Super Smash Bros.

Smash Remix: Difference between revisions

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''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia).  
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia).  


As of the current build, 18 new characters have been added labeled as "Remix Characters", with 3 of them being unique to ''Smash Remix'', 8 coming from ''Melee'', 5 coming from ''Brawl'', and two coming from ''Ultimate.'' Prior to Version 0.9, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.  
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in ''Melee'', five from ''Brawl'', two from ''Ultimate'', and three unique to ''Smash Remix''. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.  


In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Brand new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.


{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;"
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!colspan=12|Remix (18)
!colspan=12|Remix (18)
|-style="vertical-align:bottom"
|-style="vertical-align:bottom"
|colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}}
|colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}}
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|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}}
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}}
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|-
|-
!colspan=12|Boss Characters (11)
!colspan=12|Boss Characters (11)
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|colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}}
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}}
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|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}}
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}}
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As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off.
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off.


All nine of the original stages are included, with Omega and [[Dream Land]] variations for all of them introduced. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.
All nine of the original stages are included, along with new Omega and [[Dream Land]] variations for each one. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original.


Several stages have special callbacks to their sources. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. There is also an option to provide in-battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips) on any of the stages; the announcer will remain commenting until the battle finishes, where he will announce "There goes the battle!" in place of the standard "Game Set!"
Several stages have special callbacks to their sources. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage.


A total of three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layout of the cut stages:
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layouts of the cut stages:
*The [[Skyloft]] stage from {{forwiiu}}, introduced in version 1.2.0, has since been replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening''.  
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0.  
*The [[Kalos Pokémon League]] stage from {{forwiiu}}, introduced in version 1.4.0, has since been replaced by the Gym Leader Castle from ''Pokémon Stadium''.  
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0.  
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'', introduced to 1.5.0, has since been replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.''
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'' was replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.'' in version 1.5.0.


Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively.
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|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδρ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}}
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|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<sup>ρ</sup><br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}}
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|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}}
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert-dark|link=Mario (universe)]]
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}}
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}}
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|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}}
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]]
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert-dark]]
|-style="vertical-align:bottom;"
|-style="vertical-align:bottom;"
|
|
|colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert-dark]]
|colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert]]
|colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert-dark]]
|
|
|-
|-
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|-
|-
|
|
*Battlefield<sup>δ</sup> (uses the Duel Zone layout; the stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'')
*Battlefield<sup>δ</sup> (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel. Features optional unique HUD layout based on that of ''Dragon King: The Fighting Game'')
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.''. Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.'' Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above)
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*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout)
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout)
*[https://sonic.fandom.com/wiki/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters)
*[https://info.sonicretro.org/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters)
*[https://sonic.fandom.com/wiki/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://sonic.fandom.com/wiki/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[https://info.sonicretro.org/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://info.sonicretro.org/Poh-Bee Poh-Bee] enemy that shrinks fighters)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle)
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*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme; Dream Land variant is the same stage at night.)
*{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme. Dream Land variant is the same stage at night.)
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}})
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}})
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between various locations from popular GameBoy games, which include {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between locations from various Game Boy games: {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section)
*Smashketball (Based on ''NBA Jam''. It is a basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*Smashketball (Based on ''NBA Jam''. It is a basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans)
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'')
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==Modes==
==Modes==
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]]
{{GameIcon|SSBM}} marks newly added modes inspired by later ''Smash'' games like ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
{{GameIcon|SSBM}} marks newly added modes inspired by ''Melee'', {{GameIcon|64}} marks other added modes or menu options.
===1-Player===
===1-Player===
*[[1P Game]]
*[[1P Game]]
*[[Training Mode]]
*[[Training Mode]]
*[[Target Smash!|Break the Targets]]
*{{GameIcon|64}} [[Target Smash!|Break the Targets]] (adds a mode where players can play as any character on any stage)
**Normal mode
*{{GameIcon|64}} [[Board the Platforms]] (adds a mode where players can play as any character on any stage)
**{{GameIcon|64}} Remix mode (play any stage with any character)
*{{GameIcon|64}} [[Race to the Finish]] (adds a more difficult version that ascends instead of descending)
*[[Board the Platforms]]
**Normal mode
**{{GameIcon|64}} Remix mode (play any stage with any character)
*{{GameIcon|64}} [[Race to the Finish]]
**Normal mode
**{{GameIcon|64}} Remix mode (play a more difficult version that ascends instead of descending)


