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Kazuya (SSBU): Difference between revisions

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**The ''Smash'' version of the wavedash derives from this move due to having a similar appearance and functionality.
**The ''Smash'' version of the wavedash derives from this move due to having a similar appearance and functionality.
<!--*Kazuya is the third fighter in ''Ultimate'' to speak Japanese in all regions. However, unlike [[Cloud]] and [[Sephiroth]], whose Japanese speaking is because of union issues with their English voice actors, Kazuya's Japanese speaking is in line with his home series, as all characters in the ''Tekken'' franchise (outside of spinoffs) are only voiced in their native language (Japanese in Kazuya's case).-->
<!--*Kazuya is the third fighter in ''Ultimate'' to speak Japanese in all regions. However, unlike [[Cloud]] and [[Sephiroth]], whose Japanese speaking is because of union issues with their English voice actors, Kazuya's Japanese speaking is in line with his home series, as all characters in the ''Tekken'' franchise (outside of spinoffs) are only voiced in their native language (Japanese in Kazuya's case).-->
*Interestingly enough, Kazuya's brief display of his moveset presented by Masahiro Sakurai uses the character select theme from ''Tekken 3'', which is the only game in the series in which he is not a playable character. Instead he only makes some minor cameos in that game.
*Interestingly enough, Kazuya's brief display of his moveset presented by Masahiro Sakurai uses the character select theme from ''Tekken 3'', which is the only game in the series in which he is not a playable character, instead only being seen through a few cameos.
*It appears that some of Kazuya's animations are pulled straight from ''Tekken 7'', such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.<ref>[https://twitter.com/fffightinfacts/status/1406327632111849478]</ref>
*It appears that some of Kazuya's animations are pulled straight from ''Tekken 7'', such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.<ref>[https://twitter.com/fffightinfacts/status/1406327632111849478]</ref>



Revision as of 07:38, June 27, 2021

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This article is about Kazuya's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Kazuya Mishima.
Kazuya
in Super Smash Bros. Ultimate
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{{{content2}}}

TekkenSymbol.svg
Universe Tekken
Availability Downloadable
Final Smash Final Blaster
KazuyaHeadSSBU.png
Kazuya GETS READY FOR THE NEXT BATTLE
—Introduction tagline

Kazuya (カズヤ, Kazuya) is an upcoming playable character in Super Smash Bros. Ultimate. He was officially announced at the E3 Nintendo Direct on June 15th, 2021 as the fifth downloadable character from Fighters Pass Vol. 2. He is the first playable fighter from the Tekken series, and the second character from Bandai Namco after Pac-Man. Kazuya is classified as Fighter #81.

Moveset

Kazuya's moveset is heavily derived from his home series. Several of his moves involve him briefly morphing into Devil Kazuya before turning back to normal. Similar to fellow fighting game characters Ryu, Ken, and Terry, Kazuya utilizes unique hit sound effects, derived from Tekken 6 onward. Another unique feature that Kazuya shows is his unique visual hit effects, also derived from the Tekken series.

