacks were used by Meta Ridley.

Moveset gallery