Smash Remix: Difference between revisions
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==Characters== | ==Characters== | ||
[[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]] | [[File:Smash Remix Character Select.png|thumb|250px|The [[character selection screen]] of ''Smash Remix'', with all available characters as of 1.5.0.]] | ||
''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as | ''Smash Remix'' features all 12 characters from the original game without any changes. Additionally, the player has the option to play as [[List of regional version differences (SSB)|regional variants of the characters]], with the only ones not present being Fox (Europe) and Link (Australia). | ||
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in ''Melee'', five from ''Brawl'', two from ''Ultimate'', and three unique to ''Smash Remix''. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones. | |||
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, {{SSB|Master Hand}} can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd. | |||
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | {|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | ||
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!colspan=12|Remix (18) | !colspan=12|Remix (18) | ||
|-style="vertical-align:bottom" | |-style="vertical-align:bottom" | ||
|colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]] | |colspan=2|[[File:SSB64 Remix Bowser.png|100x100px|link=Bowser]]<br>[[Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]] | ||
|colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert|link=Mario (universe)]] | |colspan=2|[[File:SSB64 Remix Dr Mario.png|100x100px|link=Dr. Mario]]<br>[[Dr. Mario]]<br>[[File:Smash remix series icon dr mario.png|20px|class=invert-dark|link=Mario (universe)]] | ||
|colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Sheik.png|100x100px|link=Sheik]]<br>[[Sheik]]<br>{{symbol|zelda|20px}} | ||
|colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Young Link.png|100x100px|link=Young Link]]<br>[[Young Link]]<br>{{symbol|zelda|20px}} | ||
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|colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}} | |colspan=2|[[File:SSB64 Remix Sonic.png|100x100px|link=Sonic]]<br>[[Sonic]]<br>{{symbol|sonic|20px}} | ||
|colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}} | |colspan=2|[[File:SSB64 Remix Banjo & Kazooie.png|100x100px|link=Banjo & Kazooie]]<br>[[Banjo]] & [[Kazooie]]<br>{{symbol|banjo|20px}} | ||
|colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Conker.png|100x100px]]<br>[https://conker.fandom.com/wiki/Conker_the_Squirrel Conker]<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Marina.png|100x100px]]<br>[https://mischiefmakers.fandom.com/wiki/Marina_Liteyears Marina]<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Goemon.png|100x100px|link=Goemon]]<br>[[Goemon]]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]] | ||
|- | |- | ||
!colspan=12|Boss Characters (11) | !colspan=12|Boss Characters (11) | ||
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|colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}} | |colspan=2|[[File:SSB64 Remix Metal Mario.png|100x100px|link=Metal Mario]]<br>[[Metal Mario]]<br>{{symbol|met|20px}} | ||
|colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}} | |colspan=2|[[File:SSB64 Remix Metal Luigi.png|100x100px|link=Metal Mario]]<br>[[Metal Mario|Metal Luigi]]<br>{{symbol|met|20px}} | ||
|colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert|link=Mario (universe)]] | |colspan=2|[[File:SSB64 Remix Giga Bowser.png|100x100px|link=Giga Bowser]]<br>[[Giga Bowser]]<br>[[File:MarioSymbol(BowserSymbol).png|20px|class=invert-dark|link=Mario (universe)]] | ||
|colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Mad Piano.png|100x100px]]<br>{{s|mariowiki|Mad Piano}}<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}} | |colspan=2|[[File:Donkey Kong SSB.png|125x125px|link=Giant Donkey Kong]]<br>[[Giant Donkey Kong]]<br>{{symbol|dk|20px|suffix=preBrawl}} | ||
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|colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Slippy.png|100x100px|link=Slippy]]<br>[[Slippy]]<br>{{symbol|fox|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}} | |colspan=2|[[File:SSB64 Remix Super Sonic.png|100x100px|link=Super Sonic]]<br>[[Super Sonic]]<br>{{symbol|sonic|20px}} | ||
|colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Ebisumaru.png|100x100px]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}} | |colspan=2|[[File:SSB64 Remix Poly Yoshi.png|100x100px|link=Polygon]]<br>[[Polygon]]<br>{{symbol|ssb|20px}} | ||
|colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}} | |colspan=2|[[File:SSB64 Remix D.King.png|100x100px|link=Dragon King]]<br>[[Dragon King]]<br>{{symbol|ssb|20px}} | ||
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==Stages== | ==Stages== | ||
As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with random stage at the bottom right). It also features two toggles for turning [[stage hazard]]s or | As of version 1.5.0, ''Smash Remix'' features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning [[stage hazard]]s or platform movement off. | ||
All nine of the original stages are included, along with new Omega and [[Dream Land]] variations for each one. Unlike [[Ω form]] and [[Battlefield form]] stages in the official titles, the [[stage hazard]] of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 [[Final Destination]], owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official ''Smash'' series, while others are entirely original and many come from series that are not represented in ''Remix'' by a playable character. Some of the stages originating from official ''Smash'' games (such as [[Green Hill Zone]]) feature similar aesthetics but significantly altered layouts, while others like Corneria City ([[Lylat Cruise]]) significantly change the aesthetics but keep the same layout as the original. | |||
Several stages have special callbacks to their sources. On the ''Mario Kart'' stages, the Countdown sound effect from ''Mario Kart 64'' will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of ''Dragon King: The Fighting Game'', while the ''Pokémon Stadium'' stages feature battle commentary from the announcer of ''Pokémon Stadium'' (voiced by {{s|bulbapedia|Ted Lewis}} through re-purposed voice clips); both features can also be optionally enabled on any stage. | |||
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of ''Smash Remix'', with three new stages taking their place while retaining the layouts of the cut stages: | |||
*The [[Skyloft]] stage from {{forwiiu}} was replaced by Tal Tal Heights from ''The Legend of Zelda: Link's Awakening'' in version 1.2.0. | |||
*The [[Kalos Pokémon League]] stage from {{forwiiu}} was replaced by the Gym Leader Castle from ''Pokémon Stadium'' in version 1.4.0. | |||
*The [[Battlefield (SSBU)|Battlefield]] from ''Ultimate'' was replaced with an original Battlefield design inspired by the North American commercial for ''Super Smash Bros.'' in version 1.5.0. | |||
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively. | Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript <sup>Ω</sup> (Omega), <sup>δ</sup> (Delta), and <sup>ρ</sup> (Rho) respectively. | ||
{|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | {|class="wikitable" style="text-align:center;margin:1em auto 1em auto;" | ||
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|colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:MushroomKingdom64.jpg|100x100px|link=Mushroom Kingdom (SSB)]]<br>{{SSB|Mushroom Kingdom}}<sup>Ωδρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}} | |colspan=2|[[File:MetaCrystal.png|100x100px|link=Meta Crystal]]<br>[[Meta Crystal]]<sup>δ</sup><br>{{symbol|met|20px}}{{symbol|ssb|20px}} | ||
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup> | |colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>{{SSB|Yoshi's Island}}<sup>Ωδρ</sup><br>{{symbol|yoshi|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}} | |colspan=2|[[File:YoshisStorySSB.png|100x100px|link=Yoshi's Island (SSB)]]<br>Mini {{SSB|Yoshi's Island}}<br>{{symbol|yoshi|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}} | |colspan=2|[[File:CongoJungle.png|100x100px|link=Kongo Jungle (SSB)]]<br>[[Congo Jungle]]<sup>Ωδ</sup><br>{{symbol|dk|20px|suffix=preBrawl}} | ||
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|colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}} | |colspan=2|[[File:PlanetZebesSSB.png|100x100px|link=Planet Zebes]]<br>[[Planet Zebes]]<sup>Ωδ</sup><br>{{symbol|metroid|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}} | |colspan=2|[[File:DreamLandSSB.png|100x100px|link=Dream Land (SSB)]]<br>{{SSB|Dream Land}}<sup>Ωδρ</sup><br>{{symbol|kirby|20px}} | ||
|colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | |colspan=2|[[File:KirbyBeta1N64.png|100x100px|link=Small]]<br>[[Small|Dream Land Beta 1]]<sup>ρ</sup><br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | ||
|colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | |colspan=2|[[File:KirbyBeta2.png|100x100px|link=New]]<br>[[New|Dream Land Beta 2]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | ||
|colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | |colspan=2|[[File:Tutorial Stage SSB.png|100x100px|link=Tutorial Stage]]<br>[[Tutorial Stage|How to Play]]<br>{{symbol|kirby|20px}}{{symbol|ssb|20px}} | ||
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|colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}} | |colspan=2|[[File:SSB64 Remix First Destination.png|100x100px]]<br>First Destination<sup>ρ</sup><br>{{symbol|ssb|20px}} | ||
|colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}} | |colspan=2|[[File:SSB64 Remix Showdown.png|100x100px]]<br>Showdown<br>{{symbol|ssb|20px}} | ||
|colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Cool Cool Mountain.png|100x100px]]<br>Cool Cool Mountain<sup>δρ</sup><br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Dr Mario (stage).png|100x100px]]<br>Dr. Mario<br>[[File:Smash_remix_series_icon_dr_mario.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Bowsers Stadium.png|100x100px]]<br>Bowser's Stadium<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Big Boos Haunt.png|100x100px]]<br>Big Boo's Haunt<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|-style="vertical-align:bottom;" | |||
|colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Goomba Road.png|100x100px]]<br>Goomba Road<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert|link=Mario (universe)]] | |colspan=2|[[File:SSB64 Remix Bowsers Keep.png|100x100px]]<br>Bowser's Keep<br>[[File:MarioSymbol(BowserSymbol).png|20x20px|class=invert-dark|link=Mario (universe)]] | ||
|colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Pirate Land.png|100x100px]]<br>Pirate Land<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br> | |colspan=2|[[File:SSB64 Remix Rainbow road.png|100x100px]]<br>Rainbow Road<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Toads turnpike.png|100x100px]]<br>Toad's Turnpike<br>{{symbol|smb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Frosty Village.png|100x100px]]<br>Frosty Village<br>{{symbol|dk|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Ganons Tower.png|100x100px]]<br>Ganon's Tower<br>{{symbol|zelda|20px}} | ||
|colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Deku Tree.png|100x100px]]<br>Deku Tree<sup>δ</sup><br>{{symbol|zelda|20px}} | ||
|-style="vertical-align:bottom;" | |||
|colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Gerudo Valley.png|100x100px|link=Gerudo Valley]]<br>[[Gerudo Valley]]<br>{{symbol|zelda|20px}} | ||
|colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}} | |colspan=2|[[File:SSB64 Remix Tal Tal Heights.png|100x100px]]<br>Tal Tal Heights<sup>ρ</sup><br>{{symbol|zelda|20px}} | ||
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|colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}} | |colspan=2|[[File:SSB64 Remix Mt. Dedede.png|100x100px]]<br>Mt. Dedede<br>{{symbol|kirby|20px}} | ||
|colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Gym Leader Castle.png|100x100px]]<br>Gym Leader Castle<br>{{symbol|pkmn|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix Osohe Castle.png|100x100px]]<br>Osohe Castle<br>{{symbol|eb|20px|suffix=preBrawl}} | ||
|colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}} | |colspan=2|[[File:SSB64 Remix New Pork City.png|100x100px|link=New Pork City]]<br>[[New Pork City]]<br>{{symbol|eb|20px|suffix=preBrawl}} | ||
|-style="vertical-align:bottom;" | |||
|colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}} | |colspan=2|[[File:SSB64 Remix Kitchen Island.png|100x100px]]<br>Kitchen Island<br>{{symbol|wario|20px}} | ||
|colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}} | |colspan=2|[[File:SSB64 Remix Green Hill Zone.png|100x100px|link=Green Hill Zone]]<br>[[Green Hill Zone]]<br>{{symbol|sonic|20px}} | ||
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|colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}} | |colspan=2|[[File:SSB64 Remix Dracula's Castle.png|100x100px|link=Dracula's Castle]]<br>[[Dracula's Castle]]<sup>ρ</sup><br>{{symbol|castlevania|20px}} | ||
|colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}} | |colspan=2|[[File:SSB64 Remix Mad Monster Mansion.png|100x100px]]<br>Mad Monster Mansion<br>{{symbol|bk|20px}} | ||
|colspan=2|[[File:SSB64 Remix Windy.png|100x100px]]<br>Windy<br>[[File:Smash_remix_series_icon_conker.png|20px|class=invert-dark]] | |||
|colspan=2|[[File:SSB64 Remix Planet Clancer.png|100x100px]]<br>Planet Clancer<br>[[File:Smash_remix_series_icon_mischief_makers.png|20px|class=invert-dark]] | |||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
|colspan=2|[[File:SSB64 Remix | |colspan=2|[[File:SSB64 Remix Edo Town.png|100x100px]]<br>Edo Town<br>[[File:Smash_remix_series_icon_goemon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix | |colspan=2|[[File:SSB64 Remix Frays Stage.png|100x100px]]<br>{{Sm|Fray}}'s Stage<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix | |colspan=2|[[File:SSB64 Remix N64 Stage.png|100x100px]]<br>N64 Stage<br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix | |colspan=2|[[File:SSB64 Remix Game Boy Land.png|100x100px]]<br>Game Boy Land<sup>ρ</sup><br>[[File:Smash_remix_series_icon.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix | |colspan=2|[[File:SSB64 Remix Smashketball.png|100x100px]]<br>Smashketball<br>[[File:Smash_remix_series_icon_nba_jam.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Tower of Heaven.png|100x100px]]<br>Tower of Heaven<br>[[File:Smash_remix_series_icon_tower_of_heaven.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Glacial River.png|100x100px]]<br>Glacial River<br>[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Rith Esa.png|100x100px]]<br>Rith Essa<br>[[File:Smash_remix_series_icon_jet_force_gemini.png|20px|class=invert-dark]] | ||
|-style="vertical-align:bottom;" | |-style="vertical-align:bottom;" | ||
| | | | ||
|colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix dataDyne.png|100x100px]]<br>dataDyne Central<br>[[File:Smash_remix_series_icon_perfect_dark.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Twilight City.png|100x100px]]<br>Twilight City<br>[[File:Smash_remix_series_icon_wave_race.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Melrode.png|100x100px]]<br>Melrode<br>[[File:Smash_remix_series_icon_quest_64.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Grim Reapers Cavern.png|100x100px]]<br>Grim Reaper's Cavern<br>[[File:Smash_remix_series_icon_jack_bros.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Scuttle Town.png|100x100px]]<br>Scuttle Town<br>[[File:Smash_remix_series_icon_shantae.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Spawned Fear.png|100x100px]]<br>Spawned Fear<br>[[File:Smash_remix_series_icon_doom.png|20px|class=invert-dark]] | ||
|colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert]] | |colspan=2|[[File:SSB64 Remix Big Snowman.png|100x100px]]<br>Big Snowman<br>[[File:Smash_remix_series_icon_snowboard_kids.png|20px|class=invert-dark]] | ||
| | | | ||
|- | |- | ||
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
! Lists of stages available from the ''Smash'' series | |||
|- | |- | ||
| | | | ||
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*{{gameIcon|ssbm}} [[Corneria]] | *{{gameIcon|ssbm}} [[Corneria]] | ||
*{{gameIcon|ssbm}} [[Venom]] | *{{gameIcon|ssbm}} [[Venom]] | ||
*{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations | *{{gameIcon|ssbm}} [[Pokémon Stadium]] <sup>ρ</sup> (Remix version is Pokémon Stadium 2. No transformations) | ||
*{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart) | *{{gameIcon|ssbm}} [[Poké Floats]] (Features different Pokémon than its ''Melee'' counterpart) | ||
*{{gameIcon|ssbm}} [[Big Blue]] | *{{gameIcon|ssbm}} [[Big Blue]] | ||
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*{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]] | *{{gameIcon|ssbb}} [[Yoshi's Island (SSBB)|Yoshi's Island II]] | ||
*{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting) | *{{gameIcon|ssbb}} Corneria City ([[Lylat Cruise]], with a background similar to Corneria but no tilting) | ||
*{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations | *{{gameIcon|ssbb}} [[Pokémon Stadium 2]] (Remix variant for Pokémon Stadium. No transformations) | ||
*{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations) | *{{gameIcon|ssbb}} [[Castle Siege]] (first section only, with no transformations) | ||
*{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations) | *{{gameIcon|ssbb}} [[Flat Zone 2]] (Remix variant for Flat Zone. "Fire" only, no transformations) | ||
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{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
! List of newly created stages | |||
|- | |- | ||
| | | | ||
*Battlefield<sup>δ</sup> (Duel Zone | *Battlefield<sup>δ</sup> (Uses the Duel Zone layout. The stage's aesthetic is largely based on the North American commercial for the original ''Super Smash Bros.'') | ||
*Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel | *Dragon King<sup>ρ</sup> (The [[Battlefield]]-like stage present in the surviving screenshots and footage of ''[[Dragon King: The Fighting Game]]''. Remix version is the [[Norfair]]-like stage seen in footage on [[Masahiro Sakurai]]'s YouTube channel) | ||
*First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.'' | *First Destination<sup>ρ</sup> (The desk belonging to {{SSB|Master Hand}}, seen in the opening and ending cutscenes of ''Super Smash Bros.'' Remix versions are the [[Peach's Castle]]-like stage it becomes in the opening and Showdown) | ||
*Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other) | *Showdown (Remix variant for First Destination, based on the grassy area in the opening cutscene where Mario and Kirby confront each other) | ||
*[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above) | *[[mariowiki:Cool, Cool Mountain|Cool Cool Mountain]]<sup>δρ</sup> (from ''Super Mario 64'', the only stage in the game with [[slippery]] platforms, with asymmetrical layout and a hole in the center. Remix version features main platform with angles on either side and two platforms above) | ||
*Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office) | *Dr. Mario (From ''Dr. Mario'', A simple stage with two platforms, taking place in a doctor's office) | ||
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*[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract) | *[[mariowiki:Bowser's Castle#Super Mario RPG: Legend of the Seven Stars|Bowser's Keep]] (From ''Super Mario RPG'', has platforms that come out and retract) | ||
*{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces) | *{{iw|mariowiki|Pirate Land}} (From ''Mario Party 2'', has a pirate ship in the distance which shoots cannonballs at Happening Spaces) | ||
*[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' Rainbow Road, with Chain Comps that can attack players) | *[[mariowiki:N64 Rainbow Road|Rainbow Road]] (From ''Mario Kart 64'', features a similar travelling stage concept to ''for Nintendo 3DS'' [[Rainbow Road]], with Chain Comps that can attack players) | ||
*[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'') | *[[mariowiki:N64 Toad's Turnpike|Toad's Turnpike]] (From ''Mario Kart 64'', layout resembles the "Traffic Jam" stages from ''Slap City'' and ''Nickelodeon All-Star Brawl'') | ||
*{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides) | *{{iw|mariowiki|Big Boo's Haunt}} (From ''Super Mario 64'', features two asymmetrical platforms above the stage and two soft platforms that occasionally rise up on the sides) | ||
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*[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger) | *[[zeldawiki:Ganon's Castle|Ganon's Tower]] (From ''The Legend of Zelda: Ocarina of Time'', Kalos-esque layout, but much larger) | ||
*[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone) | *[[Gerudo Valley]] (From ''The Legend of Zelda: Ocarina of Time''. Different layout than ''Smash 4'' version, asymmetrical and vertically flipped Battlefield clone) | ||
*{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> ( | *{{iw|zeldawiki|Tal Tal Heights}}<sup>ρ</sup> (from ''The Legend of Zelda: Link's Awakening'', using the layout of the cut [[Skyloft]] stage. Remix version turns main platform to [[semisoft platform]]) | ||
*{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right) | *{{iw|metroidwiki|Crateria}}<sup>δ</sup> (From ''Super Metroid'', has a vertically moving platform on the left and hard wall on the right) | ||
*Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout) | *Norfair<sup>ρ</sup> (Different layout than ''Brawl'' version with two sloped platforms. Remix version is ''Brawl'' layout) | ||
*{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]]) | *{{iw|wikirby|Mt. Dedede}} (From ''Kirby's Dream Land''. Different layout than the Mt. Dedede portion of [[Dream Land GB]] from ''for Nintendo 3DS'', bears a very loose resemblance to [[Boxing Ring]]) | ||
*{{iw|bulbapedia|Gym Leader Castle}} ( | *{{iw|bulbapedia|Gym Leader Castle}} (from ''Pokémon Stadium'', using the layout of the cut [[Kalos Pokémon League]] stage.) | ||
*[[New Pork City]] ( | *[[New Pork City]] (Unique layout compared to ''Brawl'', instead based on that of the Fire Capital from ''Rivals of Aether''. The entrance of the {{s|wikibound|Empire Porky Building}} appears in the background) | ||
*{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance) | *{{iw|wikibound|Osohe Castle}} (From ''Mother 3'', has walls to the left and right that extend above the blast zone and a rock in front of the entrance) | ||
*{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side) | *{{iw|mariowiki|Kitchen Island}} (From ''Super Mario Land 3: Wario Land'', has a vertically moving platform on each side) | ||
*[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout) | *[[Green Hill Zone]] (Different layout than ''Brawl'' version, uses the ''Project M'' layout) | ||
*[https:// | *[https://info.sonicretro.org/Casino_Night_Zone Casino Night Zone] (From ''Sonic the Hedgehog 2'', has pinball slingshots that damage fighters) | ||
*[https:// | *[https://info.sonicretro.org/Metallic_Madness Metallic Madness] (From ''Sonic CD'', has pistons that go up and down to serve as walls and the occasional [https://info.sonicretro.org/Poh-Bee Poh-Bee] enemy that shrinks fighters) | ||
*[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down) | *[[Dracula's Castle]]<sup>ρ</sup> (Different layout than the ''Ultimate'' version, resembling Temple. Remix version is the [https://castlevania.fandom.com/wiki/Reverse_Castle Reverse Castle] from ''Castlevania: Symphony of the Night'', with the same layout but upside down) | ||
*[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle) | *[https://banjokazooiewiki.com/wiki/Mad_Monster_Mansion Mad Monster Mansion] (From ''Banjo-Kazooie'', has solid lower floor and soft upper floor with a pillar in the middle like Princess Peach's Castle) | ||
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*[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.) | *[https://mischiefmakers.fandom.com/wiki/Planet_Clancer Planet Clancer] (From ''Mischief Makers'', Moving platform lower than the stage center that sometimes comes out on both sides of it.) | ||
*[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle) | *[https://goemon.fandom.com/wiki/Oedo_Town Edo Town] (From ''Mystical Ninja Starring Goemon'', has a wall in the top middle) | ||
*N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the | *{{Sm|Fray}}'s Stage<sup>δ</sup> (Dream Land reskin, with original theme. Dream Land variant is the same stage at night.) | ||
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section) | *N64 (A tranquil and open-air stage consisting of platforms surrounding the Nintendo 64 logo, based on the startup animation of the {{iw|wikipedia|64DD}}) | ||
*Game Boy Land<sup>ρ</sup> (A stage that transitions, similarly to [[Dream Land GB]], between locations from various Game Boy games: {{iw|mariowiki|Muda Kingdom}} from ''Super Mario Land'', {{iw|wikirby|Bubbly Clouds}} from ''Kirby's Dream Land'', {{iw|bulbapedia|Vermilion City}} from ''Pokèmon Red/Blue'', {{iw|mariowiki|Course No.02}} from ''Wario Land'', and {{iw|zeldawiki|Mabe Village}} from ''The Legend of Zelda: Link's Awakening''. Remix version is only the Muda Kingdom section) | |||
*Smashketball (Based on ''NBA Jam''. It is a basketball court with [[Barrel Cannon]]s at either side, mimicking a common activity with [[Stage Builder]] among fans) | |||
*[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'') | *[https://rivals-of-aether.fandom.com/wiki/Tower_of_Heaven Tower of Heaven] (From ''Tower of Heaven'', uses the the basic form layout of the crossover stage from ''Rivals of Aether'') | ||
*[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes) | *[https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#River Glacial River]<sup>ρ</sup> (From ''Marvel Vs. Capcom 2: New Age of Heroes'', hazards-off Smashville layout with a slope a la [[Yoshi's Island (Brawl)]]. Remix version removes slopes) | ||
*dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling) | *dataDyne Central (The top of the [https://perfectdark.fandom.com/wiki/Lucerne_Tower Lucerne Tower] from ''Perfect Dark'', has a flying car that appears above as a ceiling) | ||
*[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right) | *[https://jetforcegemini.fandom.com/wiki/Rith_Essa Rith Essa] (From ''Jet Force Gemini'', has gaps in the middle and walls to the left and right) | ||
*Twilight City (From ''Wave Race 64'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay) | *Twilight City (From ''[[Wave Race|Wave Race 64]]'', has ramps and platforms that move up and down, along with waving water that slows sinking like in Great Bay) | ||
*[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'') | *[https://quest64.fandom.com/wiki/Melrode Melrode] (From ''Quest 64'', layout akin to Merchant Port from ''Rivals of Aether'' and ''Fraymakers'') | ||
*Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.) | *Grim Reaper's Cavern (From ''Jack Bros.'', based on Mementos with reversed platform placement. Remix version is Mementos.) | ||
*[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''Shantae'', features an asymmetrical platform arrangement and a day-night cycle) | *[https://shantae.fandom.com/wiki/Scuttle_Town Scuttle Town] (From ''[[Shantae]]'', features an asymmetrical platform arrangement and a day-night cycle) | ||
*[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed) | *[https://doom.fandom.com/wiki/MAP18:_Spawned_Fear_(Doom_64) Spawned Fear] (From ''[[Doom|DOOM 64]]'', has one solid platform and two soft platforms, all of which raise and lower into acid that does damage over time, and a [https://doom.fandom.com/wiki/Cacodemon Cacodemon] that appears and shoots fireballs at the players, which can be attacked and destroyed) | ||
*Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them) | *Big Snowman (From ''Snowboard Kids'', has one high portion and one low portion, with a soft platform ski lift that slowly moves between them) | ||
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===Stage legality=== | ===Stage legality=== | ||
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows: | As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display [[Stage legality|legal stages]], with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows: | ||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| List of Tournament stages | !colspan=3 | List of Tournament stages | ||
|- | |- | ||
| | | | ||
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*[[Yoshi's Story]] (movement on) | *[[Yoshi's Story]] (movement on) | ||
*Battlefield | *Battlefield | ||
| | |||
*[[Gerudo Valley]] | *[[Gerudo Valley]] | ||
*[[WarioWare, Inc.]] | *[[WarioWare, Inc.]] | ||
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*Bowser's Keep (movement on) | *Bowser's Keep (movement on) | ||
*dataDyne Central (movement off) | *dataDyne Central (movement off) | ||
| | |||
*[[Peach's Castle]] DL (hazards off) | *[[Peach's Castle]] DL (hazards off) | ||
*[[Congo Jungle]] DL (hazards off) | *[[Congo Jungle]] DL (hazards off) | ||
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==Modes== | ==Modes== | ||
[[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]] | [[File:Mad Piano Home Run.png|thumb|240px|right|Mad Piano in Home Run Contest]] | ||
{{GameIcon|SSBM}} marks newly added modes inspired by | {{GameIcon|SSBM}} marks newly added modes inspired by ''Melee'', {{GameIcon|64}} marks other added modes or menu options. | ||
===1-Player=== | ===1-Player=== | ||
*[[1P Game]] | *[[1P Game]] | ||
*[[Training Mode]] | *[[Training Mode]] | ||
*[[Target Smash!|Break the Targets]] | *{{GameIcon|64}} [[Target Smash!|Break the Targets]] (adds a mode where players can play as any character on any stage) | ||
*{{GameIcon|64}} [[Board the Platforms]] (adds a mode where players can play as any character on any stage) | |||
*{{GameIcon|64}} [[Race to the Finish]] (adds a more difficult version that ascends instead of descending) | |||
*{{GameIcon|64}} [[Race to the Finish]] | |||
===Remix 1-Player=== | ===Remix 1-Player=== | ||
