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Captain Falcon (SSBU): Difference between revisions

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(Cleanup and added info. https://youtu.be/YO3fo5dYsKk for reference)
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===Ground attacks===
===Ground attacks===
*{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}}
*{{change|The first hit of neutral attack has an altered animation, now jabbing underhanded.}}
*{{nerf|Captain Falcon's jab is noticeably slower.}}
**{{nerf|Captain Falcon's jab is noticeably slower.}}
*{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion.}}
*{{change|Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion.}}
**{{nerf|This altered animation makes it much harder to edgeguard opponents.}}
**{{nerf|This altered animation makes it much harder to edgeguard opponents.}}
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===Special Moves===
===Special Moves===
*{{change|Like several other powerful attacks in the game, [[Falcon Punch]] displays a dramatic slow-motion effect when it successfully hits an opponent.}}
*{{change|Like several other powerful attacks in the game, [[Falcon Punch]] displays a dramatic slow-motion effect when it successfully hits an opponent.}}
*{{change|Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.}}
**{{change|Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.}}
*{{buff|[[Raptor Boost]] now has a slightly altered animation, and seems to gain Captain Falcon [[super armor]] if the move connects.}}
*{{buff|[[Raptor Boost]] now has a slightly altered animation, and has [[super armor]] on some parts of the attack.}}
*{{change|Raptor Boost deals much less knockback, resulting in it becoming more of a combo tool than a kill option.}}
**{{change|Raptor Boost deals much less knockback, resulting in it becoming more of a combo tool than a kill option.}}
*{{change|[[Falcon Dive]] has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to [[Dark Dive]] in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.}}
*{{change|[[Falcon Dive]] has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to [[Dark Dive]] in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.}}
*{{buff|Falcon Dive covers more horizontal range and travels higher.}}
**{{buff|Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.}}
*{{buff|Falcon Dive now travels the same horizontal range when reversed as it does when not reversed.}}
*{{buff|The middle hit of [[Falcon Kick]] deals more knockback.}}
*{{buff|The middle hit of [[Falcon Kick]] deals more knockback.}}
**{{buff|Falcon Kick has less startup lag than before.}}
*{{change|[[Blue Falcon]] now releases flames on both sides when it's on the racetrack.}}
*{{change|[[Blue Falcon]] now releases flames on both sides when it's on the racetrack.}}



Revision as of 19:37, November 14, 2018

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All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
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This article is about Captain Falcon's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Captain Falcon.
Captain Falcon
in Super Smash Bros. Ultimate
Captain Falcon SSBU.png
FZeroSymbol.svg
Universe F-Zero
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Unlockable
Final Smash Blue Falcon
CaptainFalconHeadSSBU.png
A fighter that possesses both speed and power! But in exchange, he is frequently left open. Being able to successfully land his neutral special, Falcon Punch, can greatly influence the battle in multiplayer matches.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Captain Falcon (キャプテン・ファルコン, Captain Falcon) is a playable character in Super Smash Bros. Ultimate. He was confirmed on June 12th, 2018. Captain Falcon is once again voiced by Ryō Horikawa, using recycled voice clips from Brawl and Smash 4.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Captain Falcon's model features a more subdued color scheme. The top piece of his racing suit appears to be armor with visible scuffs. His eyes are larger, akin to Brawl.
  • Change Captain Falcon has a slightly altered dashing animation.
  • Change The pose at the end of Captain Falcon's triple size kick victory screen has been altered. Instead of pointing his wrist sideways, he points it upwards, forming a pose similar to his idle pose.

Attributes

  • Buff Like all characters, Captain Falcon’s jumpsquat animation now takes three frames to complete.
  • Buff Due to Ultimate's engine, Captain Falcon benefits from a variety of changes. Not being able to run past an opponent means he is far less likely to whiff dash grab, untechable grounded spikes means he has more combo potential, and changes to hitstun and the nerfing of defensive options, such as airdodging and rolling, allow his playstyle to thrive better than previously.

Ground attacks

  • Change The first hit of neutral attack has an altered animation, now jabbing underhanded.
    • Nerf Captain Falcon's jab is noticeably slower.
  • Change Up tilt has an altered animation: his foot no longer reaches all the way to the floor, resulting in a rather circular motion.
    • Nerf This altered animation makes it much harder to edgeguard opponents.
  • Change Captain Falcon has a new forward smash: a backhand punch enveloped in fire.
    • Nerf Forward smash has less range.

Aerial attacks

  • Buff Neutral aerial's hits transition faster.
  • Buff Sweetspotted Knee Smash deals much more shield damage, being able to break a halfway depleted shield. It also has less landing lag.

Special Moves

  • Change Like several other powerful attacks in the game, Falcon Punch displays a dramatic slow-motion effect when it successfully hits an opponent.
    • Change Falcon Punch's flames are more pronounced and better resemble an actual falcon than in Smash 4.
  • Buff Raptor Boost now has a slightly altered animation, and has super armor on some parts of the attack.
    • Change Raptor Boost deals much less knockback, resulting in it becoming more of a combo tool than a kill option.
  • Change Falcon Dive has Captain Falcon flash with an orange tint when grabbing an opponent. It additionally has a new animation, in which he grabs his opponent with one hand while leaning more similar to Dark Dive in SSB4 onward, and the flip after grabbing an opponent now has him spin slightly.
    • Buff Falcon Dive covers more horizontal range and travels higher, and reversing it no longer decreases its horizontal distance.
  • Buff The middle hit of Falcon Kick deals more knockback.
    • Buff Falcon Kick has less startup lag than before.
  • Change Blue Falcon now releases flames on both sides when it's on the racetrack.

Role in World of Light

Captain Falcon was among the fighters that were summoned to fight the army of Master Hands.

Captain Falcon was present when Galeem unleashed its beams of light. He attempted to escape in the Blue Falcon, but was vaporized before he could do so. He was transformed into a spirit along with the rest of the fighters (excluding Kirby).

Alternate costumes

Captain Falcon Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>ayUTQsO6d1E</youtube>