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Snake (SSBU): Difference between revisions

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(→‎Special attacks: There are arguments for both sides as for whether this is a buff or a nerf. Yes, the opponent can easily see it now, but you can also easily see it now, so you don't lose track of it.)
(→‎Gallery: Updating images.)
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==Gallery==
==Gallery==
<gallery>
<gallery>
SSBUWebsiteSnake1.png|Snake on [[Temple]].
SSBUWebsiteSnake1.jpg|Snake on [[Temple]].
SSBUWebsiteSnake2.png|Snake using his neutral attack against {{SSBU|Little Mac}} on [[Kalos Pokémon League]].
SSBUWebsiteSnake2.jpg|Snake using his neutral attack against {{SSBU|Little Mac}} on [[Kalos Pokémon League]].
SSBUWebsiteSnake3.png|Snake readying his [[Remote Missile]] on [[Coliseum]].
SSBUWebsiteSnake3.jpg|Snake readying his [[Remote Missile]] on [[Coliseum]].
SSBUWebsiteSnake4.png|About to detonate his [[C4]] on {{SSBU|Bowser Jr.}} on [[Tomodachi Life]].
SSBUWebsiteSnake4.jpg|About to detonate his [[C4]] on {{SSBU|Bowser Jr.}} on [[Tomodachi Life]].
SSBUWebsiteSnake5.png|[[Taunting]] with a crouching {{SSBU|R.O.B.}} on [[Magicant]].
SSBUWebsiteSnake5.jpg|[[Taunting]] with a crouching {{SSBU|R.O.B.}} on [[Magicant]].
SSBUWebsiteSnake6.png|Snake crouching next to a Ramblin' Evil Mushroom on [[Gaur Plain]].
SSBUWebsiteSnake6.jpg|Snake crouching next to a Ramblin' Evil Mushroom on [[Gaur Plain]].
SSBUWebsite12.jpg|Solid Snake with the [[Rope Snake]] on [[Pokémon Stadium]].
SSBUWebsite12.jpg|Solid Snake with the [[Rope Snake]] on [[Pokémon Stadium]].
SSBUWebsiteLuigi4.jpg|Getting hit by {{SSBU|Luigi}}’s neutral attack on Coliseum.
SSBUWebsiteLuigi4.jpg|Getting hit by {{SSBU|Luigi}}’s neutral attack on Coliseum.

Revision as of 19:09, July 9, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
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This article is about Snake's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Solid Snake.
Snake
in Super Smash Bros. Ultimate
Snake
MetalGearSymbol.svg
Universe Metal Gear
Other playable appearance in Brawl


Availability Unlockable
Final Smash Covering Fire
SnakeHeadSSBU.png
Back by popular demand, Snake brings a ranged fighting style unlike any other fighter in the game. His Final Smash locks onto an opponent and fires five homing missiles.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Snake (スネーク, Snake) is a playable character in Super Smash Bros. Ultimate. Rather than Kiefer Sutherland, who voiced his predecessor in the Metal Gear Solid V series, David Hayter confirmed on Twitter that he would be reprising his role as Snake.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Snake retains his design from Super Smash Bros. Brawl, which in turn is based off Metal Gear Solid 2: Sons of Liberty. However, his body suit appears less form-fitting than before, and his overall appearance appears to be more detailed, particularly his hair and bandana.
  • Change Snake has refined animations for many of his moves.
  • Change Snake's series symbol has changed from the FOX logo to the "❗" Alert symbol seen in Metal Gear Solid games.
  • Change Snake has two additional alternate costumes, increasing his total to 8. Like in Brawl, these costumes resemble camouflage worn by Naked Snake in Metal Gear Solid 3: Snake Eater. One is a pure black costume resembling the Black Camouflage. The other is a lighter green costume resembling the Leaf Camouflage.
  • Change Snake has a new victory animation. He does a spin kick, a side kick, and then finishes with a pose.

Attributes

  • Buff Snake benefits the most from the universal 3-frame jumpsquat out of any character; a massive improvement over his previous 9 frames. This vastly improves his ground-to-air maneuverability.

Ground attacks

  • Nerf Up tilt now shows a trail to visualize its once-deceptively large hitbox. Horizontal range has been reduced.
  • Change Snake’s previous down smash has been changed into a double-sided kick slightly similar to Zelda's.

Aerial attacks

  • Buff Neutral aerial is slightly faster and has less ending lag. The hits also connect better so the opponent won't fall out of it as much.
  • Buff Forward aerial is slightly faster.

Throws/other attacks

  • Buff Up throw has increased followup potential.
  • Nerf Due to the removal of chain grabbing, Snake can no longer use down throw repeatedly, reducing his potential damage output.

Special attacks

  • Change Hand Grenades are much larger.
  • Buff Remote Missile travels faster and turns quicker.
  • Change Remote Missile uses a different sound when preparing to fire a missile.
  • Change The C4 now emits a flashing red light for a few seconds after being placed, improving its visibility.
  • Buff Snake now remains crouched when detonating a C4 from a crouching position.
  • Change Snake has a new currently unnamed Final Smash. It involves him throwing a glowing smoke bomb to call an airstrike. A crosshair will first appear to mark opponents, before five homing missiles are fired at the marked victims.

Alternate costumes

Snake Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>7NLKrPYYQt0</youtube>

Trivia

  • Snake was announced to return in Ultimate on June 12th 2018, which was also the 10 year anniversary of Metal Gear Solid 4: Guns of the Patriots.
  • Snake is the only character in Smash history to have their logo entirely changed: the FOX logo was altered to the "❗" Alert symbol from Metal Gear Solid.
    • This is possibly due to the FOX logo also being the logo for Kojima Productions, who no longer works for Konami. Konami, however, still owns the Metal Gear franchise, making a logo change necessary.