Battlefield (SSBB): Difference between revisions
No edit summary |
L33tSilvie (talk | contribs) (Undid revision 268717 by 96.255.185.212 (Talk)Speculation: Don't you ever give up?) |
||
Line 14: | Line 14: | ||
}} | }} | ||
Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time [[Sweet spot (ledge)|sweet spot]]ting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly | Announced at [[E3]] 2006, The '''Battlefield''' is a stage in ''[[Super Smash Bros. Brawl]]''. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of ''[[Super Smash Bros. Melee]]''<nowiki>'</nowiki>s [[Battlefield (SSBM)|Battlefield]]. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time [[Sweet spot (ledge)|sweet spot]]ting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a [[Time change|day-and-night cycle]]; however, unlike [[Smashville]], the cycle is not based on real time, but rather cycles between day and night very quickly. | ||
===Songs in [[My Music]]=== | ===Songs in [[My Music]]=== | ||
Line 38: | Line 38: | ||
{{SSBBStages}} | {{SSBBStages}} | ||
{{Smash universe}} | {{Smash universe}} | ||
[[Category:Stages]] | [[Category:Stages]] | ||
[[Category:Stages (SSBB)]] | [[Category:Stages (SSBB)]] | ||
[[Category:Super Smash Bros. universe]] | [[Category:Super Smash Bros. universe]] |
Revision as of 20:03, May 5, 2009
- This article is about the Battlefield in its Super Smash Bros. Brawl form. For other uses, see Battlefield.
Battlefield | |
---|---|
![]() File:Smash Bros. Icon.gif | |
Universe | Super Smash Bros. |
Appears in | SSBB |
Availability | Starter |
Announced at E3 2006, The Battlefield is a stage in Super Smash Bros. Brawl. It's basic design is very similar to its Gamecube counterpart, although it appears to be made up of natural elements like earth or rock, unlike the more architectural design of Super Smash Bros. Melee's Battlefield. Also, the stage is bigger than in Melee, and the thin ledges of the original have been modified so characters have a less difficult time sweet spotting as before. You can also wallhug near the ledge, unlike Final Destination. The stage also has a giant sundial on the main platform as well as a day-and-night cycle; however, unlike Smashville, the cycle is not based on real time, but rather cycles between day and night very quickly.
Songs in My Music
- Battlefield
- Battlefield Ver.2
- Menu (Super Smash Bros. Melee)
- Battlefield (Melee)
- Multi-man Melee 1 (Melee)
Bolded song must be unlocked
Gallery
External Links