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Inkling (SSBU)

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This article is about Inkling's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Inkling.
Inkling
in Super Smash Bros. Ultimate
Inkling SSBU.png
SplatoonSymbol.svg
Universe Splatoon
Availability Unlockable
Final Smash Killer Wail
InklingHeadSSBU.png
Attacks with a variety of weapons. Covering opponents with ink leads to more and more damage—plus these Inklings are really fashionable!
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Inkling (インクリング, Inkling) is a playable character in Super Smash Bros. Ultimate. Although the default form is female, both male and female forms of this character are playable. They were the first character suggested to appear in the then-unnamed Ultimate in its first teaser trailer at the end of the March 8th, 2018 Nintendo Direct, and officially announced as a newcomer alongside Daisy and Ridley in Ultimate's E3 2018 trailer released on June 12th, 2018. Inkling is classified as fighter #64.

Yuki Tsujii voices both genders of Inkling, via voice clips from Splatoon.

Attributes

  • Some of Inkling's attacks use up and apply ink. Characters that are painted with ink take additional damage from all attacks. However, certain attacks use up some of the ink in the Ink Tank, which can be replenished by pressing "B" while using the Shield. Ink also resets when Inkling is KOed. If Inkling's ink levels are too low, many of her moves will deal less damage and certain specials will have no effect at all. Ink applies to certain Assist Trophies as well.
  • When the ground is inked, opponents moving over it will have reduced mobility, a trait taken from the Splatoon games.
  • Inkling will transform into squid form while dashing and dodging.
  • Inkling is a middleweight with fast movement and an average falling speed.
  • Inkling can crawl and wall jump.
  • Inkling takes continuous damage while swimming. This trait is shared with Charizard, Sonic, and Incineroar.

Moveset

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Ground attacks

  • Neutral attack: A two-hit combo consisting of a quick finger jab then a kick, followed by a rapid series of spurts from the Splattershot that concludes with a single blast that launches the enemy. The rapid jab covers opponents in ink.
  • Forward tilt: Swings the Splattershot horizontally ahead.
  • Up tilt: A swinging kick above her head.
  • Down tilt: A breakdance attack that hits twice.
  • Dash attack: A lunging elbow strike after transforming back into humanoid form from squid form.

Smash attacks

  • Forward smash: Swings the Inkbrush. Covers opponents in ink.
  • Up smash: Fires a burst from the Blaster above her head. There is a hitbox next to the Inkling that launches the enemy above her before the shot goes off, setting the enemy up for the attack. Covers opponents in ink.
  • Down smash: Empties out the Slosher on either side of herself, starting with the front then the back. Covers opponents in ink.

Aerial attacks

  • Neutral aerial: A spinning kick that hits on either side of herself. First hit is useful for comboing into moves such as jab or Up Smash.
  • Forward aerial: Dropkicks ahead of herself.
  • Back aerial: Swings the Splattershot straight behind herself.
  • Up aerial: Two spinning kicks that swing in an arc above herself.
  • Down aerial: Swings the Splattershot straight below herself. Is capable of spiking.

Grab attacks

  • Grab: Reaches out to seize the opponent.
  • Pummel: Stomps the grabbed opponent.
  • Forward throw: Fires the Splattershot directly at the opponent, angled diagonally upwards. Covers opponents in ink.
  • Back throw: Transforms into her squid form, then spins and tosses the opponent behind Inkling with her tentacles.
  • Up throw: Tosses the opponent upward, then turns into her squid form to headbutt them from below.
  • Down throw: Slams the opponent head-first into the ground with one hand.

Get-up attacks

  • Floor attack (front): Shoots the Splattershot on both sides of herself.
  • Floor attack (back):
  • Floor attack (trip):
  • Edge attack: Swings her Splattershot.

Special attacks

On-screen appearance

Lands with a splash of ink in her squid form before transforming back, then flaps her arms excitedly before drawing her Splattershot. This is the Inkling's entrance animation from Octo Valley in Splatoon.

Taunts

  • Fires her Splattershot into the air with one hand while making a "gun" sign with her other hand.
  • Jumps happily on the spot while smiling. Based off of the "Booyah" signal from Splatoon and Splatoon 2.
  • Raises her Splattershot several times into the air in a celebratory cheer. Based off of the "Come On/This Way" signal from Splatoon and Splatoon 2.

Idle poses

  • Casually sways her Splattershot behind her, with her other hand on her hip.
  • Looks behind herself.

Victory poses

  • Spins the Slosher on one finger. Directly based on the female Inkling’s victory animation when using a Slosher-type weapon in Splatoon.
  • Jumps for joy, spins around, and poses with the Splattershot. Directly based on the victory animation when using a Shooter-type weapon in Splatoon 2 with the animation beforehand based off the male Inkling's animation with the weapon of the same type in Splatoon. This pose is slightly altered for the male Inkling.
  • Sways the Splat Roller from side to side, before striking a pose, based on the victory animation when using a Roller-type weapon in Splatoon along with the ending pose based off the animation in Splatoon 2.

Role in World of Light

The Inklings (both female and male) were among the fighters that were summoned to fight the army of Master Hands.

The Inklings were present when Galeem unleashed its beams of light. They decided to each hide in a puddle of their own ink; however, this proved ineffective when the beams of light destroyed the cliff they were on. Both were transformed into spirits alongside the rest of the fighters, excluding Kirby.

Alternate costumes

Inkling Palette (SSBU).png


Gallery

Character Showcase Video

<youtube>O4-7-bJWUsc</youtube>

Trivia

  • Inkling can swim in Ultimate. This contradicts attributes established in Splatoon, in which Inklings dissolve when they touch water. However, in reference to this attribute, Inkling takes gradual damage while swimming.
  • Inkling is the only character to have different victory animations between alternate costumes.
  • If a player gets inked by Inkling prior to getting Screen KO'd, the ink will still be on said player when they are Screen KO'd.
  • Inkling is currently the only newcomer in Ultimate to have received a Super Smash Bros. 4-style character poster to promote her inclusion as a playable character.
  • Inkling is the first newcomer in Ultimate that was previously featured as a Mii Fighter costume in Super Smash Bros. 4. The others are Chrom, King K. Rool, and Isabelle.
  • Inkling was the only newcomer to be in the panoramic group artwork when it was first shown off in the E3 2018 Direct, due to being the only newcomer revealed at the time.
  • Inkling is currently one of the only two newcomers in Ultimate to not have splash art and an introduction tagline, the other being Daisy.
    • This makes Inkling the only unique newcomer with that distinction.
  • Inkling is one of two newcomers (the other being Ridley) to be in a veteran's gallery on the official website, specifically Young Link's.
  • Coincidentally, Inkling's fighter number, 64, is the same as the number of her costume in Super Mario Maker.
  • Inkling is the only character to have an alternate costume appear in the World of Light trailer, as male Inkling appears alongside the default female Inkling.