Event match: Difference between revisions
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'''Event matches''' ({{ja|イベント戦}}, ''Ibentosen'') are special challenges that were introduced as a set of 51 single-player tasks in ''[[Super Smash Bros. Melee]]''. Each event match puts the player into a scenario with special conditions and a certain objective. The player must complete the objective in order to complete the event match, and the game records the completion and "score" of each event match. A completely new set of 41 single-player event matches was included in ''[[Super Smash Bros. Brawl]]'', with a separate set of 21 [[Co-op mode|co-op]] event matches also included. ''Brawl'' also introduced three [[difficulty]] levels for each event match - easy, medium, and hard. Few of ''Melee''{{'}}s event matches force characters to either play as the character in an [[Palette swap|alternate costume]] or fight against the character or characters in a different costume (mostly [[Trophy Tussle]] matches), while ''Brawl'' has only two events that both forces the player to play as the character in a different costume and team up with characters in their alternate costumes. | '''Event matches''' ({{ja|イベント戦}}, ''Ibentosen'') are special challenges that were introduced as a set of 51 single-player tasks in ''[[Super Smash Bros. Melee]]''. Each event match puts the player into a scenario with special conditions and a certain objective. The player must complete the objective in order to complete the event match, and the game records the completion and "score" of each event match. A completely new set of 41 single-player event matches was included in ''[[Super Smash Bros. Brawl]]'', with a separate set of 21 [[Co-op mode|co-op]] event matches also included. ''Brawl'' also introduced three [[difficulty]] levels for each event match - easy, medium, and hard. Few of ''Melee''{{'}}s event matches force characters to either play as the character in an [[Palette swap|alternate costume]] or fight against the character or characters in a different costume (mostly [[Trophy Tussle]] matches), while ''Brawl'' has only two events that both forces the player to play as the character in a different costume and team up with characters in their alternate costumes. | ||
While most ''Melee'' events allow the player to choose any [[character]], with relatively few being pre-determined, this is reversed in ''Brawl'' as every event match with the exception of the [[All-Star Match]]es and the final two events have set fighters. This appears to be done so that players are forced to use nearly every character at least once | While most ''Melee'' events allow the player to choose any [[character]], with relatively few being pre-determined, this is reversed in ''Brawl'' as every event match with the exception of the [[All-Star Match]]es and the final two events have set fighters. This appears to be done so that players are forced to use nearly every character at least once (the exception is {{SSBB|Luigi}} and {{SSBB|Jigglypuff}} who are the only two characters to not have a solo event match though they can be used in the all star matches and final two events.). But the other thirty three characters have an event match in the solo events. So all solo events have a character so the player can use every character at least once. And the co-op events have events that have a character (as all of them) but the final two co-op events out of 21, have set fighters. However, this combined with the number and perceived quality of the events makes the mode in general less popular in ''Brawl'' than in ''Melee''. | ||
Event Matches in {{forwiiu}} function similarly to those in ''Brawl'', but are now arranged on a map instead of a linear list. Completing an event will unlock more events on the map. Additionally, each event will yield a reward if completed under specified conditions, such as playing on a certain difficulty and/or achieving a certain score. Some events also have "hidden routes" that become available if certain requirements are met, such as a character being [[Unlockable character|unlocked]]. In addition, scores earned will overwrite any inferior scores of lower difficulties; for example, completing an event on normal in 30 seconds will also set the easy difficulty's score to 30 seconds if it is worse or blank. Most events allow the use of [[Character customization|customizations]], but equipment that has players starting a match with an item will have their extra effect negated; for an example, [[Beam Sword]] equipment will not allow the player to start matches with the Beam Sword in any event match. Players can now use different [[Alternate costume (SSB4)|alternate costumes]] for most character-specific events by picking customized characters who wear them. | Event Matches in {{forwiiu}} function similarly to those in ''Brawl'', but are now arranged on a map instead of a linear list. Completing an event will unlock more events on the map. Additionally, each event will yield a reward if completed under specified conditions, such as playing on a certain difficulty and/or achieving a certain score. Some events also have "hidden routes" that become available if certain requirements are met, such as a character being [[Unlockable character|unlocked]]. In addition, scores earned will overwrite any inferior scores of lower difficulties; for example, completing an event on normal in 30 seconds will also set the easy difficulty's score to 30 seconds if it is worse or blank. Most events allow the use of [[Character customization|customizations]], but equipment that has players starting a match with an item will have their extra effect negated; for an example, [[Beam Sword]] equipment will not allow the player to start matches with the Beam Sword in any event match. Players can now use different [[Alternate costume (SSB4)|alternate costumes]] for most character-specific events by picking customized characters who wear them. |
Revision as of 15:43, October 3, 2015
- "Event" redirects here. For the events that occur randomly in Smash Run, see Smash Run.
