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Jigglypuff (SSB4)

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This article is about Jigglypuff's appearance in Super Smash Bros. 4. For the character in other contexts, see Jigglypuff.
Jigglypuff
in Super Smash Bros. 4
Jigglypuff
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
Availability Unlockable (3DS)
Starter (Wii U)
Final Smash Puff Up
Jigglypuff's stock icon in Super Smash Bros. for Wii U.

Jigglypuff (プリン, Purin) is a playable character in Super Smash Bros. 4. It was officially added to the official website on November 5, 2014, though the launch of the 3DS version in Japan two months prior meant that it was already known to be in the game.

Jigglypuff is once again voiced by Rachael Lillis (English) and Mika Kanai (Japanese) with the same voice clips from earlier installments.


How to unlock

Complete one of the following:

  • Collect 30 different equipment items.
  • Play 120 VS Matches.

Jigglypuff must then be defeated on Unova Pokémon League.

Jigglypuff does not need to be unlocked in the Wii U version.

Changes from Brawl

Being considered one of the worst characters in Brawl, Jigglypuff has been buffed to become a more balanced character. Jigglypuff is not quite back to its strength from Melee, but is considered to be closer to its strength from Smash 64. Generally, its attacks now have more utility and less lag. Despite still being able to jump 6 times, Jigglypuff's recovery potential was nerfed. To compensate, however, some attacks were given more KOing power, such as its Back Aerial.

Aesthetics

  • Change Its appearance, much like the other returning playable Pokémon, has been updated to match recent appearances, notably Pokémon X and Pokémon Y. It is, like most other characters, more expressive than in previous iterations. It has brighter, more cyan colored eyes, which are also much smaller than in previous iterations and farther apart from each other, and a wider, higher-positioned mouth.

Attributes

  • Change Jigglypuff's mouth is now closed and smiling, instead of being open as in previous games.
  • Nerf Shielding is now a riskier option for Jigglypuff, since shields no longer take 30% reduced damage from attacks, and many characters' attacks deal increased shield damage (such as Shield Breaker). Therefore, it is now easier for Jigglypuff's shield to break, instantly KOing it.

Ground attacks

  • Buff Neutral attack and up tilt have been sped up.
  • Buff Up tilt and forward tilt do 1% more damage.
  • Buff Dash attack has less ending lag and is stronger.
  • Nerf Forward smash deals less damage.
  • Buff Up smash is stronger and deals more knockback.
  • Nerf The removal of DACUS slightly worsens its slow ground game and makes its up smash more situational.
  • Buff Down smash is much stronger, KO'ing about 80% later depending on weight, rage, staleness and DI.

Aerial attacks

  • Nerf Forward air and down air deal less damage.
  • Buff Neutral air, back aerial, and back throw deal 1% more damage and have more knockback.
  • Buff Up air has more reach.
  • Buff Back aerial is drastically more powerful to the point where it can reliably KO under 120%.
  • Nerf Due to back air's increased power, it loses some of its Wall of pain ability.

Throws/other attacks

  • Change Jigglypuff now uses its other arm to pummel, instead of its hair curl.
  • Buff Dash grab has less ending lag.
  • Buff Forward throw deals 1% more damage and has slightly less endlag.
  • Buff Down throw and up throw do more damage.

Special moves

  • Nerf Rollout deals much less damage and knockback and Jigglypuff can no longer move in midair after striking an opponent.
  • Buff Pound deals more shield damage.
  • Nerf Pound has lost some of its momentum, reducing its horizontal recovery capabilities.
  • Buff Because of the momentum loss, Pound can now be used effectively as more defensive move as it blocks the vast majority of projectile moves, also the hit time of the move last longer in a single place making it less predictable and more likely to land a hit.
  • Buff Due to the changes in hitstun mechanics, Jigglypuff can now perform true combos into Rest, greatly improving its utility once again. Rest is also stronger, deals 5% more damage and has a larger hitbox, improving its utility even more.
  • Buff Puff Up now makes Jigglypuff grow so much, it almost envelops the whole stage.
  • Change Puff Up also now makes the stage shake.
  • Change Jigglypuff's eyes now continue to glow yellow from the Final Smash effect when performing Puff Up.

