Super Smash Bros. Ultimate
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Fighter number: Difference between revisions

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(Undid edit by 73.154.46.15: )
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(→‎Order: Sort Key's going back. When sorting by descending number order, the parent fighter would appear above the Echo Fighter.)
Tag: Mobile edit
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Revision as of 12:27, December 7, 2020

Fighters listed by their number on the Super Smash Bros. Ultimate website.

Fighter numbers are a method of identifying and sorting characters in Super Smash Bros. Ultimate.

Definition

As explained by Masahiro Sakurai, the numbers order characters based on "the order in which they joined the series". They are ordered in the following way:

  • SSB (01-12): The starter characters are ordered by their placement on the character selection screen, which in turn is based on each character's first appearance (with Mario and Donkey Kong as the oldest and Pikachu as the newest). The unlockable characters are similar, though they are sorted column-first rather than row-first as the starters are; as such, Ness precedes Captain Falcon despite being created later. This also matches their series debut order, explaining why Ness comes before Captain Falcon.
  • Melee (13-26): The starter characters are ordered by their first appearance on Melee’s E3 2001 reveal trailer (based on which ones had their faces shown first, meaning that the Ice Climbers and Sheik come before Zelda, whose hand appeared earlier in the opening). Zelda was the only character on Melee’s starting roster who wasn’t revealed to be playable at E3 2001, which could also be the reason why Zelda is placed after Sheik. The unlockable characters are ordered by how many Vs. Mode matches are required to unlock them, and thus Young Link, Ganondorf, Pichu, and Mewtwo's roles in the reveal trailer are ignored.
  • Brawl (27-44): The characters first revealed in Brawl’s original trailer are ordered first, followed by the remaining newcomers in the order revealed on the official website. Notably, Pokémon Trainer is not given a fighter number, likely due to not being directly controlled by the player. Instead, the three Pokémon (Squirtle, Ivysaur, and Charizard, ordered by evolution stage) are given numbers instead.
  • SSB4 (45-63) and Ultimate (64-81): The order is the order the newcomers were revealed.
  • Echo Fighters (04ε, 13ε, 21ε, 25ε, 28ε, 60ε, and 66ε) share their number with their "parent" in addition to a superscript epsilon (ε), regardless of which game they joined in.

Usage

The Fighter numbers are used to order characters on Ultimate's character selection screen and promotional material. Mii Fighters are instead shown as the last characters on the selection screen, likely due to their customizable nature. The only major in-game usage of the fighter numbers is that Echo Fighters, due to not having their own fighter number, can be optionally stacked onto the character they are based on in the character selection screens for Vs. Mode, Special Smash (except for Smashdown), Tourney, and Online modes (except for Quickplay).

A similar system is used for ordering stages on Ultimate's selection screen, where all stages are ordered by when they first joined the series (with the exception of stages shared between both versions of Super Smash Bros. 4, which are mixed in with stages from exclusively Super Smash Bros. for Wii U).