Event matches (イベント戦, Ibentosen) are special challenges that were introduced as a set of 51 single-player tasks in Super Smash Bros. Melee. Each event match puts the player into a scenario with special conditions and a certain objective. The player must complete the objective in order to complete the event match, and the game records the completion and "score" of each event match. A completely new set of 41 single-player event matches was included in Super Smash Bros. Brawl, with a separate set of 21 co-op event matches also included. Brawl also introduced three difficulty levels for each event match - easy, medium, and hard. Few of Melee's event matches force characters to either play as the character in an alternate costume or fight against the character or characters in a different costume (mostly Trophy Tussle matches), while Brawl has only two events that both forces the player to play as the character in a different costume and team up with characters in their alternate costumes.
While most Melee events allow the player to choose any character, with relatively few being pre-determined, this is reversed in Brawl as every event match with the exception of the All-Star Matches and the final two events have set fighters. This appears to be done so that players are forced to use nearly every character at least once (the exception is Luigi and Jigglypuff who are the only two characters to not have a solo event match though they can be used in the all star matches and final two events.). But the other thirty three characters have an event match in the solo events. So all solo events have a character so the player can use every character at least once. And the co-op events have events that have a character (as all of them) but the final two co-op events out of 21, have set fighters. However, this combined with the number and perceived quality of the events makes the mode in general less popular in Brawl than in Melee.
Event Matches in Super Smash Bros. for Wii U function similarly to those in Brawl, but are now arranged on a map instead of a linear list. Completing an event will unlock more events on the map. Additionally, each event will yield a reward if completed under specified conditions, such as playing on a certain difficulty and/or achieving a certain score. Some events also have "hidden routes" that become available if certain requirements are met, such as a character being unlocked. In addition, scores earned will overwrite any inferior scores of lower difficulties; for example, completing an event on normal in 30 seconds will also set the easy difficulty's score to 30 seconds if it is worse or blank. Most events allow the use of customizations, but equipment that has players starting a match with an item will have their extra effect negated; for an example, Beam Sword equipment will not allow the player to start matches with the Beam Sword in any event match. Players can now use different alternate costumes for most character-specific events by picking customized characters who wear them.
Unlockable event matches
In Super Smash Bros. Melee
Criteria | Unlocked content |
---|---|
Clear at least 6 of events 1-10 | Event Matches 11-15 |
Clear at least 10 of events 1-15 | Event Matches 16-20 |
Clear at least 16 of events 1-20 | Event Matches 21-25 |
Clear at least 22 of events 1-25 | Event Matches 26-29 |
Clear at least 27 of events 1-29 | Event 30: All-Star Match 3 |
Unlock Jigglypuff, Luigi, Dr. Mario, Young Link, and Falco and clear at least 27 of the first 30 event matches | Event Matches 31-39 |
Unlock all characters; clear at least 27 events | Event Matches 40-50 |
Clear Event Matches 1-50 and/or defeat Giga Bowser in Adventure Mode | Event 51: The Showdown |
In Super Smash Bros. Brawl
Criteria | Unlocked content |
---|---|
Clear at least seven of events 1-10 | Event Matches 11-20 |
Clear at least eighteen of events 1-20; unlock Captain Falcon, Lucario, Luigi, Ness, Marth, and R.O.B. | Event Matches 21-29 |
Clear at least 20 of events 1-29; unlock all characters | Events 30-40 |
Clear all events 1-40 | Event 41: The FINAL Final Battle |
Unlock Lucario, Marth, Ness, R.O.B., Captain Falcon, Luigi | Co-Op Events 9-13 |
Unlock all characters, clear at least ten of Co-Op events 1-13 | Co-Op Events 14-20 |
Clear all co-op events 1-20 | Co-Op Event 21: The True All-Star Battle |
In Super Smash Bros. for Wii U
In Super Smash Bros. for Wii U, all event matches are unlockable by completing other events, the only exception being the starter events: “The Original Heavyweights”, located in the center of the solo events screen, and “A Lurking Menace”, located in the top-left corner of the group events screen. Hidden routes have an additional requirement: players must unlock a specific character (or, in the case of The Ultimate Battle, all characters) to reveal a hidden route.
Solo events
Group events
External links
Super Smash Bros. Melee menu items | |
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Vs. Mode | Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names |
1-P Mode | Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training |
Trophies | Gallery · Collection · Lottery |
Options | Rumble · Sound · Screen Display · Language · Erase Data |
Data | Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only) |
Unused | Debug menu · Debug sound test menu |
Super Smash Bros. Brawl menu items | |
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Group | Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names |
Solo | Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training |
Wi-Fi | Spectator Mode · With Anyone · With Friends |
Vault | Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle |
Options | Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data |
Data | Movies · Records (Group Records · Brawl Records · Notices) · Sound Test |
Super Smash Bros. for Wii U menu items | |
---|---|
Smash | Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls |
Games & More | Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options) |
Online | Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share |
Other | Challenge · Smash Tour · 3DS |