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Find Mii: Difference between revisions

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(→‎Trivia: Added two pieces of trivia regarding the stage’s music in Ultimate.)
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{{articleIcons|ssb4-3=y|ultimate=y}}
{{articleIcons|ssb4-3=y|ultimate=y}}
{{Infobox Stage
{{Infobox Stage
|location = ''Find Mii II''
|subtitle = ''Find Mii II''<br>StreetPass™ Quest II''''' {{flag|PAL}}
|name = Find Mii
|name = Find Mii''<br>StreetPass™ Quest''''' {{flag|PAL}}
|image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Find Mii.png|300px|Find Mii]]|title2=3DS|tab2=[[File:SSB4 Find Mii.JPG|300px]]}}
|image = {{tabber|title1=Ultimate|content1=[[File:SSBU-Find Mii.png|300px|Find Mii]]|title2=3DS|content2=[[File:SSB4 Find Mii.JPG|300px]]}}
|caption = Find Mii as it appears in ''Smash''.<br>[[File:FindMiiSymbol.svg|50px]]
|caption = [[File:FindMiiSymbol.svg|50px|class=invert]]<br>Find Mii as it appears in ''Smash''.
|universe = {{uv|StreetPass Mii Plaza}}
|universe = {{uv|StreetPass Mii Plaza}}
|games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]]''
|games = ''[[SSB4]]'' ([[SSB3DS|3DS]])''<br>''[[Ultimate]]''
Line 17: Line 17:
|ultimatedoubles= Banned
|ultimatedoubles= Banned
}}
}}
'''Find Mii''' ({{ja|すれちがい伝説|Surechigai Densetsu}}, ''StreetPass Legend''), known as '''StreetPass™ Quest''' in PAL regions, is a stage that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''.
'''Find Mii''' ({{ja|すれちがい伝説|Surechigai Densetsu}}, ''StreetPass Legend''), known as '''{{rollover|StreetPass™ Quest|formatted without the trademark symbol in SSB3DS}}''' in PAL regions, is a stage that appears in {{for3ds}} and ''[[Super Smash Bros. Ultimate]]''.


==Stage overview==
==Stage overview==
The stage has two main platforms; a larger, flat ground on the left, and a smaller, raised piece of ground on the right with a large gap in between.
The stage has two main platforms; a larger, flat ground on the left, and a smaller, raised piece of ground on the right with a large gap in between.


Occasionally, the [[Dark Emperor]] appears in the background, then later comes to the stage, or retreats back to the background. While he is off the stage, the Dark Emperor will occasionally provide an upgrade or downgrade to all characters wearing a specific color of costume (shown in pulsating lines at the top of the upper screen); when this happens, a notification appears in the bottom screen detailing who was affected and how. In ''Ultimate'', due to having one screen, the status effect is displayed above the character, with an icon on what stat has upgraded/downgraded. Occasionally, he will fly into the foreground, damaging those he touches. After taking a certain amount of damage, he becomes defeated and flies back into the background, awarding the player who defeated him with a temporary stat boost. At times he can also make one of the two platforms temporarily sink into the abyss.
Occasionally, the [[Dark Emperor]] appears in the background, then later comes to the stage, or retreats back to the background. While he is off the stage, the Dark Emperor may provide an upgrade or downgrade to certain characters; when this happens, a notification appears in the bottom screen detailing who was affected and how. In ''Ultimate'', due to having one screen, the status effect is displayed above the character, with an icon on what stat has upgraded/downgraded. He can also fly into the foreground, damaging those he touches. After taking a certain amount of damage, he becomes defeated and flies back into the background, awarding the player who defeated him with a temporary stat boost. At times he can also make one of the two platforms temporarily sink into the abyss.


A caged prince Mii (chosen at random from the ones saved in the system) is positioned above the left platform. This cage is solid: it can be stood on and characters can rebound on its bottom and sides when launched. Attacking the cage makes it swing it around, and when hit enough times the cage breaks, launching the Mii off into the distance with a pseudo-[[star K.O.]] The cage later reappears, containing the same Mii. Releasing the Mii in this manner will make the Dark Emperor leave the battle earlier than usual.
The characters that are affected by the stat-changing magic are determined as follows:
* In ''SSB4'', the Dark Emperor selects one character and affects all characters using the same colour of costume (for example, all characters wearing red). The color selected is denoted by the flashing lines behind the effect text. Each costume has a defined colour based on the 12 available Mii colors, which is listed on [[Alternate costume (SSB4)|the alternate costume page]].
* In ''SSBU'', the Dark Emperor selects characters entirely at random. One, some, or all are all possible outcomes.
 