Order

Fighter Number Fighter
01 Mario (SSBU) Mario
02 Donkey Kong (SSBU) Donkey Kong
03 Link (SSBU) Link
04 Samus (SSBU) Samus
4.504ε Dark Samus (SSBU) Dark Samus
05 Yoshi (SSBU) Yoshi
06 Kirby (SSBU) Kirby
07 Fox (SSBU) Fox
08 Pikachu (SSBU) Pikachu
09 Luigi (SSBU) Luigi
10 Ness (SSBU) Ness
11 Captain Falcon (SSBU) Captain Falcon
12 Jigglypuff (SSBU) Jigglypuff
13 Peach (SSBU) Peach
13.513ε Daisy (SSBU) Daisy
14 Bowser (SSBU) Bowser
15 Ice Climbers (SSBU) Ice Climbers
16 Sheik (SSBU) Sheik
17 Zelda (SSBU) Zelda
18 Dr. Mario (SSBU) Dr. Mario
19 Pichu (SSBU) Pichu
20 Falco (SSBU) Falco
21 Marth (SSBU) Marth
21.521ε Lucina (SSBU) Lucina
22 Young Link (SSBU) Young Link
23 Ganondorf (SSBU) Ganondorf
24 Mewtwo (SSBU) Mewtwo
25 Roy (SSBU) Roy
25.525ε Chrom (SSBU) Chrom
26 Mr. Game & Watch (SSBU) Mr. Game & Watch
27 Meta Knight (SSBU) Meta Knight
28 Pit (SSBU) Pit
28.528ε Dark Pit (SSBU) Dark Pit
29 Zero Suit Samus (SSBU) Zero Suit Samus
30 Wario (SSBU) Wario
31 Snake (SSBU) Snake
32 Ike (SSBU) Ike
33 Pokémon Trainer (SSBU) Pokémon Trainer (Squirtle (SSBU) Squirtle)
34 Pokémon Trainer (SSBU) Pokémon Trainer (Ivysaur (SSBU) Ivysaur)
35 Pokémon Trainer (SSBU) Pokémon Trainer (Charizard (SSBU) Charizard)
36 Diddy Kong (SSBU) Diddy Kong
37 Lucas (SSBU) Lucas
38 Sonic (SSBU) Sonic
39 King Dedede (SSBU) King Dedede
40 Olimar (SSBU) Olimar
41 Lucario (SSBU) Lucario
42 R.O.B. (SSBU) R.O.B.
43 Toon Link (SSBU) Toon Link
44 Wolf (SSBU) Wolf
45 Villager (SSBU) Villager
46 Mega Man (SSBU) Mega Man
47 Wii Fit Trainer (SSBU) Wii Fit Trainer
48 Rosalina & Luma (SSBU) Rosalina & Luma
49 Little Mac (SSBU) Little Mac
50 Greninja (SSBU) Greninja
51 Mii Brawler (SSBU) Mii Brawler
52 Mii Swordfighter (SSBU) Mii Swordfighter
53 Mii Gunner (SSBU) Mii Gunner
54 Palutena (SSBU) Palutena
55 Pac-Man (SSBU) Pac-Man
56 Robin (SSBU) Robin
57 Shulk (SSBU) Shulk
58 Bowser Jr. (SSBU) Bowser Jr.
59 Duck Hunt (SSBU) Duck Hunt
60 Ryu (SSBU) Ryu
60.560ε Ken (SSBU) Ken
61 Cloud (SSBU) Cloud
62 Corrin (SSBU) Corrin
63 Bayonetta (SSBU) Bayonetta
64 Inkling (SSBU) Inkling
65 Ridley (SSBU) Ridley
66 Simon (SSBU) Simon
66.566ε Richter (SSBU) Richter
67 King K. Rool (SSBU) King K. Rool
68 Isabelle (SSBU) Isabelle
69 Incineroar (SSBU) Incineroar
70 Piranha Plant (SSBU) Piranha Plant
71 Joker (SSBU) Joker
72 Hero (SSBU) Hero
73 Banjo & Kazooie (SSBU) Banjo & Kazooie
74 Terry (SSBU) Terry
75 Byleth (SSBU) Byleth
76 Min Min (SSBU) Min Min
77 Steve (SSBU) Steve
78 Challenger Pack 8
79 Challenger Pack 9
80 Challenger Pack 10
81 Challenger Pack 11

Trivia

The order of the base roster fighters (without Ken and Incineroar, who were not revealed at the time) without Echo Fighters being placed next to their parent fighters.
  • Coincidentally, Inkling's fighter number, 64, is the same as the number of the female Inkling’s costume in Super Mario Maker. The same also applies to Greninja, being number 50 in both cases.
  • Had Echo Fighters been numbered normally (i.e. not grouped with their base fighters), they would be placed accordingly:
  • The starter characters in Melee, Brawl and SSB4's Sound Test are ordered the similar way as the fighter numbers, except Captain Falcon and Ness, Peach and Bowser (excluding SSB4), and Sheik and Zelda are swapped. In SSB4, unlockable characters are also ordered similarly (albeit they are separated from starters), but Lucina and Dark Pit are grouped together between Duck Hunt and Ryu. Sonic was also placed between Shulk and Ness.
    • In the announcer's voice section in SSB4, Mega Man, Pac-Man and Mii Fighters are grouped together with Sonic, and Dr. Mario was in between Duck Hunt and Lucina.
  • Oddly, on the back of the North American physical case of Ultimate, several characters are misplaced from their fighter number order: