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A '''Glunder''' ({{ja|ガルサンダー}} ''Garusandā'', '''Galthunder''') is an enemy in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]]. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a {{b|Smasher|character}} is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent [[knockback]]. Like electric [[Jyk]]s, Glunders only appear in levels located in the sky.
A '''Glunder''' ({{ja|ガルサンダー}} ''Garusandā'', '''Galthunder''') is an enemy in ''[[Super Smash Bros. Brawl]]''<nowiki>'</nowiki>s [[Subspace Emissary]]. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a {{b|Smasher|character}} is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent [[knockback]]. Like electric [[Jyk]]s, Glunders only appear in levels located in the sky.


Glunders reappear in [[Smash Run]] in {{for3ds}}, with a similar function. They appear to be bigger, while dealing less damage. Compared to its counterparts, [[Glice]] and [[Glunder]], it is far faster, but without an elemental weakness.
Glunders reappear in [[Smash Run]] in {{for3ds}}, with a similar function. They appear to be bigger, while dealing less damage. Compared to its counterparts, [[Glice]] and [[Glire]], it is far faster, but without an elemental weakness.


==Name origin==
==Name origin==

Revision as of 18:32, October 10, 2014

Current.png This page documents information about recently released content.
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Glunder
File:Glun.jpg
Two Glunders.
Universe Super Smash Bros.
Level(s) appears in Skyworld
Sea of Clouds
The Plain
The Ruined Zoo
Research Facility I
Subspace Bomb Factory I
The Great Maze
Point worth 400

A Glunder (ガルサンダー Garusandā, Galthunder) is an enemy in Super Smash Bros. Brawl's Subspace Emissary. Glunders look like black tires that roll along floors, walls, and ceilings (However, they never stop rolling if left alone, which often kills them during locked battles). If a Smasher is close by, a Glunder will stand still, open up, and let loose with a flash of electricity. The attack hits several times and is difficult to escape; the last hit has decent knockback. Like electric Jyks, Glunders only appear in levels located in the sky.

Glunders reappear in Smash Run in Super Smash Bros. for Nintendo 3DS, with a similar function. They appear to be bigger, while dealing less damage. Compared to its counterparts, Glice and Glire, it is far faster, but without an elemental weakness.

Name origin

Glunder's name is a combination of the words glare, referring to its eyes on either side of its body that are wide open, and thunder, referring to its electric attack.

Damage taken

  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png The icon for the grass effect. EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×0.2 ×1.0 ×1.0 ×1.0 ×2.0 ×1.0 ×1.0 ×1.0 ×0.75

Trophy description (Brawl)

Screenshot by Dany36
The Glunder trophy in Brawl
Glunder
An enemy that separates into three parts, then blasts enemies with a high-tension current it produces within its body. When it's ready to attack, it will make a "Bzzt!" sound and produce a lightning flash. When this happens, approach with caution. This enemy type is color coded--Glires are red, Glices are blue, and Glunders are yellow. It's a family of destruction!

Trophy description (SSB3DS)

Glunder
This rotating enemy likes to follow the terrain. The yellow one is called Glunder. Whenever a fighter gets too close, it'll release a blast of lightning. One hit isn't too bad, but taking several will really leave you hurting. Best to try to take this thing out from a safe distance.

Gallery

See also