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*[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback) | *[https://goldeneye.fandom.com/wiki/Golden_Gun Golden Gun] (from ''Goldeneye 007'', has only one ammunition but does extremely high damage and knockback) | ||
*Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent) | *Dango (from ''Ganbare Goemon'', heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent) | ||
* | *{{iw|mariowiki|P-Wing}} (from ''Super Mario Bros. 3'', gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out) | ||
==Differences to | ==Differences to original content== | ||
[[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]] | [[File:Remix waveland.gif|thumb|left|Polygon Luigi wavelanding using an air dash.]] | ||
*All [[List of unlockables (SSB)|unlockable content]] has been made available from the start. | *All [[List of unlockables (SSB)|unlockable content]] has been made available from the start. | ||
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{{clrl}} | {{clrl}} | ||
==Release | ==Release history== | ||
{|class="wikitable" style="text-align:left;margin:1em auto 1em auto;" | {|class="wikitable" style="text-align:left;margin:1em auto 1em auto;" | ||
!Date||Version||Main New Features||New Character(s)||Release Trailer | !Date||Version||Main New Features||New Character(s)||Release Trailer | ||
Line 519: | Line 524: | ||
|07/18/2023||1.4.1||(Bug Fixes)||-|| | |07/18/2023||1.4.1||(Bug Fixes)||-|| | ||
|- | |- | ||
|01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old Smash Remix logo | |01/04/2024||1.5.0||- New {{SSB|Race to the Finish}} stage<br>- Yellow Team<br>- [[Gallery]]<br>- Random Kirby hat option<br>- [[Poké Ball]] spawn option<br>- [[Polygon]] forms for all characters<br>- Chargeable [[Smash attacks]]<br>- New Items: {{iw|mariowiki|P-Wing}}, Dango<br>- [[Blast line]] warping<br>- Remake of old ''Smash Remix'' logo | ||
||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>Metal Luigi<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc] | ||[[Banjo]] & [[Kazooie]]<br>[https://goemon.fandom.com/wiki/Ebisumaru Ebisumaru]<br>[[Metal Mario|Metal Luigi]]<br>[[Dragon King: The Fighting Game|Dragon King]]||[https://youtu.be/utAxmyfSGbc] | ||
|- | |||
|04/05/2024||1.5.1||(Bug Fixes)||-|| | |||
|- | |||
|04/25/2024||1.5.2||(Bug Fixes)||-|| | |||
|} | |} | ||
==Credits ( | ==Credits (developers)== | ||
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0 | Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0 | ||
Line 543: | Line 552: | ||
*Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri | *Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri | ||
*Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others | *Playtesters: {{Sm|Darkhorse}}, {{Sm|Stevie G}}, {{Sm|Luigidoed}}, {{Sm|Dogs Johnson}}, {{Sm|emptyW}}, {{Sm|Raychu}}, {{Sm|Revan}}, {{Sm|Big Red|p=USA}}, {{Sm|Cobr}}, {{Sm|Andykins}}, {{Sm|JaimeHR}}, {{Sm|JayKayAr}}, {{Sm|madrush}}, {{Sm|Shalaka}}, {{Sm|Kix}}, {{Sm|Kaki}}, {{Sm|Fruity}}, {{Sm|HAMMERHEART}} and many others | ||
==Cut content== | |||
As detailed in the official [https://www.youtube.com/watch?v=WfIcDcxrXzs Smash Remix Cut Content Overview], many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the [http://n64vault.wikidot.com/ssb-tools:smash-remix-cut-content Nintendo 64 Vault]. | |||
===Cut characters=== | |||
Characters who were only considered and did not have any work done (such as a model or animations) are marked in ''italics''. | |||
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Boshi}} | |||
*{{symbol|smb|20px|suffix=preBrawl}} [[Waluigi]] | |||
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.}} | |||
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Funky Kong}}'' | |||
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Lanky Kong}}'' | |||
*{{symbol|dk|20px|suffix=preBrawl}} ''{{iw|mariowiki|Chunky Kong}}'' | |||
*{{symbol|kirby|20px}} [[Meta Knight]] | |||
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Raichu]] | |||
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Meowth]] | |||
*{{symbol|pkmn|20px|suffix=preBrawl}} {{pkmn|Vaporeon}} | |||
*{{symbol|pkmn|20px|suffix=preBrawl}} [[Pichu]] | |||
*{{symbol|gw|20px}} [[Mr. Game & Watch]] | |||
*{{symbol|mm|20px}} ''[[X (Mega Man)|X]]'' | |||
*{{symbol|mm|20px}} ''[[MegaMan Volnutt]]'' | |||
*{{symbol|dq|20px}} [[Hero]] (Erdrick) | |||
*[[Bomberman]] | |||
*[[List of minor Nintendo universes#Mach Rider|Mach Rider]] | |||
===Cut stages=== | |||
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Odyssey}} | |||
*{{symbol|smb|20px|suffix=preBrawl}} [[mariowiki:Bowser in the Dark World|Bowser's Road]] | |||
*{{symbol|smb|20px|suffix=preBrawl}} Mirror Room | |||
*{{symbol|smb|20px|suffix=preBrawl}} [[Mario Bros.]] | |||
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Big Boo's Haunt}} (alternate layout) | |||
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Block Fort}} | |||
*{{symbol|smb|20px|suffix=preBrawl}} {{iw|mariowiki|Valley of Bowser}} | |||
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Donkey Kong Jr.|game}} | |||
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Gangplank Galleon}} | |||
*{{symbol|dk|20px|suffix=preBrawl}} {{iw|mariowiki|Lockjaw's Locker|Donkey Kong Country 2: Diddy's Kong Quest}} | |||
*{{symbol|zelda|20px}} {{iw|zeldawiki|Spirit Temple}} | |||
*{{symbol|kirby|20px}} Autumn Dreamland | |||
*{{symbol|kirby|20px}} Mt. Dedede (alternate layout) | |||
*{{symbol|pkmn|20px|suffix=preBrawl}} {{iw|bulbapedia|Saffron City}} (alternate design) | |||
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Moonside}} | |||
*{{symbol|eb|20px|suffix=preBrawl}} {{iw|wikibound|Tazmily Village}} | |||
*{{symbol|wario|20px}} {{iw|mariowiki|Maze Woods}} | |||
*{{symbol|wario|20px}} {{iw|mariowiki|Uncanny Mansion}} | |||
*{{symbol|wario|20px}} {{iw|mariowiki|Wario Castle}} | |||
*{{symbol|sonic|20px}} [https://info.sonicretro.org/Emerald_Coast Emerald Coast] | |||
*{{symbol|splatoon|20px}} [[Moray Towers]] | |||
*[[File:Smash_remix_series_icon.png|20px]] Low Tide City | |||
*[[File:Smash_remix_series_icon.png|20px]] Race to the Finish 2 (more expansive design) | |||
*[[File:Smash_remix_series_icon_marvel_vs_capcom.png|20px]] [https://marvelvscapcom.fandom.com/wiki/Marvel_vs._Capcom_2:_New_Age_of_Heroes_stages#Clock_Tower Clock Tower] | |||
*[[File:Smash_remix_series_icon_jet_force_gemini.png|20px]] ''Jet Force Gemini'' stage (including a stage based on the Sekhmet Battle Cruiser, among other suggestions) | |||
*''Bomberman'' stage (including a stage based on "[https://tfwiki.net/wiki/Bomberman_Battle Bomberman Battle]" from ''[https://tfwiki.net/wiki/DreamMix_TV_World_Fighters DreamMix TV: World Fighters]'', among other suggestions) | |||
==Trivia== | ==Trivia== | ||
Line 556: | Line 615: | ||
** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map. | ** 1.4.0 is themed after ''{{iw|wikipedia|Goemon's Great Adventure}}'', specifically the world map. | ||
** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu. | ** 1.5.0 is themed after ''{{iw|wikipedia|Banjo-Kazooie}}'', specifically the file select menu. | ||
*Smash 4 | *No characters that made their debut in ''Smash 4'' are currently playable in ''Smash Remix''. | ||
==External links== | ==External links== |
Revision as of 14:23, May 20, 2024
Smash Remix is a gameplay modification of Super Smash Bros. for the Nintendo 64, with the vision of expanding upon the original game with new characters, stages, and features while staying true to its core gameplay. All mechanics and original 12 characters are unchanged. This vision also involves having tournaments where the new characters are pitted against the old ones, all the clones being viable against the originals.