A caged prince or princess Mii (chosen at random from the ones saved in the system) is positioned above the left platform. This cage is solid: it can be stood on and characters can rebound on its bottom and sides when launched. Attacking the cage makes it swing it around, and when hit enough times the cage breaks, launching the Mii off into the distance with a pseudo-[[star K.O.]] The cage later reappears, containing the same Mii. Releasing the Mii in this manner will make the Dark Emperor leave the battle earlier than usual.


===Ω forms and Battlefield form===
===Ω forms and Battlefield form===
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SSBU-Find MiiBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
SSBU-Find MiiBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''.
</gallery>
</gallery>
===Hazards Off===
With hazards turned off in ''Ultimate'', the Dark Emperor does not appear, eliminating his stat-changing magic, direct attacks, and platform-collapsing ability. In addition, the cage on the left side stays stationary and cannot be damaged or destroyed.


==Origin==
==Origin==
[[File:FindMiiOrigin.png|thumb|left|The Dark Emperor and the Castle of Darkness - Roof as seen in ''Find Mii II'' / ''StreetPass Quest II'']]
[[File:FindMiiOrigin.png|thumb|left|The Dark Emperor and the Castle of Darkness - Roof and Sky Tower as seen in ''Find Mii II'']]
The stage is based on the final area in [[wikipedia:StreetPass Mii Plaza#StreetPass Quest/Find Mii|''Find Mii II'' / ''StreetPass Quest II'']], known as the Castle of Darkness.
''Find Mii'' (known in PAL regions as ''StreetPass Quest'') is a game included in the pre-downloaded Nintendo 3DS application {{uv|StreetPass Mii Plaza}}. In it, the player must send Miis from other systems their 3DS has Streetpassed (or Wandering Heroes hired using Play Coins) to rescue the player's Mii, the ruler of a kingdom who has been kidnapped by otherworldly monsters. Beating it twice unlocks ''Find Mii II'' (accordingly known in PAL regions as ''StreetPass Quest II''), the longer sequel to the game. At the beginning of ''Find Mii II'', the ruler Mii is once again captured, this time along with their son and daughter. The ruler is imprisoned in a cage located at the Castle of Darkness, the final area of the game and the basis of the stage in ''Smash''.  


At the beginning of the game, the player's Mii, who is the ruler of a kingdom, is captured. They are imprisoned in the Castle of Darkness, guarded by the Dark Lord or [[Dark Emperor]] (depending on the quest). In the normal quest of ''Find Mii II'' / ''StreetPass Quest II'', the final boss is the Dark Lord, who is fought at Castle of Darkness - Sky Tower; in the Secret Quest of ''Find Mii II'' / ''StreetPass Quest II'', the final boss is the Dark Emperor, who is fought at Castle of Darkness - Roof. The platform layout of the stage is identical to how the Castle of Darkness appears on the ''Find Mii II'' / ''StreetPass Quest II'' world map.
In the normal quest of ''Find Mii II'', the final boss is the Dark Lord, who is fought at Castle of Darkness - Sky Tower; in the Secret Quest of ''Find Mii II'' (unlocked by beating the normal quest once), the final boss is the Dark Lord's upgraded form: the Dark Emperor, who is fought at Castle of Darkness - Roof. The platform layout of the stage is identical to how the Castle of Darkness appears on the ''Find Mii II'' world map.


In ''Find Mii II'' / ''StreetPass Quest II'', the Dark Emperor himself does not use magic based on the twelve Mii colors. This concept is taken from the player's team of Miis - each Mii color has access to a different magic spell, varying from direct attacks to applying status effects, some of which are mandatory for progression in the game.
In ''Find Mii II'', the Dark Lord/Emperor's magic is not necessarily based on the twelve Mii colors. This concept is taken from the player's team of Miis - each Mii color has access to a different magic spell, varying from direct attacks to applying status effects, some of which are mandatory for progression in the game. The symbols used in ''Ultimate'' to display stat changes are taken from the [[Smash Run]] and [[Smash Tour]] modes from ''[[Super Smash Bros. for Nintendo 3DS]]'' and ''[[Super Smash Bros. for Wii U|for Wii U]]'', respectively.


