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Motion-Sensor Bomb: Difference between revisions

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In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.  
In both ''GoldenEye 007'' and ''Perfect Dark'', there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.  


In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''. The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance. [http://www.youtube.com/watch?v=zsftegYjaiQ]
In the ''Super Smash Bros.'' series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in ''GoldenEye 007'' and ''Perfect Dark''. The design of the Motion-Sensor Bomb in ''Super Smash Bros.'' and international releases of ''Melee'' resembles the design in ''GoldenEye 007''; meanwhile, the design in the Japanese version of ''Melee'' resembles the proximity mines from ''Perfect Dark''.<ref>[http://www.youtube.com/watch?v=zsftegYjaiQ]</ref> The design of the Motion-Sensor Bombs in ''Brawl'', ''Super Smash Bros. 4'', and ''Ultimate'' don't resemble either mine, and now have their own unique appearance.
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==Trophies==
==Trophies==
===''Melee'' trophy===
===In ''Super Smash Bros. Melee''===
[[File:Proximity Mine Trophy Melee.png|100px|left]]
The Motion-Sensor Bomb trophy has a different design between Japanese and international releases. In international releases the design from ''{{iw|wikipedia|GoldenEye 007|1997 video game}}'' is used while in Japanese releases the design is from ''{{iw|wikipedia|Perfect Dark}}''. The Japanese version lists the game of origin as "{{ja|パーフェクトダーク(N64)|Pāfekuto Dāku (N64)}}" (which translates to "Perfect Dark (N64)"), though if the language is set to English it will change to "Perfect Dark (5/00)". It also uses the PAL description when changed to English, which is missing the text ". It adheres to" after "the Carrington Institute" (changed to "spies and other stealthy operatives" in NTSC).
;{{flag|japan}} Proximity Mine
{{Trophy
''The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|name=Proximity Mine
{{Trophy games|console1=N64|game1={{s|wikipedia|Perfect Dark}} (05/2000)}}
|image=Proximity Mine Trophy Melee.png
|desc=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
{{Trophy games|game1=Perfect Dark (5/00)}}
|game=Melee
}}
{{clrl}}
{{clrl}}


[[File:Motion-Sensor Bomb Trophy Melee.png|100px|left]]
{{Trophy
;{{flag|usa}} Motion-Sensor Bomb
|name=Motion-Sensor Bomb
''The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.''
|name-ntsc=Motion-Sensor Bomb
{{Trophy games|console1=none|game1=TOP SECRET}}
|name-pal=Proximity Mine
|image=Motion-Sensor Bomb Trophy Melee.png
|desc-ntsc=The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
|desc-pal=The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface{{sic}}, and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
{{Trophy games|game1=TOP SECRET}}
|game=Melee
}}
{{clrl}}
{{clrl}}


===''Brawl'' trophy===
===In ''Super Smash Bros. Brawl''===
[[File:Motion Sensor Bomb - Brawl Trophy.png|100px|left]]
{{Trophy
''An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.''
|name=Motion-Sensor Bomb
|image=Motion Sensor Bomb - Brawl Trophy.png
|desc=An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}}
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee|console2=Wii|game2=Super Smash Bros. Brawl}}
|game=Brawl
}}
{{clrl}}
{{clrl}}


===''SSB4'' trophy===
===In ''Super Smash Bros. 4''===
[[File:MotionSensorBombTrophy3DS.png|100px|left]]
{{Trophy
[[File:MotionSensorBombTrophyWiiU.png|100px|right]]
|name=Motion-Sensor Bomb
{{flag|ntsc}} ''A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!'' <br>
|image-3ds=MotionSensorBombTrophy3DS.png
{{flag|pal}} ''This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!''
|image-wiiu=MotionSensorBombTrophyWiiU.png
|desc-ntsc=A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!
|desc-pal=This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee (12/2001)|console2=WiiU|game2=Super Smash Bros. for Wii U}}
{{Trophy games|console1=GC|game1=Super Smash Bros. Melee (12/2001)|console2=WiiU|game2=Super Smash Bros. for Wii U}}
}}
{{clrl}}


