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Ice Climbers (SSBU): Difference between revisions

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*{{nerf|[[Ice Shot]] now damages the Ice Climbers when it's reflected back by a normal attack.}}
*{{nerf|[[Ice Shot]] now damages the Ice Climbers when it's reflected back by a normal attack.}}
*{{buff|[[Squall Hammer]] now ends with a strong hit that deals high upward knockback after the initial spin if Popo and Nana perform the move in sync. Performing the move solo ends with a weaker hit that deals mild diagonal damage and knockback. The move also now grants recovery distance even if only one Ice Climber is present.}}
*{{buff|[[Squall Hammer]] now ends with a strong hit that deals high upward knockback after the initial spin if Popo and Nana perform the move in sync. Performing the move solo ends with a weaker hit that deals mild diagonal damage and knockback. The move also now grants recovery distance even if only one Ice Climber is present.}}
*{{buff|Popo can now save an offstage Nana with [[Belay]]. If done close enough to her, she will simply teleport back to him and the move will continue to be performed.}}
*{{change|Both Ice Climbers aim [[Blizzard]] forwards on the ground, similarly to their aerial version in previous games.}}
*{{change|Both Ice Climbers aim [[Blizzard]] forwards on the ground, similarly to their aerial version in previous games.}}
**{{buff|This means foes take extra damage from it on the ground}}.
**{{buff|This means foes take extra damage from it on the ground}}.

Revision as of 15:55, July 13, 2018

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This article is about Ice Climber's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Ice Climbers.
Ice Climbers
in Super Smash Bros. Ultimate
Ice Climbers
IceClimberSymbol.svg
Universe Ice Climber
Other playable appearances in Melee
in Brawl

Availability Unlockable
Final Smash Iceberg
IceClimbersHeadSSBU.png
Back in the battle after a ten-year absence! There are two of them, so does that make them twice as strong as other fighters?
Super Smash Blog, Super Smash Bros. Ultimate Official Site

The Ice Climbers (アイスクライマー, Ice Climber) are a playable character in Super Smash Bros. Ultimate. They were confirmed on June 12th, 2018.

Changes from Super Smash Bros. Brawl

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Both Ice Climbers always face the screen regardless which direction either of them turn, as such both their stances are now mirrored.
  • Change The Ice Climbers gain additional detail due to the game's graphical improvements. The duo now wear coats with detailed furry lining, and their boots and hammers are covered in powered snow. They have slightly smaller heads, and the proportions of their facial features and bodies have also been adjusted.
  • Change Nana is decidedly more expressive, cheering Popo on when he throws an opponent, and showing distress when he is grabbed.
  • Change Either Ice Climber now hangs onto the ledge with one hand instead of two.
  • Change Sidestep animation has been altered, showing them resting their hammers on their shoulder while looking back.

Ground attacks

  • Change Down smash is now a sweep that hits one side. The partner will use the same attack facing the other way.
  • Buff Down smash covers more horizontal ground when together.
  • Nerf Down smash only hits on one side when solo.

Aerial attacks

  • Change Ice Climbers have a new up aerial: an upwards hammer swing in a horizontal arc.

Throws/other attacks

  • Nerf Nana cannot act while Popo is held by an opponent's grab, and enters a panicking animation instead.
  • Nerf Nana is unable to grab at all, and will taunt during Popo's throw. These changes prevent chain grabs and locks like the Ice Climbers could perform in previous titles.
  • Change Down throw now has Popo grab the opponent with both hands, lift them up in the air, and slam them on the ground.

Special Moves

  • Nerf Ice Shot now damages the Ice Climbers when it's reflected back by a normal attack.
  • Buff Squall Hammer now ends with a strong hit that deals high upward knockback after the initial spin if Popo and Nana perform the move in sync. Performing the move solo ends with a weaker hit that deals mild diagonal damage and knockback. The move also now grants recovery distance even if only one Ice Climber is present.
  • Change Both Ice Climbers aim Blizzard forwards on the ground, similarly to their aerial version in previous games.
    • Buff This means foes take extra damage from it on the ground.
    • Nerf Blizzard can no longer hit opponents behind them due to this change.
  • Change Iceberg now spins and features a teetering Polar Bear as an aesthetic element. During the move, a Condor will circle around the top of the screen, which the lead Ice Climber can grab onto.
  • Change When paired, the Ice Climbers no longer make a "clapping" sound upon activating Iceberg.
  • Nerf Iceberg lasts a shorter duration.

Alternate costumes

Nana becomes the leading, player-controlled character when using the 5th, 6th, 7th, and 8th costumes shown below. The stock icons for these costumes change to reflect this, but the character select portraits always show Popo in front.

File:Ice Climber Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>FUzcsIjn4LY</youtube>

Trivia

  • One of the Ice Climber's preview pictures show them using Blizzard against a Metroid, referencing the species' weakness to cold in the Metroid series.