===Remix 1-Player===
===Remix 1-Player===
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*{{iw|mariowiki|P-Wing}} (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)
*{{iw|mariowiki|P-Wing}} (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)


==Differences to Original Content==
==Differences to original content==
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]]
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start.
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{{clrl}}
{{clrl}}


==Release History==
==Release history==
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;"
!Date||Version||Main New Features||New Character(s)||Release Trailer
!Date||Version||Main New Features||New Character(s)||Release Trailer
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|07/18/2023||1.4.1||(Bug Fixes)||-||
|07/18/2023||1.4.1||(Bug Fixes)||-||
|-
|-
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old ''Smash Remix'' logo
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc]
|-
|04/05/2024||1.5.1||(Bug Fixes)||-||
|-
|04/25/2024||1.5.2||(Bug Fixes)||-||
|}
|}


==Credits (Developers)==
==Credits (developers)==
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0


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*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others
==Cut content==
As detailed in the official [https://www.youtube.com/watch?v=WfIcDcxrXzs Smash Remix Cut Content Overview], many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the [http://n64vault.wikidot.com/ssb-tools:smash-remix-cut-content Nintendo 64 Vault].
===Cut characters===
Characters who were only considered and did not have any work done (such as a model or animations) are marked in ''italics''.
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Boshi}}
*{{symbol|smb|20px|suffix=preBrawl}} [[Waluigi]]
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.}}
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Funky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Lanky Kong}}''
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Chunky Kong}}''
*{{symbol|kirby|20px}} [[Meta Knight]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Raichu]]
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Meowth]]
*{{symbol|pkmn|20px|suffix=preBrawl}} {{pkmn|Vaporeon}}
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Pichu]]
*{{symbol|gw|20px}} [[Mr. Game & Watch]]
*{{symbol|mm|20px}} ''[[X (Mega Man)|X]]''
*{{symbol|mm|20px}} ''[[MegaMan Volnutt]]''
*{{symbol|dq|20px}} [[Hero]] (Erdrick)
*[[Bomberman]]
*[[List of minor Nintendo universes#Mach Rider|Mach Rider]]
===Cut stages===
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Odyssey}}
*{{symbol|smb|20px|suffix=preBrawl}} [[mariowiki:Bowser in the Dark World|Bowser's Road]]
*{{symbol|smb|20px|suffix=preBrawl}} Mirror Room
*{{symbol|smb|20px|suffix=preBrawl}} [[Mario Bros.]]
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Big Boo's Haunt}} (alternate layout)
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Block Fort}}
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Valley of Bowser}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.|game}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Gangplank Galleon}}
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}}
*{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}}
*{{symbol|kirby|20px}} Autumn Dreamland
*{{symbol|kirby|20px}} Mt. Dedede (alternate layout)
*{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alternate design)
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Moonside}}
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Tazmily Village}}
*{{symbol|wario|20px}} {{iw|mariowiki|Maze Woods}}
*{{symbol|wario|20px}} {{iw|mariowiki|Uncanny Mansion}}
*{{symbol|wario|20px}} {{iw|mariowiki|Wario Castle}}
*{{symbol|sonic|20px}} [https://info.sonicretro.org/Emerald_Coast Emerald Coast]
*{{symbol|splatoon|20px}} [[Moray Towers]]
*[[File:Smash_remix_series_icon.png|20px]] Low Tide City
*[[File:Smash_remix_series_icon.png|20px]] Race to the Finish 2 (more expansive design)
*[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px]] [https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#Clock_Tower Clock Tower]
*[[File:Smash_remix_series_icon_jet_force_gemini.png|20px]] ''Jet Force Gemini'' stage (including a stage based on the Sekhmet Battle Cruiser, among other suggestions)
*''Bomberman'' stage (including a stage based on "[https://tfwiki.net/wiki/Bomberman_Battle Bomberman Battle]" from ''[https://tfwiki.net/wiki/DreamMix_TV_World_Fighters DreamMix TV: World Fighters]'', among other suggestions)


==Trivia==
==Trivia==
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** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu.
*No character whose playable debut is ''Smash 4'' is playable in Smash Remix.
*No characters that made their debut in ''Smash 4'' are currently playable in ''Smash Remix''.


==External links==
==External links==

Revision as of 14:23, May 20, 2024

Smash Remix's logo

Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.

Characters

The character selection screen of Smash Remix, with all available characters as of 1.5.0.

Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters, with the only ones not present being Fox (Europe) and Link (Australia).

As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in Melee, five from Brawl, two from Ultimate, and three unique to Smash Remix. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.

In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, Master Hand can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.

Original (12)
Mario (SSB)
Mario
Mario (universe)
Luigi (SSB)
Luigi
Mario (universe)
Yoshi (SSB)
Yoshi
Yoshi (universe)
Donkey Kong (SSB)
Donkey Kong
Donkey Kong (universe)
Link (SSB)
Link
The Legend of Zelda (universe)
Samus (SSB)
Samus
Metroid (universe)
Kirby (SSB)
Kirby
Kirby (universe)
Fox (SSB)
Fox
Star Fox (universe)
Pikachu (SSB)
Pikachu
Pokémon (universe)
Jigglypuff (SSB)
Jigglypuff
Pokémon (universe)
Ness (SSB)
Ness
EarthBound (universe)
Captain Falcon (SSB)
Captain Falcon
F-Zero (universe)
Remix (18)
Bowser
Bowser
Mario (universe)
Dr. Mario
Dr. Mario
Mario (universe)
Sheik
Sheik
The Legend of Zelda (universe)
Young Link
Young Link
The Legend of Zelda (universe)
Ganondorf
Ganondorf
The Legend of Zelda (universe)
Dark Samus
Dark Samus
Metroid (universe)
King Dedede
King Dedede
Kirby (universe)
Falco
Falco
Star Fox (universe)
Wolf
Wolf
Star Fox (universe)
Mewtwo
Mewtwo
Pokémon (universe)
Lucas
Lucas
EarthBound (universe)
Marth
Marth
Fire Emblem (universe)
Wario
Wario
Wario (universe)
Sonic
Sonic
Sonic (universe)
Banjo & Kazooie
Banjo & Kazooie
Banjo-Kazooie (universe)
SSB64 Remix Conker.png
Conker
Smash remix series icon conker.png
SSB64 Remix Marina.png
Marina
Smash remix series icon mischief makers.png
Goemon
Goemon
Smash remix series icon goemon.png
Boss Characters (11)
Metal Mario
Metal Mario
Mario (universe)
Metal Mario
Metal Luigi
Mario (universe)
Giga Bowser
Giga Bowser
Mario (universe)
SSB64 Remix Mad Piano.png
Mad Piano
Mario (universe)
Giant Donkey Kong
Giant Donkey Kong
Donkey Kong (universe)
Peppy
Peppy
Star Fox (universe)
Slippy
Slippy
Star Fox (universe)
Super Sonic
Super Sonic
Sonic (universe)
SSB64 Remix Ebisumaru.png
Ebisumaru
Smash remix series icon goemon.png
Polygon
Polygon
Super Smash Bros. (universe)
Dragon King
Dragon King
Super Smash Bros. (universe)

Stages

As of version 1.5.0, Smash Remix features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning stage hazards or platform movement off.

All nine of the original stages are included, along with new Omega and Dream Land variations for each one. Unlike Ω form and Battlefield form stages in the official titles, the stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and many come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original.

Several stages have special callbacks to their sources. On the Mario Kart stages, the Countdown sound effect from Mario Kart 64 will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of Dragon King: The Fighting Game, while the Pokémon Stadium stages feature battle commentary from the announcer of Pokémon Stadium (voiced by Ted Lewis through re-purposed voice clips); both features can also be optionally enabled on any stage.

Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of Smash Remix, with three new stages taking their place while retaining the layouts of the cut stages:

Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively.

