SSBU Icon.png

Roy (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
(https://youtu.be/JNobArQk8lo?t=81)
Line 30: Line 30:
*{{buff|All aerials have less landing lag.}}
*{{buff|All aerials have less landing lag.}}
*{{change|Down aerial's sweetspot now deals [[flame]] damage.}}
*{{change|Down aerial's sweetspot now deals [[flame]] damage.}}
===Throws/other attacks===
*{{change|Roy's [[forward throw]] is now an elbow strike to the chest, just like {{SSBU|Marth}}'s.}}


===Special Moves===
===Special Moves===

Revision as of 05:48, November 4, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Roy's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Roy.
Roy
in Super Smash Bros. Ultimate
Roy
FireEmblemSymbol.svg
Universe Fire Emblem
Other playable appearances in Melee
in SSB4

Availability Unlockable
Final Smash Critical Hit
RoyHeadSSBU.png

Roy (ロイ, Roy) is a playable character in Super Smash Bros. Ultimate. He was officially confirmed on June 12th, 2018. Ray Chase now voices Roy in English versions of the game, whereas Jun Fukuyama’s representation of Roy from SSB4 has been repurposed for Japanese versions.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Roy's model features a more subdued color scheme.
  • Change Roy's dashing animation has been altered.
  • Change Some of Roy's moves, such as his down aerial, have fire effects added to them.
  • Change Roy's sweetspotted moves now use the sound effects from Ike's sword, Ragnell.

Attributes

  • Buff Like all characters, Roy’s jumpsquat animation now takes three frames to complete.

Ground Attacks

  • Buff Roy's neutral attack appears to have an altered animation, granting it more vertical range.
  • Buff Dash attack has less ending lag.

Aerial Attacks

  • Buff All aerials have less landing lag.
  • Change Down aerial's sweetspot now deals flame damage.

Throws/other attacks

Special Moves

  • Buff As with Marth and Lucina's Dancing Blade, Double-Edge Dance transitions significantly faster into each hit.
  • Buff Like with most non-storeable charge moves, Roy can now turn Flare Blade to the opposite direction while charging the move.
  • Change Roy now removes the Sword of Seals from its sheath once he has finished sheathing it in Critical Hit.
  • Change Critical Hit now causes a flaming background to appear once the main hit is unleashed.


Gallery

Character Showcase Video

<youtube>FtDn6HBn_Qk</youtube>

Trivia

  • Roy's pose in his official artwork resembles his forward tilt.
  • Roy is the first fighter to be introduced as a clone and later have an echo of their own in a later installment.