  • Rage: Kazuya will be surrounded by a red aura when badly damaged. In his home series, the rage effect increases the damage output of his moves, but it is currently unknown if it does the same in Smash.
  • Tsunami Kick: A high kick followed by an axe kick, similar to Ken's Inazuma Kick.
  • Searing Edge: An aerial side kick. Presumably his forward aerial.
  • Flash Punch Combo: Two quick punches from his left hand followed by a stronger punch from his right hand.
  • Steel Pedal Drop: Grabs his opponent by the leg and slams them on the floor behind him. Presumably his back throw.
  • Flash Tornado: A tornado kick, similar to Ryu's held neutral attack.
  • Nejiri Uraken: Spins, kneels, and strikes with his fist from underneath, creating a small burst.
  • Crouch Spin Kick: A rotating kick from below.
  • Twin Pistons: Two small uppercuts, with his left hand making a weak strike followed by his right hand making a slightly stronger strike.
  • Sternum Smash: Punches while grabbing the opponent. Presumably his pummel.
  • Jumping Sobat: An aerial kick from behind him. Presumably his back aerial.
  • Spinning Demon to Left Hook: Does a low sweeping kick followed by a hook from his left hand.
  • Dragon Uppercut: An electrified uppercut with his left hand.
  • Tombstone Crusher: Gets on his back and kicks from the floor.
  • Gates of Hell: Bends the opponent's back, then kicks them away. Presumably one of his throws. Based on Kazuya's command grab from Tekken 5 onwards.
  • Wind God Fist: Dashes forward and does an electrified hook. It is currently unknown whether its more powerful, just-frame variant, the Electric Wind God Fist, exists in the game.
  • Crouch Jab: A punch while ducking.
  • Roundhouse to Triple Spin Kicks: Does a roundhouse kick, followed by three spinning kicks, with the last kick striking at a high angle.
  • Rising Toe Kick: A high upwards kick. Presumably his up aerial.
  • Stature Smash: A low-angled kick in front of him. Capable of tripping opponents.
  • Crouch Dash: He is able to dash while crouching. During this, his hurtbox is lowered significantly, allowing him to dodge attacks such as Ryu and Ken's Hadoken.
  • Left Splits Kick: Moves forward before stretching his left leg upwards, swinging it downwards immediately after.
  • Stonehead: A headbutt. Presumably his forward throw.
  • Demon God Fist: An electrified punch that briefly stuns opponents.
  • Oni Front Kick: A short kick in front of him that results in a burst.
  • Double Face Kick: During a grab, kicks the opponent in the face before striking them with his heel, throwing them in the process.
  • Demon Scissors: From the air, performs a somersault before swinging his leg downward, landing on his back. Presumably his down aerial.
  • Jump Side Kick: Quickly jumps and does a side kick high in the air.
  • Demon's Wrath: Starts with a high-angled kick with his left leg, followed by a quick straight punch from his left fist, then a low-angled kick from his right leg, followed by a short punch in front of him that creates a burst.
  • Leaping Sidekick: Leaps forward and kicks in front of him.
  • Jumping Knuckle: Strikes diagonally downward while in the air, and can meteor smash, much like Ryu, Ken, and Terry's down aerials.
  • Air Inferno: Throws the opponent upwards, then transforms into his demon form and shoots a beam diagonally upwards at them. Presumably his up throw.
  • 10 Hit Combo: A series of 10 hits: two left-hand punches, a right-hand punch, a backhand strike, a left up kick, a right axe kick, a right low sweeping kick, a left low kick, a right electric punch, and a bursting uppercut. The last hit appears to cause Special Zoom.
  • Devil Fist: In his devil form, performs a straight lunge that travels through the opponent, causing them to crumple if it connects.
  • Inferno: In his devil form, unleashes a laser blast from his forehead, similar to Robo Beam. Covers a long distance.
  • A move where Kazuya flies upwards in his devil form. Presumably his up special.
  • Lion Slayer: In his devil form, performs a knifehand strike that can meteor smash opponents. Presumably his down smash.
  • Glorious Demon God Fist: In his devil form, lunges forward with a straight punch. Presumably his forward smash.
  • Devil Twister: In his devil form, performs an uppercut. Presumably his up smash.
  • Heaven's Door: A grabbing attack where Kazuya flies into the air in his devil form with the opponent before diving and slamming them into the ground. Based on the Rage Drive variant of the move. Appears to cause Special Zoom.
  • His Final Smash has him, in his devil form, say ここが貴様の墓場だ! ("This will be your burial ground!") and shoot out multiple lasers from his chest and wings that strike opponents while in a volcanic landscape. It is based on a variation of his Rage Art exclusive to Tekken 7's story mode that Kazuya uses in his final battle against Heihachi Mishima.
  • An animation where he transforms into his devil form and looks upwards while spreading his arms out (similar to Lucario and Corrin's up taunts) before turning back to normal. Possibly one of his taunts.
  • An animation where he crosses his arms and grins at the opponent. Possibly one of his taunts.
  • An animation where he enters a stance with one arm pointed towards the ground, and the other one curled to the side of his midsection. Possibly one of his taunts. Similar to his victory animation in the first Tekken game.

Victory poses

  • Flying kicks in, then punches towards the screen in his devil form, before transforming back to normal while holding the punching pose. Based on one of his victory screens in Tekken 5, Tekken 6, and Tekken 7. An announcer similar to the one from Tekken 7 can be heard in his trailer, but it is unknown if this applies to the final game as well.

Role in World of Light

Due to his status as downloadable content, Kazuya does not have a legitimate role in World of Light. Instead, he is unlocked for use in the mode after freeing 10 fighters from Galeem's control. If loading an existing save file that meets this condition prior to downloading Kazuya, he is immediately unlocked.