Already in Smash 64 (16)
Duel Zone
Duel Zoneδ
Super Smash Bros. (universe)
Final Destination (SSB)
Final Destinationδρ
Super Smash Bros. (universe)
Peach's Castle
Peach's CastleΩδρ
Mario (universe)
Mushroom Kingdom (SSB)
Mushroom KingdomΩδρ
Mario (universe)
Meta Crystal
Meta Crystalδ
Mario (universe)Super Smash Bros. (universe)
Yoshi's Island (SSB)
Yoshi's IslandΩδρ
Yoshi (universe)
Yoshi's Island (SSB)
Mini Yoshi's Island
Yoshi (universe)
Kongo Jungle (SSB)
Congo JungleΩδ
Donkey Kong (universe)
Hyrule Castle
Hyrule CastleΩδρ
The Legend of Zelda (universe)
Planet Zebes
Planet ZebesΩδ
Metroid (universe)
Dream Land (SSB)
Dream LandΩδρ
Kirby (universe)
Small
Dream Land Beta 1ρ
Kirby (universe)Super Smash Bros. (universe)
New
Dream Land Beta 2
Kirby (universe)Super Smash Bros. (universe)
Tutorial Stage
How to Play
Kirby (universe)Super Smash Bros. (universe)
Sector Z
Sector ZΩδρ
Star Fox (universe)
Saffron City
Saffron CityΩδ
Pokémon (universe)
From Melee (18)
Princess Peach's Castle
Peach's Castle II
Mario (universe)
Mushroom Kingdom (SSBM)
Mushroom Kingdom SR
Mario (universe)
Mushroom Kingdom II
Subcon
Mario (universe)
Yoshi's Story
Yoshi's Story
Yoshi (universe)
Yoshi's Island (SSBM)
Dinosaur Land
Yoshi (universe)
Kongo Falls
Congo Falls
Donkey Kong (universe)
Jungle Japes
Jungle Japes
Donkey Kong (universe)
Great Bay
Great Bay
The Legend of Zelda (universe)
Temple
Hyrule Temple
The Legend of Zelda (universe)
Fountain of Dreams
Fountain of Dreams
Kirby (universe)
Green Greens
Dream Greens
Kirby (universe)
Corneria
Corneria
Star Fox (universe)
Venom
Venom
Star Fox (universe)
Pokémon Stadium
Pokémon Stadiumρ
Pokémon (universe)
Poké Floats
Poké Floats
Pokémon (universe)
Big Blue
Big Blue
F-Zero (universe)
Onett
Onett
EarthBound (universe)
Flat Zone
Flat Zone
Game & Watch (universe)
From Brawl (10)
Delfino Plaza
Delfino Plaza
Mario (universe)
Mushroomy Kingdom
World 1-1
Mario (universe)
Norfair
Norfair SR
Metroid (universe)
Yoshi's Island (SSBB)
Yoshi's Island II
Yoshi (universe)
Lylat Cruise
Corneria City
Star Fox (universe)
Pokémon Stadium 2
Pokémon Stadium 2
Pokémon (universe)
Castle Siege
Castle Siege
Fire Emblem (universe)
Flat Zone 2
Flat Zone 2
Game & Watch (universe)
WarioWare, Inc.
WarioWare, Inc.
Wario (universe)
Smashville
Smashville
Animal Crossing (universe)
From Smash 4 (1)
Mute City SNES
Mute Cityδ
F-Zero (universe)
From Ultimate (2)
Mementos
Mementos
Persona (universe)
Spiral Mountain
Spiral Mountain
Banjo-Kazooie (universe)
Original (47)
SSB64 Remix New Battlefield.png
Battlefieldδ
Super Smash Bros. (universe)
SSB64 Remix Dragon King (stage).png
Dragon Kingρ
Super Smash Bros. (universe)
SSB64 Remix First Destination.png
First Destinationρ
Super Smash Bros. (universe)
SSB64 Remix Showdown.png
Showdown
Super Smash Bros. (universe)
SSB64 Remix Cool Cool Mountain.png
Cool Cool Mountainδρ
Mario (universe)
SSB64 Remix Dr Mario (stage).png
Dr. Mario
Smash remix series icon dr mario.png
SSB64 Remix Bowsers Stadium.png
Bowser's Stadium
Mario (universe)
SSB64 Remix Big Boos Haunt.png
Big Boo's Haunt
Mario (universe)
SSB64 Remix Goomba Road.png
Goomba Road
Mario (universe)
SSB64 Remix Bowsers Keep.png
Bowser's Keep
Mario (universe)
SSB64 Remix Pirate Land.png
Pirate Land
Mario (universe)
SSB64 Remix Rainbow road.png
Rainbow Road
Mario (universe)
SSB64 Remix Toads turnpike.png
Toad's Turnpike
Mario (universe)
SSB64 Remix Frosty Village.png
Frosty Village
Donkey Kong (universe)
SSB64 Remix Ganons Tower.png
Ganon's Tower
The Legend of Zelda (universe)
SSB64 Remix Deku Tree.png
Deku Treeδ
The Legend of Zelda (universe)
Gerudo Valley
Gerudo Valley
The Legend of Zelda (universe)
SSB64 Remix Tal Tal Heights.png
Tal Tal Heightsρ
The Legend of Zelda (universe)
SSB64 Remix Zebes Landing.png
Crateriaδ
Metroid (universe)
Norfair
Norfairρ
Metroid (universe)
SSB64 Remix Mt. Dedede.png
Mt. Dedede
Kirby (universe)
SSB64 Remix Gym Leader Castle.png
Gym Leader Castle
Pokémon (universe)
SSB64 Remix Osohe Castle.png
Osohe Castle
EarthBound (universe)
New Pork City
New Pork City
EarthBound (universe)
SSB64 Remix Kitchen Island.png
Kitchen Island
Wario (universe)
Green Hill Zone
Green Hill Zone
Sonic (universe)
SSB64 Remix Casino Night Zone.png
Casino Night Zone
Sonic (universe)
SSB64 Remix Metallic Madness.png
Metallic Madness
Sonic (universe)
Dracula's Castle
Dracula's Castleρ
Castlevania (universe)
SSB64 Remix Mad Monster Mansion.png
Mad Monster Mansion
Banjo-Kazooie (universe)
SSB64 Remix Windy.png
Windy
Smash remix series icon conker.png
SSB64 Remix Planet Clancer.png
Planet Clancer
Smash remix series icon mischief makers.png
SSB64 Remix Edo Town.png
Edo Town
Smash remix series icon goemon.png
SSB64 Remix Frays Stage.png
Fray's Stageρ
Smash remix series icon.png
SSB64 Remix N64 Stage.png
N64 Stage
Smash remix series icon.png
SSB64 Remix Game Boy Land.png
Game Boy Landρ
Smash remix series icon.png
SSB64 Remix Smashketball.png
Smashketball
Smash remix series icon nba jam.png
SSB64 Remix Tower of Heaven.png
Tower of Heaven
Smash remix series icon tower of heaven.png
SSB64 Remix Glacial River.png
Glacial River
Smash remix series icon marvel vs capcom.png
SSB64 Remix Rith Esa.png
Rith Essa
Smash remix series icon jet force gemini.png
SSB64 Remix dataDyne.png
dataDyne Central
Smash remix series icon perfect dark.png
SSB64 Remix Twilight City.png
Twilight City
Smash remix series icon wave race.png
SSB64 Remix Melrode.png
Melrode
Smash remix series icon quest 64.png
SSB64 Remix Grim Reapers Cavern.png
Grim Reaper's Cavern
Smash remix series icon jack bros.png
SSB64 Remix Scuttle Town.png
Scuttle Town
Smash remix series icon shantae.png
SSB64 Remix Spawned Fear.png
Spawned Fear
Smash remix series icon doom.png
SSB64 Remix Big Snowman.png
Big Snowman
Smash remix series icon snowboard kids.png
Cut (3)
Battlefield (SSBU)
Battlefield
Super Smash Bros. (universe)
SSB64 Remix Skyloft.png
Skyloft
The Legend of Zelda (universe)
SSB64 Remix Kalos.png
Kalos Pokémon League
Pokémon (universe)