Moveset

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  Name Damage Description
Neutral attack   3% Two very quick, yet extremely short ranged slaps.
3%
Forward tilt rowspan="1" 10% Spins once while kicking. Short ranged.
Up tilt rowspan="1" 9% Lifts its foot behind it, attacking upward.
Down tilt rowspan="1" 10% Ducks down and sticks its foot out.
Dash attack 12% Spins forwards.
Forward smash   15-21% Slides forward while keeping foot stuck out. Begins to KO at 90%.
Up smash 12-16% (front), 14-19% (back) Headbutts upward. Begins to KO at 130%
Down smash 11-16% Puffs downward, kicking to both sides.
Neutral aerial rowspan="1" 11% clean, 6% late Sticks foot out, shrinking in on itself a little.
Forward aerial rowspan="1" 9% (sweetspot), 6% (sourspot) Dropkicks forward.
Back aerial 13% Spins once backward and kicks. High KO potential and very quick.
Up aerial 9% Waves once upward, has good duration, very small hitbox.
Down aerial 14% if all hits connect Spinning drill kick.
Grab Hooks opponent with left arm. Low range.
Pummel 3% Slaps with right arm. Very slow and powerful for a pummel.
Forward throw 11% Puffs once, hitting opponent forward. Low knockback, but has low ending lag.
Back throw 11% Back suplexes opponent. Decent knockback.
Up throw 11% Spins once and sends opponent up. Decent finisher.
Down throw 11% Rolls back and forth on its opponent.
Floor attack (front) 7% Spins legs around while getting up, kicking in front and behind it. Short ranged.
Floor attack (back) 7%
Floor attack (trip) 10%
Edge attack   6%
Neutral special Default Rollout 14% fully charged
Custom 1 Relentless Rollout ?%
Custom 2 Raging Rollout 16%
Side special Default Pound 11%
Custom 1 Sideways Pound 7%
Custom 2 Pound Blitz 9%
Up special Default Sing 0%
Custom 1 Hyper Voice 3% (first and second sound waves), 5% (third sound wave)
Custom 2 Spinphony 1% (second sound wave), 2% (third sound wave)
Down special Default Rest 20% (hit), 35% from the flower effect Falls asleep, preventing mobility. Launches opponents upwards if timed properly.
Custom 1 Leaping Rest 11%
Custom 2 Wakie Wakie 15%, 5% self-inflicted damage
Final Smash Puff Up 17% Swells up, taking up most off the screen on smaller stages.
Special Move Basic Custom 1 Custom 2
Neutral Special Rollout Relentless Rollout Raging Rollout
Side Special Pound Sideways Pound Pound Blitz
Up Special Sing Hyper Voice Spinphony
Down Special Rest Leaping Rest Wakie Wakie
Final Smash Puff Up

Trophies

Super Smash Bros. for Nintendo 3DS trophy descriptions

Jigglypuff
This Normal/Fairy-type Pokémon is best known for its soothing singing, which can put foes to sleep. In Smash Bros., it fights best in the air and can even jump six times in a row. The downside, though, is that Jigglypuff's so light, most opponents could launch it in their sleep!
Jigglypuff (Alt.)
Jigglypuff's down special Rest sends this Pokémon into a deep sleep that damages and launches any foe it's touching upon napping. They'll even take damage after being hit! It's a pretty challenging move to land, though, and it leaves Jigglypuff wide open to revenge. Be careful when you use it.

In Event Matches

Solo Events

Co-op Events

Alternate costumes

Jigglypuff Palette (SSB4).png
JigglypuffHeadSSB4-3.png JigglypuffHeadRedSSB4-3.png JigglypuffHeadWhiteSSB4-3.png JigglypuffHeadBlueSSB4-3.png JigglypuffHeadGreenSSB4-3.png JigglypuffHeadPinkSSB4-3.png JigglypuffHeadNurseSSB4-3.png JigglypuffHeadGlassesSSB4-3.png

Gallery

Trivia

  • Super Smash Bros. for Wii U is the first Smash game where Jigglypuff is a starter character. As a result, Jigglypuff had appeared in various official screenshots and videos without acknowledgement (such as the October 2014 Wii U Direct) before its official reveal.
    • Jigglypuff, Ness, Ganondorf, and Bowser Jr. are all unlockable in the 3DS version and available from the start in the Wii U version.
  • Jigglypuff was the last character overall to be fully confirmed on the Smash 4 website.
  • Super Smash Bros. 4 is the only Smash Bros. game to not have Jigglypuff fully face the screen in its official art.
  • In Super Smash Bros. for Nintendo 3DS, while Jigglypuff's textures are completely unique, the actual 3D model is extremely similar to the model used in Pokémon X and Y. This likely means its model is based on said model.[1]

References