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ReDead: Difference between revisions

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ReDeads made their ''Smash'' debut in ''Melee'', and they were first announced at [[E3]] 2001.
ReDeads made their ''Smash'' debut in ''Melee'', and they were first announced at [[E3]] 2001.


They appear as enemies in the [[Underground Maze]] of [[Adventure Mode]], they are usually found in the main area with the broken, floating platforms. Usually, there are about one or two ReDeads per platform. In other areas, especially in the tunnels connecting the map, they can be found in groups of three or four. ReDeads will sometimes leave a [[trophy]] behind when they are KO'ed.
They appear as enemies in the [[Underground Maze]] of [[Adventure Mode]]; they are usually found in the main area with the broken, floating platforms. Usually, there are about one or two ReDeads per platform. In other areas, especially in the tunnels connecting the map, they can be found in groups of three or four. ReDeads will sometimes leave a [[trophy]] behind when they are KO'ed.


They can also occasionally appear out of [[container]] items in regular battles. They are one of the four common enemies that can appear on any stage. For every ReDead the player KOs, they will get 800 points added to their total score, as part of the ReDead KO special bonus. These ReDeads have a slightly darker skin color, but their behavior is the same of their Adventure Mode version.
They can also occasionally appear out of [[container]] items in regular battles. They are one of the four common enemies that can appear on any stage. For every ReDead the player KOs, they will get 800 points added to their total score, as part of the ReDead KO special bonus. These ReDeads have a slightly darker skin color, but their behavior is the same as their Adventure Mode version.


ReDeads attack fighters by limping towards them. Once the ReDead identifies its victim, it will charge at it, latch on, and bite it. The amount of damage the ReDead deals depends on the difficulty. The higher the difficulty, the more damage it deals. Mashing the controller buttons shakes the creature off, stopping its damaging process. After a few attacks, the ReDead will fall down on the ground, and will remain so for some seconds. However, if left in this state, it will eventually revive and continue to walk around and attack the player; therefore, the player must inflict more damage to remove it from gameplay.
ReDeads attack fighters by limping towards them. Once the ReDead identifies its victim, it will charge at it, latch on, and bite it. The amount of damage the ReDead deals depends on the difficulty. The higher the difficulty, the more damage it deals. Mashing the controller buttons shakes the creature off, stopping its damaging process. After a few attacks, the ReDead will fall down on the ground, and will remain so for a few seconds. However, if left in this state, it will eventually revive and continue to walk around and attack the player; therefore, the player must inflict more damage to remove it from gameplay.


===Trophy information===
===Trophy information===
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===In [[Smash Run]]===
===In [[Smash Run]]===
[[File:SSB4 ReDead.png|thumb|{{SSB4|Luigi}} above a ReDead in Smash Run.]]
[[File:SSB4 ReDead.png|thumb|{{SSB4|Luigi}} above a ReDead in Smash Run.]]
ReDeads appear as enemies. They stand still, and when a character gets close enough they release a powerful, [[stun]]ning scream, then attack with a powerful swipe. Graphically, ReDeads now resemble their updated look from ''The Legend of Zelda: Ocarina of Time 3D''.
ReDeads appear as enemies. They stand still, and when a character gets close enough, they release a powerful, [[stun]]ning scream, then attack with a powerful swipe. A character in midair will be [[push]]ed by the scream instead. Graphically, ReDeads now resemble their updated look from ''The Legend of Zelda: Ocarina of Time 3D''.


===Trophy Description===
===Trophy Description===
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{{clear}}
{{clear}}
==Origin==
==Origin==
ReDeads are zombie-like enemies which debuted in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', later appearing in ''[[zeldawiki:The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and ''[[zeldawiki:The Legend of Zelda: Wind Waker|Wind Waker]]''. Their design in the ''Smash'' series comes from the first two games. They remain stationary or move around sluggishly, but when they see [[Link]] they release a high-pitched scream which freezes him, then they jump onto him and start to attack.
ReDeads are zombie-like enemies which debuted in ''[[zeldawiki:The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', later appearing in ''[[zeldawiki:The Legend of Zelda: Majora's Mask|Majora's Mask]]'' and ''[[zeldawiki:The Legend of Zelda: Wind Waker|Wind Waker]]''. Their design in the ''Smash'' series comes from the first two games. They remain stationary or move around sluggishly, but when they see [[Link]], they release a high-pitched scream which freezes him, then they jump onto him and start to attack.


