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Beam Sword: Difference between revisions

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(→‎Damage: Added SSB4 values.)
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!''[[Super Smash Bros. Melee|Melee]]''
!''[[Super Smash Bros. Melee|Melee]]''
!''[[Super Smash Bros. Brawl|Brawl]]''
!''[[Super Smash Bros. Brawl|Brawl]]''
!''[[Super Smash Bros. 4|3DS/Wii U]]''
|-
|-
!A
!A
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| 7%
| 7%
| 5%
| 5%
| 4& - 5%
|-
|-
!F-Tilt
!F-Tilt
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| 11%
| 11%
| 7%
| 7%
| 8% (9% near base)
|-
|-
!Dash
!Dash
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| 13%
| 13%
| 7%
| 7%
| 8% (7% near base)
|-
|-
!Dash (Mewtwo)
!Dash (Mewtwo)
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| 18%
| 18%
| N/A
| N/A
| 8% (7% near base)
|-
|-
!Dash (Peach/Zelda)
!Dash (Peach/Zelda)
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| 23%(13%+10%)
| 23%(13%+10%)
| 7%
| 7%
| 8% (7% near base)
|-
|-
!F-Smash
!F-Smash
| 25%
| 25%
| 15% - 20%
| 15% - 20%
| 11 - 15%
| 11% - 15%
| 13% - 20%
|-
|-
!F-Smash (C. Falcon)
!F-Smash (C. Falcon)
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| 15% - 14%(5%+9%)
| 15% - 14%(5%+9%)
| 18%(8%+10%) - 26%(11%+15)
| 18%(8%+10%) - 26%(11%+15)
| 13% - 20%
|-
|-
!F-Smash (Sheik)
!F-Smash (Sheik)
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| 14%(5%+9%) - 19%(6%+12%)
| 14%(5%+9%) - 19%(6%+12%)
| 23%(11%+12%) - 32%(15%+17%)
| 23%(11%+12%) - 32%(15%+17%)
| 13% - 20%
|-
|-
!F-Smash (Marth/Roy, if first swipe connects)
!F-Smash (Marth/Roy, if first swipe connects)
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| 14%(1%+13%) - 20%(1%+19%)
| 14%(1%+13%) - 20%(1%+19%)
| 16%(5%+11%) - 23%(7%+16%)
| 16%(5%+11%) - 23%(7%+16%)
| 13% - 20%
|-
|-
!Drop
!Drop
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| 7%
| 7%
| 8% - 10%
| 8% - 10%
| 6% - 7%
|-
|-
![[Forward tilt]] throw
![[Forward tilt]] throw
| 15%
| 15%
| 12%
| 12%
| 11% - 12%
| 11% - 12%
| 11% - 12%
|-
|-
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| 10% - 13%
| 10% - 13%
| 13%
| 13%
| 13% - 14%
|-
|-
![[Down tilt]] throw
![[Down tilt]] throw
| 13%
| 13%
| 8% - 14%
| 8% - 14%
| 12%
| 12%
| 12%
|-
|-
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| 9% - 14%
| 9% - 14%
| 14%
| 14%
| 13% - 15%
|-
|-
![[Forward smash]] throw
![[Forward smash]] throw
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| 10% - 15%
| 10% - 15%
| 15%
| 15%
| 14% - 15%
|-
|-
![[Up smash]] throw
![[Up smash]] throw
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| 10% - 17%
| 10% - 17%
| 16%
| 16%
| 15% - 16%
|-
|-
![[Down smash]] throw
![[Down smash]] throw
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| 10% - 18%
| 10% - 18%
| 12% - 16%
| 12% - 16%
| 15% - 16%
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|-
!Air Drop
!Air Drop
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| 8%
| 8%
| 10%
| 10%
| 7% - 9%
|-
|-
!Air Forward tilt throw
!Air Forward tilt throw
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| 8% - 12%
| 8% - 12%
| 12%
| 12%
| 11% - 12%
|-
|-
!Air up tilt Throw
!Air up tilt Throw
| 17%
| 17%
| 10% - 11%
| 10% - 11%
| 13%
| 13%
| 13%
|-
|-
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| 6% - 14%
| 6% - 14%
| 10%
| 10%
| 10% - 11%
|-
|-
!Air forward smash throw
!Air forward smash throw
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| 7% - 12%
| 7% - 12%
| 12%
| 12%
| 11% - 12%
|-
|-
!Air up smash throw
!Air up smash throw
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| 2% - 13%
| 2% - 13%
| 13%
| 13%
| 11% - 12%
|-
|-
!Air down smash throw
!Air down smash throw
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| 6% - 14%
| 6% - 14%
| 10%
| 10%
| 12% - 14%
|}
|}



Revision as of 01:37, October 12, 2015

Beam Sword
BeamSwordSSB4.png
A Beam Sword in Smash 4
Universe Super Smash Bros.
Appears in SSB
Melee
Brawl
SSB4
Item class Weapon
This is an item of great power. It also has the longest range of all Clobbering Items when thrown.
Super Smash Bros. instruction manual.

The Beam Sword (ビームソード, Beam Sword) is a long-range battering item, similar in appearance to a lightsaber. Available in all four games, it can be wielded and charged for melee attacks or can be thrown, like all other battering items.

