Battlefield (SSBB): Difference between revisions
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{{Smash universe}} | {{Smash universe}} | ||
==Trivia== | |||
*[[Sonic]] is able to [[stalling|stall]] on this stage by going under and using [[Homing Attack| his homing attack]]. | |||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Stages (SSBB)]] | [[Category:Stages (SSBB)]] | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |
Revision as of 16:30, May 21, 2009
- This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see Battlefield.
Battlefield | |
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File:Smash Bros. Icon.gif | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Starter |
Announced at E3 2006, The Battlefield is a stage in Super Smash Bros. Brawl. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of Super Smash Bros. Melee's Battlefield. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a day-and-night cycle; however, unlike Smashville, the cycle is not based on real time, but rather cycles between day and night very quickly.
Songs in My Music
- Battlefield
- Battlefield Ver.2
- Menu (Super Smash Bros. Melee)
- Battlefield (Melee)
- Multi-man Melee 1 (Melee)
Bolded song must be unlocked
Gallery
External Links
Trivia
- Sonic is able to stall on this stage by going under and using his homing attack.