==Gallery==
==Gallery==
<gallery>
<gallery>
image:mosens.jpg|NTSC trophy description.
mosens.jpg|NTSC trophy description.
image:proximityJPN.png|Japanese trophy description.
proximityJPN.png|Japanese trophy description.
Smash4 - Motion-Sensor Bomb.jpg|The new Motion-Sensor Bomb in ''[[Smash 4]]''.
Smash4 - Motion-Sensor Bomb.jpg|The new Motion-Sensor Bomb in ''[[Smash 4]]''.
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''.
Motion Sensor Bomb Underside.jpg|The underside of the bomb in ''SSB4''.
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*Despite western versions of ''Melee'' stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention ''Perfect Dark''.
*Despite western versions of ''Melee'' stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention ''Perfect Dark''.
*"Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of ''GoldenEye 007''.
*"Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of ''GoldenEye 007''.
==References==
{{reflist}}


{{SSBItems}}
{{SSBItems}}

Revision as of 10:12, July 24, 2022

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Motion-Sensor Bomb
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Symbol of the Smash Bros. series.
The Motion-Sensor Bomb.
Universe Super Smash Bros., GoldenEye, Perfect Dark
Appears in SSB
Melee
Brawl
SSB4
Ultimate
Item class Throwing/Setting/Explosive
When thrown, these will activate wherever they land. The first character to approach an active bomb is in for a big surprise!
Super Smash Bros. instruction booklet description

The Motion-Sensor Bomb (センサー爆弾, Sensor Bomb), also referred to as Proximity Mine in PAL versions of Super Smash Bros. Melee, is an item seen throughout the entire Super Smash Bros. series that will attach itself to the nearest solid part of the stage when thrown, be it ground, wall, or ceiling. It will then stick there until something hits it, be it an attack, a character or an item. If touched, it will explode and deal out a great amount of damage and knockback.

Origin

Proximity Mines selected from James Bond's watch in Goldeneye 007.
The Proximity Mine as it appeared in GoldenEye 007.
One holding a Proximity Mine in Perfect Dark.
The Proximity Mine as it appears in Perfect Dark.

In both GoldenEye 007 and Perfect Dark, there is an item called the "Proximity Mine". The mines in each game have a different appearance but largely the same function: the player simply throws the mine on any surface and waits for the enemy to walk by it. If the enemy gets too close, it explodes and causes powerful splash damage, enough to easily kill the victim. It is also possible for the player to be killed by their own Proximity Mine.

In the Super Smash Bros. series, the Proximity Mine is renamed to "Motion-Sensor Bomb" and it acts the same as it did in GoldenEye 007 and Perfect Dark. The design of the Motion-Sensor Bomb in Super Smash Bros. and international releases of Melee resembles the design in GoldenEye 007; meanwhile, the design in the Japanese version of Melee resembles the proximity mines from Perfect Dark.[1] The design of the Motion-Sensor Bombs in Brawl, Super Smash Bros. 4, and Ultimate don't resemble either mine, and now have their own unique appearance.

Overview

In SSB and Melee, when lying on the ground after spawning, it will be grey, but once thrown onto a wall or floor, it will glow green, as well as make its signature noise when it hits the ground, alerting others of its presence. In Brawl, the mine no longer glows; however, it gives a small beeping noise shortly after it has been deployed. It will also disappear if it takes too long to be set off. In SSB and Melee, the mine cannot explode before it is armed by a player. From Brawl onward, however, attacks and stage hazards will automatically cause an unarmed mine to explode, making them more dangerous in general.

In the North American and PAL versions of Melee, beta gameplay shows that the item was to look more similar to its appearance from Perfect Dark rather than GoldenEye 007. This was changed in the final versions for unknown reasons; even the Japanese language option in the North American version does not revert the item to the same appearance as in Perfect Dark and the Japanese version of Melee.

Since Brawl, the design of the bomb has been consistent between regions. In addition, both Brawl and Smash 4 gave the item a redesign, with Ultimate retaining the design of its predecessor. In Ultimate, the Motion-Sensor Bomb triggers the game's special slow-down zoom effect when someone touches it, regardless of if it will KO anyone. It gives off a signature beep during this slow-down, before exploding when speed returns to normal. Additionally, the bomb now becomes semi-transparent once planted, making it harder to see, especially on bright stages or stages with similar colour schemes.

Damage

Note, in Brawl the Motion-Sensor Bomb cannot be dropped while on the ground, pressing the drop input will make the character perform a forward tilt throw.