In ''Ocarina of Time'' ReDeads appear in Hyrule Castle Town, strongly implying that they were actually former civilians of the area prior to Link's seven year absence. The trophies in ''Melee'' and ''Smash 4'', though, claim that they are just magically animated clay and that the civilians escaped to safety.
In ''Ocarina of Time'', ReDeads appear in Hyrule Castle Town, strongly implying that they were actually former civilians of the area prior to Link's seven year absence. The trophies in ''Melee'' and ''Smash 4'', though, claim that they are just magically animated clay and that the civilians escaped to safety.


{{EnemiesAdvSSBM}}
{{EnemiesAdvSSBM}}

Revision as of 19:47, April 26, 2015

ReDead
Taken with Dolphin.
A ReDead in Melee's Adventure Mode.
Universe The Legend of Zelda
Level(s) appears in Underground Maze
Point worth 300
Article on Zelda Wiki ReDead

ReDeads (リーデッド, ReDead) are enemies from the Legend of Zelda series.

In Super Smash Bros. Melee

Darker ReDead variety from Super Smash Bros. Melee.
Dark brown ReDead.

ReDeads made their Smash debut in Melee, and they were first announced at E3 2001.

They appear as enemies in the Underground Maze of Adventure Mode; they are usually found in the main area with the broken, floating platforms. Usually, there are about one or two ReDeads per platform. In other areas, especially in the tunnels connecting the map, they can be found in groups of three or four. ReDeads will sometimes leave a trophy behind when they are KO'ed.

They can also occasionally appear out of container items in regular battles. They are one of the four common enemies that can appear on any stage. For every ReDead the player KOs, they will get 800 points added to their total score, as part of the ReDead KO special bonus. These ReDeads have a slightly darker skin color, but their behavior is the same as their Adventure Mode version.

ReDeads attack fighters by limping towards them. Once the ReDead identifies its victim, it will charge at it, latch on, and bite it. The amount of damage the ReDead deals depends on the difficulty. The higher the difficulty, the more damage it deals. Mashing the controller buttons shakes the creature off, stopping its damaging process. After a few attacks, the ReDead will fall down on the ground, and will remain so for a few seconds. However, if left in this state, it will eventually revive and continue to walk around and attack the player; therefore, the player must inflict more damage to remove it from gameplay.

Trophy information

ReDead trophy from Super Smash Bros. Melee.
ReDead
Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of castle town, moaning. Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolks had evacuated to safety, and the ReDeads were magic animated into hideous humanoid shapes.

In Super Smash Bros. Brawl

The ReDead's only appearance in Brawl is as a sticker.

Name Game Effect Character(s)
ReDead The Legend of Zelda: Ocarina of Time AttackWeapon+005TypeIcon(Weapon).png Attack +5 All charactersRandomHeadSSBB.png
Brawl Sticker ReDead (Zelda Ocarina of Time).png
ReDead
(Zelda Ocarina of Time)

In Super Smash Bros. 4

In Smash Run

File:SSB4 ReDead.png
Luigi above a ReDead in Smash Run.

ReDeads appear as enemies. They stand still, and when a character gets close enough, they release a powerful, stunning scream, then attack with a powerful swipe. A character in midair will be pushed by the scream instead. Graphically, ReDeads now resemble their updated look from The Legend of Zelda: Ocarina of Time 3D.

Trophy Description

The ReDead trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Ocarina of Time & Majora's Mask Trophy Box.

Trophy in for Wii U.
ReDead

These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them!

N64: The Legend of Zelda: Ocarina of Time (11/1998)
N64: The Legend of Zelda: Majora's Mask (10/2000)

Origin

ReDeads are zombie-like enemies which debuted in Ocarina of Time, later appearing in Majora's Mask and Wind Waker. Their design in the Smash series comes from the first two games. They remain stationary or move around sluggishly, but when they see Link, they release a high-pitched scream which freezes him, then they jump onto him and start to attack.

In Ocarina of Time, ReDeads appear in Hyrule Castle Town, strongly implying that they were actually former civilians of the area prior to Link's seven year absence. The trophies in Melee and Smash 4, though, claim that they are just magically animated clay and that the civilians escaped to safety.