Reveal trailer

Gallery

Trivia

The European Super Smash Bros. website saying "x KAZUYA" instead of "x TEKKEN".
  • Kazuya's reveal trailer contains multiple references to the Tekken franchise:
    • Kazuya's repeated act of tossing other fighters into a volcano during his reveal trailer is a reference to Heihachi Mishima doing the same thing throughout the Tekken franchise, as well as Kazuya tossing Heihachi off a cliff in his endings in Tekken 1 and Tekken 7.
    • The segment with him and King K. Rool about to punch each other on Boxing Ring is a reference to the Bandai Namco logo animation in Tekken 7, with K. Rool replacing Jin Kazama, and the Super Smash Bros. symbol replacing the Bandai Namco logo.
    • Kazuya can be seen fighting Ken and using his Crouch Dash to slip under one of his Hadoukens before retaliating with a Dragon Uppercut. This is a reference to a trailer for Street Fighter x Tekken where he and Nina fight Ryu and Ken.
    • Before his Final Smash is shown, he is shown slamming Incineroar into the ground. Incineroar is a stand-in for Heihachi, as both characters shared the same Japanese voice actor and Heihachi's Gi bears a tiger emblem.
    • In one scene Kazuya is seen fighting Snake in his jaguar camouflage costume as a stand-in for King, a name used by two wrestlers from the Tekken series known for their jaguar masks.
    • The two initial gameplay scenes of the reveal trailer as well as the beginning of Kazuya's gameplay demonstration feature unique pannings of the camera, which are similarly done before a round in the Tekken series.
    • In one scene, Devil Kazuya is seen shooting an Inferno at Daisy in her blue dress and Wario in his red biker outfit. The blue Daisy resembles Asuka Kazama, a cousin of Jin Kazama, while Wario resembles Bob, an obese American character as he appears in Tekken 7.
    • In one scene, Kazuya is shown meteor smashing a green Inkling followed by punching a black Zero Suit Samus. The green Inkling resembles Bryan Fury as he appears in Tekken 7, while the black Zero Suit Samus resembles Nina as she appears in Tekken 7's story.
  • Kazuya's fighter artwork, which features a red glimmer on his left eye, is the only one that features such an effect on any part of the character.
  • The splash art for Kazuya is the second that uses a font other than DF Gothic Japanese, the first being that of Piranha Plant. This does not apply to the splash art used in the Japanese trailer, which uses the DF Gothic Japanese font with the usual "Joins the battle!" tagline.
    • The 3D text for his "Gets ready for the next battle" tagline is taken from Tekken 7 's battle loading screen, albeit with "Get" replaced with "Gets" to be grammatically correct.
  • While originally the main protagonist (and anti-hero) of the original Tekken, his descent into villainy starting with Tekken 2 makes him the second third-party playable antagonist as well as the second DLC antagonist after Sephiroth.
  • Kazuya’s appearance in Smash marks the second time he is playable in a 2.5D fighting game with the first being Street Fighter X Tekken.
  • For unknown reasons, the European versions of the Super Smash Bros. website say "Super Smash Bros. Ultimate x Kazuya" instead of Tekken in his newcomer banner. Likewise, the website was updated to remove the series names and logos for all characters in the "Sort by Series" section. However, the European video presentations still show the Tekken name and logo.
    • This is similar to how in the US broadcasts of Nintendo Directs, some M-rated games had their name replaced with a character's name, usually the protagonist or a prominent character.
  • Kazuya's name is written in kanji for the Tekken series, but in the Japanese version for Ultimate, it is spelled out in katakana.
  • Kazuya's artwork pose on the "Everyone is Here!" banner is similar to his pose in artwork for Tekken 6.
  • The Crouch Dash move is known colloquially in the Tekken community as a wavedash, due to how it is appears as segmented, repeated chunks or "waves."
    • The Smash version of the wavedash derives from this move due to having a similar appearance and functionality.
  • Interestingly enough, Kazuya's brief display of his moveset presented by Masahiro Sakurai uses the character select theme from Tekken 3, which is the only game in the series in which he is not a playable character, instead only being seen through a few cameos.
  • It appears that some of Kazuya's animations are pulled straight from Tekken 7, such as a quirk regarding Spinning Demon causing Kazuya's back to appear twisted for a few frames.[1]

References

  1. ^ [1]