Action SSB Melee Brawl SSB4
Explosion 30% 28% 25% 25%
Forward tilt throw 10% 12% 12% 12%
Up tilt throw 10% 13% 13% 14%
Down tilt throw 10% 18% 14% 15%
Dash throw 12% 14% 15% 15%
Forward smash throw 12% 15% 15% 16%
Up smash throw 13% 17% 13% 17%
Down smash throw 13% 18% 18% 19%
Aerial drop N/A 14% 12% 13%
Aerial forward tilt throw 11% 14% 12% 12%
Aerial up tilt throw 12% 13% 13% 14%
Aerial down tilt throw 12% 14% 13% 15%
Aerial forward smash throw 12% 16% 15% 12%
Aerial up smash throw 13% 13% 13% 14%
Aerial down smash throw 13% 14% 13% 15%

Trophies

In Super Smash Bros. Melee

The Motion-Sensor Bomb trophy has a different design between Japanese and international releases. In international releases the design from GoldenEye 007 is used while in Japanese releases the design is from Perfect Dark. The Japanese version lists the game of origin as "パーフェクトダーク(N64)" (which translates to "Perfect Dark (N64)"), though if the language is set to English it will change to "Perfect Dark (5/00)". It also uses the PAL description when changed to English, which is missing the text ". It adheres to" after "the Carrington Institute" (changed to "spies and other stealthy operatives" in NTSC).

Proximity Mine trophy from Super Smash Bros. Melee.
Proximity Mine's trophy in Melee
Proximity Mine
The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface[sic], and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
Perfect Dark (5/00)
Motion-Sensor Bomb trophy from Super Smash Bros. Melee.
Motion-Sensor Bomb's trophy in Melee
NtscMotion-Sensor Bomb
PalProximity Mine
NTSC The perfect accessory for ambushes, the Motion-Sensor Bomb has been a favorite covert weapon of spies and other stealthy operatives. It adheres to any surface, and once armed, detonates with incredible force when it detects motion in its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
PAL The perfect accessory for ambushes, the proximity mine has long been a favorite covert weapon of the Carrington Institute any surface[sic], and once armed, detonates with incredible force when it detects motion within its range. In the frantic world of Super Smash Bros., it doesn't take long for it to go.
TOP SECRET

In Super Smash Bros. Brawl

Motion-Sensor Bomb's trophy in Brawl
Motion-Sensor Bomb
An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
GameCube: Super Smash Bros. Melee
Wii: Super Smash Bros. Brawl

In Super Smash Bros. 4

Motion-Sensor Bomb's trophy in Super Smash Bros. for Nintendo 3DS
Motion-Sensor Bomb's trophy in Super Smash Bros. for Wii U
Motion-Sensor Bomb
NTSC A tiny bomb that explodes in a big blast when it detects movement. Stick it to the walls, floor, or ceiling, and wait for it to arm. Long-range weapons can destroy it, but only if your opponents remember it's there. Don't forget yourself, though, or it'll be you caught in the explosion!
PAL This little bomb might not look like much, but it's primed to explode when it detects movement, and it packs a serious punch! You can stick it on walls and ceilings, and it can be detonated by long-range attacks. With just a little bit of strategy, you can do a LOT of damage!
GameCube: Super Smash Bros. Melee (12/2001)
Wii U: Super Smash Bros. for Wii U

Gallery

Names in other languages

Language Name Meaning
Japan Japanese センサー爆弾 Sensor Bomb
UK English Motion-Sensor Bomb
France French Bombe à détection Detection Bomb
Germany German Sensorikbombe Sensor Bomb
Spain Spanish Mina de proximidad Proximity Mine
Italy Italian Bomba di prossimità Proximity Bomb
China Chinese (Simplified) 感应炸弹 Induction Bomb
Taiwan Chinese (Traditional) 感應炸彈 Induction Bomb
South Korea Korean 센서 폭탄 Sensor Bomb
Netherlands Dutch Sensorbom Sensor Bomb
Russia Russian Сенсорная бомба Sensory Bomb

Trivia

  • Despite western versions of Melee stating the Proximity Mine's origin as "TOP SECRET", the game's credits still mention Perfect Dark.
  • "Motion-Sensor Bomb" is a word-for-word translation of the name given to the Proximity Mine in the Japanese release of GoldenEye 007.

References

  1. ^ [1]