Characters
Smash Remix features all 12 characters from the original game without any changes. Additionally, the player has the option to play as regional variants of the characters, with the only ones not present being Fox (Europe) and Link (Australia).
As of the current build, 18 new characters have been added labeled as "Remix Characters", consisting of eight characters that originated in Melee, five from Brawl, two from Ultimate, and three unique to Smash Remix. In earlier versions, Remix Characters would completely replace the characters they were based on (Ganondorf replaced Captain Falcon, Young Link replaced Link, Falco replaced Fox, and Dr. Mario replaced Mario). This would be changed starting in Version 0.9 to allow players to use the original characters alongside the new ones.
In addition to Remix Characters, "Boss Characters" are also playable, with the player given the ability to choose them upon input when selecting a certain character. These boss characters include the originally unplayable Metal Mario, Giant Donkey Kong, and polygon versions that are the boss characters of Mario, Donkey Kong, and the entire cast (save Boss Characters) respectively. Eight new boss characters have also been included, with Metal Luigi, Giga Bowser, Super Sonic, Mad Piano, Peppy, Slippy, Ebisumaru, and Dragon King being the boss characters of Luigi, Bowser, Sonic, Kirby, Fox, Falco, Goemon, and Captain Falcon respectively. Additionally, Master Hand can be accessed as a boss form for Link through a name select Easter egg, with some extra data like an announcer call and results screen animations, though he can only be fought in one-stock or stamina battles, as otherwise the game will crash when he is KO'd.
Original (12) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Mario |
Luigi |
Yoshi |
Donkey Kong |
Link |
Samus | ||||||
Kirby |
Fox |
Pikachu |
Jigglypuff |
Ness |
Captain Falcon | ||||||
Remix (18) | |||||||||||
Bowser |
Dr. Mario |
Sheik |
Young Link |
Ganondorf |
Dark Samus | ||||||
King Dedede |
Falco |
Wolf |
Mewtwo |
Lucas |
Marth | ||||||
Wario |
Sonic |
Banjo & Kazooie |
Conker |
Marina |
Goemon | ||||||
Boss Characters (11) | |||||||||||
Metal Mario |
Metal Luigi |
Giga Bowser |
Mad Piano |
Giant Donkey Kong |
Peppy | ||||||
Slippy |
Super Sonic |
Ebisumaru |
Polygon |
Dragon King |
Stages
As of version 1.5.0, Smash Remix features 85 slots for stages on 5 pages on the stage selection screen (17 per page, 6x3 with the random stage select button at the bottom right), though many stages have alternate variants with different layouts or aesthetics that be toggled with a button press. It also features two toggles for turning stage hazards or platform movement off.
All nine of the original stages are included, along with new Omega and Dream Land variations for each one. Unlike Ω form and Battlefield form stages in the official titles, the stage hazard of each is still present if hazards are enabled. Omega stages keep the dimensions of Dream Land's main platform and blast zones as opposed to the N64 Final Destination, owing to its abnormally high ceiling. Some stages also have a "remix" form, which encompasses alternate variations that cannot otherwise be classified. Several stages are included from across the official Smash series, while others are entirely original and many come from series that are not represented in Remix by a playable character. Some of the stages originating from official Smash games (such as Green Hill Zone) feature similar aesthetics but significantly altered layouts, while others like Corneria City (Lylat Cruise) significantly change the aesthetics but keep the same layout as the original.
Several stages have special callbacks to their sources. On the Mario Kart stages, the Countdown sound effect from Mario Kart 64 will play alongside the announcer counting down the beginning of the match. The Dragon King stage features a unique HUD layout based on that of Dragon King: The Fighting Game, while the Pokémon Stadium stages feature battle commentary from the announcer of Pokémon Stadium (voiced by Ted Lewis through re-purposed voice clips); both features can also be optionally enabled on any stage.
Some stages have undergone visual or mechanical revisions between versions, such as Great Deku Tree and Crateria beginning as Dream Land reskins before being given original layouts in version 1.4.0. Three stages were cut from previous builds of Smash Remix, with three new stages taking their place while retaining the layouts of the cut stages:
- The Skyloft stage from Super Smash Bros. for Wii U was replaced by Tal Tal Heights from The Legend of Zelda: Link's Awakening in version 1.2.0.
- The Kalos Pokémon League stage from Super Smash Bros. for Wii U was replaced by the Gym Leader Castle from Pokémon Stadium in version 1.4.0.
- The Battlefield from Ultimate was replaced with an original Battlefield design inspired by the North American commercial for Super Smash Bros. in version 1.5.0.
Stages that come with Omega, Dream Land, and Remix variations will be marked with a superscript Ω (Omega), δ (Delta), and ρ (Rho) respectively.