In ''Ultimate'', the sky is more darkly colored like Mirage Tower - Summit, the area's parallel in the original ''Find Mii''.
In ''Ultimate'', the sky is more darkly colored like Mirage Tower - Summit, the area's parallel in the original ''Find Mii''.
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<gallery>
<gallery>
SSBU-Find Mii 2.jpg|Find Mii in ''Ultimate''.
SSBU-Find Mii 2.jpg|Find Mii in ''Ultimate''.
SSBUWebsiteMiiSeriesBG.jpg|Panorama of the Find Mii Stage from ''Ultimate''.
SSBUWebsiteSamus3.jpg|{{SSBU|Samus}} [[throw|throwing]] {{SSBU|Mega Man}} on this stage in ''Ultimate''.
SSBUWebsiteMiiFighter4.jpg|The {{SSBU|Mii Fighter}}s following three [[Olimar (SSBU)|Pikmin]] on the stage.
SSBUWebsiteMiiFighter4.jpg|The {{SSBU|Mii Fighter}}s following three [[Olimar (SSBU)|Pikmin]] on the stage.
SSBUWebsitePit4.jpg|The Dark Emperor behind {{SSBU|Pit}} on the stage.
SSBUWebsitePit4.jpg|The Dark Emperor behind {{SSBU|Pit}} on the stage.
SSBUWebsiteMiiSeriesBG.jpg|Panorama of the Find Mii Stage from ''Ultimate''.
SSBUSoraCFalconZSSamus.jpg|{{SSBU|Sora}}, {{SSBU|Captain Falcon}}, and {{SSBU|Zero Suit Samus}} facing off against the [[Dark Emperor]] on the stage.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|すれちがい伝説|Surechigai Densetsu}}
|jaM=StreetPass Legend
|en_us=Find Mii
|en_gb=StreetPass™ Quest
|fr=Mii en péril
|frM=Mii in Peril
|es=Rescate Mii
|esM=Rescue Mii
|de=Rette die Krone!
|deM=Save the Crown!
|it=Libera Mii
|itM=Free Mii
|nl=Mii in Misère
|nlM=Mii in Misery
|ru={{rollover|Спаси|Spasi|?}} Mii
|ruM=Save Mii
|ko={{rollover|엇갈림 전설|Eotgallim Jeonseol|?}}
|koM=StreetPass Legend
|zh_cn={{rollover|瞬缘传说|Shùn Yuán Chuánshuō|?}}
|zh_cnM=StreetPass Legend
|zh_tw={{rollover|瞬間交錯傳說|Shùnjiān Jiāocuò Chuánshuō|?}}
|zh_twM=StreetPass Legend
|pt=O Resgate Mii
|ptM=The Mii Rescue
}}


==Trivia==
==Trivia==
*This is one of the several non-[[Stage Builder]] stages that allows [[Final Smash]]es such as [[Great Aether]] and [[Omnislash]] to turn into [[suicidal KO]]s, by sending the user and victim straight to the bottom blast line. This can only occur once the Dark Emperor causes the main platform to sink, but the Final Smash must be activated before the platform is fully offscreen, since doing it too late will result in the fighters being transported above the remaining small platform.
*In ''Smash 4'', this is one of the several non-[[Stage Builder]] stages that allows [[Final Smash]]es such as [[Great Aether]] and [[Omnislash]] to turn into [[suicidal KO]]s, by sending the user and victim straight to the bottom blast line. This can only occur once the Dark Emperor causes the main platform to sink, but the Final Smash must be activated before the platform is fully offscreen, since doing it too late will result in the fighters being transported above the remaining small platform.
*Sending the Mii cage flying before or during a time-stopping event (such as a [[Final Smash]]) can rarely make the respawned cage glitch out and constantly attempt to reposition upwards, causing the cage to wildly swing in circles.
*In ''Smash 4'', sending the Mii cage flying before or during a time-stopping event (such as a [[Final Smash]]) can rarely make the respawned cage glitch out and constantly attempt to reposition upwards, causing the cage to wildly swing in circles.
*In ''Ultimate'', [[Nikki]], due to the dark background obscuring her drawings, and [[Nightmare]] cannot be summoned from an [[Assist Trophy]] on this stage. Additionally, [[Moltres]] and [[Kyogre]] cannot be summoned from [[Poké Ball]]s.
*In ''Ultimate'', [[Nikki]] (due to the dark background obscuring her drawings) and [[Nightmare]] cannot be summoned from an [[Assist Trophy]] unless the stage is selected in its Battlefield or Omega form. Additionally, [[Moltres]] and [[Kyogre]] can only be summoned from [[Poké Ball]]s on the Battlefield and Omega forms of this stage.
*The stage's name in the German version of ''Ultimate'' includes an exclamation point in it's name, being the only stage with this trait.
*In the German versions of ''3DS'' and ''Ultimate'', this stage includes an exclamation point in its name, being the only stage with this trait.
*This is the only stage in the ''Smash Bros.'' series to have a trademark symbol in its name. It appears in the PAL English version.
*Find Mii and [[Golden Plains]] are two stages from {{for3ds}} where UI accommodations were made for the transition to ''[[Super Smash Bros. Ultimate]]'' due to same-screen multiplayer. In {{for3ds}}, information about stat changes would be displayed on the bottom screen; in ''Ultimate'', they are now displayed by a symbol and colored aura surrounding the affected fighter(s).
*In ''Ultimate'', Find Mii is one of the few stages that doesn’t include either of its original ''Smash Bros.'' remixes as a main or alternate track.
**Also in ''Ultimate'', Find Mii is one of the few stages based on a first-party or second-party game to feature a song from a third-party series as an alternate track.


