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Captain Falcon (SSBU): Difference between revisions

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==Gallery==
==Gallery==
<gallery>
<gallery>
SSBU Captain Falcon Number.png|Captain Falcon's fighter card
SSBU Captain Falcon Number.png|Captain Falcon's fighter card.
SSBUWebsiteCaptainFalcon1.jpg|On [[Boxing Ring]].
SSBUWebsiteCaptainFalcon1.jpg|On [[Boxing Ring]].
SSBUWebsiteCaptainFalcon2.jpg|Using [[Raptor Boost]] on [[Figure-8 Circuit]].
SSBUWebsiteCaptainFalcon2.jpg|Using [[Raptor Boost]] on [[Figure-8 Circuit]].

Revision as of 19:31, December 1, 2018

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This article is about Captain Falcon's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Captain Falcon.
Captain Falcon
in Super Smash Bros. Ultimate
Captain Falcon SSBU.png
FZeroSymbol.svg
Universe F-Zero
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Blue Falcon
CaptainFalconHeadSSBU.png
A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Captain Falcon (キャプテン・ファルコン, Captain Falcon) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Captain Falcon is classified as fighter #11.

Captain Falcon is once again voiced by Ryō Horikawa, using recycled voice clips from Brawl and Smash 4.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Captain Falcon's model features a more subdued color scheme. The top piece of his racing suit appears to be armor with visible scuffs. His eyes are larger, akin to Brawl.
  • Change Captain Falcon has a slightly altered dashing animation.
  • Change The pose at the end of Captain Falcon's triple size kick victory screen has been altered. Instead of pointing his wrist sideways, he points it upwards, forming a pose similar to his idle pose.

Attributes

  • Buff Like all characters, Captain Falcon’s jumpsquat animation now takes three frames to complete (down from 5).
  • Buff Captain Falcon dashes significantly faster.
  • Buff Captain Falcon's air speed is faster.
  • Buff Due to Ultimate's engine, Captain Falcon benefits from a variety of changes. Not being able to run past an opponent means he is far less likely to whiff dash grab, untechable grounded spikes means he has more combo potential, and changes to hitstun and the nerfing of defensive options, such as airdodging and rolling, allow his playstyle to thrive better than previously.

Ground attacks

  • Change The first hit of neutral attack has an altered animation, now jabbing underhanded.
    • Buff This allows it to hit shorter and crouching characters as well as jab lock, where it would whiff previously.
  • Change Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion. This change in animation allows the spike hitbox to affect grounded opponents.
    • Nerf This altered animation makes it slightly harder to edgeguard opponents.
  • Change Captain Falcon has a new forward smash: a backhand punch enveloped in fire that resembles Warlock Punch.
    • Buff Forward smash is faster and has more range.

Aerial attacks

  • Buff Neutral aerial's hits transition faster.
  • Buff Neutral aerial's first hit has less knockback scaling and less landing lag, allowing him to combo the first hit into Knee Smash at mid percents.
  • Buff Sweetspotted Knee Smash deals much more shield damage, being able to break a halfway depleted shield. It also has less landing lag.

Special Moves

  • Change Like several other powerful attacks in the game, Falcon Punch displays a dramatic slow-motion effect when it successfully hits an opponent.
    • Change Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.
    • Nerf Falcon Punch does not move Captain Falcon forward as much, slightly hindering its range.
  • Buff Raptor Boost now has a slightly altered animation, and has super armor upon the actual uppercut.
    • Change Raptor Boost deals much less knockback, resulting in it becoming more of a neutral/zone-breaker tool than a kill option.
    • Buff Aerial Raptor Boost no longer leaves Captain Falcon helpless on hit.
  • Change Falcon Dive has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to Dark Dive in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.
    • Buff Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.
  • Buff The middle hit of Falcon Kick deals more knockback.
    • Buff Falcon Kick has less startup lag than before.
  • Change Blue Falcon now releases flames on both sides when it's on the racetrack.
    • Change The track Captain Falcon drives on sports a new design, with no side rails.

Role in World of Light

Captain Falcon was among the fighters that were summoned to fight the army of Master Hands.

Captain Falcon was present when Galeem unleashed its beams of light. He attempted to escape in the Blue Falcon, but Galeem vaporized him and his vehicle before he could do so. He was transformed into a spirit along with the rest of the fighters (excluding Kirby).

Captain Falcon can be found in the mode by choosing to save Villager instead of Marth and Sheik.

Alternate costumes

Captain Falcon Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>ayUTQsO6d1E</youtube>