Already in Smash 64 (16) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Duel Zoneδ |
Final Destinationδρ |
Peach's CastleΩδρ |
Mushroom KingdomΩδρ |
Meta Crystalδ |
Yoshi's IslandΩδρ |
Mini Yoshi's Island |
Congo JungleΩδ | ||||||||
Hyrule CastleΩδρ |
Planet ZebesΩδ |
Dream LandΩδρ |
Dream Land Beta 1ρ |
Dream Land Beta 2 |
How to Play |
Sector ZΩδρ |
Saffron CityΩδ | ||||||||
From Melee (18) | |||||||||||||||
Peach's Castle II |
Mushroom Kingdom SR |
Subcon |
Yoshi's Story |
Dinosaur Land |
Congo Falls |
Jungle Japes |
Great Bay | ||||||||
Hyrule Temple |
Fountain of Dreams |
Dream Greens |
Corneria |
Venom |
Pokémon Stadiumρ |
Poké Floats |
Big Blue | ||||||||
Onett |
Flat Zone |
||||||||||||||
From Brawl (10) | |||||||||||||||
Delfino Plaza |
World 1-1 |
Norfair SR |
Yoshi's Island II |
Corneria City |
Pokémon Stadium 2 |
Castle Siege |
Flat Zone 2 | ||||||||
WarioWare, Inc. |
Smashville |
||||||||||||||
From Smash 4 (1) | |||||||||||||||
Mute Cityδ |
|||||||||||||||
From Ultimate (2) | |||||||||||||||
Mementos |
Spiral Mountain |
||||||||||||||
Original (47) | |||||||||||||||
Battlefieldδ |
Dragon Kingρ |
First Destinationρ |
Showdown |
Cool Cool Mountainδρ |
Dr. Mario |
Bowser's Stadium |
Big Boo's Haunt | ||||||||
Goomba Road |
Bowser's Keep |
Pirate Land |
Rainbow Road |
Toad's Turnpike |
Frosty Village |
Ganon's Tower |
Deku Treeδ | ||||||||
Gerudo Valley |
Tal Tal Heightsρ |
Crateriaδ |
Norfairρ |
Mt. Dedede |
Gym Leader Castle |
Osohe Castle |
New Pork City | ||||||||
Kitchen Island |
Green Hill Zone |
Casino Night Zone |
Metallic Madness |
Dracula's Castleρ |
Mad Monster Mansion |
Windy |
Planet Clancer | ||||||||
Edo Town |
Fray's Stageρ |
N64 Stage |
Game Boy Landρ |
Smashketball |
Tower of Heaven |
Glacial River |
Rith Essa | ||||||||
dataDyne Central |
Twilight City |
Melrode |
Grim Reaper's Cavern |
Scuttle Town |
Spawned Fear |
Big Snowman |
|||||||||
Cut (3) | |||||||||||||||
Battlefield |
Skyloft |
Kalos Pokémon League |
Lists of stages available from the Smash series |
---|
|
List of newly created stages |
---|
|
Stage legality
As of version 1.5.0, the game features a "Tournament" stage select layout that, when activated, will only display legal stages, with their movement and hazard settings unable to be toggled. The list of Tournament stages is as follows:
List of Tournament stages | ||
---|---|---|
|
|
|
Modes
marks newly added modes inspired by Melee, marks other added modes or menu options.
1-Player
- 1P Game
- Training Mode
- Break the Targets (adds a mode where players can play as any character on any stage)
- Board the Platforms (adds a mode where players can play as any character on any stage)
- Race to the Finish (adds a more difficult version that ascends instead of descending)
Remix 1-Player
- Remix 1 Player (like 1P Game, but with remix characters & bosses)
- All-Star
- Multi-Man Mode
- Cruel Multi-Man Mode
- Home Run Contest
Multiplayer
New items
While items are disabled in Versus mode by default, 11 new items have been added to the game, the majority of which were introduced in later Smash games.
- Cloaking Device
- Super Mushroom
- Poison Mushroom
- Lightning
- Deku Nut (features a unique stun effect that leaves opponents blue and motionless, similar to Ocarina of Time)
- Franklin Badge
- Pitfall
- Spiny Shell (Unlike its Smash 4 counterpart, can only move on the ground like other shells, similar to Mario Kart 64)
- Golden Gun (from Goldeneye 007, has only one ammunition but does extremely high damage and knockback)
- Dango (from Ganbare Goemon, heals 10%. Ebisumaru also spawns one whenever his neutral special hits an opponent)
- P-Wing (from Super Mario Bros. 3, gives a character infinite mid-air jumps for 20 seconds. Sound cues indicate when the power-up is about to run out)
Differences to original content
- All unlockable content has been made available from the start.
- The Fighting Polygon Team and Metal Mario have been given data they were missing in the original release, such as portraits for 1P Game and victory animations, to prevent crashing.
- The pause menu camera's rotation limits have been disabled.
- Features that were removed or changed between versions of the game, such as momentum slide and differing directional influence, can be re-enabled through Remix Settings.
- Features from later Smash games and other platform fighters, such as air dodging, random tripping, footstools, air dashing and charged smash attacks, can be enabled through Remix Settings
Release history
Date | Version | Main New Features | New Character(s) | Release Trailer |
---|---|---|---|---|
05/13/2019 | 0.5 | - | Ganondorf | [1] |
05/31/2019 | 0.6 | - Moveset changes for Ganondorf including first new animations | - | |
06/12/2019 | 0.7 | - | Young Link | [2] |
06/27/2019 | 0.8 | - 1st new stage: Ganon's Tower | - | |
07/19/2019 | 0.8.1 | - 2nd new stage: Corneria City | Falco | [3] |
08/08/2019 | 0.8.2 | - Adding instead of replacing stages - Merge with SSBMSE (all stages) |
Dr. Mario | [4] |
10/28/2019 | 0.9 | - Adding instead of replacing characters - 19XX Features like timed stock match |
- | [5] |
12/24/2019 | 0.9.1 | - All 19XXCE features | Dark Samus | [6] |
03/15/2020 | 0.9.2 | - Regional Variants & 1P exclusive characters - Break the Targets for Remix Character |
Wario | [7] |
05/12/2020 | 0.9.3 | - New Regional Variants - Board the Platforms for Remix Characters |
Lucas | [8] |
06/21/2020 | 0.9.3b | (Bug Fixes) | - | |
07/17/2020 | 0.9.3c | (Bug Fixes) | - | |
09/06/2020 | 0.9.4 | - Multi-Man Smash mode - Twelve character battle mode |
Bowser Giga Bowser |
[9] |
12/06/2020 | 0.9.5 | - New Items: Cloaking Device, Super Mushroom, Poison Mushroom - Kirby hats & copy ability for remix characters |
Mad Piano | [10] |
12/19/2020 | 0.9.5b | (Bug Fixes) | - | |
05/11/2021 | 0.9.7 | - Remix 1P Mode - Vs Mode Character customization: Size, Visibility, Skeleton mode, Random Knockback mode |
Wolf Conker |
[11] |