Origin

File:RealLifeBeamSword.jpg
Darth Vader and Obi-Wan Kenobi square off using lightsabers; the weapons are a distinctive pop culture icon.

The Beam Sword acts as a reference to the lightsaber from the Star Wars film series since 1977, though multiple literary works prior to the series had similar weapons, such as Fritz Leiber's Gather, Darkness from the 1940s. In the original Super Smash Bros., the weapon would make sound effects similar to those found in the actual films, including the famous, distinctive, and sharp crackling noise when two swords collided. While the sound effects were removed in the PAL and American releases of the games, the Japanese release of Melee continued this tradition, and in Brawl and Smash 4, all regions now contain the famous sound effects from the film series. Furthermore, in the latter two games, the Beam Sword's blade could shrink in some animations, furthering the connection between the item and its source.

Operation

Fox charges up a forward smash with the Beam Sword. The retracting blade references weapons in various forms of science fiction.

As a battering item, the beam sword is intended to bolster the player's power, as well as potentially add some options to their game via throwing. An added bonus, however, is that the Beam Sword's range can significantly increase in size when used in Melee and Brawl, particularly in the case of charged smash attacks. In each of its subsequent appearances, its range has increased, with Brawl's variant of the weapon potentially having thrice the range of its Melee counterpart.

The Beam Sword is one of few unusual items Peach can pull out via her Vegetable attack, though the chances of this are slim (1 out of 58 chance). In addition, the behaviour surrounding the event is unorthodox for Brawl; in the first minute of plucking the item, the sword's range is severely decreased, as Peach will use her item throwing animation rather than her standard item swinging animation. After a minute, the item pickup sound will play and the Beam Sword regains its usual properties, though the player can also toss the sword and pick it up again to restore its proper attributes.

Damage

An icon for denoting incomplete things.
Action SSB Melee Brawl 3DS/Wii U
A 12% 7% 5% 4& - 5%
F-Tilt 18% 11% 7% 8% (9% near base)
Dash 16% 13% 7% 8% (7% near base)
Dash (Mewtwo) N/A 18% N/A 8% (7% near base)
Dash (Peach/Zelda) N/A 23%(13%+10%) 7% 8% (7% near base)
F-Smash 25% 15% - 20% 11% - 15% 13% - 20%
F-Smash (C. Falcon) 25% 15% - 14%(5%+9%) 18%(8%+10%) - 26%(11%+15) 13% - 20%
F-Smash (Sheik) N/A 14%(5%+9%) - 19%(6%+12%) 23%(11%+12%) - 32%(15%+17%) 13% - 20%
F-Smash (Marth/Roy, if first swipe connects) N/A 14%(1%+13%) - 20%(1%+19%) 16%(5%+11%) - 23%(7%+16%) 13% - 20%
Drop 5% 7% 8% - 10% 6% - 7%
Forward tilt throw 15% 12% 11% - 12% 11% - 12%
Up tilt throw 16% 10% - 13% 13% 13% - 14%
Down tilt throw 13% 8% - 14% 12% 12%
Dash attack throw 19% 9% - 14% 14% 13% - 15%
Forward smash throw 19% 10% - 15% 15% 14% - 15%
Up smash throw 20% 10% - 17% 16% 15% - 16%
Down smash throw 13% 10% - 18% 12% - 16% 15% - 16%
Air Drop 13% 8% 10% 7% - 9%
Air Forward tilt throw 17% 8% - 12% 12% 11% - 12%
Air up tilt Throw 17% 10% - 11% 13% 13%
Air down tilt throw 19% 6% - 14% 10% 10% - 11%
Air forward smash throw 19% 7% - 12% 12% 11% - 12%
Air up smash throw 20% 2% - 13% 13% 11% - 12%
Air down smash throw 20% 6% - 14% 10% 12% - 14%

Trophies

Melee trophy

With its distinctive glowing blade, the Beam Sword is eye-catching and lethal. At first, the blade is about the size of a short sword, but the length changes depending on who wields it. The blade also lengthens in direct proportion to the power of an attack, so it reaches its maximum size when swung as a smash attack.

N64: Super Smash Bros.

Brawl trophy

A sword with a blade of glowing energy. The length of the blade changes depending on the fighting spirit of the wielder. It has four attacks: a standard attack, a strong side attack, a side smash attack, and a dash attack. When doing a side smash attack, the Beam Sword's blade grows to three times its normal length--that's the best reach of all battering weapons.

N64: Super Smash Bros.

SSB4 trophy

Ntsc A powerful sword with a blade of pure energy. It isn't the strongest weapon to land on the battlefield, but its shape can change based on how it is used to attack. A forward smash will make the blade especially long. Lash out at your foes from a distance—they can't hit back!

Pal The blade of this sword is made of pure light energy. It's not very powerful, but depending on your attack, it can have a pretty long reach! Just wait till you use it for a side smash! You can make the most of its power by attacking enemies as they're falling, or when you're too far away for them to counter-attack.

N64: Super Smash Bros. (04/1999)
Wii U: Super Smash Bros. for Wii U

Gallery

Trivia

  • It is possible for the Beam Sword to pass through solid walls and still hit opponents.