Supernova

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Supernove
User Sephiroth
Universe Final Fantasy

Supernova is Sephiroth's Final Smash.

Overview

Sephiroth swings his sword forward, catching up to three opponents. A cutscene initiates in which he transforms into Safer Sephiroth, followed by summoning a meteor that passes through a planet and into a star, causing the star to explode and destroy an Earth-like planet. The trapped opponents are then launched.

The move has a random effect on each opponent it launches. In addition to dealing a total of 32% damage, each opponent:

  • May simply be launched with no additional effect.
  • May be put to sleep.
  • May gain a flower.
  • May have their controls reversed.
  • May enter the shield break state. They are not simply stunned; they go through the full shield break process. As a result, Jigglypuff is blasted upwards as is typical for its shield break.
  • May be slowed down.

Instructional Quotes

Super Smash Bros. Ultimate Move List Sephiroth's stock icon. Swing the sword forward in a wide range. If it hits an opponent, Safer Sephiroth will appear and deal massive damage with a supernova explosion that can also sometimes inflict status effects. The first swing can hit up to three opponents.

Origin

Safer∙Sephiroth is the form that Sephiroth takes during the third phase of the final battle in Final Fantasy VII. Despite this being the second-to-last phase, Safer∙Sephiroth is considered the final challenge of the main story, since it's followed by a cinematic battle that cannot be lost. This is the body that Sephiroth was constructing for himself in the Northern Cave, as part of his plan to absorb the lifestream and become a god.

Supernova, formatted as "Super Nova" in Final Fantasy VII, is Safer∙Sephiroth's ultimate attack. The Final Smash is based on the move from the English version of FFVII, which has an animation that takes a full two minutes to execute and involves summoning a meteor to ravage the galaxy and turn the Sun into a supernova that engulfs the Planet, dealing fractional damage equal to 15/16 of the party's current HP and inflicting random status ailments on them. The original Japanese version of the move has a much shorter animation and deals non-fractional damage, making it possible to wipe out the party.

Trivia