09/19/2021 | 1.0.0 | - All-Star Mode - Additional Character Costumes - New options in Vs Mode Character customization: Shield color, custom stock count, frame delay - Other: Song display, random profiles in settings |
Mewtwo Marth |
[12] |
09/19/2021 | 1.0.1 | (Bug Fixes) | - | |
02/10/2022 | 1.1.0 | - Home-Run Contest - Stamina Mode - Other: Taunt Item Spawn, Input Display, Costume/Shield Match, Remix Bonus Select |
Sonic Super Sonic |
[13] |
02/17/2022 | 1.1.1 | (Bug Fixes) | - | |
07/31/2022 | 1.2.0 | - Ability to select the copy ability Kirby starts the match with - New Items: Spiny Shell, Lightning, Deku Nut, Franklin Badge - Ability to practice stages in 1P Game - Player Tags |
Sheik | [14] |
08/29/2022 | 1.2.1 | (Bug Fixes) | - | |
09/07/2022 | 1.2.2 | (Bug Fixes) | - | |
02/01/2023 | 1.3.0 | - Revamped Young Link moveset - Level 10 CPU - Polygon Remix Characters - New Item: Pitfall - Cruel Z-cancel Mode - Tripping - Directional pad controls |
Marina King Dedede |
[15] |
02/07/2023 | 1.3.1 | (Bug Fixes) | - | |
06/30/2023 | 1.4.0 | - Gameplay Settings (mechanics from future Smash titles) - Character Bios for Remix Characters - Lucas's old CSS redesigned - New Item: Golden Gun |
Goemon Peppy Slippy |
[16] |
07/18/2023 | 1.4.1 | (Bug Fixes) | - | |
01/04/2024 | 1.5.0 | - New Race to the Finish stage - Yellow Team - Gallery - Random Kirby hat option - Poké Ball spawn option - Polygon forms for all characters - Chargeable Smash attacks - New Items: P-Wing, Dango - Blast line warping - Remake of old Smash Remix logo |
Banjo & Kazooie Ebisumaru Metal Luigi Dragon King |
[17] |
04/05/2024 | 1.5.1 | (Bug Fixes) | - | |
04/25/2024 | 1.5.2 | (Bug Fixes) | - |
Credits (developers)
Viewable Credits, with the people involved in this mod after the Nintendo's developers of the original 64 game, were added in v1.2.0
- Project Leader: The Smashfather
- Creative Director: Fray
- Developer: MarioReincarnate, Cyjorg, halofactory
- Lead Artist: Sope
- Animation and Import Specialist: Subdrag
- Moveset Designer: Honey
- Lead Tester: goombapatrol
- Installation Specialist: CEnnis91
- Modellers: Retro64, Sope, Likiji123, Fray, Pik, Dshaynie, Garret Atwood, Adrian Garcia, M-1, TheQuickSlash, halofactory
- Artists: Sope, Retro64, Connor Rentz, Colonel Birdstrong, Jay6T4, Likiji123, Pik, Gael Romo, TheQuickSlash, halofactory
- Animators: Sope, Fray, Coolguy, Super4ng, Dshaynie, Retro64, MrLuigi001, SushiiZ, Meekal, BlazingFireOmega, PrufStudent, Zeozen, M-1, halofactory
- Musicians: TT, MyNewSoundtrack, PablosCorner, Sope, Retro64, DSC, coffee, mosky2000, Jay6T4, Pun, Fray, TheQuickSlash, supa
- Stage Designers: BridGurrr, Jay6T4, Plaehni, Farcry15, smb123w64gb, Sope, Fray, Snooplax, Sixty Four, M-1, Retro64, TheQuickSlash, ownsoldier, halofactory
- Voice Artists: Zarkpudd, Puma Pet
- Modders: Qapples, smb123w64gb, FaxMeAppleJuice, goombapatrol
- Consultants: Madao, DannySSB, tehz, Carnivorous, CrookedPoe/Clockwise, CrashOverride, M-1, Kaki, Katakiri
- Playtesters: Darkhorse, Stevie G, Luigidoed, Dogs Johnson, emptyW, Raychu, Revan, Big Red, Cobr, Andykins, JaimeHR, JayKayAr, madrush, Shalaka, Kix, Kaki, Fruity, HAMMERHEART and many others
Cut content
As detailed in the official Smash Remix Cut Content Overview, many other characters and stages were considered or worked on over the course of development, but were dropped for various reasons. However, some of this content was made available for download on the Nintendo 64 Vault.
Cut characters
Characters who were only considered and did not have any work done (such as a model or animations) are marked in italics.
- Boshi
- Waluigi
- Donkey Kong Jr.
- Funky Kong
- Lanky Kong
- Chunky Kong
- Meta Knight
- Raichu
- Meowth
- Vaporeon
- Pichu
- Mr. Game & Watch
- X
- MegaMan Volnutt
- Hero (Erdrick)
- Bomberman
- Mach Rider
Cut stages
- Odyssey
- Bowser's Road
- Mirror Room
- Mario Bros.
- Big Boo's Haunt (alternate layout)
- Block Fort
- Valley of Bowser
- Donkey Kong Jr.
- Gangplank Galleon
- Lockjaw's Locker
- Spirit Temple
- Autumn Dreamland
- Mt. Dedede (alternate layout)
- Saffron City (alternate design)
- Moonside
- Tazmily Village
- Maze Woods
- Uncanny Mansion
- Wario Castle
- Emerald Coast
- Moray Towers
- Low Tide City
- Race to the Finish 2 (more expansive design)
- Clock Tower
- Jet Force Gemini stage (including a stage based on the Sekhmet Battle Cruiser, among other suggestions)
- Bomberman stage (including a stage based on "Bomberman Battle" from DreamMix TV: World Fighters, among other suggestions)
Trivia
- Every trailer update since 0.9.2, with the exception of 0.9.5, is themed around a specific game for the highlight reel, with said game tying into the (first) newcomer revealed.
- 0.9.2 is themed after Mario Party 2, specifically the main menu.
- 0.9.3 is themed after Mother 3, specifically the inventory menu.
- 0.9.4 is themed after Mario Party 3, specifically the Bowser Space events.
- 0.9.7 is themed after Star Fox 64, specifically the main menu.
- 1.0.0 is themed after Pokémon Snap, specifically the hub menu.
- 1.1.0 is themed after Sonic Adventure, specifically the character select screen.
- 1.2.0 is themed after Ocarina of Time, specifically the file select menu.
- 1.3.0 is themed after Mischief Makers, specifically the stage select screen.
- 1.4.0 is themed after Goemon's Great Adventure, specifically the world map.
- 1.5.0 is themed after Banjo-Kazooie, specifically the file select menu.
- No characters that made their debut in Smash 4 are currently playable in Smash Remix.
External links
Playable characters in Smash Remix | |
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Playable characters | Banjo & Kazooie · Bowser (Giga Bowser) · Captain Falcon (Dragon King) · Conker · Dark Samus · Dr. Mario · Donkey Kong (Giant Donkey Kong) · Falco (Slippy) · Fox · (Peppy) · Ganondorf · Goemon (Ebisumaru) · Jigglypuff · King Dedede · Kirby (Mad Piano) · Link · Lucas · Luigi (Metal Luigi) · Marina · Mario (Metal Mario) · Marth · Mewtwo · Ness · Pikachu · Samus · Sheik · Sonic (Super Sonic) · Wario · Wolf · Yoshi · Young Link |