{{SSB4Stages}}
{{SSB4Stages}}

Latest revision as of 13:00, March 29, 2024

Find Mii II
StreetPass™ Quest II PAL

Find Mii

StreetPass™ Quest
PAL
Find Mii
SSB4 Find Mii.JPG

FindMiiSymbol.svg
Find Mii as it appears in Smash.
Universe StreetPass Mii Plaza
Appears in SSB4 (3DS)
Ultimate
Availability Starter
Crate type Presents
Maximum players 4 (3DS)
8 (Ultimate)
Music
Bolded tracks must be unlocked
for 3DS Main: Dark Lord
Alternate: Save the World, Heroes!
Ultimate Other series music
Main: Find Mii / Find Mii II Medley
Alternate: Roar/Rathalos
Tournament legality
Smash 4 Singles: Banned
Doubles: Banned
Ultimate Singles: Banned
Doubles: Banned

Find Mii (すれちがい伝説, StreetPass Legend), known as StreetPass™ Quest in PAL regions, is a stage that appears in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate.

Stage overview[edit]

The stage has two main platforms; a larger, flat ground on the left, and a smaller, raised piece of ground on the right with a large gap in between.

Occasionally, the Dark Emperor appears in the background, then later comes to the stage, or retreats back to the background. While he is off the stage, the Dark Emperor may provide an upgrade or downgrade to certain characters; when this happens, a notification appears in the bottom screen detailing who was affected and how. In Ultimate, due to having one screen, the status effect is displayed above the character, with an icon on what stat has upgraded/downgraded. He can also fly into the foreground, damaging those he touches. After taking a certain amount of damage, he becomes defeated and flies back into the background, awarding the player who defeated him with a temporary stat boost. At times he can also make one of the two platforms temporarily sink into the abyss.

The characters that are affected by the stat-changing magic are determined as follows:

  • In SSB4, the Dark Emperor selects one character and affects all characters using the same colour of costume (for example, all characters wearing red). The color selected is denoted by the flashing lines behind the effect text. Each costume has a defined colour based on the 12 available Mii colors, which is listed on the alternate costume page.
  • In SSBU, the Dark Emperor selects characters entirely at random. One, some, or all are all possible outcomes.

A caged prince or princess Mii (chosen at random from the ones saved in the system) is positioned above the left platform. This cage is solid: it can be stood on and characters can rebound on its bottom and sides when launched. Attacking the cage makes it swing it around, and when hit enough times the cage breaks, launching the Mii off into the distance with a pseudo-star K.O. The cage later reappears, containing the same Mii. Releasing the Mii in this manner will make the Dark Emperor leave the battle earlier than usual.

Ω forms and Battlefield form[edit]

In Super Smash Bros. for Nintendo 3DS, the Ω form of this stage has a single platform with walls that extends below the blast line and resembles the main platform of the normal form. No Dark Emperor nor caged Mii appear.

In Super Smash Bros. Ultimate, the Ω form and Battlefield form are similar to SSB4's Ω form; however, the main platform is resized and reshaped to match Final Destination and Battlefield, respectively. The platform also does not extend below the blast line; it now floats in place. The three soft platforms of the Battlefield form are metallic and are unique to this form.

Hazards Off[edit]

With hazards turned off in Ultimate, the Dark Emperor does not appear, eliminating his stat-changing magic, direct attacks, and platform-collapsing ability. In addition, the cage on the left side stays stationary and cannot be damaged or destroyed.