Stage legality

As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:

Modes

Mad Piano in Home Run Contest

Super Smash Bros. Melee marks newly added modes inspired by Melee, Super Smash Bros. marks other added modes or menu options.

1-Player

Remix 1-Player

Multiplayer

New items

While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.

  • Super Smash Bros. Melee Cloaking Device
  • Super Smash Bros. Melee Super Mushroom
  • Super Smash Bros. Melee Poison Mushroom
  • Super Smash Bros. Brawl Lightning
  • Super Smash Bros. Brawl Deku Nut (features a unique stun effect that leaves opponents blue and motionless, similar to Ocarina of Time)
  • Super Smash Bros. Brawl Franklin Badge
  • Super Smash Bros. Brawl Pitfall
  • Super Smash Bros. 4 Spiny Shell (Unlike its Smash 4 counterpart, can only move on the ground like other shells, similar to Mario Kart 64)
  • Golden Gun (from Goldeneye 007, has only one ammunition but does extremely high damage and knockback)
  • Dango (from Ganbare Goemon, heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
  • P-Wing (from Super Mario Bros. 3, gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)

Differences to original content

Polygon Luigi wavelanding using an air dash.
  • All unlockable content has been made available from the start.
  • The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
  • The pause menu camera's rotation limits have been disabled.
  • Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
  • Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings

Release history

Date Version Main New Features New Character(s) Release Trailer
05/13/2019 0.5 - Ganondorf [1]
05/31/2019 0.6 - Moveset changes for Ganondorf including first new animations -
06/12/2019 0.7 - Young Link [2]
06/27/2019 0.8 - 1st new stage: Ganon's Tower -
07/19/2019 0.8.1 - 2nd new stage: Corneria City Falco [3]
08/08/2019 0.8.2 - Adding instead of replacing stages
- Merge with SSBMSE (all stages)
Dr. Mario [4]
10/28/2019 0.9 - Adding instead of replacing characters
- 19XX Features like timed stock match
- [5]
12/24/2019 0.9.1 - All 19XXCE features Dark Samus [6]
03/15/2020 0.9.2 - Regional Variants & 1P exclusive characters
- Break the Targets for Remix Character
Wario [7]
05/12/2020 0.9.3 - New Regional Variants
- Board the Platforms for Remix Characters
Lucas [8]
06/21/2020 0.9.3b (Bug Fixes) -
07/17/2020 0.9.3c (Bug Fixes) -
09/06/2020 0.9.4 - Multi-Man Smash mode
- Twelve character battle mode
Bowser
Giga Bowser
[9]
12/06/2020 0.9.5 - New Items: Cloaking Device, Super Mushroom, Poison Mushroom
- Kirby hats & copy ability for remix characters
Mad Piano [10]
12/19/2020 0.9.5b (Bug Fixes) -
05/11/2021 0.9.7 - Remix 1P Mode
- Vs Mode Character customization: Size, Visibility, Skeleton mode, Random Knockback mode
Wolf
Conker
[11]
09/19/2021 1.0.0 - All-Star Mode
- Additional Character Costumes
- New options in Vs Mode Character customization: Shield color, custom stock count, frame delay
- Other: Song display, random profiles in settings
Mewtwo
Marth
[12]
09/19/2021 1.0.1 (Bug Fixes) -
02/10/2022 1.1.0 - Home-Run Contest
- Stamina Mode
- Other: Taunt Item Spawn, Input Display, Costume/Shield Match, Remix Bonus Select
Sonic
Super Sonic
[13]
02/17/2022 1.1.1 (Bug Fixes) -
07/31/2022 1.2.0 - Ability to select the copy ability Kirby starts the match with
- New Items: Spiny Shell, Lightning, Deku Nut, Franklin Badge
- Ability to practice stages in 1P Game
- Player Tags
Sheik [14]
08/29/2022 1.2.1 (Bug Fixes) -
09/07/2022 1.2.2 (Bug Fixes) -
02/01/2023 1.3.0 - Revamped Young Link moveset
- Level 10 CPU
- Polygon Remix Characters
- New Item: Pitfall
- Cruel Z-cancel Mode
- Tripping
- Directional pad controls
Marina
King Dedede
[15]
02/07/2023 1.3.1 (Bug Fixes) -
06/30/2023 1.4.0 - Gameplay Settings (mechanics from future Smash titles)
- Character Bios for Remix Characters
- Lucas's old CSS redesigned
- New Item: Golden Gun
Goemon
Peppy
Slippy
[16]
07/18/2023 1.4.1 (Bug Fixes) -
01/04/2024 1.5.0 - New Race to the Finish stage
- Yellow Team
- Gallery
- Random Kirby hat option
- Poké Ball spawn option
- Polygon forms for all characters
- Chargeable Smash attacks
- New Items: P-Wing, Dango
- Blast line warping
- Remake of old Smash Remix logo
Banjo & Kazooie
Ebisumaru
Metal Luigi
Dragon King
[17]
04/05/2024 1.5.1 (Bug Fixes) -
04/25/2024 1.5.2 (Bug Fixes) -

Credits (developers)

Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0

  • Project Leader: The Smashfather
  • Creative Director: Fray
  • Developer: MarioReincarnate, Cyjorg, halofactory
  • Lead Artist: Sope
  • Animation and Import Specialist: Subdrag
  • Moveset Designer: Honey
  • Lead Tester: goombapatrol
  • Installation Specialist: CEnnis91
  • Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
  • Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
  • Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
  • Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
  • Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
  • Voice Artists: Zarkpudd, Puma Pet
  • Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
  • Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
  • Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others

Cut content

As detailed in the official Smash Remix Cut Content Overview, many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the Nintendo 64 Vault.

Cut characters

Characters who were only considered and did not have any work done (such as a model or animations) are marked in italics.

Cut stages

Trivia

  • Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
  • No characters that made their debut in Smash 4 are currently playable in Smash Remix.

External links