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Glunder: Difference between revisions

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|image    = [[File:Glun.jpg|175px]]
|image    = [[File:Glun.jpg|175px]]
|caption  = Two Glunders.
|caption  = Two Glunders.
|universe  = ''[[Super Smash Bros. (universe)|Super Smash Bros.]]''
|universe  = ''{{uv|Super Smash Bros.}}''
|level    = [[Skyworld (SSE)|Skyworld]]<br>[[Sea of Clouds]]<br>[[The Plain]]<br>[[The Ruined Zoo]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[The Great Maze]]
|level    = {{SSE|Skyworld}}<br>[[Sea of Clouds]]<br>[[The Plain]]<br>[[The Ruined Zoo]]<br>[[Research Facility (Part I)|Research Facility I]]<br>[[Subspace Bomb Factory (Part I)|Subspace Bomb Factory I]]<br>[[The Great Maze]]
|ehp      =  
|ehp      =  
|nhp      =  
|nhp      =  
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|points    = 400
|points    = 400
}}
}}
A '''Glunder''' ({{ja|ガルサンダー}} ''Garusandā'', '''Galthunder''') is an enemy in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]]. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a [[Smasher (character)|Smasher]] is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent [[knockback]]. Like electric [[Jyk]]s, Glunders only appear in levels located in the sky.
A '''Glunder''' ({{ja|ガルサンダー}} ''Garusandā'', '''Galthunder''') is an enemy in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]]. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a {{b|Smasher|character}} is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent [[knockback]]. Like electric [[Jyk]]s, Glunders only appear in levels located in the sky.


Glunders reappear in [[Smash Run]] in {{for3ds}}, with similar function.
Glunders reappear in [[Smash Run]] in {{for3ds}}, with a similar function.


==Name origin==
==Name origin==
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*[[Glire]]
*[[Glire]]
*[[Glice]]
*[[Glice]]
==Trivia==
*In the SSE, Glunders use the water sound effect, while Glices will use the thunder sound.


{{SubspaceArmy}}
{{SubspaceArmy}}
{{Smash Run}}
{{Smash Run}}
[[Category:Super Smash Bros. universe]]
[[Category:Super Smash Bros. universe]]
[[Category:Common enemies]]
[[Category:Common enemies]]

Revision as of 15:06, July 14, 2014

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Glunder
File:Glun.jpg
Two Glunders.
Universe Super Smash Bros.
Level(s) appears in Template:SSE
Sea of Clouds
The Plain
The Ruined Zoo
Research Facility I
Subspace Bomb Factory I
The Great Maze
Point worth 400

A Glunder (ガルサンダー Garusandā, Galthunder) is an enemy in Super Smash Bros. Brawl's Subspace Emissary. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a Smasher is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent knockback. Like electric Jyks, Glunders only appear in levels located in the sky.

Glunders reappear in Smash Run in Super Smash Bros. for Nintendo 3DS, with a similar function.

Name origin

Glunder's name is a combination of the words glare, referring to its eyes on either side of its body that are wide open, and thunder, referring to its electric attack.

Damage taken

  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png The icon for the grass effect. EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×0.2 ×1.0 ×1.0 ×1.0 ×2.0 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description

An enemy that separates into three parts, then blasts enemies with a high-tension current it produces within its body. When it's ready to attack, it will make a "Bzzt!" sound and produce a lightning flash. When this happens, approach with caution. This enemy type is color coded--Glires are red, Glices are blue, and Glunders are yellow. It's a family of destruction!

Gallery

See also

Trivia

  • In the SSE, Glunders use the water sound effect, while Glices will use the thunder sound.