Origin[edit]

The Dark Emperor and the Castle of Darkness - Roof and Sky Tower as seen in Find Mii II

Find Mii (known in PAL regions as StreetPass Quest) is a game included in the pre-downloaded Nintendo 3DS application StreetPass Mii Plaza. In it, the player must send Miis from other systems their 3DS has Streetpassed (or Wandering Heroes hired using Play Coins) to rescue the player's Mii, the ruler of a kingdom who has been kidnapped by otherworldly monsters. Beating it twice unlocks Find Mii II (accordingly known in PAL regions as StreetPass Quest II), the longer sequel to the game. At the beginning of Find Mii II, the ruler Mii is once again captured, this time along with their son and daughter. The ruler is imprisoned in a cage located at the Castle of Darkness, the final area of the game and the basis of the stage in Smash.

In the normal quest of Find Mii II, the final boss is the Dark Lord, who is fought at Castle of Darkness - Sky Tower; in the Secret Quest of Find Mii II (unlocked by beating the normal quest once), the final boss is the Dark Lord's upgraded form: the Dark Emperor, who is fought at Castle of Darkness - Roof. The platform layout of the stage is identical to how the Castle of Darkness appears on the Find Mii II world map.

In Find Mii II, the Dark Lord/Emperor's magic is not necessarily based on the twelve Mii colors. This concept is taken from the player's team of Miis - each Mii color has access to a different magic spell, varying from direct attacks to applying status effects, some of which are mandatory for progression in the game. The symbols used in Ultimate to display stat changes are taken from the Smash Run and Smash Tour modes from Super Smash Bros. for Nintendo 3DS and for Wii U, respectively.

In Ultimate, the sky is more darkly colored like Mirage Tower - Summit, the area's parallel in the original Find Mii.

Gallery[edit]

Super Smash Bros. for Nintendo 3DS[edit]

Super Smash Bros. Ultimate[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese すれちがい伝説 StreetPass Legend
USA English (NTSC) Find Mii
UK English (PAL) StreetPass™ Quest
France French Mii en péril Mii in Peril
Germany German Rette die Krone! Save the Crown!
Spain Spanish Rescate Mii Rescue Mii
Italy Italian Libera Mii Free Mii
China Chinese (Simplified) 瞬缘传说 StreetPass Legend
Taiwan Chinese (Traditional) 瞬間交錯傳說 StreetPass Legend
South Korea Korean 엇갈림 전설 StreetPass Legend
Netherlands Dutch Mii in Misère Mii in Misery
Russia Russian Спаси Mii Save Mii
Portugal Portuguese O Resgate Mii The Mii Rescue

Trivia[edit]

  • In Smash 4, this is one of the several non-Stage Builder stages that allows Final Smashes such as Great Aether and Omnislash to turn into suicidal KOs, by sending the user and victim straight to the bottom blast line. This can only occur once the Dark Emperor causes the main platform to sink, but the Final Smash must be activated before the platform is fully offscreen, since doing it too late will result in the fighters being transported above the remaining small platform.
  • In Smash 4, sending the Mii cage flying before or during a time-stopping event (such as a Final Smash) can rarely make the respawned cage glitch out and constantly attempt to reposition upwards, causing the cage to wildly swing in circles.
  • In Ultimate, Nikki (due to the dark background obscuring her drawings) and Nightmare cannot be summoned from an Assist Trophy unless the stage is selected in its Battlefield or Omega form. Additionally, Moltres and Kyogre can only be summoned from Poké Balls on the Battlefield and Omega forms of this stage.
  • In the German versions of 3DS and Ultimate, this stage includes an exclamation point in its name, being the only stage with this trait.
  • This is the only stage in the Smash Bros. series to have a trademark symbol in its name. It appears in the PAL English version.
  • Find Mii and Golden Plains are two stages from Super Smash Bros. for Nintendo 3DS where UI accommodations were made for the transition to Super Smash Bros. Ultimate due to same-screen multiplayer. In Super Smash Bros. for Nintendo 3DS, information about stat changes would be displayed on the bottom screen; in Ultimate, they are now displayed by a symbol and colored aura surrounding the affected fighter(s).
  • In Ultimate, Find Mii is one of the few stages that doesn’t include either of its original Smash Bros. remixes as a main or alternate track.
    • Also in Ultimate, Find Mii is one of the few stages based on a first-party or second-party game to feature a song from a third-party series as an alternate track.